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2010 FLASH GAMES MARKET SURVEY RESULTS


              FEBRUARY 1, 2011
OVERVIEW
ABOUT MOCHI MEDIA
!   Mochi Media is the world’s largest browser-based games network, with more than 140
    million monthly active users and 15,000 games on nearly 40,000 publisher websites.
!   Mochi Media’s game development products and services enable developers to track,
    distribute, and monetize their games across the web
!   Mochi Media is headquartered in downtown San Francisco and is a wholly-owned
    subsidiary of Shanda Games Limited (NASDAQ: GAME)

SURVEY PARTNERS
!   Adobe
!   FlashGameLicense.Com

1393 TOTAL SURVEY RESPONSES

                                                                                   2
HIGHLIGHTS
  !   ANDROID IS THE PLATFORM WITH THE MOST DEVELOPER
     INTEREST
  !   FLASH GAMING INDUSTRY GROWING IN POPULARITY
     INTERNATIONALLY, LEADING TO NEW MARKETS AND TALENT
     POOLS
  !   DEVELOPERS ARE MONETIZING THROUGH MULTIPLE CHANNELS
  !   1 OUT OF 4 DEVELOPERS STILL USE AS2
  !   63% OF PUBLISHER SITES GET LESS THAN 200K UNIQUE VISITORS
     PER MONTH
Source: Flash Games Market Survey 7/2010
                                                             3
YEAR OVER YEAR HIGHLIGHTS
  !   ANDROID IS THE “HOT” PLATFORM
  !   FLASH GAME DEVELOPERS & PUBLISHERS TRANSITIONING FROM
     PART-TIME TO FULL-TIME
  !   DEVELOPERS GENERALLY MORE OPEN TO OTHER PLATFORMS
  !   INCREASE IN PUBLISHERS WORKING IN SMALL TEAMS (UP 24%)
  !   SPONSORSHIPS HAVE BECOME THE CLEAR #1 REVENUE SOURCE
     FOR DEVELOPERS


Source: Flash Games Market Survey 7/2010
                                                         4
DEVELOPER, PUBLISHER, OR DEV-PUB?
 RESPONDENTS IDENTIFIED AS EITHER A DEVELOPER, PUBLISHER, OR BOTH
                     4%	
  
                              21%	
  


                                                                Developer	
  and	
  Publisher	
  
                                                                Developer	
  
                                                                Publisher	
  


           75%	
  
                                        vs.	
  2009:	
  Numbers	
  are	
  roughly	
  the	
  same,	
  no	
  "other"	
  opCon	
  
                                        in	
  the	
  2010	
  survey	
  which	
  had	
  a	
  3%	
  share	
  last	
  year-­‐	
  the	
  
                                        numbers	
  suggest	
  that	
  the	
  "others”	
  from	
  2009	
  idenCfied	
  as	
  
                                        "Developer	
  &	
  Publisher"	
  this	
  year.	
  	
  


Source: Flash Games Market Survey 7/2010
                                                                                                                             5
DEVELOPER AND PUBLISHER LINES BLUR
THERE IS OVERLAP BETWEEN DEVELOPERS AND PUBLISHERS




                  Developer                Dev-Pub
                    75%                     21%




Source: Flash Games Market Survey 7/2010
                                                     6
FLASH GAMES INDUSTRY IS STILL MALE

                                       3%	
  




                                                Females	
  
                                                Males	
  



                             97%	
  




Source: Flash Games Market Survey 7/2010
                                                              7
OVER 75% OF THE INDUSTRY IS UNDER 35 YRS. OLD
               WHICH AGE GROUP DO YOU FALL INTO?
 45%	
                                 43%	
  
 40%	
  
                         35%	
  
 35%	
  
 30%	
                                                                                    vs.	
  2009:	
  Notable	
  
                                                                                          changes:	
  2-­‐17	
  age	
  
 25%	
                                                                                    range	
  (-­‐16%),	
  
 20%	
                                                                                    25-­‐34	
  age	
  range	
  
                                                                                          (+14%)	
  
 15%	
     12%	
  
 10%	
                                                9%	
  

  5%	
  
                                                                    1%	
        0%	
  
  0%	
  
           2-­‐17	
     18-­‐24	
     25-­‐34	
     35-­‐44	
     45-­‐55	
     55+	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                  8
TOP COUNTRIES ARE SHIFTING
                        WHAT COUNTRY DO YOU LIVE IN?
TOP 10 COUNTRIES (% CHANGE FROM 2009)
   !       U.S. 19% (-15%)
   !       U.K. 8% (-6%)
   !       Russian Federation 6% (+2%)       vs.	
  2009:	
  Some	
  movement	
  here,	
  as	
  well	
  as	
  new	
  
                                             entrants	
  into	
  the	
  "top	
  spots".	
  The	
  U.S.	
  is	
  sCll	
  
   !       Canada 5% (-3%)                   the	
  top	
  country	
  for	
  the	
  industry,	
  but	
  we	
  are	
  
                                             seeing	
  more	
  parity	
  and	
  internaConalizaCon	
  in	
  
   !       Ukraine 4% (+2%)                  the	
  Flash	
  gaming	
  space.	
  New	
  entrants	
  into	
  the	
  
                                             top	
  10	
  include:	
  India	
  and	
  Poland.	
  
   !       India 4% (+3%)
   !       Brazil 3% (+1%)
   !       Australia 3% (-1%)
   !       Indonesia 3% (+1%)            Source: Flash Games Market Survey 7/2010
   !       Poland 3% (+2%)
                                                                                                                    9
DEVELOPER RESPONSES
Developers, including Developers & Publishers




                                                10
DEVELOPERS TRANSITIONING TO FULL-TIME
  DO YOU CREATE FLASH GAMES FULL-TIME?



            40%	
  
                                                       	
  No	
  
                                                       	
  Yes	
  
                                 60%	
  




                                    vs.	
  2009:	
  PosiCve	
  growth	
  for	
  developers	
  
                                    going	
  from	
  part-­‐Cme	
  to	
  full-­‐Cme	
  Flash	
  games	
  
                                    developers	
  (+10%)	
  


Source: Flash Games Market Survey 7/2010
                                                                                                            11
INDUSTRY IS GETTING MORE EXPERIENCED
                        HOW LONG HAVE YOU BEEN CREATING FLASH GAMES?
              12%	
  
                            25%	
                                                                                 Devs	
     Devs	
  &	
      Both	
  
                                                                                                                  Only	
     Pubs	
  
                                               	
  Less	
  than	
  1	
  year	
  
                                                                                        Less	
  than	
  1yr	
     27%	
      19%	
            25%	
  
                                               	
  1-­‐2	
  years	
                     1-­‐2	
  yrs	
            36%	
      32%	
            35%	
  
    27%	
  
                                               	
  2-­‐5	
  years	
                     2-­‐5	
  yrs	
            26%	
      32%	
            27%	
  

                                                                                        5+	
  yrs	
               11%	
      17%	
            12%	
  
                                               	
  5+	
  years	
  

                        35%	
  

                                      vs.	
  2009:	
  Decreased	
  in	
  the	
  “Less	
  than	
  1	
  yr.”	
  category	
  
                                      (-­‐5%),	
  increases	
  in	
  the	
  1-­‐2	
  yrs	
  (+3%)	
  and	
  2-­‐5	
  yrs	
  (+2%)	
  
                                      categories.	
  	
  



Source: Flash Games Market Survey 7/2010
                                                                                                                                             12
NEARLY 1 OUT OF 4 DEVS STILL USE AS2
      FOR FLASH DEVELOPMENT YOU USE
                                                      	
  AS3/Flex	
  
                Devs	
     Devs	
  &	
     Both	
  
                Only	
     Pubs	
  
 AS3/Flex	
     14%	
      15%	
           14%	
  
                                                       	
  AS3/Air	
  
 AS3/Air	
      6%	
       9%	
            7%	
  

 AS3	
          52%	
      47%	
           51%	
  
                                                              	
  AS3	
  
 AS2	
          23%	
      24%	
           23%	
  

 Other	
        5%	
       6%	
            5%	
  

                                                              	
  AS2	
  

* FlashDevelop and hAxe
  lead "Other" category 	
  Other	
  


                                                                            0%	
     10%	
     20%	
         30%	
           40%	
             50%	
      60%	
  

                                                                                                vs.	
  2009:	
  No	
  data	
  available.	
  
