The higher education ministry of Malaysia has set forth new initiatives as part of its effort to cultivate holistic, entrepreneurial and balanced graduates to be globally competitive and meet the needs of Industry 4.0. Minister Datuk Seri Idris Jusoh said that the ministry has introduced a range of initiatives such as the integrated cumulative grade point average (iCGPA), in addition to its existing academic-driven CGPA system, the 2u2i Programme and CEO@Faculty Programme, to address the challenges and critical needs of Industry 4.0.
2. “All humans are dead except those who have
knowledge; and all those who have knowledge are
asleep, except those who do good deeds; and those
who do good deeds are deceived, except those who
are sincere; and those who are sincere are always
in a state of worry”.
Imam Asy-Shafi’i (rahimullah)
3.
4. Let’s see the World Trends
http://www.worldometers.info/
22. HEUTAGOGY
The study of self-determined learning and applies a
holistic approach to developing learner capabilities
with the learning serving as the major agent in their
own learning, which occurs, as a result of personal
experience
(Stewart Hase & Chris Kenyon, 2007)
25. Paragogy (Peeragogy)
Peer learning is an educational
practice in which students interact
with other students to attain
educational goals.
26. Peeragogy :
• an open learning environment and a
new way of seeing and collaborating
and learning
• often unstructured in practice, and
learning is collaborative, not just
cooperative or contributory.
• Increased accessibility to online
networks, enable the development of
collaborative learning which in turn
builds skills and competencies needed in
a learning community.
27. Peer learning and peer
production are probably as old as
humanity itself, but they take on
new importance in the digital age
(Rheingold, 2014)
28. What peeragogy has to offer?
1. Changing context as a decentered
center.
2. Meta-learning as a font of knowledge.
3. Peers provide feedback that wouldn’t be
there otherwise.
4. Learning is distributed and non-linear.
29. Cybergogy :
A descriptive label for the strategies for
creating engaged learning online
(Wang & Kang, 2006).
31. Cybergogy :
Learner’s thinking, behaviour, and emotion
are deeply connected to the culture of
computers, technology, and the Internet.
(Wang & Kang, 2006)
34. The advantages of FC…..
• Enhances individualization, personalization and
relevancy
• Lets trainers tailor learning content to the unique
needs of different audience segments
http://www.slideshare.net/UpsideLearning/blended-learning-3374296
48. Open Online Courses
• xMOOC: The most common type of MOOC, organized around
a central professor and core curriculum
• cMOOC: “Connectivity” MOOC, resemble graduate seminar
courses; for student discussions with the core of the learning
coming from student-to-student interactions.
• DOCC: Distributed Online Collaborative Courses in which the
same core courses material is distributed to students at
multiple institutions, but the exact administrators of the
material can vary.
• BOOC: Big Open Online Courses are similar to MOOCs but
limited to smaller number of students; typically 50
49. Open Online Courses
• SMOC: Synchronous Massive Online Courses, where the
lectures are broadcast live, requiring students to log in at
specific times in order to hear the lectures.
• SPOC: Small Private Online Courses are similar to BOOCs, but
the students teacher interactions are more closely modeled
after traditional classroom interactions. SPOCs are similarly
referenced in the “flipped classroom” model.
• NOOC: Nano Open Online Courses were meant to empower
learners to learn on the essentials of one competency, skill or
area of knowledge at a time within 20 learning hours or less,
depends upon one’s preferences and ability.
57. Hase, S., & Kenyon, C. (2007). Heutagogy: A child of complexity theory.
Complicity: An international journal of complexity and education, 4(1).
Rheingold, H. (2014). The Peeragogy Handbook. A guide for Peer-Learning
and Peer Production. V. 2.
Wang, M., & Kang, M. (2006). Cybergogy for engaged learning: A framework
for creating learner engagement through information and communication
technology. In Engaged learning with emerging technologies (pp. 225-253).
Springer, Dordrecht.