SlideShare uma empresa Scribd logo
1 de 70
The Web has forever changed
      education from the one
          room schoolhouse to
            the virtual classroom.
The Immersive Internet
3,031,938 Titles
28,702,139 Holdings
2,742 Florida K-12 Schools
http://www.shelfari.com/
http://www.shelfari.com/
http://www.shelfari.com/
Metaverse
Virtual Worlds
Mirror Worlds
Mirror Worlds
Mirror Worlds
Augmented Reality
Augmented Reality
Augmented Reality
Event Connections
Lifelogging
Lifelogging
Webex
                                       Adobe
                                       Centra
3D Synchronous                          Citrix                      NETWORKed
                                    LiveMeeting
   LEARNing                                                         Virtual Spaces
                                  2D Synchronous
                                     Learning




                                                   Sharing Spaces
                  Technologies
                  Virtual World




                                                     Knowledge
    SecondLife                                                          SharePoint
       There                                                         Lotus TeamRoom
    ProtoSphere
      Croquet
                                      iWeb                                Groove
                                                                      Yahoo Groups
     Multiverse                                                         Blackboard



                                     Web 2.0
                                   Technologies
                                                                      Dynamic
  3D Social
                                       Blogs                        KNOWLEDGE
 NetWORKing                            Wikis
                                      Tagging                        Discovery
                                       RSS
                                    Social Media
Webex
                                       Adobe
                                       Centra
3D Synchronous                          Citrix                      NETWORKed
                                    LiveMeeting
   LEARNing                                                         Virtual Spaces
                                  2D Synchronous
                                     Learning




                                                   Sharing Spaces
                  Technologies
                  Virtual World




                                                     Knowledge
    SecondLife                                                          SharePoint
       There                                                         Lotus TeamRoom
    ProtoSphere
      Croquet
                                      iWeb                                Groove
                                                                      Yahoo Groups
     Multiverse                                                         Blackboard



                                     Web 2.0
                                   Technologies
                                                                      Dynamic
  3D Social
                                       Blogs                        KNOWLEDGE
 NetWORKing                            Wikis
                                      Tagging                        Discovery
                                       RSS
                                    Social Media
Webex
                                       Adobe
                                       Centra
3D Synchronous                          Citrix                      NETWORKed
                                    LiveMeeting
   LEARNing                                                         Virtual Spaces
                                  2D Synchronous
                                     Learning




                                                   Sharing Spaces
                  Technologies
                  Virtual World




                                                     Knowledge
    SecondLife                                                          SharePoint
       There                                                         Lotus TeamRoom
    ProtoSphere
      Croquet
                                      iWeb                                Groove
                                                                      Yahoo Groups
     Multiverse                                                         Blackboard



                                     Web 2.0
                                   Technologies
                                                                      Dynamic
  3D Social
                                       Blogs                        KNOWLEDGE
 NetWORKing                            Wikis
                                      Tagging                        Discovery
                                       RSS
                                    Social Media
Webex
                                       Adobe
                                       Centra
3D Synchronous                          Citrix                      NETWORKed
                                    LiveMeeting
   LEARNing                                                         Virtual Spaces
                                  2D Synchronous
                                     Learning




                                                   Sharing Spaces
                  Technologies
                  Virtual World




                                                     Knowledge
    SecondLife                                                          SharePoint
       There                                                         Lotus TeamRoom
    ProtoSphere
      Croquet
                                      iWeb                                Groove
                                                                      Yahoo Groups
     Multiverse                                                         Blackboard



                                     Web 2.0
                                   Technologies
                                                                      Dynamic
  3D Social
                                       Blogs                        KNOWLEDGE
 NetWORKing                            Wikis
                                      Tagging                        Discovery
                                       RSS
                                    Social Media
Webex
                                       Adobe
                                       Centra
3D Synchronous                          Citrix                      NETWORKed
                                    LiveMeeting
   LEARNing                                                         Virtual Spaces
                                  2D Synchronous
                                     Learning




                                                   Sharing Spaces
                  Technologies
                  Virtual World




                                                     Knowledge
    SecondLife                                                          SharePoint
       There                                                         Lotus TeamRoom
    ProtoSphere
      Croquet
                                      iWeb                                Groove
                                                                      Yahoo Groups
     Multiverse                                                         Blackboard