Source: Flash Games Market Survey 7/2010
                                                                                                                                                         13
DEVELOPER PORTFOLIOS ARE GROWING
     HOW MANY TOTAL PUBLISHED FLASH GAMES HAVE YOU CREATED?
                  Devs	
     Devs	
  &	
     Both	
  
                                                        35%	
  
                  Only	
     Pubs	
  
1-­‐2	
  games	
   34%	
     19%	
           31%	
      30%	
  
3-­‐5	
  games	
   29%	
     25%	
           28%	
  
                                                        25%	
  
6-­‐10	
          17%	
      14%	
           16%	
  
games	
  
                                                        20%	
  
11-­‐20	
         8%	
       19%	
           11%	
  
games	
  
                                                        15%	
  
21+	
  games	
   5%	
        17%	
           8%	
  

N/A	
             7%	
       7%	
            7%	
       10%	
  

                                                         5%	
  

    vs. 2009: Positive movement                          0%	
  
    in the 6-10 and 11-20                                          	
  1-­‐2	
   	
  3-­‐5	
   	
  6-­‐10	
   	
  11-­‐20	
   	
  21+	
     	
  N/A	
  	
  
    categories, with a cumulative
    change of +5%. The “N/A-                                      games	
   games	
   games	
   games	
   games	
  
    Never created a Flash game”
    category decreased (-4%).	
  


                                                           Source: Flash Games Market Survey 7/2010                                             14
GAME PLAYS HOLDING STEADY
 HOW MANY GAME PLAYS ON AVERAGE DO YOUR GAMES TYPICALLY GET IN THEIR LIFETIME?
                                                        35%	
  
                  Devs	
     Devs	
  &	
     Both	
  
                  Only	
     Pubs	
  
                                                        30%	
  
0-­‐200k	
        32%	
      23%	
           30%	
  
200k-­‐500k	
     13%	
      18%	
           14%	
      25%	
  
500k-­‐1M	
       12%	
      17%	
           13%	
  

1M-­‐5M	
         14%	
      14%	
           14%	
  
                                                        20%	
  
5M-­‐10M	
        2%	
       7%	
            3%	
       15%	
  
10M+	
            3%	
       5%	
            3%	
  

N/A	
             24%	
      17%	
           23%	
  
                                                        10%	
  

                                                         5%	
  

  vs. 2009: There is movement                            0%	
  
  towards more game plays,                                         	
  0	
  -­‐	
   	
  200k	
  -­‐	
   	
  500k	
  -­‐	
   	
  1M	
  -­‐	
   	
  5M	
  -­‐	
   	
  10M	
  +	
   	
  N/A	
  	
  
  with the 0-200k category
  decreasing (-2%) and the                                        200k	
   500k	
   1M	
                                        5M	
   10M	
  
  500k-1M category increasing
  (+3%).	
  


                                                           Source: Flash Games Market Survey 7/2010                                                                                  15
DEVS CONTINUE TO PREFER WORKING ALONE
     WHAT SIZE TEAM DO YOU TYPICALLY WORK WITH TO CREATE GAMES?
                                                                       2%	
   1%	
   1%	
  
                                                                                                        	
  Myself	
  (single	
  
                    Devs	
     Devs	
  &	
     Both	
                                                   developer)	
  
                    Only	
     Pubs	
                                 11%	
  
 Myself	
           59%	
      49%	
           57%	
  
                                                                                                        	
  Indie	
  CollaboraCons	
  
 Indie	
           29%	
       28%	
           29%	
  
 collaboraCons	
                                                                                        (2-­‐5	
  member	
  
 Small	
            9%	
       17%	
           11%	
                                                    independent	
  team)	
  
 company	
  
                                                                                                        	
  Small	
  company	
  
 Medium	
           1%	
       6%	
            2%	
         29%	
                             57%	
     (2-­‐10	
  member	
  
 company	
  
                                                                                                        professional	
  team)	
  
 Large	
            1%	
       0%	
            1%	
  
 company	
                                                                                              	
  Medium	
  company	
  
                                                                                                        (11-­‐50	
  member	
  
                                                                                                        professional	
  team)	
  

                                                          vs. 2009: Very little change- slight increase in small
                                                          companies (+2%) and Large companies (+1%)	
  


Source: Flash Games Market Survey 7/2010
                                                                                                                                    16
CODING & GAME DESIGN ARE CORE STRENGTHS
WHAT ASPECT IN GAME CREATION DO YOU FEEL STRONG IN? SELECT ALL THAT APPLY.
            	
  Other	
  
                                                                                                   Devs	
     Devs	
  &	
     Both	
  
                                                                                                   Only	
     Pubs	
  
	
  Game	
  Design	
  
                                                                             Game	
  Design	
   31%	
         28%	
           31%	
  

	
  Business	
  Side	
                                                       Business	
  Side	
   9%	
        16%	
           9%	
  

                                                                             Game	
  Music	
       6%	
       7%	
            6%	
  

 	
  Game	
  Music	
                                                         Coding	
              38%	
      31%	
           38%	
  

                                                                             Game	
  Art	
         15%	
      17%	
           15%	
  
          	
  Coding	
  

      	
  Game	
  Art	
  

                            0%	
     10%	
     20%	
     30%	
     40%	
  
                                                                                 vs.	
  2009:	
  No	
  notable	
  
 An interesting trend here is that devs and dev-pubs                             differences.	
  
 seem to have an even trade-off between “Coding”
 and “Business Side”.

                                               Source: Flash Games Market Survey 7/2010                                                17
75% OF GAMES ARE MADE IN LESS THAN 3 MOS.
  HOW LONG DOES IT TAKE YOU TO CREATE A FLASH GAME?
                                                             60%	
  
                         Devs	
     Devs	
  &	
   Both	
  
                         Only	
     Pubs	
  

 Less	
  than	
  a	
     25%	
      31%	
         26%	
  
                                                             50%	
  
 month	
  

 1-­‐3	
  months	
       54%	
      50%	
         49%	
      40%	
  
 4-­‐6	
  months	
       14%	
      16%	
         15%	
  

 7-­‐12	
  months	
   2%	
          2%	
          2%	
       30%	
  
 12+	
  months	
         2%	
       1%	
          1%	
  
                                                             20%	
  

                                                             10%	
  
    vs.	
  2009:	
  No	
  notable	
  
    differences.	
                                             0%	
  
                                                                       	
  Less	
  than	
   	
  1-­‐3	
      	
  4-­‐6	
      	
  7-­‐12	
      	
  12+	
  
                                                                           a	
  month	
   months	
          months	
         months	
          months	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                                                    18
INTEREST IN ANDROID IS EXTREMELY HIGH
        WHAT GAMING PLATFORMS DO YOU DEVELOP ON?
 120%	
  
                                                                                                          Yes,	
  I	
  currently	
  
 100%	
  
                                                                                                          develop	
  on	
  this	
  
  80%	
  
                                                                                                          pladorm	
  
  60%	
  
  40%	
                                                                                                   No,	
  and	
  do	
  not	
  plan	
  to	
  
  20%	
                                                                                                   in	
  next	
  year	
  
   0%	
                                                                                                                                                 vs.	
  2009:	
  Android	
  has	
  
                                                                                                                                                        overtaken	
  iOS	
  as	
  the	
  
                                                                                                          	
  No,	
  but	
  plan	
  to	
  in	
          “hot”	
  pladorm,	
  though	
  
                                                                                                          next	
  year	
                                iOS	
  conCnues	
  to	
  be	
  an	
  
                                                                                                                                                        extremely	
  aeracCve	
  
                                                                                                                                                        pladorm	
  for	
  developers.	
  
                                                                                                                                                        In	
  general,	
  Flash	
  devs	
  
                                                                                                                                                        appear	
  to	
  have	
  a	
  much	
  
                                                                                                                                                        greater	
  interest	
  in	
  
                                                                           Downloadable	
                                                               expanding	
  to	
  other	
  
                             	
  iOS	
  	
       Flash	
   Non-­‐Flash	
   PC	
  Games	
        Console	
   HTML5	
   Android	
   Other	
  Mobile	
     pladorms	
  this	
  year,	
  
Yes,	
  I	
  currently	
                                                                                                                                parCcularly	
  mobile	
  
develop	
  on	
                                                                                                                                         pladorms.	
  Much	
  less	
  
this	
  pladorm	
                            12%      99%            9%                     19%       6%             5%    10%                   6%     interest	
  in	
  Console,	
  and	
  
No,	
  and	
  do	
                                                                                                                                      more	
  current	
  
not	
  plan	
  to	
  in	
                                                                                                                               development	
  on	
  
next	
  year	
                            46%	
        1%	
         69%	
                  58%	
    74%	
       74%	
     38%	
               73%	
     Downloadable	
  PC	
  Games.	
  
