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Audio Production
Unit Review
Microphones
 Microphone (mike or mic): A device that
converts sound waves into electrical
modulations for recording.
Sound Converting Systems
 There are three major types of sound-
converting systems which are used to
classify microphones.
 Dynamic
 Condenser
 Ribbon
Dynamic Microphones
 These are the most rugged.
 They can be used close to the sound
source and still withstand high sound
levels without damage to the
microphone or sound distortion.
 They can also withstand fairly extreme
temperatures so they are an ideal
outdoor microphone.
Condenser Microphones
 Much more sensitive to physical shock,
temperature change, and distortion
than dynamic microphones.
 Usually produce higher quality sound
when used at greater distances from
sound source.
 Can be used outdoors under certain
circumstances.
Ribbon Microphones
 Similar in sensitivity and quality to the
condenser microphones.
 Produce a warmer sound, frequently
preferred by singers.
 Strictly for indoor use.
Pickup Pattern
 A pickup pattern is the directions (in
three dimensions) in which a
microphone is most sensitive to sounds.
Omnidirectional
 Omnidirectional microphones have a
pickup pattern in which the microphone
can pick up sounds equally well from all
directions.
Unidirectional
 Unidirectional microphones have a
pickup pattern in which the microphone
can pick up sounds better from the
front than from the sides or back.
Foldable
 In your own words write a definition for
 Dynamic Microphones
 Condenser Microphones
 Ribbon Microphones
 Omnidirectional
 Unidirectional
 Attach to page 29 in your interactive
notebook.
ACC Credit for This Class
 80% final grade for the year.
 80% on all practicums.
 80% on final exam.
 My approval.
Discuss Radio Commercial
 With your table, discuss ideas for your
radio commercial.
Mobile Microphones
1. Lavaliere
2. Hand
3. Boom
4. Headset
5. Wireless
Stationary Microphones
1. Desk
2. Stand
3. Hanging
4. Hidden
5. Long-Distance
Lavaliere
 The most frequently used on-camera
microphone in TV.
 Can be fastened to clothing with a small
clip.
 Omnidirectional or unidirectional with a
dynamic or condenser sound-generating
element.
 Designed for voice pickup.
Hand Microphones
 Microphones that are handheld by the
performer.
 Some are made specifically for outdoor
or indoor use.
Boom Microphones
 Is highly directional and has a far reach
with little loss of presence.
 Is usually suspended from some kind of
boom or is handheld with your arms
acting as a boom.
Headset Microphone
 The headset microphone consists of a
small but good-quality omni- or
unidirectional mike attached to
earphones.
Wireless Microphones
 For use in situations in which complete
and unrestricted mobility of the sound
source is required.
 Can be handheld or lavaliere mikes.
Desk Microphone
 Microphones put on tables or desks.
 Used for voice pickup only.
Stand Microphones
 Stand microphones are used whenever
the sound source is fixed and the type
of programming permits them to be
seen.
 Can be dynamic, ribbon, or condenser.
Hanging Microphones
 The microphone is hung by its cable.
 Does not usually produce the best
sound quality.
Hidden Microphones
 Lavalier microphones can be hidden in
or behind objects.
Long-Distance Microphones
 When a microphone, such as a shotgun
mike, is placed in a location and pointed
at something in the distance.
Boom Microphones
Types of Boom Microphones
 Handheld shotgun
 Fishpole Boom
 The giraffe or tripod boom
 The big or perambulator boom
Boom Microphones
 You Tube
 http://www.youtube.com/watch?v=i-
0o6miil9E
 Videomaker - Boom Mikes
Handheld & Fishpole Boom
 The most common ways of using the
boom mike in small studio productions
or in the field are to hold it by hand or
to suspend it from a fishpole boom.
Fishpole Boom
 A fishpole boom is an extendible metal
pole that lets you mount a shotgun
mike. It is used mostly outdoors but can
be used in a studio.
 Fishpoles are relatively easy to handle
but using long fishpoles can be tiring.
Recording Ambient Audio
 http://www.youtube.com/watch?v=A4x
X0sYTAjs
 Videomaker - Recording Ambient
Noise II
Giraffe Boom
 Also called the tripod boom.
 A small boom used by most studios.
 An extendable horizontal boom arm
that is mounted on a tripod dolly.
The Big Boom
 Also called the Perambulator Boom.
 Used in large studio production.
 Requires two operators.
 A boom operator who works the
microphone boom
 The dolly operator who helps reposition the
whole boom assembly.
When to use a Lavaliere
 Indoor and outdoor news production.
