SlideShare uma empresa Scribd logo
1 de 19
Digital educational game: pedagogical design and development Paula Hodgson, HKU Donald Man, Showcase R & D Agnes Fong, PolyU 1
Learning contains Enjoyment Engagement Motivation 2
Enjoyous? Engaged? Motivating? 3
Learning through educational games Enjoyous? Engaged? Motivating? 4
Educational design  Digital game-based learning can be designed through a combination of actions, including experimentation, reflection, competitive or cooperative activity, and discussion (Gros 2007). 5
Learning through educational games Exploring procedure in conducting tasks through thinking, testing and reinforcement Checking knowledge through playing a board game Deepening understanding through  Inquiry and solving problems in context  6
Educational design of educational game (1) Learning through thinking and analysis Testing Reinforcement through observing the skills required  7
Playing with computer-generated player Multimedia cases Feedback Overall scoring 8 Educational design of educational game (2)
Exploring around the situation Identifying key elements in solving a problem Examining additional information required to solve a problem 9 Educational design of educational game (3)
Value of educational games Providing learning opportunities for students developing higher-order thinking skills, such as strategic thinking, interpretative analysis, problem solving, plan formulation and execution, and adaptation to rapid change (FAS 2007). 10
Technical development of  small scale educational game (1) Content Requirements: Procedures of the task Types of feedback Technical Development: Video taping Developing game in flash 11
Technical development of  small scale educational game (2) Content Requirements: Question bank; multimedia cases Types of feedback Technical Development: Player, computer-based player Scoring Programming 12
Technical development ofinquiry-based educational game (3) Stages 1: Understanding the content ; learning challenges Stage 2~7: Designing a learning game framework with students 13
14
15
16
Acknowledgement Dr Josephine Csete (eLDSS) Educational Development Centre, The Hong Kong Polytechnic University Kitty Chan, School of Nursing, The Hong Kong Polytechnic University So, Kit Ying, School of Nursing, The Hong Kong Polytechnic University Ken Cheung, Applied Biology and Chemical Technology, The Hong Kong Polytechnic University 17
References de Freitas, S. and Oliver, M. (2006). How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? Computers & Education, 46(3), 249–64. Federation of American Scientists Report (FAS) (2006). Summit on educational games 2006: Harnessing the power of video games for learning.   Retrieved 18 December, 2009, from http://www.fas.org/gamesummit/Resources/Summit%20on%20Educational%20Games.pdf Gros, B. (2007). Digital games in education: The design of games-based learning environments. Journal of Research on Technology in Education, 40(1), 23. Hodgson, P. and Lam, P. (2004) ‘Quality management of a joint-university e-learning project: e3Learning. Global Education, July 2004: http://www.globaled.com/articles/PaulaHodgeson2004.pdf Hodgson, P., Lam, P. and Wong, Y.-H.E. (2007) Dovetailing pedagogical and technical support with evaluation, International Journal on E-Learning, AACE, 6(3), 363–78. Hodgson, P. Man, D. and Leung, J. (2010) Managing the development of digital educational games. To be presented in the IEEE 3rd International Conference on Digital Game and Intelligent Toy Enhanced Learning, Kaohsiung, Taiwan. 12–16, April.  Resnick, M. (2004). Edutainment? No thanks. I prefer playful learning. Associazione Civita Report on Edutainment, 1–4. 18
THANK YOU! 19

Mais conteúdo relacionado

Destaque

ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012
ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012
ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012tryfonid
 
Jerarquía de las necesidades
Jerarquía de las necesidadesJerarquía de las necesidades
Jerarquía de las necesidadesIsaac Conde
 
Aσφάλεια στο διαδίκτυο-Γιουψάνη Αποστολία
Aσφάλεια στο διαδίκτυο-Γιουψάνη ΑποστολίαAσφάλεια στο διαδίκτυο-Γιουψάνη Αποστολία
Aσφάλεια στο διαδίκτυο-Γιουψάνη Αποστολίαapostolia77
 
