SlideShare uma empresa Scribd logo
1 de 33
Virtuous Learning: Ubiquity,
Openness, Creativity
Presentation at Ubiquitous Learning, An International
Conference
17-19 November, University of Illinois, Illini Center, Chicago
Michael A. Peters
University of Illinois
Virtuous Learning
• Virtuous does not mean only ‘virtual’
• Virtuous also means more than ‘VLE’ or ‘VLC’
• In the Meno Socrates wrestles with the question of
virtue [aretê] as ability or skill to arrive at the
gloomy conclusion that virtue is unteachable
although not unknowable
• Virtue epistemology (Sosa, 1980; Code 1987) is
person- rather than belief-based and rests on
‘responsibility’ that springs from membership in a
community defined by social practices of enquiry
which entails moral and intellectual obligations
• Virtuous learning which relies on ubiquity, openness
and creativity encourages social and epistemic
learning virtues
‘Commons-based Peer
Production and Virtue’
• COMMONS-BASED peer production is a socio-economic
system of production that is emerging in the digitally
networked environment. Facilitated by the technical
infrastructure of the Internet, the hallmark of this socio-
technical system is collaboration among large groups of
individuals, sometimes in the order of tens or even
hundreds of thousands, who cooperate effectively to
provide information, knowledge or cultural goods without
relying on either market pricing or managerial hierarchies
to coordinate their common enterprise. While there are
many practical reasons to try to understand a novel
system of production that has produced some of the finest
software, the fastest supercomputer and some of the best
web-based directories and news sites, here we focus on
the ethical, rather than the functional dimension. What
does it mean in ethical terms that many individuals can
find themselves cooperating productively with strangers
and acquaintances on a scope never before seen?
‘Commons-based Peer Production and Virtue’ – Y. Benkler & H. Nissenbaum
The Journal of Political Philosophy: Volume 14, Number 4, 2006, pp. 394–419
A Context for Positive Character
Formation
• We suggest that the emergence of peer production
offers an opportunity for more people to engage in
practices that permit them to exhibit and
experience virtuous behavior. We posit: (a) that a
society that provides opportunities for virtuous
behavior is one that is more conducive to virtuous
individuals; and (b) that the practice of effective
virtuous behavior may lead to more people
adopting virtues as their own, or as attributes of
what they see as their self-definition. The central
thesis of this paper is that socio-technical systems of
commons-basedpeer production offer not only a
remarkable medium of production for various kinds
of information goods but serve as a context for
positive character formation.
Ubiquity
• Web-centricity
• Portable data
• File-sharing
• Pervasive computing
• Easy navigation
• Software-as-a-Service
• Think Locally, Work Globally
• Ubiquity is the term applied to the non-spatial
omnipresence of the body of Christ set forth by
Luther in the eucharistic controversy (joke).
Main characteristics of
ubiquitous learning
• Permanency: Learners can never lose their work unless it is purposefully
deleted & learning processes are recorded continuously
• Accessibility: Learners have access to their documents, data, or videos
from anywhere - the learning involved is self-directed.
• Immediacy: Learners can access information immediately anywhere with
greater problem solving ability.
• Interactivity: Learners can interact with experts, teachers, or peers in the
form of synchronies or asynchronous communication.
• Situated learning: The learning is embedded in daily life & tied to relevant
actions.
• Adaptability: Learners can get the right information at the right place in
the right way.
• Personalization: Learners can customize their site.
• Pervasiveness: UL depends on UC, available everywhere
• Social awareness: Promotes social awareness through social media.
• Peer-to-peer collaboration: Encourages participation & collaboration.
• Interoperability: There is easy movement among devices.
