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ARCH1291 - Visual Studies II
FALL 2013
Syllabus
COURSE DESCRIPTION
Visual Studies II builds on the knowledge of architectural representation and visualization obtained in Foundations I and Visual
Studies I. The course provides training in design tools that will strengthen visual, verbal, and graphic aspects of design and
representation skills and will introduce students to design and representation techniques and workflows that will prepare them for
future coursework and professional practice. The course is taken together with Foundations II and focuses on:
• Precision and craft in physical models and drawings
• Precision and craft in digital models and drawings
• Understanding of differences between physical and digital techniques in architectural design and representation, and how
the two can be combined into effective workflows
• Digital file management and organization
• Effectively arrange drawings, diagrams, graphics, and text onto presentation boards
• Ability to intelligently discuss design concept and process in oral presentations
Students will be exposed to a number of design applications during the semester, including Rhino, Adobe Photoshop, Adobe
Illustrator, Adobe InDesign, and ArcGIS. They will also learn basic digital fabrication techniques including laser cutting and the use
of digitizing arms. All students are required to have a Dropbox account (free at http://www.dropbox.com/) so that they can submit
files to the professor digitally.
COURSE CONTEXT
This course is a requirement and serves as the basis for all courses involving design and representation including the Design Studio
sequence, the Building Technology sequence, and the Computation and Fabrication sequence.
COURSE PREREQUISITES
• ARCH 1110: Architectural Design Foundations I with a grade of C or greater
• ARCH 1191: Visual Studies I with a grade of C or greater
COURSE CO-REQUISITES
• ARCH 1210: Architectural Design Foundations II
COURSE RESOURCES
Course website
• http://openlab.citytech.cuny.edu/12101291coordination/
Software skills primers (all software)
http://openlab.citytech.cuny.edu/12101291coordination/primers/
Software video tutorials (Rhino)
• http://vimeo.com/channels/rhino (for all videos see http://vimeo.com/nycctfab)
Fabrication resources
• http://www.nycctfab.com/
Course readings
• http://openlab.citytech.cuny.edu/12101291coordination/readings/
ATTENDANCE POLICY
No more than 10% absences are permitted during the semester. For the purposes of record, two late marks are considered
as one absence. Exceeding this limit will expose the student to failing at the discretion of the instructor. Failing may
compromise the student’s ability to continue receiving financial aid.
COURSE STRUCTURE
This course will be offered as a lecture/lab format with hands on tutorials that introduce concepts, techniques, and methods
needed for completion of the assignments. Students will produce a series of projects through hand tools and techniques
and digital means that communicate ideas and incorporate data of increasing complexity in a variety of presentation
formats. These assignments will be presented as part of in class presentations or in conjunction with Design Foundation II
presentations
GRADING
• Assignments 70%
• Submission of all course work to Dropbox 10%
• Participation 10%
• Presentations 5%
• Quizzes 5%
ACADEMIC INTEGRITY
Students and all others who work with information, ideas, texts, images, music, inventions and other intellectual property
owe their audience and sources accuracy and honesty in using, crediting and citation of sources. As a community of
intellectual and professional workers, the college recognizes its responsibility for providing instruction in information literacy
and academic integrity, offering models of good practice, and responding vigilantly and appropriately to infractions of
academic integrity. Accordingly, academic dishonesty is prohibited in The City University of New York and is punishable by
penalties, including failing grades, suspension and expulsion.
LEARNING OBECTIVES
Upon successful completion of this course, the student will:
1. Distinguish between types of drawing techniques and apply as appropriate in architectural contexts (Knowledge)
2. Demonstrate understanding of computer hardware and software methods and standards as used in architectural practice
(Knowledge and Skill)
3. Demonstrate knowledge of graphic conventions and methods of digital file organization (Knowledge and Skill)
4. Communicate ideas and information through oral presentations. (Gen Ed)
5. Recognize and use design concepts and vocabulary (Gen Ed and Skill)
6. Create digital 3-D models (including BIM) of medium geometric complexity and produce orthographic, axonometric, and
perspective views. (Skill)
7. Create digital two-dimensional orthographic drawings. (Skill)
8. Manipulate vector and raster files. (Skill)
9. Create analogue and digital renderings. (Skill)
10. Perform form generating parametric modeling. (Skill)
ASSESSMENT
To evaluate the students’ achievement of the learning objectives, the professor will do the following:
1. Review students’ selection of drawing techniques. (Lo: 1)
2. Observe students’ progression from simple to complex thinking as shown in sketches and completed projects. (Los: 1, 4,
7)
3. Observe students’ use and manipulation of computer hardware and software. (Los: 2, 3, 6, 8)
4. Inspect students’ digital files for use/application of professional standards. (Lo: 3)
5. Inspect students’ portfolios for quality of documentation and editing as well as organization. (Los: 3, 6)
6. Review student digital files for use/application of professional standards. (Lo: 3)
7. Review students’ drawing and modeling work where students must exhibit their visual representation skills (2-D and 3-D).
