Submit Search
Upload
Wearable technology: communication and marketing in the Internet of Things
•
1 like
•
791 views
vincevader
Follow
Paneurópska vysoká škola - April 21th
Read less
Read more
Education
Report
Share
Report
Share
1 of 19
Download now
Download to read offline
Recommended
WEARABLE COMPUTERS BY SAIKIRAN PANJALA
WEARABLE COMPUTERS BY SAIKIRAN PANJALA
WEARABLE COMPUTERS BY SAIKIRAN PANJALA
Saikiran Panjala
Superhumans: The challenge of the upcoming paradigm disruption.
Future of Humans: Transhumans
Future of Humans: Transhumans
Roberto Ponieman
Talk given in Helsinki at CartoonDigital Seminar on May 6th 2014. http://www.cartoon-media.eu/cartoon-masters/cartoon-digital/programme-7.htm?tab=1
Entertainment, smart toys & the internet of things.
Entertainment, smart toys & the internet of things.
Alexandra Deschamps-Sonsino
Online Courses https://shellyterrell.com/courses Books https://shellyterrell.com/books Resources http://ShellyTerrell.com/TechYLs
Teaching the "T" in STEM: Technology for Young Learners
Teaching the "T" in STEM: Technology for Young Learners
Shelly Sanchez Terrell
This explains the history of wearable computers, the various types of wearable technology & also about the future world of wearable tech.
Wearable computers - Types, Applications & Future?
Wearable computers - Types, Applications & Future?
Hariharan Ganesan
Ubiquitous
Ubiquitous
kasey_jun
ppt for LIS 768 class presentation about Augmented Reality and Location Awareness.
Lis 768 augmented reality
Lis 768 augmented reality
jmachiela
Ambient Intelligence
Ambient intellegence
Ambient intellegence
Subha Sivagaminathan
Recommended
WEARABLE COMPUTERS BY SAIKIRAN PANJALA
WEARABLE COMPUTERS BY SAIKIRAN PANJALA
WEARABLE COMPUTERS BY SAIKIRAN PANJALA
Saikiran Panjala
Superhumans: The challenge of the upcoming paradigm disruption.
Future of Humans: Transhumans
Future of Humans: Transhumans
Roberto Ponieman
Talk given in Helsinki at CartoonDigital Seminar on May 6th 2014. http://www.cartoon-media.eu/cartoon-masters/cartoon-digital/programme-7.htm?tab=1
Entertainment, smart toys & the internet of things.
Entertainment, smart toys & the internet of things.
Alexandra Deschamps-Sonsino
Online Courses https://shellyterrell.com/courses Books https://shellyterrell.com/books Resources http://ShellyTerrell.com/TechYLs
Teaching the "T" in STEM: Technology for Young Learners
Teaching the "T" in STEM: Technology for Young Learners
Shelly Sanchez Terrell
This explains the history of wearable computers, the various types of wearable technology & also about the future world of wearable tech.
Wearable computers - Types, Applications & Future?
Wearable computers - Types, Applications & Future?
Hariharan Ganesan
Ubiquitous
Ubiquitous
kasey_jun
ppt for LIS 768 class presentation about Augmented Reality and Location Awareness.
Lis 768 augmented reality
Lis 768 augmented reality
jmachiela
Ambient Intelligence
Ambient intellegence
Ambient intellegence
Subha Sivagaminathan
How has technology effected the people today
How has technology effected the people today
17sashidaa
Cyborgs
Cyborg.docx (1)
Cyborg.docx (1)
teza123
The wearable computing is an idea about computing which can use with the human born clothes ,footwear and slimier Items.
Wearable Computing
Wearable Computing
RajatGupta630
Technology
Wearable concept
Wearable concept
Laura Zeitoun
Various Wearable computing devices
Wearable computing
Wearable computing
Lavanya M
This is an overview about wearable computer
Wearable Computer
Wearable Computer
Saumya Shah
Wear a computer and just move on...
Wearable Computer
Wearable Computer
Jaydeep Palekar
Jose's and Sergi's slides show presentation about the uses of ICT's in primary school.
