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Design Thinking

  1. PERSPECTIVE: LINKINGDESIGN THINKINGWITH INNOVATION OUTCOMESTHROUGH COGNITIVE BIAS REDUCTION Akansha Singh
  2. QUESTIONS: 1. How has the definition of Design Thinking been developed? 2. What are the cognitive biases that influence decision making when innovation is the goal? 3. How does Design Thinking reduce cognitive bias?
  3. DESIGN THINKING ◦ Peter Rowe, a professor of architecture and urban planning at Harvard School of Design, coined the phrase "design thinking" in a book of the same title. ◦ Tim Brown, CEO of IDEO, an innovation consulting firm, has defined design thinking as “bringing designers’ principles, approaches, methods, and too ◦ Former president of the Design Management Institute, a leading group of business-oriented designers, Thomas Lockwood has given a more comprehensive definition of design thinking. “a human-centred innovation process that emphasizes observation, collaboration, fast learning, visualization of ideas, rapid concept prototyping, and concurrent business analysis” ◦ In today’s business world, design thinking is a hypothesis-driven process that is problem, as well as solution, focused. It relies on abduction and experimentation involving multiple alternative solutions that actively mediate a variety of tensions between possibilities and constraints, and is best suited to decision contexts in which uncertainty and ambiguity are high
  4. There are three noteworthy developments and additions that reflect vital elements of market design theory that were not common in these earlier design theorists' writings. D E S I G N T H I N K I N G WHO DES IGN S ? ROLE OF E MPAT HY ROLE OF V ISUALISATION & PROTOT YPIN G the question of whose values matter and who ought to participate in the design process has changed evolving from including only experts to now including even users in design thinking process empathy goes beyond simply acknowledging the subjectivity of the design domain; almost all existing definitions of the method stress design thinking as a core principle that is human-centered and user-driven the function of prototyping is to drive real world experimentation in service to learning rather than to display, persuade, or test; these prototypes act as “playgrounds” for conversation rather than “dress rehearsals” for new products
  5. COGNITIVE BIASES THAT INFLUENCE DECISION MAKING
  6. REDUCTION OF COGNITIVE BIASES BY DECISION MAKING
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