Modelo de los cinco factores
Modelo de los cinco factoresModelo de los cinco factores
Modelo de los cinco factoresIsaac Conde
 

Destaque (8)

IEEE 2 5 Beta Bethod Unraveled - A Technical Paper Prepared for SCTE/ISBE
IEEE 2 5 Beta Bethod Unraveled - A Technical Paper Prepared for SCTE/ISBEIEEE 2 5 Beta Bethod Unraveled - A Technical Paper Prepared for SCTE/ISBE
IEEE 2 5 Beta Bethod Unraveled - A Technical Paper Prepared for SCTE/ISBE
 
ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012
ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012
ΜΑΘΗΤΕΣ ΓΥΜΝΑΣΙΟΥ ΚΑΙ ΔΙΑΔΙΚΤΥΟ ΣΤΟ ΤΥΧΕΡΟ, 2012
 
Realism
RealismRealism
Realism
 
Jerarquía de las necesidades
Jerarquía de las necesidadesJerarquía de las necesidades
Jerarquía de las necesidades
 
Aσφάλεια στο διαδίκτυο-Γιουψάνη Αποστολία
Aσφάλεια στο διαδίκτυο-Γιουψάνη ΑποστολίαAσφάλεια στο διαδίκτυο-Γιουψάνη Αποστολία
Aσφάλεια στο διαδίκτυο-Γιουψάνη Αποστολία
 
Psicoanálisis
PsicoanálisisPsicoanálisis
Psicoanálisis
 
Jenis haiwan
Jenis haiwanJenis haiwan
Jenis haiwan
 
Modelo de los cinco factores
Modelo de los cinco factoresModelo de los cinco factores
Modelo de los cinco factores
 

Semelhante a Digital educational game: pedagogical design and development

Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...
Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...
Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...Jessica Thompson
 
CREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDY
CREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDYCREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDY
CREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDYijma
 
AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...
AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...
AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...sikojp
 
Developing Computer-based Educational Game to support Cooperative Learning St...
Developing Computer-based Educational Game to support Cooperative Learning St...Developing Computer-based Educational Game to support Cooperative Learning St...
Developing Computer-based Educational Game to support Cooperative Learning St...Eva Handriyantini
 
AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...
AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...
AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...Michael Barbour
 
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
Playing to Learn: Using Games and Simulations in the Classroom  07-19-11Playing to Learn: Using Games and Simulations in the Classroom  07-19-11
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11Andy Petroski
 
Where is the learning in games
Where is the learning in gamesWhere is the learning in games
Where is the learning in gamesSeriousGamesAssoc
 
Gamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecGamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecPaul Pivec
 
Exploring application attitudes and integration of video games
Exploring application attitudes and integration of video gamesExploring application attitudes and integration of video games
Exploring application attitudes and integration of video gamesJosé Manuel Sáez López
 
Quality Counts: Developing a Game for Information Literacy Instruction
Quality Counts: Developing a Game for Information Literacy InstructionQuality Counts: Developing a Game for Information Literacy Instruction
Quality Counts: Developing a Game for Information Literacy InstructionMaura A. Smale
 
Level up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & LearningLevel up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & LearningMichael M Grant
 
Playing to learn 04-14-11
Playing to learn   04-14-11Playing to learn   04-14-11
Playing to learn 04-14-11Andy Petroski
 
Game based learning and intrinsic motivation
Game based learning and intrinsic motivationGame based learning and intrinsic motivation
Game based learning and intrinsic motivationKristi Mead
 
A SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESE
A SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESEA SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESE
A SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESEijejournal
 
Trends and issues ppt
Trends and issues pptTrends and issues ppt
Trends and issues pptMartha Rice
 