	
  No,	
  but	
  plan	
  
to	
  in	
  next	
  year	
                42%	
        1%	
         22%	
                  24%	
    20%	
       21%	
     51%	
               20%	
  
                                                                                                                                                                                     19
                                                                Source: Flash Games Market Survey 7/2010
SPONSORSHIPS & ADS DRIVE REVENUE
HOW DO YOU MAKE MONEY FROM FLASH GAMES? SELECT ALL THAT APPLY
                           Devs	
     Devs	
  &	
     Both	
          	
  N/A	
  -­‐	
  don't	
  make	
  money	
  
                           Only	
     Pubs	
  
   N/A	
                   19%	
      2%	
            11%	
  
   Sponsorships	
   53%	
             16%	
           36%	
                              	
  Sponsorships	
  
   Micro-­‐                8%	
       8%	
            8%	
  
   transacCons	
  
                                                                              	
  Micro-­‐transacCons	
  	
  
   Licensing	
             39%	
      14%	
           28%	
  
   Custom	
  Game	
   26%	
           11%	
           19%	
  
   Development	
                                                                                	
  Licensing	
  	
  
   Ads	
  on	
  Site	
     22%	
      22%	
           22%	
  

   Ads	
  in	
  Game	
     59%	
      27%	
           45%	
      	
  Custom	
  game	
  development	
  	
  

  vs.	
  2009:	
  A	
  Notable	
  difference	
  here	
  is	
  
                                                                                     	
  Ads	
  on	
  website	
  	
  
  that	
  custom	
  game	
  development,	
  
  sponsorships,	
  and	
  licensing	
  had	
  big	
                                        	
  Ads	
  in	
  game	
  
  increases	
  (cumulaCve	
  +37%).	
  	
  

                                                                                                                        0%	
   10%	
   20%	
   30%	
   40%	
   50%	
  


                                                                 Source: Flash Games Market Survey 7/2010                                                     20
MONTHLY INCOME SHOWS POSITIVE GROWTH
HOW MUCH MONEY DO YOU MAKE EACH MONTH FROM DEVELOPING GAMES?
                                                             60%	
  
                      Devs	
     Devs	
  &	
   Both	
  
                      Only	
     Pubs	
  
 $0-­‐$500	
          50%	
      40%	
        48%	
          50%	
  
 $501-­‐$1,000	
   12%	
         13%	
        12%	
  
 $1,001-­‐            19%	
      22%	
        20%	
          40%	
  
 $5,000	
  
 $5,001-­‐            3%	
       5%	
         3%	
  
 $10,000	
                                                   30%	
  
 $10,000-­‐           1%	
       4%	
         2%	
  
 $25,000	
  
 $25,000+	
           1%	
       1%	
         1%	
           20%	
  
 Do	
  Not	
  Wish	
   20%	
     14%	
        19%	
  
 To	
  Disclose	
                                            10%	
  

 vs.	
  2009:	
  The	
  $1,001-­‐$5,000	
                     0%	
  
 category	
  increased	
  by	
  8%,	
  while	
                           	
  $0	
  to	
   	
  $501	
  -­‐	
     	
  $1,001	
  -­‐	
     	
  $5,001	
  -­‐	
   	
  $10,000	
  -­‐	
   	
  $25,000	
   	
  N/A	
  -­‐	
  Do	
  
 the	
  $0-­‐$500	
  category	
  decreased	
                           $500	
  USD	
   1,000	
                      $5,000	
              $10,000	
   $25,000	
   and	
  up	
   not	
  wish	
  
 by	
  6%	
  overall.	
                                                      per	
        USD	
  per	
            USD	
  per	
            USD	
  per	
   USD	
  per	
                      per	
           to	
  
                                                                        month	
   month	
                           month	
                 month	
   month	
   month	
   disclose	
  


                                                          Source: Flash Games Market Survey 7/2010                                                                                                            21
SPONSORSHIP REVENUES HOLDING STEADY
DO YOU MAKE MONEY BY SELLING YOUR GAME TO SPONSORS? IF SO, WHAT
                    IS YOUR AVERAGE PRICE?
PRICE PER SPONSORSHIP DEAL
   !   Devs: avg. $1,550 based on 280 responses
   !   Dev-pubs avg. $2,238.25 based on 68 responses
TOP 5 AMOUNTS:
   !       $2,000                       vs.	
  2009:	
  The	
  dev	
  average	
  
   !       $1,000                       decreased	
  (-­‐$400),	
  dev-­‐
                                        pubs	
  are	
  almost	
  idenCcal	
  
   !       $1,500                       (+$9).	
  
   !       $3,000
   !       $500

                           Source: Flash Games Market Survey 7/2010                 22
LICENSE AGREEMENTS VARY, MOST UNDER $500
  DO YOU MAKE MONEY BY SELLING LICENSES? IF SO, WHAT IS YOUR AVERAGE PRICE?

PRICE PER LICENSE AGREEMENT
   !   Devs: avg. $542 based on 203 responses
   !   Dev-pubs: avg. $1,183 based on 70
       responses
TOP 5 AMOUNTS:
   !       $500                          vs.	
  2009:	
  Average	
  
                                         license	
  price	
  for	
  devs	
  
   !       $200                          decreased	
  (-­‐$277),	
  but	
  
                                         it	
  has	
  increased	
  for	
  dev-­‐
   !       $100                          pubs	
  (+$257).	
  	
  
   !       $300
   !       $400
                            Source: Flash Games Market Survey 7/2010               23
TOP 3 REVENUE SOURCES
WHAT ARE YOUR TOP 3 WAYS OF MAKING MONEY FROM GAME DEVELOPMENT, RANKED BY
50%	
  
                            REVENUE EACH MONTH?
40%	
  
30%	
  
20%	
  
10%	
                                                                                                                                               #1	
  Revenue	
  Source	
  
 0%	
                                                                                                                                               #2	
  Revenue	
  Source	
  
                                                                                                                                                    #3	
  Revenue	
  Source	
  




                                                                                            Ads	
  on	
           Custom	
  game	
              Micro-­‐
    vs.	
  2009:	
  Sponsorships	
  are	
                                 Ads	
  in	
  game website               development Licensing         transacGons         Sponsorships
    now	
  the	
  clear	
  #1	
  revenue	
  
                                                      #1	
  Revenue	
  
    source	
  for	
  developers	
  (#2	
              Source	
                         21%	
                 5%	
         20%	
            6%	
                2%	
          46%	
  
    last	
  year).	
  Ads	
  in	
  game	
  are	
  
                                                      #2	
  Revenue	
  
    now	
  #2,	
  Ced	
  with	
  
                                                      Source	
                         32%	
                12%	
          6%	
           32%	
                3%	
          15%	
  
    licensing.	
  	
  
                                                      #3	
  Revenue	
  
                                                      Source	
                         43%	
                14%	
          7%	
           24%	
                2%	
          10%	
  
                                                                                                                                                                        24
                                                              Source: Flash Games Market Survey 7/2010
DEVS TURN TO GOOGLE, FORUMS & BLOGS FOR INFO
          WHERE DO YOU GO WHEN YOU NEED TO GET INFORMATION ON FLASH GAME
                       DEVELOPMENT? (CHOOSE ALL THAT APPLY)
                                                                                                                        Devs	
     Devs	
  &	
     Both	
  
                                                                                                                        Only	
     Pubs	
  
                      Other	
  
                                                                                                  Other	
               2%	
       2%	
            2%	
  

                                                                                                  YouTube	
             3%	
       5%	
            3%	
  
               	
  YouTube	
  
                                                                                                  Online	
        6%	
             7%	
            6%	
  
                                                                                                  PublicaCons	
  
	
  Online	
  PublicaCons	
  
                                                                                                  “Google	
  It”	
      26%	
      25%	
           26%	
  

                                                                                                  Portal	
  Sites	
     7%	
       8%	
            7%	
  
           	
  "Google	
  It"	
  
                                                                                                  Adobe	
               11%	
      12%	
           11%	
  

           	
  Portal	
  Sites	
                                                                  Blogs	
               19%	
      20%	
           20%	
  

                                                                                                  Forums	
              25%	
      23%	
           24%	
  
                   	
  Adobe	
  

                      	
  Blogs	
                                                                  vs.	
  2009:	
  Cannot	
  compare-­‐	
  
                                                                                                   phrasing	
  of	
  quesCon	
  and	
  
                  	
  Forums	
                                                                     opCons	
  have	
  changed.	
  

                                      0%	
     5%	
     10%	
   15%	
   20%	
   25%	
   30%	
  
                                                                                                                                                   25
                                                        Source: Flash Games Market Survey 7/2010
PUBLISHER RESPONSES
Publishers, including Developers & Publishers




                                                26
MORE PUBLISHERS CREATE SITES FULL-TIME
DO YOU CREATE FLASH GAME WEBSITES FULL-TIME?


             Pubs	
  Only	
     Devs	
  &	
  Pubs	
     Both	
  

   Yes	
     55%	
              46%	
                   48%	
  

   No	
      45%	
              54%	
                   52%	
  
                                                                             48%	
      	
  Yes	
  
                                                                   52%	
                	
  No	
  
   vs.	
  2009:	
  	
  Notable	
  increase	
  in	
  
   the	
  %	
  of	
  people	
  creaCng	
  sites	
  
   full-­‐Cme	
  (+19%).	
  




