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Realidade Virtual+
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_ XW H O I S ?
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@HORACULOS
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_ XU m p o u c o d e H i s t ó r i a
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Sir Charles Wheatstone
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_ XU m p o u c o d e H i s t ó r i a
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Sir Charles Wheatstone
Inventor do Estereoscópio
E s t e r e o sc ó p i o
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_ XU m p o u c o d e H i s t ó r i a
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Estereoscópio Homes - Século 19
E s t e r e o sc ó p i o
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_ XU m p o u c o d e H i s t ó r i a
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E s t e r e o sc ó p i o
Estereoscópio Portatil
Museu de Ciência e Tecnologia Leonardo da Vinci
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_ XU m p o u c o d e H i s t ó r i a
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E s t e r e o sc ó p i o
View Master - MattelView Master - Mattel
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_ XU m p o u c o d e H i s t ó r i a
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Re a l i d a d e V i r t u a l
Ivan Edward Sutherland
Pai da Computação Gráfica
The Sword of Damocle - 1968
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_ XU m p o u c o d e H i s t ó r i a
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Re a l i d a d e V i r t u a l 9 0 ’s
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_ XU m p o u c o d e H i s t ó r i a
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Re a l i d a d e V i r t u a l 9 0 ’s
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_ XU m p o u c o d e H i s t ó r i a
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Re a l i d a d e V i r t u a l
Oculus Rift
Setembro de 2012
Sucesso no financiamento
coletivo Kickstarter
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_ XU m p o u c o d e H i s t ó r i a
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Re a l i d a d e V i r t u a l
Google CardBoard
Junho 2014
5 milhões de Unidades
Google CardBoard
Junho 2014
5 milhões de Unidades
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_ XP l a t a f o r m a s M ó v e i s
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
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_ XP l a t a f o r m a s M ó v e i s
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440
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_ XG o o g l e C a r d b o a r d
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Re a l i d a d e V i r t u a l
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_ XG o o g l e C a r d b o a r d A l t e r n a t i v o s
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Re a l i d a d e V i r t u a l
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_ XV R B O X
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a s M ó v e i s
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440
Samsung Gear VR R$500 + Smartphone 2560×1440
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_ XS a m s u n g G e a r V R
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Re a l i d a d e V i r t u a l
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_ XS a m s u n g G e a r V R
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a s M ó v e i s
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440
Samsung Gear VR R$500 + Smartphone 2560×1440
Daydream R$900 + Smartphone
(Pixel)
2560×1440
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_ XD a y d r e a m
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a s M ó v e i s
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440
Samsung Gear VR R$500 + Smartphone 2560×1440
Daydream R$900+ Smartphone
(Pixel)
2560×1440
Hololens (AR) $3000 (Caro ..rs) 2560×1440
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_ XH o l o l e n s ( A R )
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Re a l i d a d e A u m e n t a d a
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_ XP l a t a f o r m a s M ó v e i s
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440
Samsung Gear VR R$500 + Smartphone 2560×1440
Daydream R$900 + Smartphone
(Pixel)
2560×1440
Hololens (AR) $3000 (Caro ..rs) 2560×1440
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_ XP l a t a f o r m a P C / C o n s o l e
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
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_ XP l a t a f o r m a P C / C o n s o l e
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Oculus Rift CV1 R$5.199,90 2160×1200