Effect of Computer-Based Video Games on Children: An Experimental Study
Effect of Computer-Based Video Games on Children: An Experimental StudyEffect of Computer-Based Video Games on Children: An Experimental Study
Effect of Computer-Based Video Games on Children: An Experimental Studyshaimaa88
 
ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...
ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...
ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...Rebecca Reynolds
 
Digital Game Based Learning Once Removed Teaching Teachers
Digital Game Based Learning Once Removed Teaching TeachersDigital Game Based Learning Once Removed Teaching Teachers
Digital Game Based Learning Once Removed Teaching Teachersoooh
 

Semelhante a Digital educational game: pedagogical design and development (20)

Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...
Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...
Alternative Assessment Strategies For Complex Problem Solving In Game-Based L...
 
CREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDY
CREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDYCREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDY
CREATIVITY OF STUDENT AS A GAME DESIGNER: AN EXPLORATORY STUDY
 
Invest achievement math in art
Invest achievement math in art Invest achievement math in art
Invest achievement math in art
 
AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...
AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...
AERA2013-Refining the use of homemade PowerPoint Games in a secondary science...
 
Developing Computer-based Educational Game to support Cooperative Learning St...
Developing Computer-based Educational Game to support Cooperative Learning St...Developing Computer-based Educational Game to support Cooperative Learning St...
Developing Computer-based Educational Game to support Cooperative Learning St...
 
AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...
AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...
AERA 2013 - Refining the use of Homemade PowerPoint Games in a Secondary Scie...
 
iVet VOC1 session 2, Vygotsky
iVet VOC1 session 2, Vygotsky iVet VOC1 session 2, Vygotsky
iVet VOC1 session 2, Vygotsky
 
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
Playing to Learn: Using Games and Simulations in the Classroom  07-19-11Playing to Learn: Using Games and Simulations in the Classroom  07-19-11
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
 
Where is the learning in games
Where is the learning in gamesWhere is the learning in games
Where is the learning in games
 
Gamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecGamification and GBL Presentation to Unitec
Gamification and GBL Presentation to Unitec
 
Exploring application attitudes and integration of video games
Exploring application attitudes and integration of video gamesExploring application attitudes and integration of video games
Exploring application attitudes and integration of video games
 
Quality Counts: Developing a Game for Information Literacy Instruction
Quality Counts: Developing a Game for Information Literacy InstructionQuality Counts: Developing a Game for Information Literacy Instruction
Quality Counts: Developing a Game for Information Literacy Instruction
 
Level up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & LearningLevel up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & Learning
 
Playing to learn 04-14-11
Playing to learn   04-14-11Playing to learn   04-14-11
Playing to learn 04-14-11
 
Game based learning and intrinsic motivation
Game based learning and intrinsic motivationGame based learning and intrinsic motivation
Game based learning and intrinsic motivation
 
A SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESE
A SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESEA SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESE
A SYSTEMATIC REVIEW OF GAMES FOR LEARNING CHINESE
 
Trends and issues ppt
Trends and issues pptTrends and issues ppt
Trends and issues ppt
 
Effect of Computer-Based Video Games on Children: An Experimental Study
Effect of Computer-Based Video Games on Children: An Experimental StudyEffect of Computer-Based Video Games on Children: An Experimental Study
Effect of Computer-Based Video Games on Children: An Experimental Study
 
ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...
ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...
ALA 2015 Invited Research Talk: Youth Collaborative Information Practices Dur...
 