Source: Flash Games Market Survey 7/2010
                                                                                       27
PUBLISHERS ARE MATURING
                        HOW LONG HAVE YOU BEEN CREATING FLASH GAME WEBSITES?

                        Pubs	
  Only	
   Devs	
  &	
  Pubs	
   Both	
  
                                                                                       14%	
  
Less	
  than	
  1	
     23%	
            40%	
                 37%	
  
year	
  
1-­‐2	
  years	
        40%	
            26%	
                 29%	
  
                                                                                                       37%	
     	
  Less	
  than	
  1	
  year	
  
2-­‐5	
  years	
        20%	
            21%	
                 21%	
  
                                                                                                                 	
  1-­‐2	
  years	
  
5+	
  years	
           18%	
            13%	
                 14%	
         21%	
  
                                                                                                                 	
  2-­‐5	
  years	
  
                                                                                                                 	
  5+	
  years	
  
  vs.	
  2009:	
  	
  Notable	
  increase	
  in	
  Pubs	
  
  Only	
  demo	
  for	
  “5+	
  years”	
  category,	
  
  but	
  small	
  sample	
  size	
  so	
  could	
  be	
                                      29%	
  
  explained	
  by	
  gelng	
  different	
  pubs	
  to	
  
  respond	
  to	
  the	
  survey	
  in	
  2010.	
  




                                                                          Source: Flash Games Market Survey 7/2010                        28
DEV-PUBS GETTING MORE PROLIFIC
      HOW MANY FLASH GAMING WEBSITES DO YOU OWN?
80%	
                                                                                                                                             Pubs	
         Devs	
  &	
      Both	
  
                                                                                                                                                  Only	
         Pubs	
  
70%	
                                                                                                                     1-­‐2	
  sites	
        70%	
          73%	
            72%	
  

                                                                                                                          3-­‐5	
  sites	
        15%	
          13%	
            13%	
  
60%	
  
                                                                                                                          6-­‐10	
  sites	
       5%	
           2%	
             3%	
  
50%	
                                                                                                                     11-­‐20	
  sites	
      8%	
           1%	
             3%	
  

                                                                                                                          21+	
  sites	
          0%	
           3%	
             3%	
  
40%	
  
                                                                                                                          N/A	
                   3%	
           7%	
             6%	
  
30%	
  
20%	
                                                                                                                        vs.	
  2009:	
  Publishers	
  own	
  more	
  
                                                                                                                             sites	
  than	
  a	
  year	
  ago.	
  The	
  1-­‐2	
  sites	
  
10%	
                                                                                                                        category	
  decreased	
  (-­‐20%),	
  and	
  all	
  
                                                                                                                             other	
  categories	
  increased.	
  The	
  
 0%	
                                                                                                                        3-­‐5	
  category	
  is	
  most	
  notable,	
  
          	
  1-­‐2	
  sites	
  	
  3-­‐5	
  sites	
   	
  6-­‐10	
     	
  11-­‐20	
     	
  21+	
     	
  N/A	
  	
        increasing	
  +	
  9%.	
  AddiConally,	
  Dev-­‐
                                                                                                                             pubs	
  are	
  gelng	
  much	
  more	
  
                                                         sites	
            sites	
       sites	
                            prolific	
  (in	
  2009	
  100%	
  owned	
  1-­‐2	
  
                                                                                                                             sites).	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                                                                                  29
FEW SITES ARE OPTIMIZED FOR MOBILE DEVICES
 ARE YOUR SITES OPTIMIZED FOR MOBILE?
                                                                                   13%	
  


          Pubs	
  Only	
   Devs	
  &	
  Pubs	
   Both	
  

Yes	
     28%	
             9%	
                 13%	
                                                 	
  Yes	
  
No	
      73%	
             91%	
                87%	
  
                                                                                                       	
  No	
  



vs.	
  2009:	
  No	
  data	
  available.	
  
                                                                       87%	
  




                                                            Source: Flash Games Market Survey 7/2010                 30
MONTHLY UNIQUE VISITORS = LONG TAIL
        HOW MANY UNIQUE VISITORS VISIT YOUR SITE(S) EACH MONTH?
                                              	
  Other	
                                                                                       Pubs	
     Devs	
  &	
     Both	
  
                                                                                                                                                Only	
     Pubs	
  
	
  N/A	
  -­‐	
  I'm	
  not	
  sure	
  or	
  prefer	
                                                                        N/A	
             5%	
       12%	
           11%	
  

                  not	
  to	
  disclose	
                                                                                     10M+	
            2%	
       1%	
            1%	
  

                	
  10	
  million	
  or	
  more	
  	
                                                                         5M-­‐10M	
        2%	
       1%	
            2%	
  

                                                                                                                              1M-­‐5M	
         5%	
       5%	
            5%	
  
         	
  5	
  million	
  to	
  10	
  million	
  	
                                                                        500k-­‐1M	
       12%	
      5%	
            6%	
  

                                                                                                                              200k-­‐500k	
   24%	
        8%	
            12%	
  
               	
  1	
  million	
  -­‐	
  5	
  million	
  	
  
                                                                                                                              0-­‐200k	
        46%	
      67%	
           63%	
  

                       	
  500k	
  -­‐	
  1	
  million	
  	
  

                                	
  200k	
  -­‐	
  500k	
  	
                                                                           vs.	
  2009:	
  Very	
  similar	
  
                                                                                                                                        numbers,	
  with	
  the	
  vast	
  
                                     	
  0	
  to	
  200k	
  	
                                                                          majority	
  of	
  sites	
  not	
  
                                                                                                                                        breaking	
  the	
  200k	
  
                                                                                                                                        monthly	
  uniques	
  mark.	
  
                                                                   0%	
   10%	
  20%	
  30%	
  40%	
  50%	
  60%	
  70%	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                                                                                    31
SOME PUBS ARE STARTING TO WORK IN TEAMS
  DO YOU MANAGE YOUR WEBSITE BY YOURSELF, OR WITH A TEAM?
                        Pubs	
     Devs	
  &	
     Both	
  
                                                                        1%	
      2%	
  
                        Only	
     Pubs	
  

   Myself	
             65%	
      67%	
           65%	
                                             	
  Myself	
  	
  
                                                                         5%	
  
   Small	
  team	
      33%	
      27%	
           28%	
  

   Medium	
  team	
     3%	
       5%	
            5%	
  
                                                                                                     	
  Small	
  team	
  (2-­‐5)	
  

   Large	
  team	
      3%	
       1%	
            1%	
       28%	
  
                                                                                                     	
  Medium	
  team	
  
                                                                                                     (6-­‐50)	
  
     vs.	
  2009:	
  Notable	
  increase	
  in	
  the	
                                    65%	
     	
  Large	
  team	
  (50+)	
  
     “Small	
  team”	
  category	
  (+24%),	
  
     and	
  a	
  small	
  increase	
  in	
  “Medium	
  
     team”	
  (+4%)	
                                                                                	
  Other	
  	
  




Source: Flash Games Market Survey 7/2010
                                                                                                                          32
ADS LEAD REVENUE STREAMS, VIRTUAL GOODS RISING
HOW DO YOU MAKE MONEY FROM YOUR FLASH GAMING WEBSITE? SELECT ALL THAT APPLY

                                                                                                                 Pubs	
     Devs	
  &	
     Both	
  
                                                                                                                 Only	
     Pubs	
  
                           	
  N/A	
  
                                                                                          Ads	
  on	
            66%	
      70%	
           69%	
  
                                                                                          website	
  
                                                                                          Downloadable	
   20%	
            9%	
            11%	
  
                                                                                          games	
  
         Physical	
  goods	
  	
  
                                                                                          Virtual	
  goods	
     7%	
       8%	
            8%	
  

                                                                                          Physical	
  goods	
   2%	
        5%	
            4%	
  

            Virtual	
  goods	
                                                            N/A	
                  4%	
       8%	
            7%	
  




                                                                                                    vs.	
  2009:	
  	
  Publishers	
  are	
  
	
  Downloadable	
  games	
  
                                                                                                    sCll	
  very	
  reliant	
  on	
  
                                                                                                    website	
  ads,	
  but	
  are	
  
                                                                                                    diversifying	
  into	
  
        	
  Ads	
  on	
  website	
                                                                  downloadable	
  games	
  and	
  
                                                                                                    virtual	
  goods.	
  