                                     Web 2.0
                                   Technologies
                                                                      Dynamic
  3D Social
                                       Blogs                        KNOWLEDGE
 NetWORKing                            Wikis
                                      Tagging                        Discovery
                                       RSS
                                    Social Media
Webex
                                       Adobe
                                       Centra
3D Synchronous                          Citrix                      NETWORKed
                                    LiveMeeting
   LEARNing                                                         Virtual Spaces
                                  2D Synchronous
                                     Learning




                                                   Sharing Spaces
                  Technologies
                  Virtual World




                                                     Knowledge
    SecondLife                                                          SharePoint
       There                                                         Lotus TeamRoom
    ProtoSphere
      Croquet
                                      iWeb                                Groove
                                                                      Yahoo Groups
     Multiverse                                                         Blackboard



                                     Web 2.0
                                   Technologies
                                                                      Dynamic
  3D Social
                                       Blogs                        KNOWLEDGE
 NetWORKing                            Wikis
                                      Tagging                        Discovery
                                       RSS
                                    Social Media
CHUCK   LARRY   TOM   JOHN   CLAUDIA
Tom Atkinson
College of Education
University of Central Florida

Atkinson@mail.ucf.edu
SL: Professor Tomsen
Twitter: AtkinsonUCF
http://education.ucf.edu/Insttech

AECT
Twitter: AECT_SL
http://www.aect.org/secondlife
http://slurl.com/secondlife/CAVE/31/29/805
Virtual Classroom Evolution

Mais conteúdo relacionado

Mais procurados

An Introduction to Metaverse.pdf
An Introduction to Metaverse.pdfAn Introduction to Metaverse.pdf
An Introduction to Metaverse.pdfAvivLichtigstein1
 
Frequently Asked Questions About Metaverse
Frequently Asked Questions About MetaverseFrequently Asked Questions About Metaverse
Frequently Asked Questions About Metaverse101 Blockchains
 
A Short History of the Metaverse
A Short History of the MetaverseA Short History of the Metaverse
A Short History of the MetaverseBernard Marr
 
Is Metaverse The Next Big Thing?
Is Metaverse The Next Big Thing?Is Metaverse The Next Big Thing?
Is Metaverse The Next Big Thing?101 Blockchains
 
Grayscale Metaverse Report November 2021
Grayscale Metaverse Report November 2021Grayscale Metaverse Report November 2021
Grayscale Metaverse Report November 2021IQbal KHan
 
Metaverse White Paper by TENTUPLAY
Metaverse White Paper by TENTUPLAYMetaverse White Paper by TENTUPLAY
Metaverse White Paper by TENTUPLAYEunkyoung Lee
 
Fairmont metaverse sunumu
Fairmont metaverse sunumuFairmont metaverse sunumu
Fairmont metaverse sunumuELİF TÜDEŞ
 
Metaverse (A comprehensive Introduction)
Metaverse (A comprehensive Introduction)Metaverse (A comprehensive Introduction)
Metaverse (A comprehensive Introduction)MuhammadAhmad1046
 
Building the Metaverse
Building the MetaverseBuilding the Metaverse
Building the MetaverseJon Radoff
 
Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...
Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...
Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...Francesco D'Orazio
 
Tish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceTish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceAugmentedWorldExpo
 
Metaverse the future.pptx
Metaverse the future.pptxMetaverse the future.pptx
Metaverse the future.pptxNinaiqbal
 
World of Metaverse
World of MetaverseWorld of Metaverse
World of Metaversefireflylabz
 
Metaverse, Digital Marketing and the Future of the Web
Metaverse, Digital Marketing and the Future of the WebMetaverse, Digital Marketing and the Future of the Web
Metaverse, Digital Marketing and the Future of the WebYuri van Geest
 

Mais procurados (20)

AN OVERVIEW OF THE METAVERSE
AN OVERVIEW OF THE METAVERSEAN OVERVIEW OF THE METAVERSE
AN OVERVIEW OF THE METAVERSE
 
An Introduction to Metaverse.pdf
An Introduction to Metaverse.pdfAn Introduction to Metaverse.pdf
An Introduction to Metaverse.pdf
 
Frequently Asked Questions About Metaverse
Frequently Asked Questions About MetaverseFrequently Asked Questions About Metaverse
Frequently Asked Questions About Metaverse
 
A Short History of the Metaverse
A Short History of the MetaverseA Short History of the Metaverse
A Short History of the Metaverse
 
Is Metaverse The Next Big Thing?
Is Metaverse The Next Big Thing?Is Metaverse The Next Big Thing?
Is Metaverse The Next Big Thing?
 
