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DIGITAL ACTIVITIES FOR 
CREATIVE AND PERFORMING ARTS 
Fernando Albuquerque Costa 
fc@ie.ulisboa.pt 
WORKSHOP 1
context 
WORKSHOP 1
TACCLE 2 - Teachers' Aids on Creating 
Content for Learning Environments 
517726-LLP-1-2011-1-BE-COMENIUS-CMP 
Development 
of strategies 
for teaching 
and learning 
with digital 
technologies 
http://taccle2.eu
5 curricular areas: 
u Primary 
u STEM 
u Humanities 
u Core skills 
u Performing Arts 
http://taccle2.eu/
http://taccle2.eu/ 
5 books
http://taccle2.eu/
http://taccle2.eu/
Problem 
Teachers ask for pedagogical and 
methodological guidelines! 
Challenges in TACCLE2 project 
To enhance the awareness of teachers about the 
pedagogical potential of digital technologies for 
teaching and learning. 
To stimulate concrete actions involving teachers 
and students to explore namely the pedagogical 
potential of Web 2.0
Aims of the project 
To identify creative and innovative 
solutions to inspire and guide 
teachers of Arts to use ICT with 
their students 
To identify specific ideas and 
strategies that can mobilize the 
potential of ICT to promote active 
learning, and bring added value to 
the process of teaching
Conceptual Framewwork 
Design Learning 
with digital tools 
Active 
Construtive 
Collaborative 
Conversational 
Reflective 
CLE’s 
(Jonassen 1996) 
Learning with technologies 
(Costa 2010, 2012) 
Creativity of the 
Arts subjects 
Change 
Innovation 
Transformation 
Transversality 
Integration 
Arts and Cultural Education 
at School in Europe 
(EACEA 2009) 
The TPACK Model 
(Mishra & Koeler 2006)
The focus group with 
teachers of Arts 
10 teachers 
Different disciplines of the Arts 
with great motivation 
and experience of using ICT 
in their classrooms. 
7 researchers 
in the field of ICT and education 
with experience in the development 
of strategies for teaching and 
Learning with digital technologies
Conclusion 
Curricular activities in the Arts area 
using ICT should be structured in a 
flexible way, allowing teachers to 
define their own path depending on 
the specific characteristics of the 
given pedagogical situation (learning 
goals, profile of group of students, 
technologies, time available, etc.) and 
their own technical-pedagogical-methodological 
skills
Outcome
practice 
WORKSHOP 1 
Let’s explore the activities…
You have around ±1 hour to: 
1. Please start to deeply observe the metroline 
network given to you 
2. Select one line (project) and observe the set and 
the sequence of the activities proposed there 
3. According your interests, choose one or two 
activities (stations) 
4. Go to the TACCLE2 website, search for and read 
carefully the activities you selected 
5. Try to do the activity yourself, using the digital tool 
suggested there 
6. After that, you can show the work you did and 
give your opinion about the activity in the website 
(making a comment to the activity in the website) 
http://taccle2.eu/
THANK YOU FOR YOUR 
COLABORATION!
References 
EACEA (2009). Arts and Cultural Education 
at School in Europe. http://www.eurydice.org 
Jonassen, David (1996): Computers in the classroom: 
mindtools for critical thinking, Columbus, OH: Merrill/ 
Prentice Hall. 
Mishra, Punya & Koehler, Matthew. J. (2006). Technological 
Pedagogical Content Knowledge: a framework for teacher 
knowledge. Teachers College Report, 108, 1017-1054. 
Shulman, Lee (1986). Those who understand: Knowledge growth 
in teaching. In: Educational Researcher, Feb. 1986: 4-14. 
(AERA Presidential Address).
DIGITAL ACTIVITIES FOR 
CREATIVE AND PERFORMING ARTS 
Fernando Albuquerque Costa 
fc@ie.ulisboa.pt 
WORKSHOP 1