                                         0%	
     20%	
     40%	
     60%	
     80%	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                                               33
60% OF PUBLISHERS MAKE LESS THAN $500/MO.
  HOW MUCH MONEY DO YOU MAKE EACH MONTH FROM YOUR GAMING WEBSITES?
                                                                                                                                           Pubs	
     Devs	
  &	
   Both	
  
                                   	
  N/A	
  	
                                                                                           Only	
     Pubs	
  
                                                                                                                      $0-­‐$500	
          51%	
      62%	
        60%	
  

                                                                                                                      $501-­‐$1,000	
      5%	
       7%	
         7%	
  
                        	
  $25,000	
  +	
  
                                                                                                                      $1,001-­‐$5,000	
   7%	
        8%	
         8%	
  

	
  $10,000	
  -­‐	
  $25,000	
  USD	
                                                                                $5,001-­‐            5%	
       4%	
         4%	
  
                                                                                                                      $10,000	
  
                                                                                                                      $10,000-­‐           5%	
       1%	
         3%	
  
  	
  $5,001	
  -­‐	
  $10,000	
  USD	
                                                                               $25,000	
  

                                                                                                                      $25,000+	
           5%	
       1%	
         2%	
  

    	
  $1,001	
  -­‐	
  $5,000	
  USD	
                                                                              N/A	
                17%	
      16%	
        16%	
  


        	
  $501	
  -­‐	
  1,000	
  USD	
  	
                                                                         vs.	
  2009:	
  Only	
  notable	
  
                                                                                                                      change:	
  the	
  $0-­‐$500	
  
            	
  $0	
  to	
  $500	
  USD	
                                                                             category	
  decreased	
  (-­‐7%).	
  	
  


                                                     0%	
   10%	
   20%	
   30%	
   40%	
   50%	
   60%	
   70%	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                                                                    34
ADS & DOWNLOADABLE GAMES DRIVING REVENUE
   WHAT ARE YOUR TOP 3 WAYS OF MAKING MONEY FROM GAME DEVELOPMENT?
90%	
  
80%	
  
70%	
                                       #1	
  Revenue	
  Source	
  
60%	
  
                                            #2	
  Revenue	
  Source	
  
50%	
  
40%	
                                       #3	
  Revenue	
  Source	
  
30%	
                                                          Ads	
  on	
   Downloadable	
   Virtual	
   Physical	
  
20%	
                                      Column1	
           website	
   games	
            goods	
   goods	
   N/A	
  
                                           #1	
  Revenue	
  
10%	
                                      Source	
                  84%                 3%         4%          1%          8%

 0%	
                                      #2	
  Revenue	
  
                                           Source	
                  10%                33%        18%          6%          33%
                                           #3	
  Revenue	
  
                                           Source	
                    5%                5%        14%         12%          64%



                                                     vs	
  2009:	
  Virtual	
  goods	
  have	
  overtaken	
  
                                                     physical	
  goods	
  as	
  a	
  revenue	
  source	
  for	
  
                                                     publishers.	
  

Source: Flash Games Market Survey 7/2010
                                                                                                                     35
PAID ADS AND BANNERS DRIVE TRAFFIC
HOW DO YOU GET TRAFFIC TO YOUR WEBSITE? SELECT ALL THAT APPLY.
                         Pubs	
     Devs	
  &	
     Both	
  
                         Only	
     Pubs	
  
  Paid	
  ads	
          37%	
      17%	
           21%	
  
  (Google,	
  
  Adwords)	
  
  Banner	
  traffic	
      18%	
      11%	
           13%	
                9%	
                            	
  Paid	
  adverCsements	
  	
  
  Link	
  exchange	
     29%	
      19%	
           21%	
                            21%	
  
  Create	
  your	
       6%	
       43%	
           37%	
  
                                                                                                         	
  Banner	
  Traffic	
  
  own	
  games	
                                                                                         Exchange	
  Network	
  
  Sponsor	
  games	
   10%	
        9%	
            9%	
  
                                                                                                         	
  Link	
  Exchange	
  	
  
                                                               37%	
                           13%	
  
        vs.	
  2009:	
  Publishers	
  are	
                                                              	
  Create	
  your	
  own	
  
        less	
  reliant	
  on	
  creaCng	
                                                               games	
  
        their	
  own	
  games	
  to	
  drive	
                                                           	
  Sponsor	
  games	
  
                                                                                  21%	
  
        traffic.	
  	
  




Source: Flash Games Market Survey 7/2010
                                                                                                                                    36
ONLY 1 IN 4 PUBLISHERS SPONSOR GAMES
DO YOU USE SPONSORSHIPS? IF SO, WHAT WOULD YOU ESTIMATE IS THE AVERAGE
               AMOUNT THAT YOU PAY TO SPONSOR A GAME?
 HOW MANY PER MONTH?                                                           24%	
  
     !   Pubs: avg. #: 6, but most common is 2-3 based on                                                 Yes	
  
        11 responses                                                                                      No	
  
                                                            76%	
  
     !   Dev-pubs avg. #: .77/mo., but most common is 1/
        mo. based on 24 responses
 HOW MUCH DO YOU PAY?
                                                             vs.	
  2009:	
  Number	
  of	
  
     !   Pubs: avg. price is $1,500, based on 9 responses    games	
  sponsored	
  is	
  lower	
  
                                                             (avg.	
  in	
  2009	
  was	
  10.9),	
  
     !   Dev-pubs: avg. price is $1,100, based on 15         but	
  price	
  is	
  higher	
  (from	
  
         responses                                           $1,395	
  for	
  pubs	
  and	
  $393	
  
                                                             for	
  dev-­‐pubs).	
  


Source: Flash Games Market Survey 7/2010                                                             37
FEW PUBLISHERS LICENSE GAMES
 DO YOU LICENSE AD-FREE OR LOGO-FREE VERSIONS OF GAMES FOR YOUR SITE?
     IF SO, WHAT IS AN AVERAGE AMOUNT THAT YOU PAY FOR EACH LICENSE?

                                              HOW MUCH DO YOU PAY?
                      8%	
  
                                                 !   Pubs: avg. price is $258, based on
                                                    9 responses
                                    Yes	
  
                                                 !  Dev-pubs: avg. price is $386,
                                                    based on 15 responses
                                    No	
  
                                                           Pubs	
  Only	
   Devs	
  &	
     Both	
  
                                                                            Pubs	
  
                                                 Yes	
     8%	
              7%	
           8%	
  

                                                 No	
      92%	
             93%	
          92%	
  
            92%	
  
                                                   vs.	
  2009:	
  No	
  data	
  available.	
  


Source: Flash Games Market Survey 7/2010
                                                                                                       38
WHERE DO YOU GET YOUR INFORMATION?
   WHERE DO YOU GO WHEN YOU NEED TO GET INFORMATION ON FLASH
               GAMES? (CHOOSE ALL THAT APPLY)?*
                     	
  YouTube	
  

    	
  Online	
  PublicaCons	
  

                 	
  "Google	
  It"	
  

	
  Other	
  Publishing	
  Sites	
  

                           	
  Blogs	
  

                       	
  Forums	
  

                                           0%	
     5%	
     10%	
          15%	
              20%	
              25%	
      30%	
  
* Publishers only, dev-pubs covered in Developers section
                                                                       vs.	
  2009:	
  Cannot	
  compare-­‐	
  
                                                                       phrasing	
  of	
  quesCon	
  and	
  
Source: Flash Games Market Survey 7/2010                               opCons	
  have	
  changed.	
  
                                                                                                                            39
CONTACT INFO


CONTACT INFO:

COREY LEWIS OR ALY BRADY
LAUNCHSQUAD
(415)625-8555
MOCHIMEDIA@LAUNCHSQUAD.COM



                               40
FIN




      41

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2010 Flash Games Market Survey