Metaverse
MetaverseMetaverse
Metaverse
 
Metaverse .pdf
Metaverse .pdfMetaverse .pdf
Metaverse .pdf
 
Grayscale Metaverse Report November 2021
Grayscale Metaverse Report November 2021Grayscale Metaverse Report November 2021
Grayscale Metaverse Report November 2021
 
Metaverse White Paper by TENTUPLAY
Metaverse White Paper by TENTUPLAYMetaverse White Paper by TENTUPLAY
Metaverse White Paper by TENTUPLAY
 
Fairmont metaverse sunumu
Fairmont metaverse sunumuFairmont metaverse sunumu
Fairmont metaverse sunumu
 
Metaverse
MetaverseMetaverse
Metaverse
 
Metaverse (A comprehensive Introduction)
Metaverse (A comprehensive Introduction)Metaverse (A comprehensive Introduction)
Metaverse (A comprehensive Introduction)
 
Building the Metaverse
Building the MetaverseBuilding the Metaverse
Building the Metaverse
 
Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...
Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...
Francesco D'Orazio - Everything you know about virtual worlds is WRONG - Meta...
 
แนะนำ Metaverse
แนะนำ Metaverseแนะนำ Metaverse
แนะนำ Metaverse
 
Tish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceTish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of Intelligence
 
What is a metaverse?
What is a metaverse?What is a metaverse?
What is a metaverse?
 
Metaverse the future.pptx
Metaverse the future.pptxMetaverse the future.pptx
Metaverse the future.pptx
 
World of Metaverse
World of MetaverseWorld of Metaverse
World of Metaverse
 
Metaverse, Digital Marketing and the Future of the Web
Metaverse, Digital Marketing and the Future of the WebMetaverse, Digital Marketing and the Future of the Web
Metaverse, Digital Marketing and the Future of the Web
 

Destaque

The multiverse theory and solar storms
The multiverse theory and solar stormsThe multiverse theory and solar storms
The multiverse theory and solar stormsmj markes
 
Multiverse
MultiverseMultiverse
Multiversedac6
 
How many universes are there, anyway
How many universes are there, anywayHow many universes are there, anyway
How many universes are there, anywayJohn Ashmead
 
Expansion Of The Universe
Expansion Of The UniverseExpansion Of The Universe
Expansion Of The UniverseJoan Shinkle
 
Multiverse theory powerpoint final
Multiverse theory powerpoint finalMultiverse theory powerpoint final
Multiverse theory powerpoint finalJoseph_Dimacali
 

Destaque (6)

The multiverse theory and solar storms
The multiverse theory and solar stormsThe multiverse theory and solar storms
The multiverse theory and solar storms
 
Multiverse
MultiverseMultiverse
Multiverse
 
How many universes are there, anyway
How many universes are there, anywayHow many universes are there, anyway
How many universes are there, anyway
 
Expansion Of The Universe
Expansion Of The UniverseExpansion Of The Universe
Expansion Of The Universe
 
Parallel universes
Parallel universesParallel universes
Parallel universes
 
Multiverse theory powerpoint final
Multiverse theory powerpoint finalMultiverse theory powerpoint final
Multiverse theory powerpoint final
 

Semelhante a Virtual Classroom Evolution

Explaining The Semantic Web
Explaining The Semantic WebExplaining The Semantic Web
Explaining The Semantic WebSourav Sharma
 
Web 2.0 toolset overview
Web 2.0 toolset overviewWeb 2.0 toolset overview
Web 2.0 toolset overviewTom Raftery
 