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Costa pdw corfu 2014

  • 1. DIGITAL ACTIVITIES FOR CREATIVE AND PERFORMING ARTS Fernando Albuquerque Costa fc@ie.ulisboa.pt WORKSHOP 1
  • 3. TACCLE 2 - Teachers' Aids on Creating Content for Learning Environments 517726-LLP-1-2011-1-BE-COMENIUS-CMP Development of strategies for teaching and learning with digital technologies http://taccle2.eu
  • 4. 5 curricular areas: u Primary u STEM u Humanities u Core skills u Performing Arts http://taccle2.eu/
  • 8. Problem Teachers ask for pedagogical and methodological guidelines! Challenges in TACCLE2 project To enhance the awareness of teachers about the pedagogical potential of digital technologies for teaching and learning. To stimulate concrete actions involving teachers and students to explore namely the pedagogical potential of Web 2.0
  • 9. Aims of the project To identify creative and innovative solutions to inspire and guide teachers of Arts to use ICT with their students To identify specific ideas and strategies that can mobilize the potential of ICT to promote active learning, and bring added value to the process of teaching
  • 10. Conceptual Framewwork Design Learning with digital tools Active Construtive Collaborative Conversational Reflective CLE’s (Jonassen 1996) Learning with technologies (Costa 2010, 2012) Creativity of the Arts subjects Change Innovation Transformation Transversality Integration Arts and Cultural Education at School in Europe (EACEA 2009) The TPACK Model (Mishra & Koeler 2006)
  • 11. The focus group with teachers of Arts 10 teachers Different disciplines of the Arts with great motivation and experience of using ICT in their classrooms. 7 researchers in the field of ICT and education with experience in the development of strategies for teaching and Learning with digital technologies
  • 12. Conclusion Curricular activities in the Arts area using ICT should be structured in a flexible way, allowing teachers to define their own path depending on the specific characteristics of the given pedagogical situation (learning goals, profile of group of students, technologies, time available, etc.) and their own technical-pedagogical-methodological skills
  • 14. practice WORKSHOP 1 Let’s explore the activities…
  • 15.
  • 16.
  • 17. You have around ±1 hour to: 1. Please start to deeply observe the metroline network given to you 2. Select one line (project) and observe the set and the sequence of the activities proposed there 3. According your interests, choose one or two activities (stations) 4. Go to the TACCLE2 website, search for and read carefully the activities you selected 5. Try to do the activity yourself, using the digital tool suggested there 6. After that, you can show the work you did and give your opinion about the activity in the website (making a comment to the activity in the website) http://taccle2.eu/
  • 18. THANK YOU FOR YOUR COLABORATION!
  • 19. References EACEA (2009). Arts and Cultural Education at School in Europe. http://www.eurydice.org Jonassen, David (1996): Computers in the classroom: mindtools for critical thinking, Columbus, OH: Merrill/ Prentice Hall. Mishra, Punya & Koehler, Matthew. J. (2006). Technological Pedagogical Content Knowledge: a framework for teacher knowledge. Teachers College Report, 108, 1017-1054. Shulman, Lee (1986). Those who understand: Knowledge growth in teaching. In: Educational Researcher, Feb. 1986: 4-14. (AERA Presidential Address).
  • 20. DIGITAL ACTIVITIES FOR CREATIVE AND PERFORMING ARTS Fernando Albuquerque Costa fc@ie.ulisboa.pt WORKSHOP 1

Notas do Editor

  1. O objetivo desta comunicação é apresentar a fase inicial de um estudo em desenvolvimento no âmbito do projeto TACCLE2, em especial as estratégias de trabalho para organizar, dinamizar e coordenar a elaboração de um conjunto de propostas de atividades curriculares, com recurso às TIC, para a área das Artes, que está a ser desenvolvido pela equipa portuguesa do projeto.
  2. Envolve oito parceiros (universidades e outras instituições) de sete países europeus (Alemanha, Bélgica, Espanha, Itália, Portugal, Reino Unido e Roménia
  3. TACCLE 1: Apesar dos manuais publicados e dos esforços de formação realizados, muitos professores não conseguiram utilizar as TIC integradas ao currículo de tal forma que esta integração contribuísse para uma substancial melhoria do processo de ensino e aprendizagem.
  4. Partimos do reconhecimento da importância de envolver os próprios professores nos processos de decisão sobre o currículo, convidámos um grupo de professores com elevada experiência na utilização do potencial das Tecnologias de Informação e Comunicação (TIC), em especial recursos da Web 2.0, para com eles darmos início ao processo de criação de materiais que possam vir a inspirar e orientar outros professores interessados em usar as TIC com os seus alunos
  5. Envolver professores especialistas da área das Artes, com grande experiência no uso das TIC em suas aulas, no processo de análise do problema de partida e na subsequente fase de conceção e desenvolvimento das atividades pedagógicas com recurso às TIC.
  6. O objetivo desta comunicação é apresentar a fase inicial de um estudo em desenvolvimento no âmbito do projeto TACCLE2, em especial as estratégias de trabalho para organizar, dinamizar e coordenar a elaboração de um conjunto de propostas de atividades curriculares, com recurso às TIC, para a área das Artes, que está a ser desenvolvido pela equipa portuguesa do projeto.
  7. O objetivo desta comunicação é apresentar a fase inicial de um estudo em desenvolvimento no âmbito do projeto TACCLE2, em especial as estratégias de trabalho para organizar, dinamizar e coordenar a elaboração de um conjunto de propostas de atividades curriculares, com recurso às TIC, para a área das Artes, que está a ser desenvolvido pela equipa portuguesa do projeto.