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MATTHIAS NOCK, Dipl. Ing. (FH)
                         Senior Game Designer, Related Designs



© 2010 Related Designs
© 2010 Related Designs
Overview




                         • Development Process
                           • Stages
                           • Goals

                         • Departments
                           • Tasks
                           • Responsibilities
                           • Qualifications




© 2010 Related Designs
© 2010 Related Designs
Development Process




            Preproduction


                12 months

                 
                 




© 2010 Related Designs
Development Process - Preproduction



                                     Conception of the game
                                     with all its features

                                     Planning of resources
                                     time, budget and team
                                     Development of tools for
                                     production

                                     Prototyping to validate
                                     new technologies and
                                     features

© 2010 Related Designs
Development Process




           Preproduction   Production


               12 months    12 months

                        
                        




© 2010 Related Designs
Development Process - Production



                                       Implementation of all
                                       features of the game

                                       Creation of all assets of
                                       the game
                                       Iteration of features to
                                       increase quality

                                       Building Alpha and Beta
                                       version


© 2010 Related Designs
Development Process




            Preproduction    Production   Postproduction


            12 months       12 months        6 months

                                    
                                    




© 2010 Related Designs
Development Process - Postproduction



                                     Intensive testing of
                                     technical and gameplay
                                     quality
                                     Final balancing of all
                                     features of the game
                                     Polishing quality of graphics,
                                     sound and gameplay

                                     Delivering Master Version


© 2010 Related Designs
© 2010 Related Designs
Departments


              Internal                    often External

            Administration                  Game Writer


             Game Design                    Localization

                               Project
             Programming                      Sound
                             Management
                   Arts                       Testing


                 Testing                     Publisher




© 2010 Related Designs
Departments – Project Management



                                   Planning of production

                                   Watching production

                                   Contact with publisher

                                   Responsible for completion
                                   of the game in time and
                                   budget
                                   Qualification:
                                   Business Administration

© 2010 Related Designs
Departments – Game Design



                                Designing rules and
                                mechanics
                                Documenting and
                                communicating design

                                Creating assets

                                Responsible for quality of
                                content and gameplay
                                Qualification:
                                Interdisciplinary

© 2010 Related Designs
Departments – Programming



                                Technical design of the
                                game
                                Implementation of code

                                Implementation of
                                production tools

                                Responsible for technical
                                quality of the game

                                Qualification:
                                Computer Science / Maths

© 2010 Related Designs
Departments – Art



                         Creation of graphical assets

                         Animation of models and
                         events

                         Creation of visual effects

                         Responsible for visual
                         quality of the game

                         Qualification:
                         Visual arts/Computer science

© 2010 Related Designs
Departments – Level Design



                                 Creation of the game world

                                 Integration of assets into
                                 game world
                                 Creation of missions and
                                 campaign

                                 Jointly responsible for
                                 quality of gameplay

                                 Qualification:
                                 Visual arts/Interdisciplinary

© 2010 Related Designs
Departments – Audio



                          Composing and recording
                          music of the game

                          Voice recording

                          Creation of sound effects

                          Responsible for the auditory
                          quality of the game

                          Qualification:
                          Sound engineer / Composer

© 2010 Related Designs
Departments – Game Writing



                                 Co-Development of story
                                 and dramaturgy with Game
                                 Design
                                 Development of characters
                                 and dialogues

                                 Authoring of published texts
                                 and documents

                                 Qualification:
                                 Writer / Literature

© 2010 Related Designs
Departments – Testing & Localization


                                      Testing implemented
                                      features of the game
                                      Testing on function and
                                      quality
                                      Organisation of translation
                                      and integration of language
                                      based assets
                                      Jointly responsible for
                                      functionality and quality
                                      Qualification:
                                      Newcomers / Multilingual

© 2010 Related Designs
Summary


                         Game development is a
                         highly complex process

                         Throughout professional
                         structures in production

                         Experts with academic
                         background

                         Booming branch of
                         industry


© 2010 Related Designs
© 2010 Related Designs

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How to create a computer game

  • 1. MATTHIAS NOCK, Dipl. Ing. (FH) Senior Game Designer, Related Designs © 2010 Related Designs
  • 2. © 2010 Related Designs
  • 3. Overview • Development Process • Stages • Goals • Departments • Tasks • Responsibilities • Qualifications © 2010 Related Designs
  • 4. © 2010 Related Designs
  • 5. Development Process Preproduction 12 months   © 2010 Related Designs
  • 6. Development Process - Preproduction Conception of the game with all its features Planning of resources time, budget and team Development of tools for production Prototyping to validate new technologies and features © 2010 Related Designs
  • 7. Development Process Preproduction Production 12 months 12 months     © 2010 Related Designs
  • 8. Development Process - Production Implementation of all features of the game Creation of all assets of the game Iteration of features to increase quality Building Alpha and Beta version © 2010 Related Designs
  • 9. Development Process Preproduction Production Postproduction 12 months 12 months 6 months       © 2010 Related Designs
  • 10. Development Process - Postproduction Intensive testing of technical and gameplay quality Final balancing of all features of the game Polishing quality of graphics, sound and gameplay Delivering Master Version © 2010 Related Designs
  • 11. © 2010 Related Designs
  • 12. Departments Internal often External Administration Game Writer Game Design Localization Project Programming Sound Management Arts Testing Testing Publisher © 2010 Related Designs
  • 13. Departments – Project Management Planning of production Watching production Contact with publisher Responsible for completion of the game in time and budget Qualification: Business Administration © 2010 Related Designs
  • 14. Departments – Game Design Designing rules and mechanics Documenting and communicating design Creating assets Responsible for quality of content and gameplay Qualification: Interdisciplinary © 2010 Related Designs
  • 15. Departments – Programming Technical design of the game Implementation of code Implementation of production tools Responsible for technical quality of the game Qualification: Computer Science / Maths © 2010 Related Designs
  • 16. Departments – Art Creation of graphical assets Animation of models and events Creation of visual effects Responsible for visual quality of the game Qualification: Visual arts/Computer science © 2010 Related Designs
  • 17. Departments – Level Design Creation of the game world Integration of assets into game world Creation of missions and campaign Jointly responsible for quality of gameplay Qualification: Visual arts/Interdisciplinary © 2010 Related Designs
  • 18. Departments – Audio Composing and recording music of the game Voice recording Creation of sound effects Responsible for the auditory quality of the game Qualification: Sound engineer / Composer © 2010 Related Designs
  • 19. Departments – Game Writing Co-Development of story and dramaturgy with Game Design Development of characters and dialogues Authoring of published texts and documents Qualification: Writer / Literature © 2010 Related Designs
  • 20. Departments – Testing & Localization Testing implemented features of the game Testing on function and quality Organisation of translation and integration of language based assets Jointly responsible for functionality and quality Qualification: Newcomers / Multilingual © 2010 Related Designs
  • 21. Summary Game development is a highly complex process Throughout professional structures in production Experts with academic background Booming branch of industry © 2010 Related Designs
  • 22. © 2010 Related Designs