Omnicare, a pharmacy management software company, was experiencing long wait times at its helpdesk. It tried to implement a gamification solution by adding a leaderboard and cash rewards for the fastest times. However, this caused wait times, employee turnover, and customer satisfaction to decrease instead. The employees felt micromanaged by the scoring system. Omnicare then changed the system to focus on achievements and non-cash rewards, tailored challenges to employees each shift, and saw improvements in wait times, customer satisfaction, and employee retention as a result. The key lesson is that gamification design must consider what motivates each specific group of employees.