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3rd International Forum of Design as a Process
Politecno di Torino | Torino, Italia | November, 2011




Playing with Packaging
A Collaborative Design Experience between
University and Company




GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
PPG Design UNISINOS | Porto Alegre, BRASIL
ABSTRACT
The education of design has been studied by several researchers.

Donald Schön, in the 1980s investigated teaching in architectural design
disciplines and managed to advance in the processes of
teaching / learning, proposing the theory of reflection-in-action.
                                                                                          Keywords:
However, Universities in general are often displaced from social reality for             Innovation,
its strong academic tradition.                                                      Collaborative Design,
                                                                                    University & Company
This study starts by the vision of the design driven innovation to reach a
reflexion about how the relationship between University and Companies
might play a important role in this process.

To do so, we present a collaborative process between the UNISINOS
Design School and Litocromart, a packaging graphic industry.
                                                                        GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
DESIGN DRIVEN INNOVATION AND ITS PROCESS
Design represents a new way to innovate inside companies.

To do so, it is necessary reconsider its position: design must move for
operational levels – related to new product development – to strategic
levels, related to management of companies.




      Operational                                                                     Strategic
                                          Tactical level
         level                                                                          level



                                                                      GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
DESIGN DRIVEN INNOVATION AND ITS PROCESS
This innovation process seeks to reconsider the general performance of
companies in the market and society.

The purpose of this process, usually, is the definition of new scenarios of
competitive performance for companies.

The ultimate goal is to identify a workable innovation path, allowing a
coherent organization development in the future.




                                                                          GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
BUT HOW COULD THIS WORK IN A UNIVERSITY?




                                           GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
BINO, PLAYING WITH PACKAGING
Litocromart sought Unisinos in 2009 to develop
a totally new business, witch would take the
company form a B2B business model to a B2C.

The company was interested in develop a brand
called “BINO” to sell paper toys, witch would be
manufactured within the company’s plant.

In order to develop this project, Unisinos has
been involving students from undergraduate and
graduate courses.
                                                     Unisinos Design School, Porto Alegre - BRAZIL
The project branched out into 4 cycles:
undergraduate, internship, graduate,
extracurricular workshop.
                                                   GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
1st CICLE - UNDERGRADUATE
In the second semester of 2009, Litocromart was the client in the “2nd
Design Class” discipline. The discipline used the methodology proposed
by Celaschi and Deserti (2007)

The goal was to explore the paper toys theme, build some portfolio for
the company and develop a brand for this new business.

The students were arranged in 6 groups of 3 individuals and developed
independently the stages of the design process.

The students focused in different target groups and different contexts of
use, building very diverse and original scenarios.



                                                                      GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
“For Build” _ office + play
Aimeé Schneider, Juliana Coracini & Luísa Brocco




                                                   GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
“Playing gift” _ card + packaged + present
Douglas Daitx, Fábio Willers & Bruna Luz




                                             GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
“Touch” _ game + story + visual impairments
Natasha Kulczynski, Isabela Boessio & Letícia Rodrigues




                                                          GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
“No Doubt Dice” _ restaurants + game
Rodrigo Hartmann, Rafael Jungbluth & Cláudio Alba




                                                    GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
“My Iberê” _ museum + souvenir
Nathalia Rückert Martins, Izabel Christina Silva Prola & Maria Celina Canário




                                                                                GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
“Blumen Lamps” _ nature + decoration
Frances Danckwardt, Laura Goldstein & Paula Loher




                                                    GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
1st CICLE - UNDERGRADUATE
As results there were concepts of lamps, toys for children with visual
impairments, office objects, souvenirs and games, which shows the
range of possible answers in the universe of the researched topic.

This set of original concepts offered Litocromart a comprehensive range
of possibilities for development, and several ways to innovate their
business.




                                                                         GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
2nd CICLE – UNDERGRADUATE INTERNSHIP
In order to enhance the collaboration between EDU and Litocromart it
was decided to create an artifact that showed the results so far.

This artifact was initially presented in the form of a book, but it should be
produced within the plant of the company (which does not have binding
process). It should also, somehow, show their technology and
manufacturing processes.

