Computer programming - variables constants operators expressions and statementsJohn Paul Espino
The document discusses key concepts in C programming including variables, constants, operators, expressions, and statements. It defines variables as identifiers that store values, and constants as fixed values that cannot be changed. Common data types are described along with type modifiers. Local and global variables as well as formal parameters are explained. Arithmetic, relational, and logical operators are classified. Expressions are defined as combinations of operators, constants, and variables that evaluate to a value. Operator precedence is also covered. Examples are provided to illustrate various concepts.
This document provides an overview of the Structured Programming Language course offered at Notre Dame University in Bangladesh. The course covers topics such as programming language definition, the history of the C programming language, flow charts, pseudo code, control structures, decision making, operators, data types, variables, constants, and identifiers. It is presented by Stein Joachim Rebeiro, Zubayer Farazi, and Raisa Fabiha for Professor Abul Hasnat Md. Saiful Islam's Computer Science department.
Mca 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
Pointers allow programs to store and pass around memory addresses. They enable functions to modify variables in the calling function. Pointers must match the type of the variable being pointed to. Common pointer operators are asterisk (*) to dereference and ampersand (&) to get an address. Pointers can point to primitive types, arrays, structs, and dynamically allocated memory. They require care to avoid bugs but enable memory sharing and dynamic memory allocation. Pointers to structs are commonly passed to functions to efficiently access struct members.
pointer, structure ,union and intro to file handlingRai University
1) Pointers allow programs to store and pass around the memory addresses of variables and dynamically allocated memory. They provide a way to indirectly access and modify data from different parts of a program.
2) Pointers must be declared with a variable type and the * symbol. Common pointer operators are * to dereference a pointer and & to get the address of a variable.
3) Passing pointers to functions allows the function to modify the variables in the caller's scope by dereferencing the pointers. This is commonly used to return multiple values from a function.
Diploma ii cfpc- u-5.1 pointer, structure ,union and intro to file handlingRai University
This document discusses pointers in C programming. It defines pointers as variables that contain the memory addresses of other variables. Pointers allow functions to modify variables in the calling function and facilitate dynamic memory allocation. The key pointer operators are asterisk (*) for dereferencing and ampersand (&) for getting a variable's address. Examples demonstrate declaring and using pointers, passing pointers to functions, pointers to structures, and the NULL pointer value. Pointer syntax and dereferencing must match the variable type to avoid errors.
Bsc cs 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
1. Pointers allow functions to modify variables in the calling function by passing the address of variables. This allows functions to return multiple values.
2. Structures can be passed to functions using pointers to avoid expensive copying of large structures. Pointers to structures use -> to access members.
3. Pointers must match the type of the variable being pointed to. NULL is used to indicate an empty pointer. Dereferencing NULL causes crashes.
This document provides an overview of basic Java programming concepts including:
- Variable types such as primitives (int, double, char etc.), identifiers, and constants.
- Declaring and assigning values to variables including literals, compatible data types, and type casting.
- Operators for arithmetic, assignment, increment/decrement, and precedence. Errors from division by zero or incompatible types are discussed.
- Strings, escape sequences, and concatenation.
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Computer programming - variables constants operators expressions and statementsJohn Paul Espino
The document discusses key concepts in C programming including variables, constants, operators, expressions, and statements. It defines variables as identifiers that store values, and constants as fixed values that cannot be changed. Common data types are described along with type modifiers. Local and global variables as well as formal parameters are explained. Arithmetic, relational, and logical operators are classified. Expressions are defined as combinations of operators, constants, and variables that evaluate to a value. Operator precedence is also covered. Examples are provided to illustrate various concepts.
This document provides an overview of the Structured Programming Language course offered at Notre Dame University in Bangladesh. The course covers topics such as programming language definition, the history of the C programming language, flow charts, pseudo code, control structures, decision making, operators, data types, variables, constants, and identifiers. It is presented by Stein Joachim Rebeiro, Zubayer Farazi, and Raisa Fabiha for Professor Abul Hasnat Md. Saiful Islam's Computer Science department.
