Innovation in Situated & Sensory Media, Gunnar Liestøl, UiO
1. Innovation in Situated & Sensory Media
Text
Gunnar Liestøl
Department of Media & Communication
University of Oslo
gunnar.liestol@media.uio.no
www.sitsim.no
2. Digital media as a dependent hierarchy
General context of...
Meaningware
Indivdual texts, genres and conventions
producers/
users
Software
Operating system, applications,
protocols
users/
producers
Hardware
CPU, screen, memory etc.
… cultural, social & economic relationships
>
Institutt for medier og kommunikasjon (IMK)
3. Positioning – where in the world the device is (GPS,
WiFi, and cell towers).
Orientation – in which direction it is pointed
(magnetometer/digital compass).
Movement – how it is moved and gestured
(accellerometer and gyroscope).
Touch input – how the user touches and manipulates
the phone's interface (screen and physical
buttons).
Light – (camera for recording still images/video, and
pattern reckognition).
Sound – (microphone to register audio input or
radiowaves for wireless networking).
= Sensory Media