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_ XO c u l u s R i f t C V 1
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a P C / C o n s o l e
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Oculus Rift CV1 R$5.199,90 2160×1200
PlayStation VR R$3.299,90 1920x1080
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_ XP l a y S t a t i o n V R
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Re a l i d a d e V i r t u a l
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_ XP l a y S t a t i o n V R
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a P C / C o n s o l e
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Oculus Rift CV1 R$5.199,90 2160×1200
PlayStation VR R$3.299,90 1920x1080
HTC Vive (SteamVR) R$ 6.699,00 2160x1200
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_ XH TC V i v e
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a P C / C o n s o l e
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Oculus Rift CV1 R$5.199,90 2160×1200
PlayStation VR R$3.299,90 1920x1080
HTC Vive (SteamVR) R$ 6.699,00 2160x1200
OSVR $300 2160 x 1200
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_ XO S V R
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Re a l i d a d e V i r t u a l
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_ XP l a t a f o r m a P C / C o n s o l e
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Re a l i d a d e V i r t u a l
Dispositivo Preço Resolução
Oculus Rift CV1 R$5.199,90 2160×1200
PlayStation VR R$3.299,90 1920x1080
HTC Vive (SteamVR) R$ 6.699,00 2160x1200
OSVR $300 2160 x 1200
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_ XC a m p o d e v i s ã o - T V
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Re a l i d a d e V i r t u a l TV
~30°
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_ XC a m p o d e v i s ã o - V R
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Re a l i d a d e V i r t u a l VR
~100°
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_ XC a m p o d e v i s ã o
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Re a l i d a d e V i r t u a l
Dispositivo Resolução Campo de Visão Pixels por Grau
Google Cardboard 1280x768 a 2560×1440 <90 graus 7-14
Samsung Gear VR 2560×1440 96 graus 13
Oculus Rift CV1 2160×1200 110 graus 10
PlayStation VR
(Morpheus)
1920x1080 100 graus 10
HTC Vive 2160x1200 110 graus 10
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_ X
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_ XV R E n g i n e s
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Re a l i d a d e V i r t u a l
Engine Ambiente de Dev Desktop target Mobile target
Unity Windows, OSX Windows, OSX, Linux Windows Phone,
Android, IOS
Unreal Engine 4 Windows, OSX Windows, OSX Android, IOS
CryEngine Windows Windows Android, IOS
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_ XD e s a f i o s n o d e s e n v o l v i m e n t o u s a n d o V R
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Re a l i d a d e V i r t u a l
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_ XD e s a f i o s n o d e s e n v o l v i m e n t o u s a n d o A R
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Re a l i d a d e A u m e n t a d a
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_ XC a m p o d e v i s ã o
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Re a l i d a d e V i r t u a l
Dispositivo Resolução Campo de Visão Pixels por Grau
Google Cardboard 1280x768 a 2560×1440 <90 graus 7-14
Samsung Gear VR 2560×1440 96 graus 13
Oculus Rift CV1 2160×1200 110 graus 10
PlayStation VR
(Morpheus)
1920x1080 100 graus 10
HTC Vive 2160x1200 110 graus 10

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Realidade Aumentada e Virtual

  • 2. + + _ XW H O I S ? + + @HORACULOS
  • 3. + + _ XU m p o u c o d e H i s t ó r i a + + Sir Charles Wheatstone
  • 4. + + _ XU m p o u c o d e H i s t ó r i a + + Sir Charles Wheatstone Inventor do Estereoscópio E s t e r e o sc ó p i o
  • 5. + + _ XU m p o u c o d e H i s t ó r i a + + Estereoscópio Homes - Século 19 E s t e r e o sc ó p i o
  • 6. + + _ XU m p o u c o d e H i s t ó r i a + + E s t e r e o sc ó p i o Estereoscópio Portatil Museu de Ciência e Tecnologia Leonardo da Vinci
  • 7. + + _ XU m p o u c o d e H i s t ó r i a + + E s t e r e o sc ó p i o View Master - MattelView Master - Mattel
  • 8. + + _ XU m p o u c o d e H i s t ó r i a + + Re a l i d a d e V i r t u a l Ivan Edward Sutherland Pai da Computação Gráfica The Sword of Damocle - 1968
  • 9. + + _ XU m p o u c o d e H i s t ó r i a + + Re a l i d a d e V i r t u a l 9 0 ’s
  • 10. + + _ XU m p o u c o d e H i s t ó r i a + + Re a l i d a d e V i r t u a l 9 0 ’s
