4. Why AAC?
Purpose of Communication
(Light, 1988)
Express wants and needs
Gain and share information
Build and maintain social relationships
Participate in social etiquette
6. •Make real
choices
•Refuse, reject, s
ay no
•Ask for what I
want
•Share feelings
•Be heard and
responded to
even if the
answer is no
•Ask for and get
attention and
interaction
•Have and use
AAC all the time
•Know and ask
about my
schedule
•Be taught
how to
communicat
e
•Be a full
member of
my
community
•Be treated
with respect
and dignity
•To spoken to
and not
about
•Be
communicat
ed with in a
sensitive
manner
Communication Bill of Rights
7. iPad Review
Accessibility Features Walk-Through
Focus on Guided Access
Locks user into single app
Can lock hardware buttons
Can lock orientation
Can be accessed by triple click of home
Can block out hot spots
Focus on Switch Access
Built in access using screen as switch
Bluetooth switch access
12. Feature Matching
Determine the Features you Need
For example
What symbols?
Voice
Vocabulary System
Access Method
Off-the-shelf Usability
Buttons per page
13.
14.
15. Feature Matching Resources
AAC Apps by Jane Farrell
Children’s Hospital AAC App Feature Matching
Fonner and Marflius Feature Matching
PrAACtical AAC Blog
16. Vocabulary
We want
Core vocabulary plus Fringe Vocabulary
A system that grows with the child
Ability to generate unique messages
We don’t want
Only nouns
A system that will get stuck
Ability to say only what is programmed
17. Core Words and Fringe Words
Core Words are
Small number of words
Used frequently
Common to everyone
Fringe Words are
Large number of words
Used infrequently
Personal to user or situation
o Core words can be combined with each other or fringe words in a logical manner
o Fringe words cannot usually be combined with another fringe word logically
18.
19.
20.
21.
22.
23. Some Quality AAC Apps
Symbol Based (Pre-programmed)
Proloquo2Go
Avaz
LAMP Words for Life
TouchChat Go Talk Now
Tap Speak Choice
Text Based
Proloquo4Text
Predicable
Symbol Based (Blank)
Go Talk Now
Sounding Board
Tap Speak Series
25. MMM
Motivate
Focus on engaging learning
activities
Use natural opportunities
Harness what students are
interested in
Focus on activity and
interaction not AAC
Model
Aided Language
Stimulation
Increases Auditory
Processing
Acts as a visual support for
receptive language
Normalizes AAC use
Shows children how to think
and problem solve with
communication system
Move out of the Way
Allow processing time
Allow time to compose
message
Avoid over-prompting and
creating learned
helplessness
Increase peer interactions
26. Core Words
Core Word of the Week (C-WOW)
Core Word Collages
Core Word Contests
Read the Room – Core Word Edition
Vocabulary A-Z Free Trial
27. Games
Guess Who?
Guess What/What’s in the Bag?
Where’d it go?/Find It
Mad Libs
Silly Sentences
AAC Word Race
Simon Says – Core Word Edition
Read the Room Race
Variations on these to go with
theme units, holidays and events
28. Descriptive Teaching Method
By Gail M. Van Tatenhove, PA, MS, CCC-
SLP
Needs at least 50 permanent Core Words
Move from referential teaching (students
answer by referring to topic vocabulary)
to descriptive (students answer by using
core words to describe what was learned
Example instead of “what comes out of a
volcano?” ask “tell me two things about
lava”
Three Steps to a DTM Lesson
Identify and Introduce
Teach and Talk
Review and Assess
hot
Go away
scary