SlideShare uma empresa Scribd logo
1 de 20
Badge-Empowered
Learning
Facilitated by: Sarah Blattner
Summer Sandbox 2013
RealSchool
Nice to meet you…
Sarah Blattner
Founder & Executive Director
@tamritzlearning
#jedbadges
sarah@tamritz.org
“If we teach today as we
taught yesterday,
we rob our children of tomorrow.”
-John Dewey
How do youth interact
with digital media?
“Hanging
Out”
“Messing
Around”
“Geeking
Out”
Principles
Interest-powered
Peer-supported
Academically
oriented
Badges in Our Lives
Digital Badge Learning
Badges = visual representations of
a skill or achievement
http://openbadges.org
A Badge is Better than an A+
Game Design : Learning Design
Image by domnit
Leonid Domnitser
Game Design : Learning Design
Magnifying Glass designed by
Gwenaelle georget from the Noun Project
?
Image by Rebecca Siegel
Grongar photo stream
Design
Evaluate
Prototype
Game Design : Learning Design
Photo by Vlad Genie
Image by skyler817
Case Study:
Novel, 1984 by George Orwell
Begin with an essential question or a
“driving question” that frames the learning:
• Provocative
• Open ended
• Goes to heart of discipline or topic
• Challenging
• Can arise from real-world dilemmas
• Grounded in academic outcomes
From the Online Resource for PBL at http://www.pbl-
online.org/driving_question/dqexplore/dqexplore1.html
Case Study:
Novel, 1984 by George Orwell
Google Doc:
http://bit.ly/1a6dGg
R
What comes up?

Mais conteúdo relacionado

Mais procurados

How to gamify your library
How to gamify your libraryHow to gamify your library
How to gamify your libraryMichelle Simms
 
How to get started in gamification in education
How to get started in gamification in educationHow to get started in gamification in education
How to get started in gamification in educationNatalie Denmeade
 
Usable Gamification
Usable GamificationUsable Gamification
Usable GamificationDudi Peles
 
Game On: Using Games & Game Theory in the Classroom
Game On: Using Games & Game Theory in the ClassroomGame On: Using Games & Game Theory in the Classroom
Game On: Using Games & Game Theory in the ClassroomLDS Teach Van Gemert
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Pierre Le Lann
 
Gamification Vs. Game Based Learning
Gamification Vs. Game Based LearningGamification Vs. Game Based Learning
Gamification Vs. Game Based LearningAndrew Hughes
 
LEGO: Hands On Learning
LEGO: Hands On LearningLEGO: Hands On Learning
LEGO: Hands On LearningAaron Maurer
 
Play part 1: LEGO Enchanted Forest PD 40 minutes
Play part 1: LEGO Enchanted Forest PD 40 minutesPlay part 1: LEGO Enchanted Forest PD 40 minutes
Play part 1: LEGO Enchanted Forest PD 40 minutesAaron Maurer
 
Attracting Curiosity - EAInnovates2015
Attracting Curiosity - EAInnovates2015Attracting Curiosity - EAInnovates2015
Attracting Curiosity - EAInnovates2015James Tiffin Jr.
 
Gamifying Social Studies MACE 2014
Gamifying Social Studies MACE 2014Gamifying Social Studies MACE 2014
Gamifying Social Studies MACE 2014Glenn Wiebe
 
Larsen toy lab crowd
Larsen toy lab crowdLarsen toy lab crowd
Larsen toy lab crowdlarsenaj
 
Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...Nico King
 
Carr cameron final ppp proj _final
Carr cameron final ppp proj _finalCarr cameron final ppp proj _final
Carr cameron final ppp proj _finalCameron Carr
 
Design Thinking and Innovation Collective: June 2017 Meetup
Design Thinking and Innovation Collective: June 2017 MeetupDesign Thinking and Innovation Collective: June 2017 Meetup
Design Thinking and Innovation Collective: June 2017 MeetupCatalyz
 
Presentationforwebdesign 170214213118
Presentationforwebdesign 170214213118Presentationforwebdesign 170214213118
Presentationforwebdesign 170214213118kaikikazuki
 
Steve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the StudioSteve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the StudioSeriousGamesAssoc
 

Mais procurados (20)

How to gamify your library
How to gamify your libraryHow to gamify your library
How to gamify your library
 
How to get started in gamification in education
How to get started in gamification in educationHow to get started in gamification in education
How to get started in gamification in education
 
Usable Gamification
Usable GamificationUsable Gamification
Usable Gamification
 
Gamification In Education
Gamification In EducationGamification In Education
Gamification In Education
 
