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CompuServe
                    1981




Me, in 1981 on my   Mosaic
Apple II with an    browser, 1993
acoustic MODEM
Media is now:
• One to one
• One to many
• Many to many

We are all publishers and
youth are leading the charge
Children as victims:
1.0 (most of the 90’s) Pornography & predators:
   Protecting children from bad adults. Children
   as consumers of information, not as creators
   and based on assumptions of risk, not actual
   research

2.0(around 2007) Protecting children from peers.
   Recognizing that kids can create content harm
   other kids and themselves. Cyberbullying &
   posting inappropriate or dangerous content
In the US:
• 95% of 12-17 year olds use
   Internet
• 70% go online daily
• 46% several times a day
• 80% of online teens use social
   networking
In Europe
• 9-16 year olds spend average of
   88 minutes per day online*
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011

* EU Kids Online / Sept 2011
 Research-based,    not fear-based, so relevant
 Flexible, layered – not one-size-fits-all
 Respectful of youth – stakeholders in positive
  outcomes, not just potential victims
 Positive: Not just safety from (bad outcomes)
  but safety for good outcomes
 Comprehensive = Incorporates safety, security,
  citizenship, and research/information literacy
Elements of Online Safety 3.0
• View youth as participants and stakeholders in
  positive Internet use rather than potential victims, and
  empower them to protect themselves.
• Promote good citizenship
• Teach new media literacy
• Understand the value of informal learning
• Be accurate and honest about risks
• Encourage industry to engage in best practices,
  including promoting good citizenship in the
  communities they run
Who can best protect
      youth?
For the most part,the online world is pretty much like the “real
    world,” but there are a few special things to think about
     It can be permanent
     Material can be copied and pasted
     Lots of people can see it
     You don’t know for sure who’s seeing it
  AND
     Disinhibition: Lack of visual cues reduces
      empathy




Source: adapted from danahboyd:
Taken out of Context, 2008
Fences have their place but …




  To keep kids safe around all
  water, we teach kids to swim
Ultimately, the best filter runs
        between the child’s ears, not on
                    a device




Protection that lasts a lifetime
                                   Training wheels for young kids
•Predators

•Posting/sending inappropriate content

•Cyberbullying & harassment

•Privacy and Reputation
•Online predator risk is extremely low
 •Only 2% of kids sent a “sext”
 •85% of US kids have not been harassed online in last
 12 month
 •Across Europe, 6% of 9 to 16-year-old internet users
 have been bullied online. 3% confess to having bullied
 others.
 •81% of US teens use privacy controls
       •62% friends only
       •19% friends of friends
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
* EU Kids Online, Sept 2011
Top 10 myths about children’s online risks
1 Digital natives know it all: Only 36% 9-      7 Offline risks migrate online: It
16-year-olds say it is very true that they      cannot be assumed that those who are
know more about the internet than their         low-risk offline are protected while
parents                                         online.

2 Everyone is creating their own content:       8 Putting the PC in the living room
Only 20% recently used a file-sharing site or   will help: Advice is out of date
created an avatar, half that number wrote a
blog. Most children use the internet for        9 Teaching digital skills reduces
ready-made content.                             online risk: The more digital skills a
                                                child has, the more risks they are likely
3 Under 13s can’t use social networking:        to encounter as they broaden their
38% of 9-12-year-olds have a social             online experience. What more skills can
networking profile.                             do is reduce the potential harm that
                                                risks can bring.
4 Everyone watches porn online: One in
seven children saw sexual images online in      10 Children can get around safety
the past year                                   software: Fewer than one in three 11-
                                                16 year-olds say they can change filter
5 Bullies are baddies: 60% who bully            preferences. And most say their
(online or offline) have been bullied only 1%   parents’ actions to limit their internet
had a bad experience.                           activity is helpful.

                                                Source: EU Kids Online / Sept 2011
How you treat others affects your
              risk
           “Among those who do not bully
           others, being bullied is relatively
           rare
            8% offline only, and 4% online”*

           “Youth who engage in online
           aggressive behavior by making
           rude or nasty comments or
           frequently embarrassing others
           are more than twice as likely to
           report online interpersonal
           victimization.” +
We are not raising a generation of
                       monsters
                                   • Most kids don’t bully
                                   • Most kids (69%) say people their age
                                     are mostly kind to each other on social
                                     networking sites
                                   • 20% have been bullied in past year
                                   • 12% have been bullied in person
                                   • 15% have been victims of “online
                                     meanness.”

Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
Social norms approach
           • People emulate how they think their peers
             behave
           • If people think their friends don’t smoke,
             they’re less likely to smoke.
           • Same is true with over-eating, excessive
             alcohol use and other negative behaviors,
             including bullying*




*Assessing Bullying in New Jersey Secondary Schools: Applying the
Social Norms Model to Adolescent Violence: Craig, Perkins 2008
Source: Assessing Bullying in New Jersey Secondary Schools: Applying the Social
Norms Model to Adolescent Violence: Craig, Perkins 2008