Future of Content Platforms
Future of Content PlatformsFuture of Content Platforms
Future of Content Platformsscroisier
 
Web 2.0 Instructional Tools
Web 2.0 Instructional ToolsWeb 2.0 Instructional Tools
Web 2.0 Instructional ToolsAntwuan Stinson
 
Towards Social Webtops Using Semantic Wiki
Towards Social Webtops Using Semantic WikiTowards Social Webtops Using Semantic Wiki
Towards Social Webtops Using Semantic WikiJie Bao
 
Education Using Technology
Education Using TechnologyEducation Using Technology
Education Using Technologycharliepankeko
 
TheTrendWatch #05
TheTrendWatch #05TheTrendWatch #05
TheTrendWatch #05damoncb
 
David Hinds - How To Grow A Vibrant Virtual Community 19jan09
David Hinds - How To Grow A Vibrant Virtual Community 19jan09David Hinds - How To Grow A Vibrant Virtual Community 19jan09
David Hinds - How To Grow A Vibrant Virtual Community 19jan09Pierre-Olivier Carles
 
Company 2.0 - Solvay Entrepreneurs May 2012
Company 2.0 - Solvay Entrepreneurs May 2012Company 2.0 - Solvay Entrepreneurs May 2012
Company 2.0 - Solvay Entrepreneurs May 2012David Hachez
 
How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.
How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.
How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.Social Media Club South Florida
 
Introduction to Web Analytics
Introduction to Web AnalyticsIntroduction to Web Analytics
Introduction to Web AnalyticsDavid Hachez
 
Ubiquitous IA: Cross-Channel Strategy
Ubiquitous IA: Cross-Channel StrategyUbiquitous IA: Cross-Channel Strategy
Ubiquitous IA: Cross-Channel StrategyPeter Morville
 
Web 2.0 / Library 2.0 Part One
Web 2.0 / Library 2.0 Part OneWeb 2.0 / Library 2.0 Part One
Web 2.0 / Library 2.0 Part OneEddie Byrne
 
Fondamentaux du web V2
Fondamentaux du web V2Fondamentaux du web V2
Fondamentaux du web V2Beer Bergman
 
The Community Manager
The Community ManagerThe Community Manager
The Community ManagerDavid Hachez
 
Conole 4 june
Conole 4 juneConole 4 june
Conole 4 junegrainne
 
Conole 15 june
Conole 15 juneConole 15 june
Conole 15 junegrainne
 

Semelhante a Virtual Classroom Evolution (20)

Explaining The Semantic Web
Explaining The Semantic WebExplaining The Semantic Web
Explaining The Semantic Web
 
Web 2.0 toolset overview
Web 2.0 toolset overviewWeb 2.0 toolset overview
Web 2.0 toolset overview
 
Frydenberg Web20 Scu09
Frydenberg Web20 Scu09Frydenberg Web20 Scu09
Frydenberg Web20 Scu09
 
Future of Content Platforms
Future of Content PlatformsFuture of Content Platforms
Future of Content Platforms
 
Web 2.0 Instructional Tools
Web 2.0 Instructional ToolsWeb 2.0 Instructional Tools
Web 2.0 Instructional Tools
 
Ict 2 d framework
Ict 2 d frameworkIct 2 d framework
Ict 2 d framework
 
Towards Social Webtops Using Semantic Wiki
Towards Social Webtops Using Semantic WikiTowards Social Webtops Using Semantic Wiki
Towards Social Webtops Using Semantic Wiki
 
Education Using Technology
Education Using TechnologyEducation Using Technology
Education Using Technology
 
TheTrendWatch #05
TheTrendWatch #05TheTrendWatch #05
TheTrendWatch #05
 
David Hinds - How To Grow A Vibrant Virtual Community 19jan09
David Hinds - How To Grow A Vibrant Virtual Community 19jan09David Hinds - How To Grow A Vibrant Virtual Community 19jan09
David Hinds - How To Grow A Vibrant Virtual Community 19jan09
 
Company 2.0 - Solvay Entrepreneurs May 2012
Company 2.0 - Solvay Entrepreneurs May 2012Company 2.0 - Solvay Entrepreneurs May 2012
Company 2.0 - Solvay Entrepreneurs May 2012
 
How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.
How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.
How To Grow Vibrant Virtual Communities, by David Hinds, Ph.D.
 