(Los: 3, 4, 5, 6, 7, 8, 9, 10, 11)
8. Assess the students’ use of professional vocabulary during oral presentations. (Los: 4, 5)

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1291 fa13 syllabus

  • 1. ARCH1291 - Visual Studies II FALL 2013 Syllabus COURSE DESCRIPTION Visual Studies II builds on the knowledge of architectural representation and visualization obtained in Foundations I and Visual Studies I. The course provides training in design tools that will strengthen visual, verbal, and graphic aspects of design and representation skills and will introduce students to design and representation techniques and workflows that will prepare them for future coursework and professional practice. The course is taken together with Foundations II and focuses on: • Precision and craft in physical models and drawings • Precision and craft in digital models and drawings • Understanding of differences between physical and digital techniques in architectural design and representation, and how the two can be combined into effective workflows • Digital file management and organization • Effectively arrange drawings, diagrams, graphics, and text onto presentation boards • Ability to intelligently discuss design concept and process in oral presentations Students will be exposed to a number of design applications during the semester, including Rhino, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, and ArcGIS. They will also learn basic digital fabrication techniques including laser cutting and the use of digitizing arms. All students are required to have a Dropbox account (free at http://www.dropbox.com/) so that they can submit files to the professor digitally. COURSE CONTEXT This course is a requirement and serves as the basis for all courses involving design and representation including the Design Studio sequence, the Building Technology sequence, and the Computation and Fabrication sequence. COURSE PREREQUISITES • ARCH 1110: Architectural Design Foundations I with a grade of C or greater • ARCH 1191: Visual Studies I with a grade of C or greater COURSE CO-REQUISITES • ARCH 1210: Architectural Design Foundations II COURSE RESOURCES Course website • http://openlab.citytech.cuny.edu/12101291coordination/ Software skills primers (all software) http://openlab.citytech.cuny.edu/12101291coordination/primers/ Software video tutorials (Rhino) • http://vimeo.com/channels/rhino (for all videos see http://vimeo.com/nycctfab) Fabrication resources • http://www.nycctfab.com/ Course readings • http://openlab.citytech.cuny.edu/12101291coordination/readings/
  • 2. ATTENDANCE POLICY No more than 10% absences are permitted during the semester. For the purposes of record, two late marks are considered as one absence. Exceeding this limit will expose the student to failing at the discretion of the instructor. Failing may compromise the student’s ability to continue receiving financial aid. COURSE STRUCTURE This course will be offered as a lecture/lab format with hands on tutorials that introduce concepts, techniques, and methods needed for completion of the assignments. Students will produce a series of projects through hand tools and techniques and digital means that communicate ideas and incorporate data of increasing complexity in a variety of presentation formats. These assignments will be presented as part of in class presentations or in conjunction with Design Foundation II presentations GRADING • Assignments 70% • Submission of all course work to Dropbox 10% • Participation 10% • Presentations 5% • Quizzes 5% ACADEMIC INTEGRITY Students and all others who work with information, ideas, texts, images, music, inventions and other intellectual property owe their audience and sources accuracy and honesty in using, crediting and citation of sources. As a community of intellectual and professional workers, the college recognizes its responsibility for providing instruction in information literacy and academic integrity, offering models of good practice, and responding vigilantly and appropriately to infractions of academic integrity. Accordingly, academic dishonesty is prohibited in The City University of New York and is punishable by penalties, including failing grades, suspension and expulsion. LEARNING OBECTIVES Upon successful completion of this course, the student will: 1. Distinguish between types of drawing techniques and apply as appropriate in architectural contexts (Knowledge) 2. Demonstrate understanding of computer hardware and software methods and standards as used in architectural practice (Knowledge and Skill) 3. Demonstrate knowledge of graphic conventions and methods of digital file organization (Knowledge and Skill) 4. Communicate ideas and information through oral presentations. (Gen Ed) 5. Recognize and use design concepts and vocabulary (Gen Ed and Skill) 6. Create digital 3-D models (including BIM) of medium geometric complexity and produce orthographic, axonometric, and perspective views. (Skill) 7. Create digital two-dimensional orthographic drawings. (Skill) 8. Manipulate vector and raster files. (Skill) 9. Create analogue and digital renderings. (Skill) 10. Perform form generating parametric modeling. (Skill) ASSESSMENT To evaluate the students’ achievement of the learning objectives, the professor will do the following: 1. Review students’ selection of drawing techniques. (Lo: 1) 2. Observe students’ progression from simple to complex thinking as shown in sketches and completed projects. (Los: 1, 4, 7) 3. Observe students’ use and manipulation of computer hardware and software. (Los: 2, 3, 6, 8) 4. Inspect students’ digital files for use/application of professional standards. (Lo: 3) 5. Inspect students’ portfolios for quality of documentation and editing as well as organization. (Los: 3, 6) 6. Review student digital files for use/application of professional standards. (Lo: 3)
  • 3. 7. Review students’ drawing and modeling work where students must exhibit their visual representation skills (2-D and 3-D). (Los: 3, 4, 5, 6, 7, 8, 9, 10, 11) 8. Assess the students’ use of professional vocabulary during oral presentations. (Los: 4, 5)