10 reasons for using ict in primary school.ppt
10 reasons for using ict in primary school.ppt
Samuel Marín García
We seek to analyze the use of game mechanics, ludic concepts, and game thinking applied to a brazilian board game with ecological theme named Climate Game. This game uses a playful and ludic interface to cast a message for a serious cause, and works with ideas about global warming in a fun/educational way.
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
vincevader
Some images from Electronic Entertainment Expo (E3) 2014 - Los Angeles/CA.
E3 2014 pics
E3 2014 pics
vincevader
A first year lecture for pre-service drama teachers.
The Mediated Body
The Mediated Body
Kim Flintoff
Class presented at Charles University (Prague/Czech Republic) - April 18th, 2016.
Game Interface Design
Game Interface Design
vincevader
Skinput is a technology which can make body as an input surface for Electronic gadgets.
skinput
skinput
Patnam Shruthi
Define Communication. What is the importance of Communication in business?
What is the importance of Communication in business?
What is the importance of Communication in business?
Tamur Iqbal
Effective communication is everyone’s job—whether you are trying to sell in a concept or convince a client. Visual Thinking can help us take in complex information and synthesize it into something meaningful. In an increasingly fragmented and cluttered world, simple imagery, metaphors and mindmaps can get people to understand the abstract and make your ideas tangible. Find out why why thinking visually may be one of the most sought after abilities of the 21st century.
Thinking Visually
Thinking Visually
David Armano
Case Study on Business Communication
Case Study on Business Communication
Sunam Pal
How A Guitar Works
How A Guitar Works
restebic
learn the fundamental of business communication
Intro to business communication
Intro to business communication
ugik sugiharto
Importance of communication in business
Importance of communication in business
Furrukh Ali Baig
bioa
Bioacoustic
Bioacoustic
abhishek144
Chapt1 PPT. Business Communications
Chapt1 PPT. Business Communications
Karen Woltjen Hines
This topic comprises of noise, sound and noise control in relation with environmental control system intended for architecture students
Acoustic, Sound and Noise Control
Acoustic, Sound and Noise Control
haroldtaylor1113
More Related Content
What's hot
How has technology effected the people today
How has technology effected the people today
17sashidaa
Cyborgs
Cyborg.docx (1)
Cyborg.docx (1)
teza123
The wearable computing is an idea about computing which can use with the human born clothes ,footwear and slimier Items.
Wearable Computing
Wearable Computing
RajatGupta630
Technology
Wearable concept
Wearable concept
Laura Zeitoun
Various Wearable computing devices
Wearable computing
Wearable computing
Lavanya M
This is an overview about wearable computer
Wearable Computer
Wearable Computer
Saumya Shah
Wear a computer and just move on...
Wearable Computer
Wearable Computer
Jaydeep Palekar
Jose's and Sergi's slides show presentation about the uses of ICT's in primary school.
10 reasons for using ict in primary school.ppt
10 reasons for using ict in primary school.ppt
Samuel Marín García
What's hot
(8)
How has technology effected the people today
How has technology effected the people today
Cyborg.docx (1)
Cyborg.docx (1)
Wearable Computing
Wearable Computing
Wearable concept
Wearable concept
Wearable computing
Wearable computing
Wearable Computer
Wearable Computer
Wearable Computer
Wearable Computer
10 reasons for using ict in primary school.ppt
10 reasons for using ict in primary school.ppt
Viewers also liked
We seek to analyze the use of game mechanics, ludic concepts, and game thinking applied to a brazilian board game with ecological theme named Climate Game. This game uses a playful and ludic interface to cast a message for a serious cause, and works with ideas about global warming in a fun/educational way.
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
vincevader
Some images from Electronic Entertainment Expo (E3) 2014 - Los Angeles/CA.
E3 2014 pics
E3 2014 pics
vincevader
A first year lecture for pre-service drama teachers.
The Mediated Body
The Mediated Body
Kim Flintoff
Class presented at Charles University (Prague/Czech Republic) - April 18th, 2016.
Game Interface Design
Game Interface Design
vincevader
Skinput is a technology which can make body as an input surface for Electronic gadgets.
skinput
skinput
Patnam Shruthi
Define Communication. What is the importance of Communication in business?