Digital Game Based Learning Once Removed Teaching Teachers
Digital Game Based Learning Once Removed Teaching TeachersDigital Game Based Learning Once Removed Teaching Teachers
Digital Game Based Learning Once Removed Teaching Teachers
 

Mais de CITE

Keynote 1: Teaching and Learning Computational Thinking at Scale
Keynote 1: Teaching and Learning Computational Thinking at ScaleKeynote 1: Teaching and Learning Computational Thinking at Scale
Keynote 1: Teaching and Learning Computational Thinking at ScaleCITE
 
Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...
Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...
Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...CITE
 
Changing Technology Changing Practice: Empowering Staff and Building Capabili...
Changing Technology Changing Practice: Empowering Staff and Building Capabili...Changing Technology Changing Practice: Empowering Staff and Building Capabili...
Changing Technology Changing Practice: Empowering Staff and Building Capabili...CITE
 
Traditional Large Scale Educational Assessment and the Incorporation of Digit...
Traditional Large Scale Educational Assessment and the Incorporation of Digit...Traditional Large Scale Educational Assessment and the Incorporation of Digit...
Traditional Large Scale Educational Assessment and the Incorporation of Digit...CITE
 
Scaling up Assessment for Learning
Scaling up Assessment for LearningScaling up Assessment for Learning
Scaling up Assessment for LearningCITE
 
Seminar on policy study on e-Learning in Informal Learning contexts
Seminar on policy study on e-Learning in Informal Learning contextsSeminar on policy study on e-Learning in Informal Learning contexts
Seminar on policy study on e-Learning in Informal Learning contextsCITE
 
Seminar on policy study on e-Learning in Formal & Open Learning contexts
Seminar on policy study on e-Learning in Formal & Open Learning contextsSeminar on policy study on e-Learning in Formal & Open Learning contexts
Seminar on policy study on e-Learning in Formal & Open Learning contextsCITE
 
Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society
Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society
Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society CITE
 
G:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-Fred
G:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-FredG:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-Fred
G:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-FredCITE
 
Dr. David Gibson: Challenge-Based Learning
Dr. David Gibson: Challenge-Based LearningDr. David Gibson: Challenge-Based Learning
Dr. David Gibson: Challenge-Based LearningCITE
 
Analogy, Causality, and Discovery in Science: The engines of human thought
Analogy, Causality, and Discovery in Science: The engines of human thoughtAnalogy, Causality, and Discovery in Science: The engines of human thought
Analogy, Causality, and Discovery in Science: The engines of human thoughtCITE
 
Educating the Scientific Brain and Mind: Insights from The Science of Learnin...
Educating the Scientific Brain and Mind: Insights from The Science of Learnin...Educating the Scientific Brain and Mind: Insights from The Science of Learnin...
Educating the Scientific Brain and Mind: Insights from The Science of Learnin...CITE
 
Science of Learning — Why it matters to schools and families?
Science of Learning — Why it matters to schools and families?Science of Learning — Why it matters to schools and families?
Science of Learning — Why it matters to schools and families?CITE
 
Understanding the self through self bias
Understanding the self through self biasUnderstanding the self through self bias
Understanding the self through self biasCITE
 
The implementation of "Reading Battle" in Lam Tin Methodist Primary School
The implementation of "Reading Battle" in Lam Tin Methodist Primary SchoolThe implementation of "Reading Battle" in Lam Tin Methodist Primary School
The implementation of "Reading Battle" in Lam Tin Methodist Primary SchoolCITE
 
Strengthening students' reading comprehension ability (both Chinese and Engli...
Strengthening students' reading comprehension ability (both Chinese and Engli...Strengthening students' reading comprehension ability (both Chinese and Engli...
Strengthening students' reading comprehension ability (both Chinese and Engli...CITE
 
Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"
Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"
Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"CITE
 
Xiao Hu "Learning Analytics Initiatives"
Xiao Hu "Learning Analytics Initiatives"Xiao Hu "Learning Analytics Initiatives"
Xiao Hu "Learning Analytics Initiatives"CITE
 
Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...
Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...
Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...CITE
 
Phil Winne "Learning Analytics for Learning Science When N = me"
Phil Winne "Learning Analytics for Learning Science When N = me"Phil Winne "Learning Analytics for Learning Science When N = me"
Phil Winne "Learning Analytics for Learning Science When N = me"CITE
 

Mais de CITE (20)

Keynote 1: Teaching and Learning Computational Thinking at Scale
Keynote 1: Teaching and Learning Computational Thinking at ScaleKeynote 1: Teaching and Learning Computational Thinking at Scale
Keynote 1: Teaching and Learning Computational Thinking at Scale
 
Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...
Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...
Keynote 2: Social Epistemic Cognition in Engineering Learning: Theory, Pedago...
 
