O documento apresenta um resumo sobre o livro "Design de Interação - Além da Interação Homem-Computador" de Jennifer Preece, Yvonne Rogers e Helen Sharp. O texto descreve o que é design de interação, sua breve história e como envolve diferentes disciplinas trabalhando em equipe para criar experiências que melhorem a forma como as pessoas interagem.
1. Slides baseados no livro: DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece Yvonne Rogers Helen Sharp DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece / Yvonne Rogers / Helen Sharp
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19. A relação entre Design de interação, interação homem-computador e outras abordagens DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece / Yvonne Rogers / Helen Sharp
20. DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece / Yvonne Rogers / Helen Sharp
21. Trabalhando juntos como uma equipe multidisciplinar DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece / Yvonne Rogers / Helen Sharp Quatro membros diferente de uma mesma equipe olhando para o mesmo quadrado, mas cada um enxergando-o de maneira diferente.
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25. O que é Design de interação? DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece / Yvonne Rogers / Helen Sharp
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28. O que é Design de interação? DESIGN DE INTERAÇÃO Além da Interação Homem-Computador Jennifer Preece / Yvonne Rogers / Helen Sharp
Notas do Editor
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .
The first principle of interface design, whether for a doorknob or a computer, is to keep in mind the human being who wants to use it. The technology is subservient to that goal In the future , I want less emphasis on “interfaces” and more on appropriate tools for the task . More on user-centered-design. Less emphasis on technology ; more on people, and groups, and social interactions. And tasks .