  • 11. + + _ XU m p o u c o d e H i s t ó r i a + + Re a l i d a d e V i r t u a l Oculus Rift Setembro de 2012 Sucesso no financiamento coletivo Kickstarter
  • 12. + + _ XU m p o u c o d e H i s t ó r i a + + Re a l i d a d e V i r t u a l Google CardBoard Junho 2014 5 milhões de Unidades Google CardBoard Junho 2014 5 milhões de Unidades
  • 13. + + _ XP l a t a f o r m a s M ó v e i s + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução
  • 14. + + _ XP l a t a f o r m a s M ó v e i s + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440
  • 15. + + _ XG o o g l e C a r d b o a r d + + Re a l i d a d e V i r t u a l
  • 16. + + _ XG o o g l e C a r d b o a r d A l t e r n a t i v o s + + Re a l i d a d e V i r t u a l
  • 17. + + _ XV R B O X + + Re a l i d a d e V i r t u a l
  • 18. + + _ XP l a t a f o r m a s M ó v e i s + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440 Samsung Gear VR R$500 + Smartphone 2560×1440
  • 19. + + _ XS a m s u n g G e a r V R + + Re a l i d a d e V i r t u a l
  • 20. + + _ XS a m s u n g G e a r V R + + Re a l i d a d e V i r t u a l
  • 21. + + _ XP l a t a f o r m a s M ó v e i s + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440 Samsung Gear VR R$500 + Smartphone 2560×1440 Daydream R$900 + Smartphone (Pixel) 2560×1440
  • 22. + + _ XD a y d r e a m + + Re a l i d a d e V i r t u a l
  • 23. + + _ XP l a t a f o r m a s M ó v e i s + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440 Samsung Gear VR R$500 + Smartphone 2560×1440 Daydream R$900+ Smartphone (Pixel) 2560×1440 Hololens (AR) $3000 (Caro ..rs) 2560×1440
  • 24. + + _ XH o l o l e n s ( A R ) + + Re a l i d a d e A u m e n t a d a
  • 25. + + _ XP l a t a f o r m a s M ó v e i s + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Google Cardboard R$40 + Smartphone 1280x768 to 2560×1440 Samsung Gear VR R$500 + Smartphone 2560×1440 Daydream R$900 + Smartphone (Pixel) 2560×1440 Hololens (AR) $3000 (Caro ..rs) 2560×1440
  • 26. + + _ XP l a t a f o r m a P C / C o n s o l e + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução
  • 27. + + _ XP l a t a f o r m a P C / C o n s o l e + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Oculus Rift CV1 R$5.199,90 2160×1200
  • 28. + + _ XO c u l u s R i f t C V 1 + + Re a l i d a d e V i r t u a l
  • 29. + + _ XP l a t a f o r m a P C / C o n s o l e + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Oculus Rift CV1 R$5.199,90 2160×1200 PlayStation VR R$3.299,90 1920x1080
  • 30. + + _ XP l a y S t a t i o n V R + + Re a l i d a d e V i r t u a l
  • 31. + + _ XP l a y S t a t i o n V R + + Re a l i d a d e V i r t u a l +
  • 32. + + _ XP l a t a f o r m a P C / C o n s o l e + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Oculus Rift CV1 R$5.199,90 2160×1200 PlayStation VR R$3.299,90 1920x1080 HTC Vive (SteamVR) R$ 6.699,00 2160x1200
  • 33. + + _ XH TC V i v e + + Re a l i d a d e V i r t u a l
  • 34. + + _ XP l a t a f o r m a P C / C o n s o l e + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Oculus Rift CV1 R$5.199,90 2160×1200 PlayStation VR R$3.299,90 1920x1080 HTC Vive (SteamVR) R$ 6.699,00 2160x1200 OSVR $300 2160 x 1200
  • 35. + + _ XO S V R + + Re a l i d a d e V i r t u a l
  • 36. + + _ XP l a t a f o r m a P C / C o n s o l e + + Re a l i d a d e V i r t u a l Dispositivo Preço Resolução Oculus Rift CV1 R$5.199,90 2160×1200 PlayStation VR R$3.299,90 1920x1080 HTC Vive (SteamVR) R$ 6.699,00 2160x1200 OSVR $300 2160 x 1200
  • 37. + + _ XC a m p o d e v i s ã o - T V + + Re a l i d a d e V i r t u a l TV ~30°
  • 38. + + _ XC a m p o d e v i s ã o - V R + + Re a l i d a d e V i r t u a l VR ~100°
  • 39. + + _ XC a m p o d e v i s ã o + + Re a l i d a d e V i r t u a l Dispositivo Resolução Campo de Visão Pixels por Grau Google Cardboard 1280x768 a 2560×1440 <90 graus 7-14 Samsung Gear VR 2560×1440 96 graus 13 Oculus Rift CV1 2160×1200 110 graus 10 PlayStation VR (Morpheus) 1920x1080 100 graus 10 HTC Vive 2160x1200 110 graus 10
  • 42. + + _ XV R E n g i n e s + + Re a l i d a d e V i r t u a l Engine Ambiente de Dev Desktop target Mobile target Unity Windows, OSX Windows, OSX, Linux Windows Phone, Android, IOS Unreal Engine 4 Windows, OSX Windows, OSX Android, IOS CryEngine Windows Windows Android, IOS
  • 43. + + _ XD e s a f i o s n o d e s e n v o l v i m e n t o u s a n d o V R + + Re a l i d a d e V i r t u a l
  • 44. + + _ XD e s a f i o s n o d e s e n v o l v i m e n t o u s a n d o A R + + Re a l i d a d e A u m e n t a d a
  • 45. + + _ XC a m p o d e v i s ã o + + Re a l i d a d e V i r t u a l Dispositivo Resolução Campo de Visão Pixels por Grau Google Cardboard 1280x768 a 2560×1440 <90 graus 7-14 Samsung Gear VR 2560×1440 96 graus 13 Oculus Rift CV1 2160×1200 110 graus 10 PlayStation VR (Morpheus) 1920x1080 100 graus 10 HTC Vive 2160x1200 110 graus 10