2. CompuServe
1981
Me, in 1981 on my Mosaic
Apple II with an browser, 1993
acoustic MODEM
3. Media is now:
• One to one
• One to many
• Many to many
We are all publishers and
youth are leading the charge
4. Children as victims:
1.0 (most of the 90’s) Pornography & predators:
Protecting children from bad adults. Children
as consumers of information, not as creators
and based on assumptions of risk, not actual
research
2.0(around 2007) Protecting children from peers.
Recognizing that kids can create content harm
other kids and themselves. Cyberbullying &
posting inappropriate or dangerous content
5. In the US:
• 95% of 12-17 year olds use
Internet
• 70% go online daily
• 46% several times a day
• 80% of online teens use social
networking
In Europe
• 9-16 year olds spend average of
88 minutes per day online*
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
* EU Kids Online / Sept 2011
6. Research-based, not fear-based, so relevant
Flexible, layered – not one-size-fits-all
Respectful of youth – stakeholders in positive
outcomes, not just potential victims
Positive: Not just safety from (bad outcomes)
but safety for good outcomes
Comprehensive = Incorporates safety, security,
citizenship, and research/information literacy
7. Elements of Online Safety 3.0
• View youth as participants and stakeholders in
positive Internet use rather than potential victims, and
empower them to protect themselves.
• Promote good citizenship
• Teach new media literacy
• Understand the value of informal learning
• Be accurate and honest about risks
• Encourage industry to engage in best practices,
including promoting good citizenship in the
communities they run
11. For the most part,the online world is pretty much like the “real
world,” but there are a few special things to think about
It can be permanent
Material can be copied and pasted
Lots of people can see it
You don’t know for sure who’s seeing it
AND
Disinhibition: Lack of visual cues reduces
empathy
Source: adapted from danahboyd:
Taken out of Context, 2008
12. Fences have their place but …
To keep kids safe around all
water, we teach kids to swim
13. Ultimately, the best filter runs
between the child’s ears, not on
a device
Protection that lasts a lifetime
Training wheels for young kids
15. •Online predator risk is extremely low
•Only 2% of kids sent a “sext”
•85% of US kids have not been harassed online in last
12 month
•Across Europe, 6% of 9 to 16-year-old internet users
have been bullied online. 3% confess to having bullied
others.
•81% of US teens use privacy controls
•62% friends only
•19% friends of friends
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
* EU Kids Online, Sept 2011
16. Top 10 myths about children’s online risks
1 Digital natives know it all: Only 36% 9- 7 Offline risks migrate online: It
16-year-olds say it is very true that they cannot be assumed that those who are
know more about the internet than their low-risk offline are protected while
parents online.
2 Everyone is creating their own content: 8 Putting the PC in the living room
Only 20% recently used a file-sharing site or will help: Advice is out of date
created an avatar, half that number wrote a
blog. Most children use the internet for 9 Teaching digital skills reduces
ready-made content. online risk: The more digital skills a
child has, the more risks they are likely
3 Under 13s can’t use social networking: to encounter as they broaden their
38% of 9-12-year-olds have a social online experience. What more skills can
networking profile. do is reduce the potential harm that
risks can bring.
4 Everyone watches porn online: One in
seven children saw sexual images online in 10 Children can get around safety
the past year software: Fewer than one in three 11-
16 year-olds say they can change filter
5 Bullies are baddies: 60% who bully preferences. And most say their
(online or offline) have been bullied only 1% parents’ actions to limit their internet
had a bad experience. activity is helpful.
Source: EU Kids Online / Sept 2011
17. How you treat others affects your
risk
“Among those who do not bully
others, being bullied is relatively
rare
8% offline only, and 4% online”*
“Youth who engage in online
aggressive behavior by making
rude or nasty comments or
frequently embarrassing others
are more than twice as likely to
report online interpersonal
victimization.” +
18. We are not raising a generation of
monsters
• Most kids don’t bully
• Most kids (69%) say people their age
are mostly kind to each other on social
networking sites
• 20% have been bullied in past year
• 12% have been bullied in person
• 15% have been victims of “online
meanness.”
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
19. Social norms approach
• People emulate how they think their peers
behave
• If people think their friends don’t smoke,
they’re less likely to smoke.
• Same is true with over-eating, excessive
alcohol use and other negative behaviors,
including bullying*
*Assessing Bullying in New Jersey Secondary Schools: Applying the
Social Norms Model to Adolescent Violence: Craig, Perkins 2008
20. Source: Assessing Bullying in New Jersey Secondary Schools: Applying the Social
Norms Model to Adolescent Violence: Craig, Perkins 2008
Notas do Editor
The web started the process of change, but even it took awhile to evolve. During the first decade of the web – which started to catch on around 1994, most people online were consumers of information, soaking in material served up by media companies Although there were some primitive socializing tools at the time, the net was still pretty much a top down affair. Most people online – whether children or adults – were consumers of information. Early adopting companies, government agencies, universities and – even a few K-12 schools – were using the web to disseminate information, but those of us online were mostly just consuming it.
Putting up a fence might keep a kid away from a specific swimming pool but teaching them to swim protects them around all water and helps them enjoy the water as well.