Introduction to Web Analytics
Introduction to Web AnalyticsIntroduction to Web Analytics
Introduction to Web Analytics
 
Ubiquitous IA: Cross-Channel Strategy
Ubiquitous IA: Cross-Channel StrategyUbiquitous IA: Cross-Channel Strategy
Ubiquitous IA: Cross-Channel Strategy
 
Web 2.0 / Library 2.0 Part One
Web 2.0 / Library 2.0 Part OneWeb 2.0 / Library 2.0 Part One
Web 2.0 / Library 2.0 Part One
 
Fondamentaux du web V2
Fondamentaux du web V2Fondamentaux du web V2
Fondamentaux du web V2
 
The Community Manager
The Community ManagerThe Community Manager
The Community Manager
 
Conole 4 june
Conole 4 juneConole 4 june
Conole 4 june
 
Conole 15 june
Conole 15 juneConole 15 june
Conole 15 june
 
BIM: Data Everywhere
BIM: Data EverywhereBIM: Data Everywhere
BIM: Data Everywhere
 

Último

Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting Data_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting DataJhengPantaleon
 
PSYCHIATRIC History collection FORMAT.pptx
PSYCHIATRIC   History collection FORMAT.pptxPSYCHIATRIC   History collection FORMAT.pptx
PSYCHIATRIC History collection FORMAT.pptxPoojaSen20
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application ) Sakshi Ghasle
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Celine George
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Micromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of PowdersMicromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of PowdersChitralekhaTherkar
 

Último (20)

Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting Data_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting Data
 
PSYCHIATRIC History collection FORMAT.pptx
PSYCHIATRIC   History collection FORMAT.pptxPSYCHIATRIC   History collection FORMAT.pptx
PSYCHIATRIC History collection FORMAT.pptx
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application )
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Micromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of PowdersMicromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of Powders
 

Virtual Classroom Evolution

  • 1.
  • 2. The Web has forever changed education from the one room schoolhouse to the virtual classroom.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 19.
  • 20.
  • 32. Webex Adobe Centra 3D Synchronous Citrix NETWORKed LiveMeeting LEARNing Virtual Spaces 2D Synchronous Learning Sharing Spaces Technologies Virtual World Knowledge SecondLife SharePoint There Lotus TeamRoom ProtoSphere Croquet iWeb Groove Yahoo Groups Multiverse Blackboard Web 2.0 Technologies Dynamic 3D Social Blogs KNOWLEDGE NetWORKing Wikis Tagging Discovery RSS Social Media
  • 33. Webex Adobe Centra 3D Synchronous Citrix NETWORKed LiveMeeting LEARNing Virtual Spaces 2D Synchronous Learning Sharing Spaces Technologies Virtual World Knowledge SecondLife SharePoint There Lotus TeamRoom ProtoSphere Croquet iWeb Groove Yahoo Groups Multiverse Blackboard Web 2.0 Technologies Dynamic 3D Social Blogs KNOWLEDGE NetWORKing Wikis Tagging Discovery RSS Social Media
  • 34. Webex Adobe Centra 3D Synchronous Citrix NETWORKed LiveMeeting LEARNing Virtual Spaces 2D Synchronous Learning Sharing Spaces Technologies Virtual World Knowledge SecondLife SharePoint There Lotus TeamRoom ProtoSphere Croquet iWeb Groove Yahoo Groups Multiverse Blackboard Web 2.0 Technologies Dynamic 3D Social Blogs KNOWLEDGE NetWORKing Wikis Tagging Discovery RSS Social Media
  • 35. Webex Adobe Centra 3D Synchronous Citrix NETWORKed LiveMeeting LEARNing Virtual Spaces 2D Synchronous Learning Sharing Spaces Technologies Virtual World Knowledge SecondLife SharePoint There Lotus TeamRoom ProtoSphere Croquet iWeb Groove Yahoo Groups Multiverse Blackboard Web 2.0 Technologies Dynamic 3D Social Blogs KNOWLEDGE NetWORKing Wikis Tagging Discovery RSS Social Media
  • 36. Webex Adobe Centra 3D Synchronous Citrix NETWORKed LiveMeeting LEARNing Virtual Spaces 2D Synchronous Learning Sharing Spaces Technologies Virtual World Knowledge SecondLife SharePoint There Lotus TeamRoom ProtoSphere Croquet iWeb Groove Yahoo Groups Multiverse Blackboard Web 2.0 Technologies Dynamic 3D Social Blogs KNOWLEDGE NetWORKing Wikis Tagging Discovery RSS Social Media
  • 37. Webex Adobe Centra 3D Synchronous Citrix NETWORKed LiveMeeting LEARNing Virtual Spaces 2D Synchronous Learning Sharing Spaces Technologies Virtual World Knowledge SecondLife SharePoint There Lotus TeamRoom ProtoSphere Croquet iWeb Groove Yahoo Groups Multiverse Blackboard Web 2.0 Technologies Dynamic 3D Social Blogs KNOWLEDGE NetWORKing Wikis Tagging Discovery RSS Social Media
  • 38. CHUCK LARRY TOM JOHN CLAUDIA
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69. Tom Atkinson College of Education University of Central Florida Atkinson@mail.ucf.edu SL: Professor Tomsen Twitter: AtkinsonUCF http://education.ucf.edu/Insttech AECT Twitter: AECT_SL http://www.aect.org/secondlife http://slurl.com/secondlife/CAVE/31/29/805

