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Recording Session Management 
stuart.jones3@southwales.ac.uk 
www.stuartjones.org
The Recording Session 
• Recording Session Management is an an essential component of your 
practice as Sound Engineers and Music Producers. 
• The studio environment is your place of work and you must have a 
‘planned’ strategy to operate effectively within it. 
• Each session you conduct will enrich your practical knowledge of 
recording. 
Recording Studio Engineering
Studio Psychology 
• The recording session is psychologically and physically demanding on 
both artists, engineers & producers, but in different ways. 
• Irrespective of which side of the glass you work on, you must continually 
monitor session progress, the clock and the stress and performance 
levels of all parties involved. 
• Be prepared to take on different roles and responsibilities in the studio - 
Gain experience of the process of recording from all perspectives and 
your studio practice will be more balanced and robust.
The Artist’s Perspective 
• Studio recording takes the artist outside of their usual context for 
performance (i.e.The Stage or Rehearsal Room). 
• The studio can be an alienating & artificial environment that counteracts the 
psychological conditions conducive to reproducing credible, expressive 
performances. 
• Even experienced recording artists can suffer pre-session anxiety. 
• Artist stress can manifest itself quickly in the studio, look for the overt signs.
The Artist’s Perspective 
• Artist stress is either an enemy or friend of the music producer. 
• A little stress can raise performance levels to the optimum (e.g. Stage 
Performance). 
• Too much stress, and performance degrades rapidly - The ‘Snowball’ effect. 
• Alleviate excessive performance anxiety with positive reinforcement & 
encouragement. 
• Take ‘time-outs’ where necessary.
The Artist’s Perspective 
• Artists need to feel that you are in control of the sequence of studio activities at 
all times. 
• Give them reasons to feel confident in your abilities - It will alleviate their 
anxiety. 
• If there is a problem, deal with it quickly, positively and reassure the artist. 
• Monitor your tone of communication and body language - If you feel stressed 
you must hide it from the artist - a professional attitude! 
• Take a ‘time-out’ if you really need to.
Artist Indulgence 
• Remember - the clock is always against you. 
• Don’t expect artists to be aware of the time that various studio activities take. 
• If an artist makes a reasonable suggestion, it’s prudent production practice to 
give them the opportunity to try something out, even if you know it probably 
won’t work! 
• Decide a cut-off point for such creative departures and build into your plan 
some contingency for them.
A Planned Strategy 
• Most recording sessions follow a typical pattern or sequence of activities. 
• Having a basic template for the agenda of a recording session is your 
starting point for planning a more tailored strategy. 
• Agree the strategy in advance with the recording team and inform the 
artists or their management of the session time, duration, location & any 
technical requirements.
Pre-production for Producers 
• Research the Artist: Call them or meet them if possible, see them live or 
rehearsing. Get a feel for their work and approach. Make an assessment of 
studio experience and anticipated session conduct. 
• Research the Music: For each track you will record - know the song structure, 
key, BPM, time signature and arrangement, noting any overdubs that will be 
required (e.g Solo’s & Backing Vox). 
• Research the artist’s equipment & sounds.
(Continued on next slide) 
The Recording Session 
Activity Artists / Producer Session Engineers 
1. Meet and Greet Producer meets artists and 
escorts them to the studio 
Producer informs the artists about 
the agenda for the session 
Live room engineers clear the studio space 
and get all equipment inc. mics & cables into 
the live room 
Console room engineers setup a new session 
and verify operational capability of Software 
and Desk 
2. Setup Producer discusses with band 
and live room engineers the setup 
of the live room and positioning of 
artists & equipment 
Live room engineers assist in the positioning 
of artists and equipment. Place & connect 
mics to control room via wall box. Remember 
cable management! 
Control room engineers verify signal chain to 
live room mics is working ok
(Continued on next slide) 
The Recording Session 
Activity Artists / Producer Session Engineers 
3. Mic positioning & 
Foldback 
Producer works with artists to get 
correct instrument sound 
Producer and artists monitor 
sound via headphones / foldback 
system 
Producer visits control room to 
check on sound 
Live room engineers adjust mic placements 
and setup foldback system giving 
headphones to artists. Set basic levels. 