  • 1. 2010 FLASH GAMES MARKET SURVEY RESULTS FEBRUARY 1, 2011
  • 2. OVERVIEW ABOUT MOCHI MEDIA !   Mochi Media is the world’s largest browser-based games network, with more than 140 million monthly active users and 15,000 games on nearly 40,000 publisher websites. !   Mochi Media’s game development products and services enable developers to track, distribute, and monetize their games across the web !   Mochi Media is headquartered in downtown San Francisco and is a wholly-owned subsidiary of Shanda Games Limited (NASDAQ: GAME) SURVEY PARTNERS !   Adobe !   FlashGameLicense.Com 1393 TOTAL SURVEY RESPONSES 2
  • 3. HIGHLIGHTS !   ANDROID IS THE PLATFORM WITH THE MOST DEVELOPER INTEREST !   FLASH GAMING INDUSTRY GROWING IN POPULARITY INTERNATIONALLY, LEADING TO NEW MARKETS AND TALENT POOLS !   DEVELOPERS ARE MONETIZING THROUGH MULTIPLE CHANNELS !   1 OUT OF 4 DEVELOPERS STILL USE AS2 !   63% OF PUBLISHER SITES GET LESS THAN 200K UNIQUE VISITORS PER MONTH Source: Flash Games Market Survey 7/2010 3
  • 4. YEAR OVER YEAR HIGHLIGHTS !   ANDROID IS THE “HOT” PLATFORM !   FLASH GAME DEVELOPERS & PUBLISHERS TRANSITIONING FROM PART-TIME TO FULL-TIME !   DEVELOPERS GENERALLY MORE OPEN TO OTHER PLATFORMS !   INCREASE IN PUBLISHERS WORKING IN SMALL TEAMS (UP 24%) !   SPONSORSHIPS HAVE BECOME THE CLEAR #1 REVENUE SOURCE FOR DEVELOPERS Source: Flash Games Market Survey 7/2010 4
  • 5. DEVELOPER, PUBLISHER, OR DEV-PUB? RESPONDENTS IDENTIFIED AS EITHER A DEVELOPER, PUBLISHER, OR BOTH 4%   21%   Developer  and  Publisher   Developer   Publisher   75%   vs.  2009:  Numbers  are  roughly  the  same,  no  "other"  opCon   in  the  2010  survey  which  had  a  3%  share  last  year-­‐  the   numbers  suggest  that  the  "others”  from  2009  idenCfied  as   "Developer  &  Publisher"  this  year.     Source: Flash Games Market Survey 7/2010 5
  • 6. DEVELOPER AND PUBLISHER LINES BLUR THERE IS OVERLAP BETWEEN DEVELOPERS AND PUBLISHERS Developer Dev-Pub 75% 21% Source: Flash Games Market Survey 7/2010 6
  • 7. FLASH GAMES INDUSTRY IS STILL MALE 3%   Females   Males   97%   Source: Flash Games Market Survey 7/2010 7
  • 8. OVER 75% OF THE INDUSTRY IS UNDER 35 YRS. OLD WHICH AGE GROUP DO YOU FALL INTO? 45%   43%   40%   35%   35%   30%   vs.  2009:  Notable   changes:  2-­‐17  age   25%   range  (-­‐16%),   20%   25-­‐34  age  range   (+14%)   15%   12%   10%   9%   5%   1%   0%   0%   2-­‐17   18-­‐24   25-­‐34   35-­‐44   45-­‐55   55+   Source: Flash Games Market Survey 7/2010 8
  • 9. TOP COUNTRIES ARE SHIFTING WHAT COUNTRY DO YOU LIVE IN? TOP 10 COUNTRIES (% CHANGE FROM 2009) !   U.S. 19% (-15%) !   U.K. 8% (-6%) !   Russian Federation 6% (+2%) vs.  2009:  Some  movement  here,  as  well  as  new   entrants  into  the  "top  spots".  The  U.S.  is  sCll   !   Canada 5% (-3%) the  top  country  for  the  industry,  but  we  are   seeing  more  parity  and  internaConalizaCon  in   !   Ukraine 4% (+2%) the  Flash  gaming  space.  New  entrants  into  the   top  10  include:  India  and  Poland.   !   India 4% (+3%) !   Brazil 3% (+1%) !   Australia 3% (-1%) !   Indonesia 3% (+1%) Source: Flash Games Market Survey 7/2010 !   Poland 3% (+2%) 9
  • 10. DEVELOPER RESPONSES Developers, including Developers & Publishers 10
  • 11. DEVELOPERS TRANSITIONING TO FULL-TIME DO YOU CREATE FLASH GAMES FULL-TIME? 40%    No    Yes   60%   vs.  2009:  PosiCve  growth  for  developers   going  from  part-­‐Cme  to  full-­‐Cme  Flash  games   developers  (+10%)   Source: Flash Games Market Survey 7/2010 11
  • 12. INDUSTRY IS GETTING MORE EXPERIENCED HOW LONG HAVE YOU BEEN CREATING FLASH GAMES? 12%   25%   Devs   Devs  &   Both   Only   Pubs    Less  than  1  year   Less  than  1yr   27%   19%   25%    1-­‐2  years   1-­‐2  yrs   36%   32%   35%   27%    2-­‐5  years   2-­‐5  yrs   26%   32%   27%   5+  yrs   11%   17%   12%    5+  years   35%   vs.  2009:  Decreased  in  the  “Less  than  1  yr.”  category   (-­‐5%),  increases  in  the  1-­‐2  yrs  (+3%)  and  2-­‐5  yrs  (+2%)   categories.     Source: Flash Games Market Survey 7/2010 12
  • 13. NEARLY 1 OUT OF 4 DEVS STILL USE AS2 FOR FLASH DEVELOPMENT YOU USE  AS3/Flex   Devs   Devs  &   Both   Only   Pubs   AS3/Flex   14%   15%   14%    AS3/Air   AS3/Air   6%   9%   7%   AS3   52%   47%   51%    AS3   AS2   23%   24%   23%   Other   5%   6%   5%    AS2   * FlashDevelop and hAxe lead "Other" category  Other   0%   10%   20%   30%   40%   50%   60%   vs.  2009:  No  data  available.   Source: Flash Games Market Survey 7/2010 13
  • 14. DEVELOPER PORTFOLIOS ARE GROWING HOW MANY TOTAL PUBLISHED FLASH GAMES HAVE YOU CREATED? Devs   Devs  &   Both   35%   Only   Pubs   1-­‐2  games   34%   19%   31%   30%   3-­‐5  games   29%   25%   28%   25%   6-­‐10   17%   14%   16%   games   20%   11-­‐20   8%   19%   11%   games   15%   21+  games   5%   17%   8%   N/A   7%   7%   7%   10%   5%   vs. 2009: Positive movement 0%   in the 6-10 and 11-20  1-­‐2    3-­‐5    6-­‐10    11-­‐20    21+    N/A     categories, with a cumulative change of +5%. The “N/A- games   games   games   games   games   Never created a Flash game” category decreased (-4%).   Source: Flash Games Market Survey 7/2010 14
  • 15. GAME PLAYS HOLDING STEADY HOW MANY GAME PLAYS ON AVERAGE DO YOUR GAMES TYPICALLY GET IN THEIR LIFETIME? 35%   Devs   Devs  &   Both   Only   Pubs   30%   0-­‐200k   32%   23%   30%   200k-­‐500k   13%   18%   14%   25%   500k-­‐1M   12%   17%   13%   1M-­‐5M   14%   14%   14%   20%   5M-­‐10M   2%   7%   3%   15%   10M+   3%   5%   3%   N/A   24%   17%   23%   10%   5%   vs. 2009: There is movement 0%   towards more game plays,  0  -­‐    200k  -­‐    500k  -­‐    1M  -­‐    5M  -­‐    10M  +    N/A     with the 0-200k category decreasing (-2%) and the 200k   500k   1M   5M   10M   500k-1M category increasing (+3%).   Source: Flash Games Market Survey 7/2010 15
  • 16. DEVS CONTINUE TO PREFER WORKING ALONE WHAT SIZE TEAM DO YOU TYPICALLY WORK WITH TO CREATE GAMES? 2%   1%   1%    Myself  (single   Devs   Devs  &   Both   developer)   Only   Pubs   11%   Myself   59%   49%   57%    Indie  CollaboraCons   Indie   29%   28%   29%   collaboraCons   (2-­‐5  member   Small   9%   17%   11%   independent  team)   company    Small  company   Medium   1%   6%   2%   29%   57%   (2-­‐10  member   company   professional  team)   Large   1%   0%   1%   company    Medium  company   (11-­‐50  member   professional  team)   vs. 2009: Very little change- slight increase in small companies (+2%) and Large companies (+1%)   Source: Flash Games Market Survey 7/2010 16
