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eye movement analysis for an augmenting  video game development investigation plan presentation january  20, 2009
PRESENTATION SUMMARY ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
INVESTIGATION PROBLEM [1] ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
INVESTIGATION PROBLEM [2] ,[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
INVESTIGATION PROBLEM [3] ,[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
PROJECT OBJECTIVES  &   FINALITY ,[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
STATE OF THE ART [1] ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
STATE OF THE ART [2] ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
STATE OF THE ART [3] ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
METHODOLOGY ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
CHRONOGRAM samuel de jesus almeida / sja@ua.pt
EXPECTED RESULTS ,[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
NEXT ON THE AGENDA ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],samuel de jesus almeida / sja@ua.pt
THE END ,[object Object],samuel de jesus almeida / sja@ua.pt
eye movement analysis for an augmenting  video game development january 20, 2009 Samuel de Jesus Almeida / sja@ua.pt Mestrado em Comunicação Multimédia DeCA / Universidade de Aveiro

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Eye Movement Analysis for an Augmenting Video Game Development

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  • 11. CHRONOGRAM samuel de jesus almeida / sja@ua.pt
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  • 15. eye movement analysis for an augmenting video game development january 20, 2009 Samuel de Jesus Almeida / sja@ua.pt Mestrado em Comunicação Multimédia DeCA / Universidade de Aveiro