Control room engineers set up all tracks and 
initial input levels for signals (gain) and advise 
producer and live room engineers on mic 
placement 
4. Set Recording Levels Ongoing adjustment of instrument 
sound and foldback. Individual 
sound checks on all sources 
Producer works in control room 
with engineers to adjust the 
sound, informing the artist via 
talkback 
Live room engineers stay in position ready to 
make any adjustments to mic positions. 
Instruments and foldback 
Control room engineers adjust signal levels 
and obtain a working recording level mix. 
Foldback adjustments. Preparation for 
recording a test take
(Continued on next slide) 
The Recording Session 
Activity Artists / Producer Session Engineers 
5. Test Take / Rehearsal Producer works from control room 
and informs the band to go for a 
rehearsal take (could also be a 
rehearsal for a guide track take) 
Producer goes into live room after 
take and checks artists are happy 
Live room engineers leave the live room but 
stay on station ready to make any 
adjustments 
Control room engineers record the test take 
(it could be good). Playback with producer to 
check on levels, signal noise or spill. 
Make any necessary adjustments before 
proceeding 
6. Going for a Take! - 
Recording Tracks 
Producer speaks to the band and 
instructs the artists that you are 
going to record a take 
Repeat as necessary for all tracks 
& O-dubs, giving refreshment / 
rest breaks where appropriate 
Live room engineers stay on station ready to 
make any adjustments. Make detailed notes 
of mic setups used. Control room engineers 
record takes and save the session after each 
take, making signal level adjustments and 
edits on the fly
MO1 SO1 Audio Engineering 
The Recording Session 
Activity Artists & Producer Session Engineers 
7. Session Review Artists and Producer listen to a 
selection of recordings in the 
control room. Discuss any mixing 
& post-production strategies going 
forward 
Live room engineers begin the breakdown of 
mics and cables 
Control room engineers playback the 
recordings to artists and producer, creating a 
rough mix on the fly. Create an export of the 
rough mix if required for the artists 
8. Session Wrap Producer makes final 
arrangements with artists for more 
recording or a mixing session & 
handover 
Producer escorts artists from the 
studio 
Live room engineers complete room 
breakdown and tidy up. Assist artists with 
their equipment. Control room engineers save 
and back up the session data and then assist 
live room engineers with live room breakdown 
Remember to leave both the control and live rooms in good order. Tidy up! 
Return all microphones, cables and amps to the studio technicians. 
All cables must be correctly coiled. 
Inform the technicians of any faults or operational issues with studio equipment.
Recording Session Roles 
• A successful recording session requires strong teamwork, a division of labour, 
and responsibilities assigned to predefined roles. 
• Time pressures necessitate that different activities must take place in parallel 
(see previous slides). 
• Everyone should know their job and responsibilities. 
• Leave your ego at the door! 
• Be patient with each other and help out when you notice that assistance is 
required. 
• Don’t wait to be told to do something when you already know what is required. 
• Good engineers and producers anticipate needs.
Studio Roles - Live Room Engineers 
• You own the live room! 
• Responsibility for microphone setup, cable mgt, foldback, instrument / artist 
position and amplification adjustment. 
• Leave one set of headphones for yourselves so you can take instruction from 
the control room. 
• Room setup and breakdown including the return of equipment is your 
responsibility. 
• Be ‘friendly’ to the artists and get their appraisal of the sound - pass this info 
back.
Studio Roles - Control Room Engineers 
• Control room engineers operate the recording studio desk, control surfaces & 
software. 
• Responsibility for setting up - the session files and storage, recording chain, 
gain controls & signal levels. 
• You record the takes, making regular saves and edits on the fly. You trace 
and solve problems in the recording chain. 
• You work the with producer with regards to obtaining clean input signals and 
the right sound. 
• A successful production starts with good source! 
• You pass instructions to the Live room engineers and listen to their feedback. 
• You must always be one step ahead in the sequence.
Studio Roles - The Producer 
• You are in charge, you conduct and regulate the sequence of activities 
according to the session plan and clock. 
• You pass instruction to your engineers but also trust them to get on with 
their jobs. Don’t overly interfere but remind everyone of their 
responsibilities. 
• Your first responsibility is to your artist - listen to them. 
• You must monitor artist psychological and physical well-being and do what 
you can to assist them. 
• It’s down to you to control the environment & conditions of recording in 
order to facilitate quality musical performances. Issue ‘time-outs’ if required. 
