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Teaching and Learning  Using Simulations in Virtual Environments Location:  Building ITE - Room 240 University of Maryland at Baltimore County January 21, 2010, 9:00-3:30  Dr. Cynthia Calongne Institute for Advanced Studies  Colorado Technical University
Agenda ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Simulation Characteristics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Educational Game - Features ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Global Learning Forum - serious game simulation [10]
Participants in the Game Simulation Test Game simulation -- briefing room
Hostage rescue: armed and dangerous
Operation Codename:  Anaconda Communications:  MNF Command Authority, Colonel Stone  Ops Intel:  One of the hostages, pictured on the right, is an internationally known physician associated with the World Relief Organization.  She and a small team of relief workers went to the isolated island of Ayab following a typhoon to provide medical assistance and evacuation of island inhabitants before another expected typhoon hits the island in the next 48 hours.  The escaped interpreter reported the physician was wounded in the leg and the other remaining hostage was shot dead on the attempted escape.  Slide courtesy of Dr. Andrew Stricker  Dr. Algernon Loire OPERATION PRE-BRIEF
Operation Codename:  Anaconda Communications:  MNF Command Authority, Colonel Stone  Ops Intel:  The island of Ayab has an abandoned WWII era  u-boat base located on a lagoon inlet from the south bay.  The island is hilly and rocky with sparse vegetation.  It is believed the insurgents have fortified the u-boat base.  Satellite photos suggest the presence of underground tunnels.  Slide courtesy of Dr. Andrew Stricker South lagoon and U-boat base location OPERATION PRE-BRIEF
Operation Codename:  Anaconda Communications:  MNF Command Authority, Colonel Stone  OPERATION PRE-BRIEF Map by Dr. Andrew Stricker, 2008 COA:  The team will be inserted on the southeast side of the lagoon entrance under the cover of darkness.  Using zodiac crafts the team will proceed to the lower u-boat docking area and recon the warehouse.  An exit defense zone will also be established for the extraction.  Via intercepted cell phone calls, MNF intel reports the hostages are likely located in the underground u-boat quarters.  Extraction of the hostages should proceed back to the defense zone for zodiac evac.  Be prepared to adapt COA depending on situational factors.  Mission duration NTE 2 hrs.
Game Simulation Kit in Second Life – Lyr Lobo avoids the landmines
After the alpha test - under fire!
Mars first, Moon first or a flexible path to inner solar system locations L unar orbit, Lagrange points, near-Earth objects and the moons of Mars Mars Expedition Strategy Challenge [5] A Global Learning Forum simulation
Left: A simulation of a launch from the Omega,  the prototype for Orion’s launch in Second Life. In the Mars Expedition Challenge, the simulation participants are inside the rocket, flying to rendezvous with the deep space explorer.
Inside the rocket  (l) ;  the rocket stages  (above) After leaving the pre-briefing room, the flight crew launches the  Orion rocket and flies to the  Red Lion Deep Space Explorer Participants review three strategies for deep space exploration
Inside the Red Lion Deep Space Explorer –Mars Expedition Simulation
The Design team reviews the educational content and introduces HAL
[object Object],[object Object],[object Object],[object Object],On Board The Red Lion Deep Space Explorer
The Huffman Prairie Red Lion Starship in an asteroid field
A comet soars past as we exit the asteroid field Environmental effects are configurable during the simulation
Making decisions in context
Assessment instruments: survey & an Expedition Challenge Trivia Game Designed for asynchronous or synchronous use  The observation deck on Mars space station
Moon First – lunar surface exploration Develop the capability to explore Mars
One day, we will travel into deep space. If the budget increases,  the Moon first or the Flexible Path may be chosen.  The Future
Nanotechnology Laboratory
Augmented Reality ,[object Object],[object Object],[object Object],Images courtesy of Wired video,  August 2009. [1]
Terminology ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
NESIM OR – Second Life simulation to diagnose and treat emergency room patients by Virtual Education Simulations (VESIM) – Dec 2007 [2]
NESIM OR – scenario and heads up display (HUD) device on screen [2]
http://ancient.arts.ubc.ca/multimedia.html Ancient Spaces Student-Driven Design in the creation of a Massive Multiplayer Online Roleplaying Game (MMORGP) [4] Simulations of Ancient Greece, Ancient Rome and modern discoveries Classical Studies 100 students at UBC pilot group Designing models in Maya  Integrate them in the MMORPG Goal - to provide simulations  for studies in context
Hypostyle Hall at Karnak by Tony Seymour [4]
Student work from the Classical Studies 100 pilot group [4]  Ancient Spaces – The Parthenon
Research Domain - 2009 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Characterizing the Problem ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Vanderbilt Research Grant ,[object Object],[object Object],[object Object],[object Object],[object Object]