Changing Technology Changing Practice: Empowering Staff and Building Capabili...
Changing Technology Changing Practice: Empowering Staff and Building Capabili...Changing Technology Changing Practice: Empowering Staff and Building Capabili...
Changing Technology Changing Practice: Empowering Staff and Building Capabili...
 
Traditional Large Scale Educational Assessment and the Incorporation of Digit...
Traditional Large Scale Educational Assessment and the Incorporation of Digit...Traditional Large Scale Educational Assessment and the Incorporation of Digit...
Traditional Large Scale Educational Assessment and the Incorporation of Digit...
 
Scaling up Assessment for Learning
Scaling up Assessment for LearningScaling up Assessment for Learning
Scaling up Assessment for Learning
 
Seminar on policy study on e-Learning in Informal Learning contexts
Seminar on policy study on e-Learning in Informal Learning contextsSeminar on policy study on e-Learning in Informal Learning contexts
Seminar on policy study on e-Learning in Informal Learning contexts
 
Seminar on policy study on e-Learning in Formal & Open Learning contexts
Seminar on policy study on e-Learning in Formal & Open Learning contextsSeminar on policy study on e-Learning in Formal & Open Learning contexts
Seminar on policy study on e-Learning in Formal & Open Learning contexts
 
Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society
Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society
Prof. Gerald KNEZEK: Implications of Digital Generations for a Learning Society
 
G:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-Fred
G:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-FredG:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-Fred
G:\CITERS2015\29May2015\2 Invited-Talk-2-Sidorko-Fred
 
Dr. David Gibson: Challenge-Based Learning
Dr. David Gibson: Challenge-Based LearningDr. David Gibson: Challenge-Based Learning
Dr. David Gibson: Challenge-Based Learning
 
Analogy, Causality, and Discovery in Science: The engines of human thought
Analogy, Causality, and Discovery in Science: The engines of human thoughtAnalogy, Causality, and Discovery in Science: The engines of human thought
Analogy, Causality, and Discovery in Science: The engines of human thought
 
Educating the Scientific Brain and Mind: Insights from The Science of Learnin...
Educating the Scientific Brain and Mind: Insights from The Science of Learnin...Educating the Scientific Brain and Mind: Insights from The Science of Learnin...
Educating the Scientific Brain and Mind: Insights from The Science of Learnin...
 
Science of Learning — Why it matters to schools and families?
Science of Learning — Why it matters to schools and families?Science of Learning — Why it matters to schools and families?
Science of Learning — Why it matters to schools and families?
 
Understanding the self through self bias
Understanding the self through self biasUnderstanding the self through self bias
Understanding the self through self bias
 
The implementation of "Reading Battle" in Lam Tin Methodist Primary School
The implementation of "Reading Battle" in Lam Tin Methodist Primary SchoolThe implementation of "Reading Battle" in Lam Tin Methodist Primary School
The implementation of "Reading Battle" in Lam Tin Methodist Primary School
 
Strengthening students' reading comprehension ability (both Chinese and Engli...
Strengthening students' reading comprehension ability (both Chinese and Engli...Strengthening students' reading comprehension ability (both Chinese and Engli...
Strengthening students' reading comprehension ability (both Chinese and Engli...
 
Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"
Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"
Gobert, Dede, Martin, Rose "Panel: Learning Analytics and Learning Sciences"
 
Xiao Hu "Learning Analytics Initiatives"
Xiao Hu "Learning Analytics Initiatives"Xiao Hu "Learning Analytics Initiatives"
Xiao Hu "Learning Analytics Initiatives"
 
Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...
Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...
Tiffany Barnes "Making a meaningful difference: Leveraging data to improve le...
 