Notas do Editor

  1. Metaverse: A Convergence of Realities As virtual worlds increasingly augment the physical world, our experience has become a convergence of realities through text, media, the Web, and now virtual worlds into a dimension as vast as space and as timeless as infinity, a dimension between imagination and the knowledge of one’s physical reality that forms the “Metaverse”. Join “Dr. Atkinson” as he explores the boundaries of our new reality.http://slurl.com/secondlife/CAVE/200/61/22
  2. The expansion into new media has been so extensive that a new model has emerged to supply the endless appetites of consumers.
  3. While creating instructional materials by educators is nothing new, the ability to immediately share content and methods through electronic resources has resulted in a frenzy of access to user-created content into what some call…
  4. ….Cloud Computing Service.
  5. Cloud computing refers to the use of Web-based services that are dynamically scalable to the needs of the user. Many services adopted the utility computing model (pay for what you use), while others are billed on a subscription basis, but most are actually free.
  6. For example, files could be stored on SkyDrive with Windows Live instead of a local drive. Cloud computing led to a proliferation of new applications on what is now referred to as …..
  7. Web 2.0,which refers to a perceived second generation of Web development and design to facilitate communication, information sharing, and collaboration.
  8. Web 2.0 concepts have led to the development and evolution of Web-based communities, hosted services, and applications, such as social-networking sites, video-sharing sites, wikis, blogs, and folksonomies for classifying social tags. Commercial applications and databases represent the majority of sites.
  9. For example, the SUNLINK project in Florida host….
  10. …over 3 million titles…
  11. …and nearly 29 million holdings….
  12. …from all K-12 schools in Florida.
  13. Similarly, the Web 2.0 application, Shelfari.com, enables users to build their own bookshelf to share with classmates, friends, family, and others. While Sunlink requires hundreds of thousands of dollars annually for hiring a company to update and maintain, Shelfari is free and maintained by consumers. Libraries solicit patrons to create personal bookshelves with reviews and information about authors.
  14. Museums could use Dipity to connect artifacts with timelines,
  15. …or Google Map Maker to link cultures with points of interest or historical reference.
  16. So, what is the Metaverse? In 2002, a group of 100 computer professionals, researchers, and business consultants met to discuss the future of the Web. The result was a roadmap to the Metaverse.
  17. There is no single, unified entity called the Metaverse—rather, like Web 2, it is comprised of tools and objects embedded everywhere in our environment as integrated features in our lives. Eventually, many of the Internet activities we now associate with the Web 2 will migrate to the 3D spaces of the Metaverse. This doesn’t mean all or even most of our web pages will become 3D, or even that we'll typically read Web content in 3D spaces. It means that as new tools develop, we’ll be able to intelligently mesh 2D and 3D to gain the unique advantages of each, in the appropriate context. Although the "Web" technically refers to a particular set of protocols and online applications, the term has become shorthand for online life. It's possible that "Metaverse" will come to have this same duality: referring to both a particular set of 3D web technologies and the standard way in which we think of life online.
  18. The commission identified four scenarios of the Metaverse: Virtual Worlds, Mirror Worlds, Augmented Reality, Lifelogging. These four scenarios emphasize different functions, types, or sets of Metaverse technologies. Although all four are emerging, the conditions under which each will fully develop, in particular contexts, are far from clear.
