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Adding a Game
Layer to an Online
     Course


  Dr. Jeff Kissinger
WHAT IS WORTH 1
BILLION DOLLARS?
$1 Billion Worth of:
• Community
• Passion
• Emotional Storytellers
• Millions of Affinity Groups!!!   Invaluable?
Risk of Failure



                  •   Low
                  •   Authentic
                  •   Situated
                  •   Iterative
                  •   Emotional/Affective
Roles of Failure
Experiences of failure create opportunities for learning.
• Deep learning and mastery
• Allows players to take risks
• The penalty of failure is low: within games, failed strategies
  can be followed by trying new strategies.
Affinity & Emotion
Games=Affinity Spaces
My Message......

    EMOTION IS LEARNING'S
    GOLD STANDARD                             Amygdala


                                                         Fear
                                                         Rewards




            Where were you when...........?
Size matters?




@jeffkiss
Emotional Memory
Video: 9/11 WTC Attack




                 Where were you when
                   the Twin Towers
                      collapsed?
Engagement
First Kiss
Having Your First Baby
Making Your First Baby
Where were you when MLK gave the “I Have A
             Dream Speech”?
if EMOTION IS LEARNING'S
GOLD STANDARD             Amygdala


                                     Fear
                                     Rewards

      HOW

 Do we foster affective
 learning experiences?
Video Games as Exceptional
      Learning Tools

      C. Shawn Green



                Learning   and


                Transfer   lab
Bad vehicle + good content =
        no learning
Good vehicle + good content = good
             learning
Neural plasticity




                    Perceptual learning
Games Are Serious!

GLS Team Higher
Education Judges 2010,
2011,2012 ITSEC Serious
Games Challenge


Higher Ed Judges: 2010, 2011, 2012
Bio-Dome
Bio-Dome
Bio-Dome
Bio-Dome
Name?
Fold It
Case Study:
Cyber Security
   Phase 1
Virtual
Discussions,
Real Students
•   Anchored Instruction

•   Pedagogical Agents

•   Teaching with Narrative & Story

•   Simulated Discussions

•   Mobile Enabled
Lee Sheldon
DSC2750




Cyber Challenge
Cybersecurity awareness raising and capacity
 building!!!
Design
FERPA?   Frame    Grades
         work       ?




LMS?               Fun?
!!!!
Cyber Challenge!


   the Game
Cyber Challenge! Game Elements:
-The story, graphic novel
course layer
-Cooperative strategy game
-Individual, competitive
achievement game
-Macro level social
recognition badge
-Technology: Wordpress
(easy!)$FREE$!!!
Code Wars: Discussion
-Student vs student
-Peer review
-Ethics & values
-Worldview
affective, emotional
Cyber Threats: Assignment
 -Guilds vs guilds vs
 the game
 -Cooperative
 learning
 -”Clue” style
 -Strategy game
Game-Based Assignments
Cyber Threat    Code Wars

 •Case-based scenarios             •Compete against classmates
 •Teams                            •Cyber attack
 •Roles                            •Cyber attack responses
 •Rubric                           •Rubric
 •Cyber coins                      •Cyber coins



                         Cyber Coins


                    Cyber Badges
Cyber
  Coin




 Game
Economy
Girl Scouts
Badges   Military
         Stickers
Badges
•Achievements
•Reputation
•Portfolio
•Motivation
•Skillsets
•Recognition
•Ownership
Achievement
  Badges




Leveling up
Jeff Ki ss
twitter @    inger
jki ssing  jeffki ss
         @fscj.ed
                   u

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Sloan 2012 Adding a Game Layer to an Online Course