What is the importance of Communication in business?
What is the importance of Communication in business?
Tamur Iqbal
Effective communication is everyone’s job—whether you are trying to sell in a concept or convince a client. Visual Thinking can help us take in complex information and synthesize it into something meaningful. In an increasingly fragmented and cluttered world, simple imagery, metaphors and mindmaps can get people to understand the abstract and make your ideas tangible. Find out why why thinking visually may be one of the most sought after abilities of the 21st century.
Thinking Visually
Thinking Visually
David Armano
Case Study on Business Communication
Case Study on Business Communication
Sunam Pal
How A Guitar Works
How A Guitar Works
restebic
learn the fundamental of business communication
Intro to business communication
Intro to business communication
ugik sugiharto
Importance of communication in business
Importance of communication in business
Furrukh Ali Baig
bioa
Bioacoustic
Bioacoustic
abhishek144
Chapt1 PPT. Business Communications
Chapt1 PPT. Business Communications
Karen Woltjen Hines
This topic comprises of noise, sound and noise control in relation with environmental control system intended for architecture students
Acoustic, Sound and Noise Control
Acoustic, Sound and Noise Control
haroldtaylor1113
This is the very competitive era of borderless business, where technology brings the easiness. Today’s business is totally dependent on communication; here technology plays a very vital role also. These very necessarily suggest us to be efficient in technology to compete in global business. With an increasing number of organizations exploiting information technology in innovative ways, many companies have been adding a Chief Technology Officer (CTO) to their executive leadership teams. Technologies are now using for both internal and external communication of firms. Technologies are using in both written and oral communication. Different technological tools are being used in today’s business communication. More and more tools are being introduced every day. In this presentation I’ve just tried to analyze about the existing technological tools, theirs impact on business communication, advantages and disadvantages of different tools and their continuous improvement and also about upcoming technologies, which may play more important roles on business communication.
Uses of technology in business communication
Uses of technology in business communication
Mushfiq Rayan
Cross cultural communication in business world
Cross cultural communication in business world
onlyvvek
Viewers also liked
(16)
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
E3 2014 pics
E3 2014 pics
The Mediated Body
The Mediated Body
Game Interface Design
Game Interface Design
skinput
skinput
What is the importance of Communication in business?
What is the importance of Communication in business?
Thinking Visually
Thinking Visually
Case Study on Business Communication
Case Study on Business Communication
How A Guitar Works
How A Guitar Works
Intro to business communication
Intro to business communication
Importance of communication in business
Importance of communication in business
Bioacoustic
Bioacoustic
Chapt1 PPT. Business Communications
Chapt1 PPT. Business Communications
Acoustic, Sound and Noise Control
Acoustic, Sound and Noise Control
Uses of technology in business communication
Uses of technology in business communication
Cross cultural communication in business world
Cross cultural communication in business world
Similar to Wearable technology: communication and marketing in the Internet of Things
Technology - Yesterday, Today and Tomorrow Showcase of whats coming and few product examples Technology Predictions for next 25years BMS College of Engineering, PhaseShift 2015
Technology - Yesterday, Today and Tomorrow
Technology - Yesterday, Today and Tomorrow
Dr. Shivananda Koteshwar
The Future is Here: Why Science and Technology Change the Kind of Schools We Need Analysis of robots, wearable computers, and video games by technology forecaster Jim Brazell, Ventureramp.com, illuminate why science, technology, engineering, and math (STEM) changes the kind of schools we need. Analysis includes changes in social institutions (education, family, health and work) with analysis of the implications for the individual (privacy, beliefs, values, etc.) in 2014. A speech ten (10) years in the making and remarkably prescient, Brazell helps us see over the horizon to what is next by understanding where we are today.
The Future is Here: Why Science and Technology Change the Kind of Schools We ...
The Future is Here: Why Science and Technology Change the Kind of Schools We ...