This activity was realized by a student on her last year on a internship
that developed a toy-book, which summarized the results of the previous
step.

This idea of ​developing a toy-book came about spontaneously, given the
nature of the subject treated in the “2nd Design Class” discipline.

                                                                         GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
toy-book
Laura Guidali




                GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
3rd CICLE – GRADUATE GRAPHIC DESIGN
The third cycle sought to develop a graphic identity for the brand "Bino".

To that end, it was conducted a three-day workshop with the class of
Graphic Design from EDU, where new ideas were generated in search
of a way for the brand Bino, but also for their applications.

The results were quite satisfactory and currently the teachers are doing
an evaluation of these results along with the company, for its
implementation.




                                                                       GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g1 _ brand
Cristina, Francis, Mariana, Sabrina




                                      GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g1 _ brand variations
Cristina, Francis, Mariana, Sabrina




                                      GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g1 _ package & bag
Cristina, Francis, Mariana, Sabrina




                                      GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g1 _ poster & sale point
Cristina, Francis, Mariana, Sabrina




                                      GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g2 _ brand
Fabiana Medeiros, Bianca Gomes, Júlia Correa, Vanessa Trentin




                                                                GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g2 _ brand
Fabiana Medeiros, Bianca Gomes, Júlia Correa, Vanessa Trentin




                                                                GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g2 _ brand
Fabiana Medeiros, Bianca Gomes, Júlia Correa, Vanessa Trentin




                                                                GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g3 _ brand
Daniel Moura, Denny Chang, Luis Fernando




                                           GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g3 _ bags
Daniel Moura, Denny Chang, Luis Fernando




                                           GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g4 _ brand
Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho




                                                                              GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g4 _ package & poster
Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho




                                                                              GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g4 _ bags & exhibitor
Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho




                                                                              GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
g4 _ brand awerness
Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho




                                                                              GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
4th CICLE – EXTENSION WORKSHOP
At the time of submission of this article, this activity has not yet been
executed.

It consists of a workshop for University extension that will bring together
undergraduate and graduate students towards the development of paper
toys for Bino.

This workshop will take place once every week over the first three
months of the 2012 school year. The main characteristic it will be the
development of participants skills through the exchange among the
workshop moderators and students, but also among the
students themselves.



                                                                            GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
CLOSING REMARKS
The subdivision into four projectual cycles allows a full investigation of
the experience according to the methodology of action research.

The results of each cycle offered the experiential basis for the reasoning
that gave rise to the next cycle. Thus, it was possible to construct a
model that triangulates research, education and market.

For a company to collaborate with students, it means to receive fresh and
often unpredictable ideas. It is the company, helped by teachers, who
should know how interpret these ideas.

On the other hand, work with a real company, which operates
continuously in the market, means for students to enrich their own
academic background, with a direct connection to the professional world.

                                                                         GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
CLOSING REMARKS
We realized that the insertion of a company in the educational context
can be very productive for both sides. It is clear that the collaboration
between Universities and Business carried out through educational
activities differ from consultancy project aimed at professionals,
consultancies and academic-oriented applied research.

Through projectual activities, which must first attend the training
purpose, these collaborations aimed at stimulating topics interesting,
comprehensive and far-reaching, seeking to go beyond the ephemeral
and the logic of profit.




                                                                        GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
REFERENCES
BORBA, G; REYES, P; GALISAI, R. Research in Strategic Design: a teaching experience.
In: Anais do Congresso Changing the Change, Turim: ICSID, 2008.

CELASCHI, F; DESERTI, A; Design e Innovazione. Milano, Carocci, 2007

LIBERALI, G; Escola de Design Unisinos. In: Design em Ação: A vida e os projetos dos
alunos do bacharelado em design. Editora Unisinos, Porto Alegre, 2008

SCALETSKY, C; LUZZARDI, H; A graduação UNISINOS e o Programa de Aprendizagem 2.
In: Bino, brincando com a embalagem: seis propostas para o desenvolvimento de uma
nova marca de brinquedos em papel. Editora Unisinos, Porto Alegre, 2011

DE MORAES, D; Metaprojeto. São Paulo, Blücher, 2010

FRANZATO, C. O Processo de Inovação Dirigida pelo Design: um Modelo Teórico.
REDIGE, 2(1): pp. 50-62. 2011