  19. For example, virtual worlds increasingly augment the economic and social life of physical world communities. As virtual and physical worlds collide, studies indicate participants have difficulty distinguishing between them. Participants in virtual worlds feel connected with others during social interactions. Bran scans show similar activity when learners engage in simulations as compared to real situations.
  20. You may recall how Tom Cruise in the movie, Minority Report, was able to use a device that allow him to pinpoint the location and details about crimes before they were committed. In augmented reality, Metaverse technologies enhance the one’s physical world through the use of location-aware systems and interfaces that process and layer networked information on top of our everyday perception of the world.
  21. For example, mirror worlds are informationally-enhanced virtual models or “reflections” of the physical world. Their construction involves sophisticated virtual mapping, modeling, and annotation tools, geospatial and other sensors, with location-aware and other lifelogging (history recording) technologies. Google Street Maps illustrates how maps contain cues for visitors. Prior to attending a conference at the Galt House in Louisville, KY, I was able to see the location and explore the hotel, restaurants, attractions, and transportation.
  22. With the recent announcement of over 5 billion sold worldwide, mobile devices enhance digital maps with information about objects and personal tracking of friends.
  23. Another example of blending physical realities with virtual is the Wii game. Here an archer practices his motor skills with a virtual target.
  24. In James Cameron’s movie “Avatar”, human thoughts are fed into a virtual world that augments their reality.
  25. In the real world, how we interact through various communication systems is rapidly changing our everyday life. In a study of human and avatar interactions called Project Natal, ateacherinserts a message on a sheet of paper into a scanner at the top of the screen, the avatar responds by grabbing the digital image and reading the message.
  26. At a recent MPI Event in Cancun, participants establish connections with presenters, exhibitors and other participants before, during, and after the event to enhance their experience.
  27. Using applications like Twitter, lifelogging technologies record and report the intimate states and life histories of users.
  28. Lifelogging is not just software applications. Wearable cameras capture an image every 30 seconds. With 1GB of memory it can store up to 30,000 images before downloading. Built-in accelerometer and light sensors control the shutter . For example, an infrared sensor detects when someone comes near and takes a snapshot.Read more: http://www.devicemag.com/2009/10/19/vicon-plans-launch-of-wearable-lifelogging-camera-viconrevue-by-2010/#ixzz0UWv76fNn
  29. O’Driscoll (2007) refers to this collection of applications as the iWeb,
  30. which consists of four vectors: immediate, intuitive, interactive, and immersive. He believes that as this three-dimensional, avatar-mediated space emerges, virtual worlds will combine these qualities into a singularity, a worldwide virtual platform that allows users to engage in what matters most to them.
  31. The “Immediate Vector” identifies 2D learning applications, sometimes referred to as flatland, that integrate with knowledge sharing repositories where networked virtual spaces emerge. These spaces integrate synchronous sharing with asynchronous storage using products like SharePoint, Live Meeting, Blackboard, and Webex.
  32. The “Intuitive Vector” combines Web 2.0 technologies likeblogs, wikis, podcasts, and social media sites like Facebook and MySpace that use “tags” to access information and interact with others about specific activities.
  33. As the Web enters the next dimension, most of the social networking sites like Facebook and MySpace will replace Web pages with Web spaces to form the “Interactive Vector.”
  34. Likewise in the “Immersive Vector,” synchronous 2D learning platforms will become 3D as distance learning systems like Webex, Centraand Live Meeting integrate with virtual spaces.
  35. Creating virtual space is similar to developing real space. It begins with defining a plan.