Phil Winne "Learning Analytics for Learning Science When N = me"
Phil Winne "Learning Analytics for Learning Science When N = me"Phil Winne "Learning Analytics for Learning Science When N = me"
Phil Winne "Learning Analytics for Learning Science When N = me"
 

Último

Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingTeacherCyreneCayanan
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajanpragatimahajan3
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 

Último (20)

Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajan
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 

Digital educational game: pedagogical design and development

  • 1. Digital educational game: pedagogical design and development Paula Hodgson, HKU Donald Man, Showcase R & D Agnes Fong, PolyU 1
  • 2. Learning contains Enjoyment Engagement Motivation 2
  • 4. Learning through educational games Enjoyous? Engaged? Motivating? 4
  • 5. Educational design Digital game-based learning can be designed through a combination of actions, including experimentation, reflection, competitive or cooperative activity, and discussion (Gros 2007). 5
  • 6. Learning through educational games Exploring procedure in conducting tasks through thinking, testing and reinforcement Checking knowledge through playing a board game Deepening understanding through Inquiry and solving problems in context 6
  • 7. Educational design of educational game (1) Learning through thinking and analysis Testing Reinforcement through observing the skills required 7
  • 8. Playing with computer-generated player Multimedia cases Feedback Overall scoring 8 Educational design of educational game (2)
  • 9. Exploring around the situation Identifying key elements in solving a problem Examining additional information required to solve a problem 9 Educational design of educational game (3)
  • 10. Value of educational games Providing learning opportunities for students developing higher-order thinking skills, such as strategic thinking, interpretative analysis, problem solving, plan formulation and execution, and adaptation to rapid change (FAS 2007). 10
  • 11. Technical development of small scale educational game (1) Content Requirements: Procedures of the task Types of feedback Technical Development: Video taping Developing game in flash 11
  • 12. Technical development of small scale educational game (2) Content Requirements: Question bank; multimedia cases Types of feedback Technical Development: Player, computer-based player Scoring Programming 12
  • 13. Technical development ofinquiry-based educational game (3) Stages 1: Understanding the content ; learning challenges Stage 2~7: Designing a learning game framework with students 13
  • 14. 14
  • 15. 15
  • 16. 16
  • 17. Acknowledgement Dr Josephine Csete (eLDSS) Educational Development Centre, The Hong Kong Polytechnic University Kitty Chan, School of Nursing, The Hong Kong Polytechnic University So, Kit Ying, School of Nursing, The Hong Kong Polytechnic University Ken Cheung, Applied Biology and Chemical Technology, The Hong Kong Polytechnic University 17
  • 18. References de Freitas, S. and Oliver, M. (2006). How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? Computers & Education, 46(3), 249–64. Federation of American Scientists Report (FAS) (2006). Summit on educational games 2006: Harnessing the power of video games for learning. Retrieved 18 December, 2009, from http://www.fas.org/gamesummit/Resources/Summit%20on%20Educational%20Games.pdf Gros, B. (2007). Digital games in education: The design of games-based learning environments. Journal of Research on Technology in Education, 40(1), 23. Hodgson, P. and Lam, P. (2004) ‘Quality management of a joint-university e-learning project: e3Learning. Global Education, July 2004: http://www.globaled.com/articles/PaulaHodgeson2004.pdf Hodgson, P., Lam, P. and Wong, Y.-H.E. (2007) Dovetailing pedagogical and technical support with evaluation, International Journal on E-Learning, AACE, 6(3), 363–78. Hodgson, P. Man, D. and Leung, J. (2010) Managing the development of digital educational games. To be presented in the IEEE 3rd International Conference on Digital Game and Intelligent Toy Enhanced Learning, Kaohsiung, Taiwan. 12–16, April. Resnick, M. (2004). Edutainment? No thanks. I prefer playful learning. Associazione Civita Report on Edutainment, 1–4. 18