This document outlines the tasks and objectives for a student assignment on developing an education coaching system delivered through kiosk machines. The assignment involves 4 tasks: 1) Surveying existing kiosk types and designs; 2) Proposing an education coaching system with target users and organizational structure; 3) Designing a user interface prototype; and 4) Interviewing potential users about the prototype design. The overall goal is to deliver an information system for education via kiosk machines. Upon completing the tasks, students should be able to conclude how well their proposed system meets the assignment objectives and discuss challenges, lessons learned, and how the knowledge could be applied to future projects.
2. Put main point inside the circle
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Task
1
Task
2
Task
3
Task
4
3. Introduction
• Short explanation about what is IS. The
different between IS and IT.
• Briefly explain about what your assignment
ask you to do.
• Give the main objective from this assignment.
(to deliver IS for people via kiosk machine in
education scope)
• At the end of this assignment, what are the
outcome results that you should achieve.
4. Task 1
• [P1]- explain about how you do your survey
(where you go, what you find), put photos,
explain the kiosk types, kiosk design, kiosk place,
device integrate with kiosk
• [P2] – short video recording, show the input and
output information
• [M1] – comparison table similarity and
differences
• Short conclusion that you get from Task 1. what
are the important things you should achieve. Give
reasons.
5. Task 2
• [P3]- what education coaching system you want to
build (your title, your scope, your target user, where
you plan to put) ,what types of kiosk machine design
you prefer, what types of IS that relevant
• [D2] – your pyramid organizational level diagram, why
this important, combine the information from [P4],
[M2]
• Short conclusion that you get from Task 2, what are
important things you should achieve, Give reasons.
• what the relation between Task 1 and Task 2
6. Task 3
• [P5] – show your user interface prototype
relate with [P6]
• [D3] - From the design, show how people can
gain the useful information.
• Short conclusion that you get from Task 3,
what are important things you should achieve,
give reasons
• what the relation between Task 1 and Task 2
and Task 3
7. Task 4
• [D4] - simple interview session with THREE (3)
people that you think possible will use your
project. Their opinion about your prototype
design.
• Short conclusion that you get from Task 4, what
are important things you should achieve, give
reasons
• what the relation between Task 1, Task 2, Task 3,
Task 4
8. conclusion
• Conclusion about this assignment, what are
the output, is it achieve the scenario of the
assignment?
• What is your challenges
• What you gain from this assignment?
• How can you use this subject knowledge for
future implementation?