4. Types of Online Activities
Synchronous Asynchronous
• Same time • Not same time
• Live lectures • Recorded lecture
• Phone calls • Email
• Text or video chat • Discussion forums
• Virtual worlds • Blogs and wikis
• MMOGs
5. Online Instruction Paradigms
Direct Instruction Constructivist
• Recorded lecture • Online collaboration, creation, and
sharing
• Camtasia Relay • Google apps
• Photobooth • Blogs and wikis
• YouTube/TeacherTube/Vimeo
• Live lecture • ePortfolios
• Adobe Connect • Discussions
• Elluminate • Moodle (text)
• iChat • Voice Thread (multimedia)
• Virtual worlds
• Virtual worlds • Second Life
• Second Life • Active Worlds
6. Constructivist Example:
Introduction to Theater
Challenge: getting students to discuss theatrical
productions in depth
7. Constructivist Example:
Introduction to Theater
1 View a play
2 Online Critique (discussion forum)
3 Review and evaluate other students’ critiques
4 Instructor reviewed online critiques
5 Instructor leads in-class summary discussion of the
play and mini-lecture to clarify or deepen
understanding
9. Direct Instruction Example:
Math Class
1 Recorded lecture streamed (Adobe Captivate)
2 Students viewed in Blackboard (Kaltura plug-in)
3 Formative assessment (quiz in Blackboard)
4 In-class mini-lectures to address quiz and
homework results
5 In-class work-through of ill-defined problems
related to the topic
11. Creative/Studio Example:
Printmaking
1 Students create work digitally OR scan hand-drawn
examples at 6 different stages of development
2 Classroom created in Second Life with multiple
rooms for display
3 Students uploaded their designs and posted in their
room in Second Life
4 Class met in Second Life to do group critique of
designs using voice chat – instructor lead