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Web safety

  • 1.
  • 2. CompuServe 1981 Me, in 1981 on my Mosaic Apple II with an browser, 1993 acoustic MODEM
  • 3. Media is now: • One to one • One to many • Many to many We are all publishers and youth are leading the charge
  • 4. Children as victims: 1.0 (most of the 90’s) Pornography & predators: Protecting children from bad adults. Children as consumers of information, not as creators and based on assumptions of risk, not actual research 2.0(around 2007) Protecting children from peers. Recognizing that kids can create content harm other kids and themselves. Cyberbullying & posting inappropriate or dangerous content
  • 5. In the US: • 95% of 12-17 year olds use Internet • 70% go online daily • 46% several times a day • 80% of online teens use social networking In Europe • 9-16 year olds spend average of 88 minutes per day online* Source: Teens, Kindness and Cruelty on Social Network Sites How American teens navigate the new world of "digital citizenship Pew Internet & American Life Project, November 2011 * EU Kids Online / Sept 2011
  • 6.  Research-based, not fear-based, so relevant  Flexible, layered – not one-size-fits-all  Respectful of youth – stakeholders in positive outcomes, not just potential victims  Positive: Not just safety from (bad outcomes) but safety for good outcomes  Comprehensive = Incorporates safety, security, citizenship, and research/information literacy
  • 7. Elements of Online Safety 3.0 • View youth as participants and stakeholders in positive Internet use rather than potential victims, and empower them to protect themselves. • Promote good citizenship • Teach new media literacy • Understand the value of informal learning • Be accurate and honest about risks • Encourage industry to engage in best practices, including promoting good citizenship in the communities they run
  • 8.
  • 9. Who can best protect youth?
  • 10.
  • 11. For the most part,the online world is pretty much like the “real world,” but there are a few special things to think about  It can be permanent  Material can be copied and pasted  Lots of people can see it  You don’t know for sure who’s seeing it AND  Disinhibition: Lack of visual cues reduces empathy Source: adapted from danahboyd: Taken out of Context, 2008
  • 12. Fences have their place but … To keep kids safe around all water, we teach kids to swim
  • 13. Ultimately, the best filter runs between the child’s ears, not on a device Protection that lasts a lifetime Training wheels for young kids
  • 15. •Online predator risk is extremely low •Only 2% of kids sent a “sext” •85% of US kids have not been harassed online in last 12 month •Across Europe, 6% of 9 to 16-year-old internet users have been bullied online. 3% confess to having bullied others. •81% of US teens use privacy controls •62% friends only •19% friends of friends Source: Teens, Kindness and Cruelty on Social Network Sites How American teens navigate the new world of "digital citizenship Pew Internet & American Life Project, November 2011 * EU Kids Online, Sept 2011
  • 16. Top 10 myths about children’s online risks 1 Digital natives know it all: Only 36% 9- 7 Offline risks migrate online: It 16-year-olds say it is very true that they cannot be assumed that those who are know more about the internet than their low-risk offline are protected while parents online. 2 Everyone is creating their own content: 8 Putting the PC in the living room Only 20% recently used a file-sharing site or will help: Advice is out of date created an avatar, half that number wrote a blog. Most children use the internet for 9 Teaching digital skills reduces ready-made content. online risk: The more digital skills a child has, the more risks they are likely 3 Under 13s can’t use social networking: to encounter as they broaden their 38% of 9-12-year-olds have a social online experience. What more skills can networking profile. do is reduce the potential harm that risks can bring. 4 Everyone watches porn online: One in seven children saw sexual images online in 10 Children can get around safety the past year software: Fewer than one in three 11- 16 year-olds say they can change filter 5 Bullies are baddies: 60% who bully preferences. And most say their (online or offline) have been bullied only 1% parents’ actions to limit their internet had a bad experience. activity is helpful. Source: EU Kids Online / Sept 2011
  • 17. How you treat others affects your risk “Among those who do not bully others, being bullied is relatively rare 8% offline only, and 4% online”* “Youth who engage in online aggressive behavior by making rude or nasty comments or frequently embarrassing others are more than twice as likely to report online interpersonal victimization.” +
  • 18. We are not raising a generation of monsters • Most kids don’t bully • Most kids (69%) say people their age are mostly kind to each other on social networking sites • 20% have been bullied in past year • 12% have been bullied in person • 15% have been victims of “online meanness.” Source: Teens, Kindness and Cruelty on Social Network Sites How American teens navigate the new world of "digital citizenship Pew Internet & American Life Project, November 2011
  • 19. Social norms approach • People emulate how they think their peers behave • If people think their friends don’t smoke, they’re less likely to smoke. • Same is true with over-eating, excessive alcohol use and other negative behaviors, including bullying* *Assessing Bullying in New Jersey Secondary Schools: Applying the Social Norms Model to Adolescent Violence: Craig, Perkins 2008
  • 20. Source: Assessing Bullying in New Jersey Secondary Schools: Applying the Social Norms Model to Adolescent Violence: Craig, Perkins 2008

Notas do Editor

  1. The web started the process of change, but even it took awhile to evolve. During the first decade of the web – which started to catch on around 1994, most people online were consumers of information, soaking in material served up by media companies Although there were some primitive socializing tools at the time, the net was still pretty much a top down affair. Most people online – whether children or adults – were consumers of information. Early adopting companies, government agencies, universities and – even a few K-12 schools – were using the web to disseminate information, but those of us online were mostly just consuming it.
  2. Putting up a fence might keep a kid away from a specific swimming pool but teaching them to swim protects them around all water and helps them enjoy the water as well.