 Interviews
 Panel Shows
 Instructional Shows
 In-studio television dramas
 Music
Disadvantages
 Not close to the mouth so it picks up outside
noise.
 Each person must wear their own.
 Wired lavaliers restrict mobility.
 May pick up rubbing noises from clothing it is
attached to.
 If clothing generates static electricity, the
discharge may be picked up as loud, sharp
pops.
Advantage of Lavaliere
 Do not have to light around a boom to
avoid shadows.
Outdoor Use
 Attach the windscreen.
 Cheesecloth can be used as a
windscreen.
Good Quality Audio
 Three simple tips for recording better-
sounding audio:
1. Stay close to the subject.
2. Minimize background noise.
3. Direct silently.
Stay Close to the Subject
 When using a camera’s build in
microphone (mike), stay as close as
possible to the subject.
 The farther away the microphone is,
the more interfering background noise
will be heard.
Minimize Background Noise
 Set up your shoot so that the camera is
aimed away from major noise sources.
 Do not place talent in front of a busy
street because the mike will be pointed
directly at the traffic noise behind them.
 Instead, position your subjects so that
the camera mike points away from the
traffic.
Direct Silently
 Do not give verbal instructions from the
camera position while recording.
Camera mikes pick up sounds to the
sides as well as in front.
Audio
 Audio: The sound components of an
audiovisual program.
Sound
 Sound: The noises recorded as audio.
Sound Effects
 Sound effects: (SFX) Specific noises
added to a sound track.
Dialogue
 Dialogue: Speech by performers on-
screen.
Voiceover
 Voiceover: Narration or dialogue
recorded independently and then paired
with related video.
Equalization
 Equalization: The adjustment of the
volume levels of various sound
frequencies to balance the overall
mixture of sounds.
Mixing
 Mixing: The blending together of
separate audio tracks, either in a
computer or through a sound mixing
board.
Production Track
 Production track: The “live” sound
recorded with the video.
Straight Cut
 Straight cut: An edit in which audio and
video change simultaneously. Also, an
edit that does not include an effect
such as a fade or dissolve.
Split Edit
 Split edit: A cut in which audio and
video do not change together.
 When “audio leads” the sound with the
incoming video is heard over the end of
the outgoing video; when “video leads”
the sound with the outgoing video
continues over the incoming video.

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7. audio production review

  • 2. Microphones  Microphone (mike or mic): A device that converts sound waves into electrical modulations for recording.
  • 3. Sound Converting Systems  There are three major types of sound- converting systems which are used to classify microphones.  Dynamic  Condenser  Ribbon
  • 4. Dynamic Microphones  These are the most rugged.  They can be used close to the sound source and still withstand high sound levels without damage to the microphone or sound distortion.  They can also withstand fairly extreme temperatures so they are an ideal outdoor microphone.
  • 5. Condenser Microphones  Much more sensitive to physical shock, temperature change, and distortion than dynamic microphones.  Usually produce higher quality sound when used at greater distances from sound source.  Can be used outdoors under certain circumstances.
  • 6. Ribbon Microphones  Similar in sensitivity and quality to the condenser microphones.  Produce a warmer sound, frequently preferred by singers.  Strictly for indoor use.
  • 7. Pickup Pattern  A pickup pattern is the directions (in three dimensions) in which a microphone is most sensitive to sounds.
  • 8. Omnidirectional  Omnidirectional microphones have a pickup pattern in which the microphone can pick up sounds equally well from all directions.
  • 9. Unidirectional  Unidirectional microphones have a pickup pattern in which the microphone can pick up sounds better from the front than from the sides or back.
  • 10. Foldable  In your own words write a definition for  Dynamic Microphones  Condenser Microphones  Ribbon Microphones  Omnidirectional  Unidirectional  Attach to page 29 in your interactive notebook.
  • 11. ACC Credit for This Class  80% final grade for the year.  80% on all practicums.  80% on final exam.  My approval.
  • 12. Discuss Radio Commercial  With your table, discuss ideas for your radio commercial.
  • 13. Mobile Microphones 1. Lavaliere 2. Hand 3. Boom 4. Headset 5. Wireless
  • 14. Stationary Microphones 1. Desk 2. Stand 3. Hanging 4. Hidden 5. Long-Distance
  • 15. Lavaliere  The most frequently used on-camera microphone in TV.  Can be fastened to clothing with a small clip.  Omnidirectional or unidirectional with a dynamic or condenser sound-generating element.  Designed for voice pickup.
  • 16. Hand Microphones  Microphones that are handheld by the performer.  Some are made specifically for outdoor or indoor use.