Jim "Brodie" Brazell
Codes languages, machines and synthetic biology and one case: LIKA-CESAR-BRAZIL
Codes languages, machines and synthetic biology and one case LIKA-CESAR-BRAZIL
Codes languages, machines and synthetic biology and one case LIKA-CESAR-BRAZIL
Jones Albuquerque
A presentation on what communication technology will look like in the year 2026. A review of where we came from with technology and a look into the future of whats still to come.
The world of 2026
The world of 2026
BCarney1989
This is an overview of the Performance Media Art research project Hacking the Body conducted by media artist and academic, Camille Baker and choreographer/media artist, Kate. Presented by Camille Baker at the Maker's Guild event in London, July 17th, 2013
Makers Guild Presentation on project Hacking the Body
Makers Guild Presentation on project Hacking the Body
Camille Baker, PhD
Lecture given by Mark Billinghurst on May 21st 2015 as part of the Gibbon's Lecture series on Human Computer Interaction. See https://www.cs.auckland.ac.nz/gibbons_lectures/ On how computer interfaces have evolved from interaction to systems that understand users
From Interaction to Understanding
From Interaction to Understanding
Mark Billinghurst
This power point presentation gives a brief description about metaverse technology. All the information included in the above PPT is gathered and referred from various websites and thanks for the respective creators for providing such data.
Metaverse
Metaverse
Saideep Vemunuri
Evolution of technology
Technology Evolutions and Ages.pptx
Technology Evolutions and Ages.pptx
WinlenMalapote2
Title: Unraveling the Quantum Realm: A Comprehensive Exploration of Quantum Computing Introduction: In the vast landscape of computing, where classical computers have long been the cornerstone of technological advancement, a new paradigm is emerging—one that promises to revolutionize the very foundations of computation. This paradigm shift is none other than quantum computing, a field that delves into the mysterious and counterintuitive world of quantum mechanics to unlock unprecedented computational power. In this comprehensive exploration, we embark on a journey into the heart of quantum computing, unraveling its principles, applications, challenges, and future prospects. I. Understanding Quantum Mechanics: To comprehend the essence of quantum computing, one must first grasp the fundamental principles of quantum mechanics. At its core, quantum mechanics describes the behavior of particles at the smallest scales, where classical physics no longer applies. Concepts such as superposition, entanglement, and quantum tunneling defy classical intuition, forming the bedrock of quantum computing. II. Principles of Quantum Computing: A. Quantum Bits (Qubits): 1. Unlike classical bits, which can exist in either a 0 or 1 state, qubits can exist in a superposition of both states simultaneously, exponentially increasing computational possibilities. 2. The manipulation of qubits through quantum gates enables the execution of complex quantum algorithms, offering computational capabilities far beyond classical systems. B. Quantum Parallelism: 1. Superposition allows quantum computers to perform multiple calculations simultaneously, exploiting parallelism at an unprecedented scale. 2. Quantum parallelism underpins the efficiency of quantum algorithms, offering exponential speedup for certain problem classes, such as factoring large numbers or searching unsorted databases. C. Quantum Entanglement: 1. Entanglement enables the correlation of qubits over large distances, creating a form of interconnectedness that defies classical communication limits. 2. Leveraging entanglement facilitates secure communication protocols (quantum cryptography) and enhances the computational power of quantum systems. III. Applications of Quantum Computing: A. Cryptography and Security: 1. Quantum-resistant cryptography algorithms are essential to safeguard data against quantum attacks, preserving the security of digital communications. 2. Quantum key distribution (QKD) protocols offer unbreakable encryption methods, ensuring secure communication channels resistant to eavesdropping. B. Optimization and Simulation: 1. Quantum algorithms excel in solving optimization problems, ranging from logistics and supply chain management to financial portfolio optimization. 2. Quantum simulation enables the study of complex quantum systems, revolutionizing fields such as material science, drug discovery, and climate modeling. C. Machine Learning and Artific
seminaronmetaverse-221201163433-dced94ec.pptx
seminaronmetaverse-221201163433-dced94ec.pptx
ShyamaprasadMS
Little slides shown ad Hand On Europe meeting of museums for childrens in Paris, nov 2009.