Additional Opportunities ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Educational Simulation Design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Presentation References ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Presentation References 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
For More Information ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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Teaching Using Simulations In Virtual Environments

  • 1. Teaching and Learning Using Simulations in Virtual Environments Location: Building ITE - Room 240 University of Maryland at Baltimore County January 21, 2010, 9:00-3:30 Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University
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  • 5. Global Learning Forum - serious game simulation [10]
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  • 8. Participants in the Game Simulation Test Game simulation -- briefing room
  • 9. Hostage rescue: armed and dangerous
  • 10. Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: One of the hostages, pictured on the right, is an internationally known physician associated with the World Relief Organization. She and a small team of relief workers went to the isolated island of Ayab following a typhoon to provide medical assistance and evacuation of island inhabitants before another expected typhoon hits the island in the next 48 hours. The escaped interpreter reported the physician was wounded in the leg and the other remaining hostage was shot dead on the attempted escape. Slide courtesy of Dr. Andrew Stricker Dr. Algernon Loire OPERATION PRE-BRIEF
  • 11. Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: The island of Ayab has an abandoned WWII era u-boat base located on a lagoon inlet from the south bay. The island is hilly and rocky with sparse vegetation. It is believed the insurgents have fortified the u-boat base. Satellite photos suggest the presence of underground tunnels. Slide courtesy of Dr. Andrew Stricker South lagoon and U-boat base location OPERATION PRE-BRIEF
  • 12. Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone OPERATION PRE-BRIEF Map by Dr. Andrew Stricker, 2008 COA: The team will be inserted on the southeast side of the lagoon entrance under the cover of darkness. Using zodiac crafts the team will proceed to the lower u-boat docking area and recon the warehouse. An exit defense zone will also be established for the extraction. Via intercepted cell phone calls, MNF intel reports the hostages are likely located in the underground u-boat quarters. Extraction of the hostages should proceed back to the defense zone for zodiac evac. Be prepared to adapt COA depending on situational factors. Mission duration NTE 2 hrs.
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  • 16. Game Simulation Kit in Second Life – Lyr Lobo avoids the landmines
  • 17. After the alpha test - under fire!
  • 18. Mars first, Moon first or a flexible path to inner solar system locations L unar orbit, Lagrange points, near-Earth objects and the moons of Mars Mars Expedition Strategy Challenge [5] A Global Learning Forum simulation
  • 19. Left: A simulation of a launch from the Omega, the prototype for Orion’s launch in Second Life. In the Mars Expedition Challenge, the simulation participants are inside the rocket, flying to rendezvous with the deep space explorer.
  • 20. Inside the rocket (l) ; the rocket stages (above) After leaving the pre-briefing room, the flight crew launches the Orion rocket and flies to the Red Lion Deep Space Explorer Participants review three strategies for deep space exploration
  • 21. Inside the Red Lion Deep Space Explorer –Mars Expedition Simulation
  • 22. The Design team reviews the educational content and introduces HAL
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  • 24. The Huffman Prairie Red Lion Starship in an asteroid field
  • 25. A comet soars past as we exit the asteroid field Environmental effects are configurable during the simulation
  • 27. Assessment instruments: survey & an Expedition Challenge Trivia Game Designed for asynchronous or synchronous use The observation deck on Mars space station
  • 28. Moon First – lunar surface exploration Develop the capability to explore Mars
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  • 30. One day, we will travel into deep space. If the budget increases, the Moon first or the Flexible Path may be chosen. The Future
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  • 34. NESIM OR – Second Life simulation to diagnose and treat emergency room patients by Virtual Education Simulations (VESIM) – Dec 2007 [2]
  • 35. NESIM OR – scenario and heads up display (HUD) device on screen [2]
  • 36. http://ancient.arts.ubc.ca/multimedia.html Ancient Spaces Student-Driven Design in the creation of a Massive Multiplayer Online Roleplaying Game (MMORGP) [4] Simulations of Ancient Greece, Ancient Rome and modern discoveries Classical Studies 100 students at UBC pilot group Designing models in Maya Integrate them in the MMORPG Goal - to provide simulations for studies in context
  • 37. Hypostyle Hall at Karnak by Tony Seymour [4]
  • 38. Student work from the Classical Studies 100 pilot group [4] Ancient Spaces – The Parthenon
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