• You must have a ‘vision’ for how you want the music to sound - Engage in 
research & pre-production.
Recording Session Management 
stuart.jones3@southwales.ac.uk 
www.stuartjones.org

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Recording Session Management

  • 1. Recording Session Management stuart.jones3@southwales.ac.uk www.stuartjones.org
  • 2. The Recording Session • Recording Session Management is an an essential component of your practice as Sound Engineers and Music Producers. • The studio environment is your place of work and you must have a ‘planned’ strategy to operate effectively within it. • Each session you conduct will enrich your practical knowledge of recording. Recording Studio Engineering
  • 3. Studio Psychology • The recording session is psychologically and physically demanding on both artists, engineers & producers, but in different ways. • Irrespective of which side of the glass you work on, you must continually monitor session progress, the clock and the stress and performance levels of all parties involved. • Be prepared to take on different roles and responsibilities in the studio - Gain experience of the process of recording from all perspectives and your studio practice will be more balanced and robust.
  • 4. The Artist’s Perspective • Studio recording takes the artist outside of their usual context for performance (i.e.The Stage or Rehearsal Room). • The studio can be an alienating & artificial environment that counteracts the psychological conditions conducive to reproducing credible, expressive performances. • Even experienced recording artists can suffer pre-session anxiety. • Artist stress can manifest itself quickly in the studio, look for the overt signs.
  • 5. The Artist’s Perspective • Artist stress is either an enemy or friend of the music producer. • A little stress can raise performance levels to the optimum (e.g. Stage Performance). • Too much stress, and performance degrades rapidly - The ‘Snowball’ effect. • Alleviate excessive performance anxiety with positive reinforcement & encouragement. • Take ‘time-outs’ where necessary.
  • 6. The Artist’s Perspective • Artists need to feel that you are in control of the sequence of studio activities at all times. • Give them reasons to feel confident in your abilities - It will alleviate their anxiety. • If there is a problem, deal with it quickly, positively and reassure the artist. • Monitor your tone of communication and body language - If you feel stressed you must hide it from the artist - a professional attitude! • Take a ‘time-out’ if you really need to.
  • 7. Artist Indulgence • Remember - the clock is always against you. • Don’t expect artists to be aware of the time that various studio activities take. • If an artist makes a reasonable suggestion, it’s prudent production practice to give them the opportunity to try something out, even if you know it probably won’t work! • Decide a cut-off point for such creative departures and build into your plan some contingency for them.
  • 8. A Planned Strategy • Most recording sessions follow a typical pattern or sequence of activities. • Having a basic template for the agenda of a recording session is your starting point for planning a more tailored strategy. • Agree the strategy in advance with the recording team and inform the artists or their management of the session time, duration, location & any technical requirements.
  • 9. Pre-production for Producers • Research the Artist: Call them or meet them if possible, see them live or rehearsing. Get a feel for their work and approach. Make an assessment of studio experience and anticipated session conduct. • Research the Music: For each track you will record - know the song structure, key, BPM, time signature and arrangement, noting any overdubs that will be required (e.g Solo’s & Backing Vox). • Research the artist’s equipment & sounds.