Virtual Worlds
Virtual Worlds
Hugues Aubin
Promoting the Hacking the Body project
Makersguild 2013 London
Makersguild 2013 London
Camille Baker, PhD
Wearable computers
Wearable computers
Steffilazar
TECH2002 Studies in Digital Technology Lecture Week 6
Tech2002lecweeksix0809
Tech2002lecweeksix0809
The_Joker
Virtual Reality Assignment
Virtual reality
Virtual reality
angelina2632
IEM ECE Magazine 2015_final
IEM ECE Magazine 2015_final
agomoni16
Metaverse based on reality and science
METAVERSE_PPT.pptx
METAVERSE_PPT.pptx
sumaidmohammedarham4
I did a spate of presentations that were all quite similar and this is one of them, The emphasis shifts a litle but draws on similar stimulus materials.
Arts and Technology: A Creative Alliance (ECAWA 2004)
Arts and Technology: A Creative Alliance (ECAWA 2004)
Kim Flintoff
How the drivers of technological innovation will shape the future of touriems
W7 l1 the future of technology2
W7 l1 the future of technology2
Ian Yeoman
is synthetic biology a computer science area and vice-versa?
Synthetic biology in a computer science view
Synthetic biology in a computer science view
Jones Albuquerque
Presentation on Ubiqutous Computing. Describes basic aspects of this computing. How it can be deployed in our day-to-day life. applications and advantages.
Ubiqutous Computing
Ubiqutous Computing
deaneal
Similar to Wearable technology: communication and marketing in the Internet of Things
(20)
Technology - Yesterday, Today and Tomorrow
Technology - Yesterday, Today and Tomorrow
The Future is Here: Why Science and Technology Change the Kind of Schools We ...
The Future is Here: Why Science and Technology Change the Kind of Schools We ...
Codes languages, machines and synthetic biology and one case LIKA-CESAR-BRAZIL
Codes languages, machines and synthetic biology and one case LIKA-CESAR-BRAZIL
The world of 2026
The world of 2026
Makers Guild Presentation on project Hacking the Body
Makers Guild Presentation on project Hacking the Body
From Interaction to Understanding
From Interaction to Understanding
Metaverse
Metaverse
Technology Evolutions and Ages.pptx
Technology Evolutions and Ages.pptx
seminaronmetaverse-221201163433-dced94ec.pptx
seminaronmetaverse-221201163433-dced94ec.pptx
Virtual Worlds
Virtual Worlds
Makersguild 2013 London
Makersguild 2013 London
Wearable computers
Wearable computers
Tech2002lecweeksix0809
Tech2002lecweeksix0809
Virtual reality
Virtual reality
IEM ECE Magazine 2015_final
IEM ECE Magazine 2015_final
METAVERSE_PPT.pptx
METAVERSE_PPT.pptx
Arts and Technology: A Creative Alliance (ECAWA 2004)
Arts and Technology: A Creative Alliance (ECAWA 2004)
W7 l1 the future of technology2
W7 l1 the future of technology2
Synthetic biology in a computer science view
Synthetic biology in a computer science view
Ubiqutous Computing
Ubiqutous Computing
More from vincevader
The contemporary multiplatform environment, connecting many different devices, became a privileged ambient for advertising and marketing campaigns. In this context, it is also possible to cast a message for a brand, product or service using a ludic language through a gaming format. Acknowledging the prominence of digital networks and entertainment in today’s mediapolis (Silverstone, 2007), games can be considered an ideal tool for branding and marketing campaigns. In this paper, we seek to analyze “advergames” – games developed specifically for communication and marketing purposes. Based on academic studies on communication and consumer culture, with special emphasis on digital marketing and games, our empirical research was done by the use of virtual ethnographic approach (Hine, 2000; Hine, 2005; Kozinets, 2009) and bibliographic approach. Our main objective in this paper is to discuss the essential features of this category of games and the most important points, to create an effective advergame. We have selected examples from different companies to illustrate our discussion. We also interviewed professionals from marketing and games area to understand and demonstrate how a game could be a marketing tool. It is important to highlight that, in this context, video games should be considered not only a product, but a media platform for advertising.
Advergames: games as marketing tools