  • 17. CODING & GAME DESIGN ARE CORE STRENGTHS WHAT ASPECT IN GAME CREATION DO YOU FEEL STRONG IN? SELECT ALL THAT APPLY.  Other   Devs   Devs  &   Both   Only   Pubs    Game  Design   Game  Design   31%   28%   31%    Business  Side   Business  Side   9%   16%   9%   Game  Music   6%   7%   6%    Game  Music   Coding   38%   31%   38%   Game  Art   15%   17%   15%    Coding    Game  Art   0%   10%   20%   30%   40%   vs.  2009:  No  notable   An interesting trend here is that devs and dev-pubs differences.   seem to have an even trade-off between “Coding” and “Business Side”. Source: Flash Games Market Survey 7/2010 17
  • 18. 75% OF GAMES ARE MADE IN LESS THAN 3 MOS. HOW LONG DOES IT TAKE YOU TO CREATE A FLASH GAME? 60%   Devs   Devs  &   Both   Only   Pubs   Less  than  a   25%   31%   26%   50%   month   1-­‐3  months   54%   50%   49%   40%   4-­‐6  months   14%   16%   15%   7-­‐12  months   2%   2%   2%   30%   12+  months   2%   1%   1%   20%   10%   vs.  2009:  No  notable   differences.   0%    Less  than    1-­‐3    4-­‐6    7-­‐12    12+   a  month   months   months   months   months   Source: Flash Games Market Survey 7/2010 18
  • 19. INTEREST IN ANDROID IS EXTREMELY HIGH WHAT GAMING PLATFORMS DO YOU DEVELOP ON? 120%   Yes,  I  currently   100%   develop  on  this   80%   pladorm   60%   40%   No,  and  do  not  plan  to   20%   in  next  year   0%   vs.  2009:  Android  has   overtaken  iOS  as  the    No,  but  plan  to  in   “hot”  pladorm,  though   next  year   iOS  conCnues  to  be  an   extremely  aeracCve   pladorm  for  developers.   In  general,  Flash  devs   appear  to  have  a  much   greater  interest  in   Downloadable   expanding  to  other    iOS     Flash   Non-­‐Flash   PC  Games   Console   HTML5   Android   Other  Mobile   pladorms  this  year,   Yes,  I  currently   parCcularly  mobile   develop  on   pladorms.  Much  less   this  pladorm   12% 99% 9% 19% 6% 5% 10% 6% interest  in  Console,  and   No,  and  do   more  current   not  plan  to  in   development  on   next  year   46%   1%   69%   58%   74%   74%   38%   73%   Downloadable  PC  Games.    No,  but  plan   to  in  next  year   42%   1%   22%   24%   20%   21%   51%   20%   19 Source: Flash Games Market Survey 7/2010
  • 20. SPONSORSHIPS & ADS DRIVE REVENUE HOW DO YOU MAKE MONEY FROM FLASH GAMES? SELECT ALL THAT APPLY Devs   Devs  &   Both    N/A  -­‐  don't  make  money   Only   Pubs   N/A   19%   2%   11%   Sponsorships   53%   16%   36%    Sponsorships   Micro-­‐ 8%   8%   8%   transacCons    Micro-­‐transacCons     Licensing   39%   14%   28%   Custom  Game   26%   11%   19%   Development    Licensing     Ads  on  Site   22%   22%   22%   Ads  in  Game   59%   27%   45%    Custom  game  development     vs.  2009:  A  Notable  difference  here  is    Ads  on  website     that  custom  game  development,   sponsorships,  and  licensing  had  big    Ads  in  game   increases  (cumulaCve  +37%).     0%   10%   20%   30%   40%   50%   Source: Flash Games Market Survey 7/2010 20
  • 21. MONTHLY INCOME SHOWS POSITIVE GROWTH HOW MUCH MONEY DO YOU MAKE EACH MONTH FROM DEVELOPING GAMES? 60%   Devs   Devs  &   Both   Only   Pubs   $0-­‐$500   50%   40%   48%   50%   $501-­‐$1,000   12%   13%   12%   $1,001-­‐ 19%   22%   20%   40%   $5,000   $5,001-­‐ 3%   5%   3%   $10,000   30%   $10,000-­‐ 1%   4%   2%   $25,000   $25,000+   1%   1%   1%   20%   Do  Not  Wish   20%   14%   19%   To  Disclose   10%   vs.  2009:  The  $1,001-­‐$5,000   0%   category  increased  by  8%,  while    $0  to    $501  -­‐    $1,001  -­‐    $5,001  -­‐    $10,000  -­‐    $25,000    N/A  -­‐  Do   the  $0-­‐$500  category  decreased   $500  USD   1,000   $5,000   $10,000   $25,000   and  up   not  wish   by  6%  overall.   per   USD  per   USD  per   USD  per   USD  per   per   to   month   month   month   month   month   month   disclose   Source: Flash Games Market Survey 7/2010 21
  • 22. SPONSORSHIP REVENUES HOLDING STEADY DO YOU MAKE MONEY BY SELLING YOUR GAME TO SPONSORS? IF SO, WHAT IS YOUR AVERAGE PRICE? PRICE PER SPONSORSHIP DEAL !   Devs: avg. $1,550 based on 280 responses !   Dev-pubs avg. $2,238.25 based on 68 responses TOP 5 AMOUNTS: !   $2,000 vs.  2009:  The  dev  average   !   $1,000 decreased  (-­‐$400),  dev-­‐ pubs  are  almost  idenCcal   !   $1,500 (+$9).   !   $3,000 !   $500 Source: Flash Games Market Survey 7/2010 22
  • 23. LICENSE AGREEMENTS VARY, MOST UNDER $500 DO YOU MAKE MONEY BY SELLING LICENSES? IF SO, WHAT IS YOUR AVERAGE PRICE? PRICE PER LICENSE AGREEMENT !   Devs: avg. $542 based on 203 responses !   Dev-pubs: avg. $1,183 based on 70 responses TOP 5 AMOUNTS: !   $500 vs.  2009:  Average   license  price  for  devs   !   $200 decreased  (-­‐$277),  but   it  has  increased  for  dev-­‐ !   $100 pubs  (+$257).     !   $300 !   $400 Source: Flash Games Market Survey 7/2010 23
  • 24. TOP 3 REVENUE SOURCES WHAT ARE YOUR TOP 3 WAYS OF MAKING MONEY FROM GAME DEVELOPMENT, RANKED BY 50%   REVENUE EACH MONTH? 40%   30%   20%   10%   #1  Revenue  Source   0%   #2  Revenue  Source   #3  Revenue  Source   Ads  on   Custom  game   Micro-­‐ vs.  2009:  Sponsorships  are   Ads  in  game website development Licensing transacGons Sponsorships now  the  clear  #1  revenue   #1  Revenue   source  for  developers  (#2   Source   21%   5%   20%   6%   2%   46%   last  year).  Ads  in  game  are   #2  Revenue   now  #2,  Ced  with   Source   32%   12%   6%   32%   3%   15%   licensing.     #3  Revenue   Source   43%   14%   7%   24%   2%   10%   24 Source: Flash Games Market Survey 7/2010
  • 25. DEVS TURN TO GOOGLE, FORUMS & BLOGS FOR INFO WHERE DO YOU GO WHEN YOU NEED TO GET INFORMATION ON FLASH GAME DEVELOPMENT? (CHOOSE ALL THAT APPLY) Devs   Devs  &   Both   Only   Pubs   Other   Other   2%   2%   2%   YouTube   3%   5%   3%    YouTube   Online   6%   7%   6%   PublicaCons    Online  PublicaCons   “Google  It”   26%   25%   26%   Portal  Sites   7%   8%   7%    "Google  It"   Adobe   11%   12%   11%    Portal  Sites   Blogs   19%   20%   20%   Forums   25%   23%   24%    Adobe    Blogs   vs.  2009:  Cannot  compare-­‐   phrasing  of  quesCon  and    Forums   opCons  have  changed.   0%   5%   10%   15%   20%   25%   30%   25 Source: Flash Games Market Survey 7/2010
  • 26. PUBLISHER RESPONSES Publishers, including Developers & Publishers 26
  • 27. MORE PUBLISHERS CREATE SITES FULL-TIME DO YOU CREATE FLASH GAME WEBSITES FULL-TIME? Pubs  Only   Devs  &  Pubs   Both   Yes   55%   46%   48%   No   45%   54%   52%   48%    Yes   52%    No   vs.  2009:    Notable  increase  in   the  %  of  people  creaCng  sites   full-­‐Cme  (+19%).   Source: Flash Games Market Survey 7/2010 27
  • 28. PUBLISHERS ARE MATURING HOW LONG HAVE YOU BEEN CREATING FLASH GAME WEBSITES? Pubs  Only   Devs  &  Pubs   Both   14%   Less  than  1   23%   40%   37%   year   1-­‐2  years   40%   26%   29%   37%    Less  than  1  year   2-­‐5  years   20%   21%   21%    1-­‐2  years   5+  years   18%   13%   14%   21%    2-­‐5  years    5+  years   vs.  2009:    Notable  increase  in  Pubs   Only  demo  for  “5+  years”  category,   but  small  sample  size  so  could  be   29%   explained  by  gelng  different  pubs  to   respond  to  the  survey  in  2010.   Source: Flash Games Market Survey 7/2010 28