Game On: Using Games & Game Theory in the Classroom
Game On: Using Games & Game Theory in the ClassroomGame On: Using Games & Game Theory in the Classroom
Game On: Using Games & Game Theory in the Classroom
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education
 
Gamification Vs. Game Based Learning
Gamification Vs. Game Based LearningGamification Vs. Game Based Learning
Gamification Vs. Game Based Learning
 
LEGO: Hands On Learning
LEGO: Hands On LearningLEGO: Hands On Learning
LEGO: Hands On Learning
 
Play part 1: LEGO Enchanted Forest PD 40 minutes
Play part 1: LEGO Enchanted Forest PD 40 minutesPlay part 1: LEGO Enchanted Forest PD 40 minutes
Play part 1: LEGO Enchanted Forest PD 40 minutes
 
Attracting Curiosity - EAInnovates2015
Attracting Curiosity - EAInnovates2015Attracting Curiosity - EAInnovates2015
Attracting Curiosity - EAInnovates2015
 
Gamifying Social Studies MACE 2014
Gamifying Social Studies MACE 2014Gamifying Social Studies MACE 2014
Gamifying Social Studies MACE 2014
 
Introduction to Gamification
Introduction to GamificationIntroduction to Gamification
Introduction to Gamification
 
Larsen toy lab crowd
Larsen toy lab crowdLarsen toy lab crowd
Larsen toy lab crowd
 
Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...
 
Carr cameron final ppp proj _final
Carr cameron final ppp proj _finalCarr cameron final ppp proj _final
Carr cameron final ppp proj _final
 
Design Thinking and Innovation Collective: June 2017 Meetup
Design Thinking and Innovation Collective: June 2017 MeetupDesign Thinking and Innovation Collective: June 2017 Meetup
Design Thinking and Innovation Collective: June 2017 Meetup
 
Europas
EuropasEuropas
Europas
 
Presentationforwebdesign 170214213118
Presentationforwebdesign 170214213118Presentationforwebdesign 170214213118
Presentationforwebdesign 170214213118
 
Steve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the StudioSteve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the Studio
 
Dust Diaries
Dust DiariesDust Diaries
Dust Diaries
 

Destaque

Campaign book
Campaign bookCampaign book
Campaign bookriggsk09
 
Digital Badge Learning: An Exploration of Possibilities
Digital Badge Learning:  An Exploration of PossibilitiesDigital Badge Learning:  An Exploration of Possibilities
Digital Badge Learning: An Exploration of PossibilitiesTamritz
 
Leading and Learning by Example in the Blended Learning School
Leading and Learning by Example in the Blended Learning SchoolLeading and Learning by Example in the Blended Learning School
Leading and Learning by Example in the Blended Learning SchoolTamritz
 

Destaque (6)

Psak05
Psak05Psak05
Psak05
 
Psak04
Psak04Psak04
Psak04
 
Campaign book
Campaign bookCampaign book
Campaign book
 
Psak08
Psak08Psak08
Psak08
 
Digital Badge Learning: An Exploration of Possibilities
Digital Badge Learning:  An Exploration of PossibilitiesDigital Badge Learning:  An Exploration of Possibilities
Digital Badge Learning: An Exploration of Possibilities
 
Leading and Learning by Example in the Blended Learning School
Leading and Learning by Example in the Blended Learning SchoolLeading and Learning by Example in the Blended Learning School
Leading and Learning by Example in the Blended Learning School
 

Semelhante a Badge-Empowered Learning With TAMRITZ at Summer Sandbox 2013

Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei LoginovskiyEducation Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei LoginovskiyAndrei Loginovski
 
Using games in the classroom with Minecraft Examples : dragnoz
Using games in the classroom with Minecraft Examples : dragnozUsing games in the classroom with Minecraft Examples : dragnoz
Using games in the classroom with Minecraft Examples : dragnozDragnoz -
 
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13Andrew Smyk
 
Co:wy presentation 2015 game design and design thinking
Co:wy presentation 2015 game design and design thinkingCo:wy presentation 2015 game design and design thinking
Co:wy presentation 2015 game design and design thinkingVia TRM
 
An Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to LearningAn Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to LearningLucas Gillispie
 
Badges? We Don't Need No Stinkin' Badges!
Badges? We Don't Need No Stinkin' Badges!Badges? We Don't Need No Stinkin' Badges!
Badges? We Don't Need No Stinkin' Badges!Brett Bixler
 