  • 10. (Continued on next slide) The Recording Session Activity Artists / Producer Session Engineers 1. Meet and Greet Producer meets artists and escorts them to the studio Producer informs the artists about the agenda for the session Live room engineers clear the studio space and get all equipment inc. mics & cables into the live room Console room engineers setup a new session and verify operational capability of Software and Desk 2. Setup Producer discusses with band and live room engineers the setup of the live room and positioning of artists & equipment Live room engineers assist in the positioning of artists and equipment. Place & connect mics to control room via wall box. Remember cable management! Control room engineers verify signal chain to live room mics is working ok
  • 11. (Continued on next slide) The Recording Session Activity Artists / Producer Session Engineers 3. Mic positioning & Foldback Producer works with artists to get correct instrument sound Producer and artists monitor sound via headphones / foldback system Producer visits control room to check on sound Live room engineers adjust mic placements and setup foldback system giving headphones to artists. Set basic levels. Control room engineers set up all tracks and initial input levels for signals (gain) and advise producer and live room engineers on mic placement 4. Set Recording Levels Ongoing adjustment of instrument sound and foldback. Individual sound checks on all sources Producer works in control room with engineers to adjust the sound, informing the artist via talkback Live room engineers stay in position ready to make any adjustments to mic positions. Instruments and foldback Control room engineers adjust signal levels and obtain a working recording level mix. Foldback adjustments. Preparation for recording a test take
  • 12. (Continued on next slide) The Recording Session Activity Artists / Producer Session Engineers 5. Test Take / Rehearsal Producer works from control room and informs the band to go for a rehearsal take (could also be a rehearsal for a guide track take) Producer goes into live room after take and checks artists are happy Live room engineers leave the live room but stay on station ready to make any adjustments Control room engineers record the test take (it could be good). Playback with producer to check on levels, signal noise or spill. Make any necessary adjustments before proceeding 6. Going for a Take! - Recording Tracks Producer speaks to the band and instructs the artists that you are going to record a take Repeat as necessary for all tracks & O-dubs, giving refreshment / rest breaks where appropriate Live room engineers stay on station ready to make any adjustments. Make detailed notes of mic setups used. Control room engineers record takes and save the session after each take, making signal level adjustments and edits on the fly
  • 13. MO1 SO1 Audio Engineering The Recording Session Activity Artists & Producer Session Engineers 7. Session Review Artists and Producer listen to a selection of recordings in the control room. Discuss any mixing & post-production strategies going forward Live room engineers begin the breakdown of mics and cables Control room engineers playback the recordings to artists and producer, creating a rough mix on the fly. Create an export of the rough mix if required for the artists 8. Session Wrap Producer makes final arrangements with artists for more recording or a mixing session & handover Producer escorts artists from the studio Live room engineers complete room breakdown and tidy up. Assist artists with their equipment. Control room engineers save and back up the session data and then assist live room engineers with live room breakdown Remember to leave both the control and live rooms in good order. Tidy up! Return all microphones, cables and amps to the studio technicians. All cables must be correctly coiled. Inform the technicians of any faults or operational issues with studio equipment.
  • 14. Recording Session Roles • A successful recording session requires strong teamwork, a division of labour, and responsibilities assigned to predefined roles. • Time pressures necessitate that different activities must take place in parallel (see previous slides). • Everyone should know their job and responsibilities. • Leave your ego at the door! • Be patient with each other and help out when you notice that assistance is required. • Don’t wait to be told to do something when you already know what is required. • Good engineers and producers anticipate needs.
  • 15. Studio Roles - Live Room Engineers • You own the live room! • Responsibility for microphone setup, cable mgt, foldback, instrument / artist position and amplification adjustment. • Leave one set of headphones for yourselves so you can take instruction from the control room. • Room setup and breakdown including the return of equipment is your responsibility. • Be ‘friendly’ to the artists and get their appraisal of the sound - pass this info back.
  • 16. Studio Roles - Control Room Engineers • Control room engineers operate the recording studio desk, control surfaces & software. • Responsibility for setting up - the session files and storage, recording chain, gain controls & signal levels. • You record the takes, making regular saves and edits on the fly. You trace and solve problems in the recording chain. • You work the with producer with regards to obtaining clean input signals and the right sound. • A successful production starts with good source! • You pass instructions to the Live room engineers and listen to their feedback. • You must always be one step ahead in the sequence.
  • 17. Studio Roles - The Producer • You are in charge, you conduct and regulate the sequence of activities according to the session plan and clock. • You pass instruction to your engineers but also trust them to get on with their jobs. Don’t overly interfere but remind everyone of their responsibilities. • Your first responsibility is to your artist - listen to them. • You must monitor artist psychological and physical well-being and do what you can to assist them. • It’s down to you to control the environment & conditions of recording in order to facilitate quality musical performances. Issue ‘time-outs’ if required. • You must have a ‘vision’ for how you want the music to sound - Engage in research & pre-production.
  • 18. Recording Session Management stuart.jones3@southwales.ac.uk www.stuartjones.org

Notas do Editor

  1. Time management - running over, bouncing to Cd, backing up etc
  2. Make sure they have eaten!!
  3. Most of the time the artist is either unaware or does not need to know that there is a problem.
  4. Recording team - never record on your own even if the assignment is an individual one. Extra pair of ears Additional technical knowledge etc
  5. Are they bringing in backing tracks? What software are they using? You might need to book additional amps just in case