This document summarizes a panel discussion on participatory approaches to professional development in education. The panel explored how to design professional development (PD) experiences for teachers that are participatory and involve co-learning. Some key principles discussed were making PD participatory by modeling participatory learning techniques, building community among educators, ensuring relevance through contextualization, and creating sustainable models of engagement. The panel also presented several case studies of participatory PD approaches using tools like games, media creation and scientific research to actively engage teachers and promote flexible, iterative learning experiences.
Designing with Teachers: Participatory Approaches to Professional Development in Education
1. Designing with Teachers:
Participatory Approaches to
Professional Development
in Education
Panelists: Karen Brennan, Laurel Felt,
Antero Garcia, Dan Hickey, Sarah Kirn
Discussants: Erin Reilly & Ioana Literat
http://dmlcentral.net/resources/5135
DML 2013 Chicago
2. Introduction: Participatory Learning
Participatory
Learning
Opportunities for
exercising creativity
by using a variety of
media, tools, and
practices
Co-learning, where
educators and students
pool their skills and
knowledge, and share in
the tasks of teaching and
learning
Heightened motivation
and new forms of
engagement through
meaningful play and
experimentation
Learning that feels
relevant to the
learners’ identities
and interests
An integrated learning
system - or learning
ecosystem - where
connections between
home, school,
community, and world
are enabled and
encouraged.
http://dmlcentral.net/resources/5135
3. The Working Group on Participatory PD
Genesis and membership
Goals
Principal questions and issues raised:
Objectives of PD
Engagement of teachers in PD
Context and relevance
Role of media
Sustainability
Assessment
Key insights: values and design principles
http://dmlcentral.net/resources/5135
4. Participatory PD:
The Values
1. Participation, not indoctrination
2. Exploration, not prescription
3. Contextualization, not abstraction
4. Iteration, not repetition
http://dmlcentral.net/resources/5135
5. Participatory PD:
The Design Principles
1. Make the design of PD participatory
2. Model participatory learning in PD
3. Build community
4. Engage the “whole teacher”
5. Be relevant while still innovating
6. PD must be flexible
7. PD must be sustainable
http://dmlcentral.net/resources/5135
6. “Designing with Teachers”: The Case Studies
Vital Signs: Designing for student and teacher participation in a scientific research
community
Sarah Morrisseau and Sarah Kirn
Pain-free Professional Development
Isabel Morales
A Conversation with Anansi: Professional Development as Alternate Reality Gaming and
Youth Participatory Action Research
Antero Garcia
PLAY! (Participatory Learning and You!) Pilot: Professional Development with Los Angeles
Unified School District Educators (LAUSD), Grades 6-12
Vanessa Vartabedian and Laurel Felt
ScratchEd: Developing support for educators as designers
Karen Brennan
Participatory Assessment for Participatory Teaching and Learning in School Contexts
Daniel T. Hickey & Rebecca C. Itow
http://dmlcentral.net/resources/5135
ERIN
(can also pull more stuff about participatory learning from the intro to the publication – pp. 5-6.) BUT keep it short because last time this slide took really long
Also mention participation gap, as it relates to both students AND teachers
IOANA
Genesis: mention DML 2011, diversity of WG members
Goals:
Provide a common forum for professional development conversations centered around participatory learning
Foster interdisciplinary dialogue among vested audiences in participatory learning
Identify synergy among members and facilitate learning from each other
Construct a common framework for participatory models of professional development
Extract best practices and lingering challenges in the field
Build a collection of case studies exemplifying these best practices and share them with the larger community of stakeholders in participatory learning
Questions raised:
Goals: What do teachers want from a PD experience, as opposed to what is required of them? What are (or should be) the goals of PD?
Participatory learning: What is the current role of teachers in the PD design process? How can we make this process more participatory so that it recognizes ownership, co-design and relevance? How do we transition from PD for to PD with?
Context and relevance: How do we properly account for various disciplines and different age groups while crafting versatile PD programs? What is the impact of short- vs. long-term investments in professional development?
Media: What is the role of media and digital technologies in PD?
Sustainability: How do we create an environment which sustains ongoing learning that teachers themselves can direct?
Assessment: How do we best assess PD initiatives?
Key insights:
Beyond the rich examples and lessons learned from each of the case studies, one of the core take-aways from this project is the design guide on participatory models of professional development. This design guide had the double benefit of being useful to our wide audience (which includes a vast number of practitioners) and in the same time providing us with a common framework for the analysis and discussion of the case studies.Specifically, inspired by Barry Fishman’s work on design-based research, our framework suggests two levels of consideration: values and design principles
IOANA: Explain values based on descriptions in the publication
ERIN: Explain design principles based on descriptions in the publication
Introduce case studies, and give authors a few minutes to talk about their work (max 5 minutes)
IOANA and ERIN: Emphasize that even though it centers on individually-authored case studies, the working group and the resulting publication is a quintessentially collective effort, which all the group members helped shape