Mca 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
Pointers allow programs to store and pass around memory addresses. They enable functions to modify variables in the calling function. Pointers must match the type of the variable being pointed to. Common pointer operators are asterisk (*) to dereference and ampersand (&) to get an address. Pointers can point to primitive types, arrays, structs, and dynamically allocated memory. They require care to avoid bugs but enable memory sharing and dynamic memory allocation. Pointers to structs are commonly passed to functions to efficiently access struct members.
pointer, structure ,union and intro to file handlingRai University
1) Pointers allow programs to store and pass around the memory addresses of variables and dynamically allocated memory. They provide a way to indirectly access and modify data from different parts of a program.
2) Pointers must be declared with a variable type and the * symbol. Common pointer operators are * to dereference a pointer and & to get the address of a variable.
3) Passing pointers to functions allows the function to modify the variables in the caller's scope by dereferencing the pointers. This is commonly used to return multiple values from a function.
Diploma ii cfpc- u-5.1 pointer, structure ,union and intro to file handlingRai University
This document discusses pointers in C programming. It defines pointers as variables that contain the memory addresses of other variables. Pointers allow functions to modify variables in the calling function and facilitate dynamic memory allocation. The key pointer operators are asterisk (*) for dereferencing and ampersand (&) for getting a variable's address. Examples demonstrate declaring and using pointers, passing pointers to functions, pointers to structures, and the NULL pointer value. Pointer syntax and dereferencing must match the variable type to avoid errors.
Bsc cs 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
1. Pointers allow functions to modify variables in the calling function by passing the address of variables. This allows functions to return multiple values.
2. Structures can be passed to functions using pointers to avoid expensive copying of large structures. Pointers to structures use -> to access members.
3. Pointers must match the type of the variable being pointed to. NULL is used to indicate an empty pointer. Dereferencing NULL causes crashes.
This document provides an overview of basic Java programming concepts including:
- Variable types such as primitives (int, double, char etc.), identifiers, and constants.
- Declaring and assigning values to variables including literals, compatible data types, and type casting.
- Operators for arithmetic, assignment, increment/decrement, and precedence. Errors from division by zero or incompatible types are discussed.
- Strings, escape sequences, and concatenation.
This document provides an overview of key concepts for using the Arduino environment including board type, serial ports, parts of a sketch like setup and loop functions, variables, data types, operators, conditional statements, and repetition structures like for and while loops. Comments, pin modes, and interrupts are also introduced. The document explains syntax and provides examples to demonstrate how these concepts work together in Arduino code.
The document provides information on coding techniques and best practices for variable declarations and naming. It discusses data types, initializing variables, variable scope, naming conventions, and the Hungarian notation naming convention. The key points are:
- Variables should be declared close to where they are used and initialized immediately to avoid errors from unintended values.
- Variable names should be descriptive yet concise to indicate what they represent and avoid confusion. Naming conventions can help with readability and consistency.
- The Hungarian notation convention prefixes variable names with abbreviations to indicate their type, scope, and other properties to make their purpose clear at a glance.
This presentation is about the following points,
1. Why VB in QTP,
2. Vbscript variables and constants,
3. Vbscript arrays,
4. Writing functions and subroutines,
5. Writing conditional statements,
6. Writing loop statements,
7. Vbscript classes,
8. Writing and executing simple VBscript in QTP,
pointer, structure ,union and intro to file handlingRai University
Pointers allow programs to store and pass around memory addresses. Pointers in C can point to primitive data types, arrays, structs, and other pointers. Declaring a pointer requires a * before the pointer name and specifying the type of data it will point to. The & operator returns the memory address of a variable, which can be stored in a pointer. The * operator dereferences a pointer to access the data being pointed to. Pointers enable functions to modify variables in the calling function and return multiple values. They also make structs more efficient to pass to functions. Care must be taken to avoid bugs from misusing pointers.
