SQL Database Design For Developers at php[tek] 2024
gamification level 2 assignment Jolanda Tromp
1. The pressure is on
The speed with
which businesses
are tackling
environmental and
social issues is
lacking because
the solutions are
very complex.
2. Net Positive helps
businesses to implement an
explicit and verifiable overall
positive contribution to
society and the environment,
by recognising, managing
and being accountable for
positive and negative
business impacts, and
ensuring a net positive result.
3. Proposed Gamified System:
"Global NET+ Monitor"
An online platform for
companies, to
publicly compete and
display their Net
Positive solutions,
strategies, goals and
achievements.
4. Global NET+ Monitor
●
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An explicit and verifiable competitive scoring and reporting
system for NET Positive implementations worldwide.
Setting the context, time horizon for performance, and board
ownership of each strand of Net Positive strategies.
6. Gamification can help the NET+
challenge
●
●
●
●
The Global NET+ Monitor can boost momentum
and showcase solutions.
An opportunity for companies to compete, score
and boost their marketing with visible social and
environmental credibility scores.
Promoting Net Positive leadership, reputations, and
strategies.
Helping create and shape tomorrow’s Net Positive
conversations, locally and globally.
8. Suitable Game Mechanics:
1) "Leaderboard, points, levels & badges" - to
display on websites & products;
2) "Challenges" - to formulate NET+ strategy;
3) "Onboarding" - to bring new companies in;
4) "Engagement Loops" - to quarterly update
achievements, points and publicity.
9. Suitable for "Player" Types:
1) "Achievers": Institutions that want to be seen
to do the right thing;
2) "Explorers": Institutions that want to lead by
example;
3) "Socializers": Institutions that want to be part
of the discussion;
4) "Killers": Institutions that want to have the
cutting edge green marketing forerunner
advantage.
10. Information from:
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Crowdsourced Green Mondays: Net Positive; an expert crowd's view of Net
Positive business strategies, [http://www.greenmondays.com/admin/uploads/media/NetPositive].
Kingfisher: NetPositive Report 2012/2013,
[http://www.kingfisher.com/netpositive/files/reports/cr_report_2013/2013_Ne
t_Positive_Report.pdf]
Global Entrepreneurship Monitor: The World's Largest Study of
Entrepreneurship, [http://www.gemconsortium.org/]
Put forward by:
Jolanda G. Tromp [nl.linkedin.com/pub/jolanda-tromp/a/b84/638]
In application of:
Level II Gamification certification and badge, [www.engagementalliance.org]