  • 17. Boom Microphones  Is highly directional and has a far reach with little loss of presence.  Is usually suspended from some kind of boom or is handheld with your arms acting as a boom.
  • 18. Headset Microphone  The headset microphone consists of a small but good-quality omni- or unidirectional mike attached to earphones.
  • 19. Wireless Microphones  For use in situations in which complete and unrestricted mobility of the sound source is required.  Can be handheld or lavaliere mikes.
  • 20. Desk Microphone  Microphones put on tables or desks.  Used for voice pickup only.
  • 21. Stand Microphones  Stand microphones are used whenever the sound source is fixed and the type of programming permits them to be seen.  Can be dynamic, ribbon, or condenser.
  • 22. Hanging Microphones  The microphone is hung by its cable.  Does not usually produce the best sound quality.
  • 23. Hidden Microphones  Lavalier microphones can be hidden in or behind objects.
  • 24. Long-Distance Microphones  When a microphone, such as a shotgun mike, is placed in a location and pointed at something in the distance.
  • 25. Boom Microphones Types of Boom Microphones  Handheld shotgun  Fishpole Boom  The giraffe or tripod boom  The big or perambulator boom
  • 26. Boom Microphones  You Tube  http://www.youtube.com/watch?v=i- 0o6miil9E  Videomaker - Boom Mikes
  • 27. Handheld & Fishpole Boom  The most common ways of using the boom mike in small studio productions or in the field are to hold it by hand or to suspend it from a fishpole boom.
  • 28. Fishpole Boom  A fishpole boom is an extendible metal pole that lets you mount a shotgun mike. It is used mostly outdoors but can be used in a studio.  Fishpoles are relatively easy to handle but using long fishpoles can be tiring.
  • 29. Recording Ambient Audio  http://www.youtube.com/watch?v=A4x X0sYTAjs  Videomaker - Recording Ambient Noise II
  • 30. Giraffe Boom  Also called the tripod boom.  A small boom used by most studios.  An extendable horizontal boom arm that is mounted on a tripod dolly.
  • 31. The Big Boom  Also called the Perambulator Boom.  Used in large studio production.  Requires two operators.  A boom operator who works the microphone boom  The dolly operator who helps reposition the whole boom assembly.
  • 32. When to use a Lavaliere  Indoor and outdoor news production.  Interviews  Panel Shows  Instructional Shows  In-studio television dramas  Music
  • 33. Disadvantages  Not close to the mouth so it picks up outside noise.  Each person must wear their own.  Wired lavaliers restrict mobility.  May pick up rubbing noises from clothing it is attached to.  If clothing generates static electricity, the discharge may be picked up as loud, sharp pops.
  • 34. Advantage of Lavaliere  Do not have to light around a boom to avoid shadows.
  • 35. Outdoor Use  Attach the windscreen.  Cheesecloth can be used as a windscreen.
  • 36. Good Quality Audio  Three simple tips for recording better- sounding audio: 1. Stay close to the subject. 2. Minimize background noise. 3. Direct silently.
  • 37. Stay Close to the Subject  When using a camera’s build in microphone (mike), stay as close as possible to the subject.  The farther away the microphone is, the more interfering background noise will be heard.
  • 38. Minimize Background Noise  Set up your shoot so that the camera is aimed away from major noise sources.  Do not place talent in front of a busy street because the mike will be pointed directly at the traffic noise behind them.  Instead, position your subjects so that the camera mike points away from the traffic.
  • 39. Direct Silently  Do not give verbal instructions from the camera position while recording. Camera mikes pick up sounds to the sides as well as in front.
  • 40. Audio  Audio: The sound components of an audiovisual program.
  • 41. Sound  Sound: The noises recorded as audio.
  • 42. Sound Effects  Sound effects: (SFX) Specific noises added to a sound track.
  • 43. Dialogue  Dialogue: Speech by performers on- screen.
  • 44. Voiceover  Voiceover: Narration or dialogue recorded independently and then paired with related video.
  • 45. Equalization  Equalization: The adjustment of the volume levels of various sound frequencies to balance the overall mixture of sounds.
  • 46. Mixing  Mixing: The blending together of separate audio tracks, either in a computer or through a sound mixing board.
  • 47. Production Track  Production track: The “live” sound recorded with the video.
  • 48. Straight Cut  Straight cut: An edit in which audio and video change simultaneously. Also, an edit that does not include an effect such as a fade or dissolve.
  • 49. Split Edit  Split edit: A cut in which audio and video do not change together.  When “audio leads” the sound with the incoming video is heard over the end of the outgoing video; when “video leads” the sound with the outgoing video continues over the incoming video.