KOLB, D. Experiential learning. New York, Prentice-Hall, 1984
                                                                                  GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso

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Playing with packaging. A collaborative design experience between university and company

  • 1. 3rd International Forum of Design as a Process Politecno di Torino | Torino, Italia | November, 2011 Playing with Packaging A Collaborative Design Experience between University and Company GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso PPG Design UNISINOS | Porto Alegre, BRASIL
  • 2. ABSTRACT The education of design has been studied by several researchers. Donald Schön, in the 1980s investigated teaching in architectural design disciplines and managed to advance in the processes of teaching / learning, proposing the theory of reflection-in-action. Keywords: However, Universities in general are often displaced from social reality for Innovation, its strong academic tradition. Collaborative Design, University & Company This study starts by the vision of the design driven innovation to reach a reflexion about how the relationship between University and Companies might play a important role in this process. To do so, we present a collaborative process between the UNISINOS Design School and Litocromart, a packaging graphic industry. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 3. DESIGN DRIVEN INNOVATION AND ITS PROCESS Design represents a new way to innovate inside companies. To do so, it is necessary reconsider its position: design must move for operational levels – related to new product development – to strategic levels, related to management of companies. Operational Strategic Tactical level level level GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 4. DESIGN DRIVEN INNOVATION AND ITS PROCESS This innovation process seeks to reconsider the general performance of companies in the market and society. The purpose of this process, usually, is the definition of new scenarios of competitive performance for companies. The ultimate goal is to identify a workable innovation path, allowing a coherent organization development in the future. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 5. BUT HOW COULD THIS WORK IN A UNIVERSITY? GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 6. BINO, PLAYING WITH PACKAGING Litocromart sought Unisinos in 2009 to develop a totally new business, witch would take the company form a B2B business model to a B2C. The company was interested in develop a brand called “BINO” to sell paper toys, witch would be manufactured within the company’s plant. In order to develop this project, Unisinos has been involving students from undergraduate and graduate courses. Unisinos Design School, Porto Alegre - BRAZIL The project branched out into 4 cycles: undergraduate, internship, graduate, extracurricular workshop. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 7. 1st CICLE - UNDERGRADUATE In the second semester of 2009, Litocromart was the client in the “2nd Design Class” discipline. The discipline used the methodology proposed by Celaschi and Deserti (2007) The goal was to explore the paper toys theme, build some portfolio for the company and develop a brand for this new business. The students were arranged in 6 groups of 3 individuals and developed independently the stages of the design process. The students focused in different target groups and different contexts of use, building very diverse and original scenarios. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 8. “For Build” _ office + play Aimeé Schneider, Juliana Coracini & Luísa Brocco GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 9. “Playing gift” _ card + packaged + present Douglas Daitx, Fábio Willers & Bruna Luz GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 10. “Touch” _ game + story + visual impairments Natasha Kulczynski, Isabela Boessio & Letícia Rodrigues GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 11. “No Doubt Dice” _ restaurants + game Rodrigo Hartmann, Rafael Jungbluth & Cláudio Alba GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 12. “My Iberê” _ museum + souvenir Nathalia Rückert Martins, Izabel Christina Silva Prola & Maria Celina Canário GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 13. “Blumen Lamps” _ nature + decoration Frances Danckwardt, Laura Goldstein & Paula Loher GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 14. 1st CICLE - UNDERGRADUATE As results there were concepts of lamps, toys for children with visual impairments, office objects, souvenirs and games, which shows the range of possible answers in the universe of the researched topic. This set of original concepts offered Litocromart a comprehensive range of possibilities for development, and several ways to innovate their business. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 15. 2nd CICLE – UNDERGRADUATE INTERNSHIP In order to enhance the collaboration between EDU and Litocromart it was decided to create an artifact that showed the results so far. This artifact was initially presented in the form of a book, but it should be produced within the plant of the company (which does not have binding process). It should also, somehow, show their technology and manufacturing processes. This activity was realized by a student on her last year on a internship that developed a toy-book, which summarized the results of the previous step. This idea of ​developing a toy-book came about spontaneously, given the nature of the subject treated in the “2nd Design Class” discipline. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 16. toy-book Laura Guidali GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 17. 3rd CICLE – GRADUATE GRAPHIC DESIGN The third cycle sought to develop a graphic identity for the brand "Bino". To that end, it was conducted a three-day workshop with the class of Graphic Design from EDU, where new ideas were generated in search of a way for the brand Bino, but also for their applications. The results were quite satisfactory and currently the teachers are doing an evaluation of these results along with the company, for its implementation. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 18. g1 _ brand Cristina, Francis, Mariana, Sabrina GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 19. g1 _ brand variations Cristina, Francis, Mariana, Sabrina GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 20. g1 _ package & bag Cristina, Francis, Mariana, Sabrina GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 21. g1 _ poster & sale point Cristina, Francis, Mariana, Sabrina GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 22. g2 _ brand Fabiana Medeiros, Bianca Gomes, Júlia Correa, Vanessa Trentin GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 23. g2 _ brand Fabiana Medeiros, Bianca Gomes, Júlia Correa, Vanessa Trentin GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 24. g2 _ brand Fabiana Medeiros, Bianca Gomes, Júlia Correa, Vanessa Trentin GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 25. g3 _ brand Daniel Moura, Denny Chang, Luis Fernando GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 26. g3 _ bags Daniel Moura, Denny Chang, Luis Fernando GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 27. g4 _ brand Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 28. g4 _ package & poster Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 29. g4 _ bags & exhibitor Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 30. g4 _ brand awerness Branda Weppo, Fabiana Dias, Gabriela Zambenedetti, Maria Helena de Carvalho GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 31. 4th CICLE – EXTENSION WORKSHOP At the time of submission of this article, this activity has not yet been executed. It consists of a workshop for University extension that will bring together undergraduate and graduate students towards the development of paper toys for Bino. This workshop will take place once every week over the first three months of the 2012 school year. The main characteristic it will be the development of participants skills through the exchange among the workshop moderators and students, but also among the students themselves. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 32. CLOSING REMARKS The subdivision into four projectual cycles allows a full investigation of the experience according to the methodology of action research. The results of each cycle offered the experiential basis for the reasoning that gave rise to the next cycle. Thus, it was possible to construct a model that triangulates research, education and market. For a company to collaborate with students, it means to receive fresh and often unpredictable ideas. It is the company, helped by teachers, who should know how interpret these ideas. On the other hand, work with a real company, which operates continuously in the market, means for students to enrich their own academic background, with a direct connection to the professional world. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 33. CLOSING REMARKS We realized that the insertion of a company in the educational context can be very productive for both sides. It is clear that the collaboration between Universities and Business carried out through educational activities differ from consultancy project aimed at professionals, consultancies and academic-oriented applied research. Through projectual activities, which must first attend the training purpose, these collaborations aimed at stimulating topics interesting, comprehensive and far-reaching, seeking to go beyond the ephemeral and the logic of profit. GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso
  • 34. REFERENCES BORBA, G; REYES, P; GALISAI, R. Research in Strategic Design: a teaching experience. In: Anais do Congresso Changing the Change, Turim: ICSID, 2008. CELASCHI, F; DESERTI, A; Design e Innovazione. Milano, Carocci, 2007 LIBERALI, G; Escola de Design Unisinos. In: Design em Ação: A vida e os projetos dos alunos do bacharelado em design. Editora Unisinos, Porto Alegre, 2008 SCALETSKY, C; LUZZARDI, H; A graduação UNISINOS e o Programa de Aprendizagem 2. In: Bino, brincando com a embalagem: seis propostas para o desenvolvimento de uma nova marca de brinquedos em papel. Editora Unisinos, Porto Alegre, 2011 DE MORAES, D; Metaprojeto. São Paulo, Blücher, 2010 FRANZATO, C. O Processo de Inovação Dirigida pelo Design: um Modelo Teórico. REDIGE, 2(1): pp. 50-62. 2011 KOLB, D. Experiential learning. New York, Prentice-Hall, 1984 GUIDALI, Laura; FRANZATO, Carlo; SCALETSKY, Celso