Understanding the Pakistan Budgeting Process: Basics and Key Insights
Review of in game advertising
1. Video Games as a form of Communications: An Introduction Will Chan
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13. Battlefield 2142 1.8 million copies sold 18-34 audience male Gamer passively receives advert Poor contextualization due to poor execution Source: IGA WW personal correspondence
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18. Football Super Stars Online sports MMOG Purchase branded products to improve stats Cross between dynamic & static
32. Example titles: The Sims, Ben10, Bratz Kids Mobile games, Cooking Mama Portable Brain Training, Wii Fit, Tetris Casual Ferrari Challenge Racing PKR Poker, 8 Ball Club, Grand Billiards Lifestyle FIFA, NBA, Beijing 2008 Sport Quake, Thief, Super Mario Action/Adventure Example Titles Game Genres
Notas do Editor
One of the first examples of static advertising 10 million sold, not including second hand sales, rentals, borrowing/lending from friends
One of the best selling franchises in the world
Poor contextualization
Single player on a team Train to become a superstar player Buy Puma branded products, these products improve the player’s performance in the game The store is static, the products are dynamic. Free to play
Pitches game involvement against advert attention The more involving a game is, the less attention the advert recieves If a game is boring, the player may not be giving the game his full attention.