Stop drawing stick figures and start drawing properly proportioned human bodies. An interactive lesson in drawing!
Presented by Joyce Lau at SF Learning Night on November 18th, 2015.
5. Shape
Texture
Value
Color
Line
2D (think silhouette)
actual or implied
relative lightness or darkness
‘nother can of worms, yo
quality, weight, variation
Space distances around / between components ( + / – )
Form 3D (sphere, cube, cylinder, etc)
14. Repetition
Unity / Harmony
Proportion / Scale
Contrast
Balance
a repeating visual element
visual elements in agreement
size and relationship to one another
or variety; one extreme vs another
symmetrical vs. asymmetrical
Hierarchy order of it’s significance (emphasis, focus)
Rhythm / Movement motion through use of various elements
15. Shape
Texture
Value
Color
Line
2D (think silhouette)
actual or implied
relative lightness or darkness
‘nother can of worms, yo
quality, weight, variation
Space distances around / between components ( + / – )
Form 3D (sphere, cube, cylinder, etc)
16. Shape
Texture
Value
Color
Line
2D (think silhouette)
actual or implied
relative lightness or darkness
‘nother can of worms, yo
quality, weight, variation
Space distances around / between components ( + / – )
Form 3D (sphere, cube, cylinder, etc)
40. TIPS
Practice, Practice, Practice.
Draw your friends. Or be a creeper. Self portraits. Draw your hands. Use anything.
Paper bags. Still lifes. Straight up trace things. Copy the old masters.
Get off your keyboard. Use a pencil. Or pen. Not a tablet. It’s not the same, bro.
Get your hands dirty.