Design thinking for designing and delivering services
Design thinking for designing and delivering servicesDesign thinking for designing and delivering services
Design thinking for designing and delivering servicesZaana Jaclyn
 
What Can We Learn from Games
What Can We Learn from GamesWhat Can We Learn from Games
What Can We Learn from GamesDouglas Kiang
 
Educational games and simulations
Educational games and simulationsEducational games and simulations
Educational games and simulationstbfields
 
Teaching Personal Finance Through Games
Teaching Personal Finance Through GamesTeaching Personal Finance Through Games
Teaching Personal Finance Through GamesBarbara O'Neill
 
Practical Examples of gamification in action - Learning and Development COP talk
Practical Examples of gamification in action - Learning and Development COP talkPractical Examples of gamification in action - Learning and Development COP talk
Practical Examples of gamification in action - Learning and Development COP talkCatalyst Consulting South Africa
 
Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013
Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013
Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013Andrew Smyk
 
Teaching Personal Finance Through Games
Teaching Personal Finance Through GamesTeaching Personal Finance Through Games
Teaching Personal Finance Through GamesBarbara O'Neill
 
2019 FEBC Chunk #3-Teaching Personal Finance Through Games
2019 FEBC Chunk #3-Teaching Personal Finance Through Games2019 FEBC Chunk #3-Teaching Personal Finance Through Games
2019 FEBC Chunk #3-Teaching Personal Finance Through GamesBarbara O'Neill
 
Blc10 reimagining learning
Blc10 reimagining learningBlc10 reimagining learning
Blc10 reimagining learningJulia Leong
 

Semelhante a Badge-Empowered Learning With TAMRITZ at Summer Sandbox 2013 (20)

Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei LoginovskiyEducation Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
 
Gamifying Learning
Gamifying LearningGamifying Learning
Gamifying Learning
 
Using games in the classroom with Minecraft Examples : dragnoz
Using games in the classroom with Minecraft Examples : dragnozUsing games in the classroom with Minecraft Examples : dragnoz
Using games in the classroom with Minecraft Examples : dragnoz
 
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13
 
L&D COP Talk
L&D COP TalkL&D COP Talk
L&D COP Talk
 
Open Badges
Open BadgesOpen Badges
Open Badges
 
Co:wy presentation 2015 game design and design thinking
Co:wy presentation 2015 game design and design thinkingCo:wy presentation 2015 game design and design thinking
Co:wy presentation 2015 game design and design thinking
 
An Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to LearningAn Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to Learning
 
Badges? We Don't Need No Stinkin' Badges!
Badges? We Don't Need No Stinkin' Badges!Badges? We Don't Need No Stinkin' Badges!
Badges? We Don't Need No Stinkin' Badges!
 
Design thinking for designing and delivering services
Design thinking for designing and delivering servicesDesign thinking for designing and delivering services
Design thinking for designing and delivering services
 
What Can We Learn from Games
What Can We Learn from GamesWhat Can We Learn from Games
What Can We Learn from Games
 
Educational games and simulations
Educational games and simulationsEducational games and simulations
Educational games and simulations
 
Game makers
Game makersGame makers
Game makers
 
Teaching Personal Finance Through Games
Teaching Personal Finance Through GamesTeaching Personal Finance Through Games
Teaching Personal Finance Through Games
 
Practical Examples of gamification in action - Learning and Development COP talk
Practical Examples of gamification in action - Learning and Development COP talkPractical Examples of gamification in action - Learning and Development COP talk
Practical Examples of gamification in action - Learning and Development COP talk
 
Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013
Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013
Digital Kids on Branding, Privacy and Technology Bias - HeWebAR 2013
 
Teaching Personal Finance Through Games
Teaching Personal Finance Through GamesTeaching Personal Finance Through Games
Teaching Personal Finance Through Games
 
Tech Module 3
Tech Module 3Tech Module 3
Tech Module 3
 
2019 FEBC Chunk #3-Teaching Personal Finance Through Games
2019 FEBC Chunk #3-Teaching Personal Finance Through Games2019 FEBC Chunk #3-Teaching Personal Finance Through Games
2019 FEBC Chunk #3-Teaching Personal Finance Through Games
 
Blc10 reimagining learning
Blc10 reimagining learningBlc10 reimagining learning
Blc10 reimagining learning
 

Último

Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphThiyagu K
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...Sapna Thakur
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...fonyou31
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...anjaliyadav012327
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfchloefrazer622
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 

Último (20)

Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot Graph
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdf
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 

Badge-Empowered Learning With TAMRITZ at Summer Sandbox 2013