Btech 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
1) Pointers allow functions to modify variables in the calling function by passing the address of variables. This allows functions to return multiple values.
2) Structures can be passed to functions using pointers to avoid expensive copying of large structures. Pointers to structures use -> to access members.
3) Pointers must match the type of the variable being pointed to. Dereferencing a NULL pointer causes a program to crash. Pointers can make code more efficient by passing addresses rather than values.
C++ is a middle-level programming language developed by Bjarne Stroustrup starting in 1979 at Bell Labs. It runs on various platforms like Windows, Mac OS, and UNIX. The document provides an overview of key C++ concepts like basic syntax, comments, data types, variables, constants, operators, loops, functions, arrays, strings, pointers, references, structures, classes, inheritance, and input/output. It also lists common functions and their uses.
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- PL/SQL block structure with declare, execution, and exception sections
- Variables, constants, datatypes
- Control structures like IF/ELSE statements and loop structures
- Procedures and functions
- Uses of PL/SQL include combining SQL with procedural logic, writing reusable code, and handling exceptions.
This document provides an overview of the Arduino environment and programming basics. It covers topics like board type, serial communication, parts of a sketch like setup and loop functions, variables, data types, operators, conditional statements, and repetition structures like for and while loops. Comments are also discussed as a way to annotate code. The document serves as an introduction for programmers new to Arduino.
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- It was developed by Microsoft to create web and desktop applications that run on Windows.
- It includes frameworks, class libraries, languages and tools to develop web and desktop applications.
- Programming languages that can be used to build applications include WinForms, ASP.NET and ADO.NET.
Let's explore some other fundamental programming concepts
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character strings
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the declaration and use of variables
expressions and operator precedence
data conversions
This document provides an overview and agenda for NDepend and CQL (Code Query Language). It discusses using CQL to perform queries and define constraints to analyze code quality, dependencies, layering, refactoring opportunities, code coverage, state and mutability, potential dead code, optimal encapsulation, naming conventions, and object models. Specific CQL queries are provided as examples under each topic.
- What's new in .NET Platform
- What's new in Visual Studio 2017
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Arduino is an open-source project that created microcontroller-based kits for building digital devices and interactive objects that can sense and control physical devices.
The document discusses using variables and constants in VBA code. It covers declaring variables and constants, specifying data types, naming conventions, assigning values, and different scopes including disposable, local, and global. It emphasizes declaring all variables at the top of procedures or modules and assigning values after declarations. Structuring code in a logical order is also discussed.
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The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
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The document provides an introduction to programming fundamentals in C++, including basic syntax and components of a C++ program. It covers variables and data types, input/output, comments, and how to write a simple C++ program with preprocessor directives and a main function. The key topics discussed are variable declaration, fundamental data types like int, float, char, comments, and how to write a basic "Hello World" program in C++.
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the declaration and use of variables
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Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
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9. COMMENTS
• Comments can be anywhere
• Comments created with // or /*
and */
• Comments do not affect code
10. COMMENTS
• Comments can be anywhere
• Comments created with // or /*
and */
• Comments do not affect code
• You may not need comments,
but think about the community!
30. ACTIVITY
• Open your Tinkercad and look for the One Way Traffic Light
Circuit.
• For global declaration of variable, write on the uppermost
part of the code the following:
1.Declare a variable redLed with int data type and
assign a value 13
2.Add additional declaration variables for yellowLed
and greenLed to 12 and 11 respectively.
3.Change the value of the parameter of pinMode
based on the right variable name used.
31. ACTIVITY
• Open your Tinkercad and look for the One Way Traffic
Light Circuit.
• For global declaration of variable, write on the
uppermost part of the code the following:
4. Declare a variable wait for the delay time
and assign 1000.
5. Change the value of the parameter of delay
based on the right variable name used.