  • 29. DEV-PUBS GETTING MORE PROLIFIC HOW MANY FLASH GAMING WEBSITES DO YOU OWN? 80%   Pubs   Devs  &   Both   Only   Pubs   70%   1-­‐2  sites   70%   73%   72%   3-­‐5  sites   15%   13%   13%   60%   6-­‐10  sites   5%   2%   3%   50%   11-­‐20  sites   8%   1%   3%   21+  sites   0%   3%   3%   40%   N/A   3%   7%   6%   30%   20%   vs.  2009:  Publishers  own  more   sites  than  a  year  ago.  The  1-­‐2  sites   10%   category  decreased  (-­‐20%),  and  all   other  categories  increased.  The   0%   3-­‐5  category  is  most  notable,    1-­‐2  sites    3-­‐5  sites    6-­‐10    11-­‐20    21+    N/A     increasing  +  9%.  AddiConally,  Dev-­‐ pubs  are  gelng  much  more   sites   sites   sites   prolific  (in  2009  100%  owned  1-­‐2   sites).   Source: Flash Games Market Survey 7/2010 29
  • 30. FEW SITES ARE OPTIMIZED FOR MOBILE DEVICES ARE YOUR SITES OPTIMIZED FOR MOBILE? 13%   Pubs  Only   Devs  &  Pubs   Both   Yes   28%   9%   13%    Yes   No   73%   91%   87%    No   vs.  2009:  No  data  available.   87%   Source: Flash Games Market Survey 7/2010 30
  • 31. MONTHLY UNIQUE VISITORS = LONG TAIL HOW MANY UNIQUE VISITORS VISIT YOUR SITE(S) EACH MONTH?  Other   Pubs   Devs  &   Both   Only   Pubs    N/A  -­‐  I'm  not  sure  or  prefer   N/A   5%   12%   11%   not  to  disclose   10M+   2%   1%   1%    10  million  or  more     5M-­‐10M   2%   1%   2%   1M-­‐5M   5%   5%   5%    5  million  to  10  million     500k-­‐1M   12%   5%   6%   200k-­‐500k   24%   8%   12%    1  million  -­‐  5  million     0-­‐200k   46%   67%   63%    500k  -­‐  1  million      200k  -­‐  500k     vs.  2009:  Very  similar   numbers,  with  the  vast    0  to  200k     majority  of  sites  not   breaking  the  200k   monthly  uniques  mark.   0%   10%  20%  30%  40%  50%  60%  70%   Source: Flash Games Market Survey 7/2010 31
  • 32. SOME PUBS ARE STARTING TO WORK IN TEAMS DO YOU MANAGE YOUR WEBSITE BY YOURSELF, OR WITH A TEAM? Pubs   Devs  &   Both   1%   2%   Only   Pubs   Myself   65%   67%   65%    Myself     5%   Small  team   33%   27%   28%   Medium  team   3%   5%   5%    Small  team  (2-­‐5)   Large  team   3%   1%   1%   28%    Medium  team   (6-­‐50)   vs.  2009:  Notable  increase  in  the   65%    Large  team  (50+)   “Small  team”  category  (+24%),   and  a  small  increase  in  “Medium   team”  (+4%)    Other     Source: Flash Games Market Survey 7/2010 32
  • 33. ADS LEAD REVENUE STREAMS, VIRTUAL GOODS RISING HOW DO YOU MAKE MONEY FROM YOUR FLASH GAMING WEBSITE? SELECT ALL THAT APPLY Pubs   Devs  &   Both   Only   Pubs    N/A   Ads  on   66%   70%   69%   website   Downloadable   20%   9%   11%   games   Physical  goods     Virtual  goods   7%   8%   8%   Physical  goods   2%   5%   4%   Virtual  goods   N/A   4%   8%   7%   vs.  2009:    Publishers  are    Downloadable  games   sCll  very  reliant  on   website  ads,  but  are   diversifying  into    Ads  on  website   downloadable  games  and   virtual  goods.   0%   20%   40%   60%   80%   Source: Flash Games Market Survey 7/2010 33
  • 34. 60% OF PUBLISHERS MAKE LESS THAN $500/MO. HOW MUCH MONEY DO YOU MAKE EACH MONTH FROM YOUR GAMING WEBSITES? Pubs   Devs  &   Both    N/A     Only   Pubs   $0-­‐$500   51%   62%   60%   $501-­‐$1,000   5%   7%   7%    $25,000  +   $1,001-­‐$5,000   7%   8%   8%    $10,000  -­‐  $25,000  USD   $5,001-­‐ 5%   4%   4%   $10,000   $10,000-­‐ 5%   1%   3%    $5,001  -­‐  $10,000  USD   $25,000   $25,000+   5%   1%   2%    $1,001  -­‐  $5,000  USD   N/A   17%   16%   16%    $501  -­‐  1,000  USD     vs.  2009:  Only  notable   change:  the  $0-­‐$500    $0  to  $500  USD   category  decreased  (-­‐7%).     0%   10%   20%   30%   40%   50%   60%   70%   Source: Flash Games Market Survey 7/2010 34
  • 35. ADS & DOWNLOADABLE GAMES DRIVING REVENUE WHAT ARE YOUR TOP 3 WAYS OF MAKING MONEY FROM GAME DEVELOPMENT? 90%   80%   70%   #1  Revenue  Source   60%   #2  Revenue  Source   50%   40%   #3  Revenue  Source   30%   Ads  on   Downloadable   Virtual   Physical   20%   Column1   website   games   goods   goods   N/A   #1  Revenue   10%   Source   84% 3% 4% 1% 8% 0%   #2  Revenue   Source   10% 33% 18% 6% 33% #3  Revenue   Source   5% 5% 14% 12% 64% vs  2009:  Virtual  goods  have  overtaken   physical  goods  as  a  revenue  source  for   publishers.   Source: Flash Games Market Survey 7/2010 35
  • 36. PAID ADS AND BANNERS DRIVE TRAFFIC HOW DO YOU GET TRAFFIC TO YOUR WEBSITE? SELECT ALL THAT APPLY. Pubs   Devs  &   Both   Only   Pubs   Paid  ads   37%   17%   21%   (Google,   Adwords)   Banner  traffic   18%   11%   13%   9%    Paid  adverCsements     Link  exchange   29%   19%   21%   21%   Create  your   6%   43%   37%    Banner  Traffic   own  games   Exchange  Network   Sponsor  games   10%   9%   9%    Link  Exchange     37%   13%   vs.  2009:  Publishers  are    Create  your  own   less  reliant  on  creaCng   games   their  own  games  to  drive    Sponsor  games   21%   traffic.     Source: Flash Games Market Survey 7/2010 36
  • 37. ONLY 1 IN 4 PUBLISHERS SPONSOR GAMES DO YOU USE SPONSORSHIPS? IF SO, WHAT WOULD YOU ESTIMATE IS THE AVERAGE AMOUNT THAT YOU PAY TO SPONSOR A GAME? HOW MANY PER MONTH? 24%   !   Pubs: avg. #: 6, but most common is 2-3 based on Yes   11 responses No   76%   !   Dev-pubs avg. #: .77/mo., but most common is 1/ mo. based on 24 responses HOW MUCH DO YOU PAY? vs.  2009:  Number  of   !   Pubs: avg. price is $1,500, based on 9 responses games  sponsored  is  lower   (avg.  in  2009  was  10.9),   !   Dev-pubs: avg. price is $1,100, based on 15 but  price  is  higher  (from   responses $1,395  for  pubs  and  $393   for  dev-­‐pubs).   Source: Flash Games Market Survey 7/2010 37
  • 38. FEW PUBLISHERS LICENSE GAMES DO YOU LICENSE AD-FREE OR LOGO-FREE VERSIONS OF GAMES FOR YOUR SITE? IF SO, WHAT IS AN AVERAGE AMOUNT THAT YOU PAY FOR EACH LICENSE? HOW MUCH DO YOU PAY? 8%   !   Pubs: avg. price is $258, based on 9 responses Yes   !  Dev-pubs: avg. price is $386, based on 15 responses No   Pubs  Only   Devs  &   Both   Pubs   Yes   8%   7%   8%   No   92%   93%   92%   92%   vs.  2009:  No  data  available.   Source: Flash Games Market Survey 7/2010 38
  • 39. WHERE DO YOU GET YOUR INFORMATION? WHERE DO YOU GO WHEN YOU NEED TO GET INFORMATION ON FLASH GAMES? (CHOOSE ALL THAT APPLY)?*  YouTube    Online  PublicaCons    "Google  It"    Other  Publishing  Sites    Blogs    Forums   0%   5%   10%   15%   20%   25%   30%   * Publishers only, dev-pubs covered in Developers section vs.  2009:  Cannot  compare-­‐   phrasing  of  quesCon  and   Source: Flash Games Market Survey 7/2010 opCons  have  changed.   39
  • 40. CONTACT INFO CONTACT INFO: COREY LEWIS OR ALY BRADY LAUNCHSQUAD (415)625-8555 MOCHIMEDIA@LAUNCHSQUAD.COM 40
  • 41. FIN 41