Source: Adapted from Chen et al., 2002; Curtis et al., 2002; Yang, S. J. H., Okamoto, T., & Tseng, S.-S. (2008)
Any time, any where
• The authors pay particular attention to what new
technologies afford for learning, and how their widespread
dissemination and use affects media literacy and relationships
in who learns what from whom and where. Key among the
affordances of the new media are transformations in the
production process, with new media creating a need for
multimodal literacy both in understanding and producing
new texts. Significant changes also occur in the roles of reader
and user, consumer and producer, learner and teacher. The
reach of new media beyond classroom walls and beyond
formal learning contexts challenge the boundaries of
education, transforming learning from a managed activity to
an ubiquitous – anywhere, anytime, with anyone – and
continuous part of daily life. New ways in which meaning is
created, stored, delivered and accessed are appearing daily,
each influencing what it means to participate in learning.
Different types of learning
(Lyytinen et. al., 2002)
Ubiquitous learning
• Ubiquitous = pervasive, omnipresent, ever present,
everywhere
• Learning = educational, instructive, didactic,
pedagogical
• Environment = surroundings, setting, situation,
atmosphere
• E-Learning is passé. U-learning is the new wave
globally in higher education. Ubiquitous learning
encompasses e-learning and emphasizes learning
anytime, anywhere and anyway in both formal and
informal lifelong learning environments.
• Vicki Jones and Jun H. Jo (2004) Ubiquitous learning environment: An adaptive teaching system using ubiquitous technology
Three waves of computer-
human interaction
• First computing wave tied many people to a single
mainframe computer. Users of such computers had
highly specialized skills that were not representative
of average citizens.
• The second wave connected individuals to desktop
and laptop computers, thus providing a one-to-one
computer-to-human ratio.
• The third wave is the era of ubiquitous computing,
whereby many computers interact with one person,
or many computers interact with many people.
Source: Weiser, 1996
The History of Handheld
Computers
• The "Little Professor" calculator produced by Texas Instruments
and introduced in 1976.
• The TI Graphing Calculator produced by Texas Instruments
and introduced in 1990.
• The Palm Pilot PDA produced by Palm, Inc. and introduced in
1996.
• The Toshiba Pocket PC e750 produced by Toshiba and
introduced in March 2003.
• The Palm Tungsten C produced by Palm, Inc. and introduced
in April 2003.
• The Samsung SCH-i600 Smart Phone produced by Samsung
and introduced in November 2003.
• The Samsung SPH-i700 Pocket PC Phone produced by
Samsung and introduced in November 2003.
Source: Ken Polsson's (2003) "Chronology of Handheld Computers."
Ubiquitous computing
• Ubiquitous computing is a new information
and communication technology that utilize
a large number of cooperative small nodes
with computing and/or communication
capabilities such as handheld terminals,
smart mobile phones, sensor network nodes,
contactless smart cards, RFIDs (radio
frequency identification), and so on. This
paper proposes the concept of ubiquitous
learning that enables anyone to learn at
anytime and anywhere by fully utilizing
ubiquitous computing technologies.
Handheld Devices for Ubiquitous
Learning: Chris Dede
• “Part of what makes handhelds so exciting is
that they have, perhaps, 60% of the
capability for learning at about 10% of the
price. This next generation of handheld
devices, in particular those that are Pocket
PC-based, has the kind of raw computing
power that laptops may have had 2-3 years
ago, even though screen sizes are much
smaller and full-sized keyboards are a
peripheral add-on. This array of features
means that they will be used a little
differently than a laptop is used.”
Wireless Handheld Devices
(WHDs)
• WHDs include but are not limited to cellphones, personal
digital assistants, handheld gaming devices, and portable
music players.
WHDs share five commonalities:
1) Connectability – they connect to the Internet wirelessly via
wireless fidelity, or WiFi,
2) Wearability – they are wearable and therefore always at the
fingertips of the user,
3) Instant Accessibility – they turn instantly on and off,
4) Flexibility – they can collect data by accommodating a wide
variety of peripheral extensions, and
5) Economic Viability – they have much of the computing
capability and expandable storage capacity of laptops at a
fraction of the cost
Source: Dieterle, 2004
Adaptivity and Personalization
• While "ubiquitous technologies in education" is a growing
research area, aspects of adaptivity and personalization
become more and more important. Incorporating
adaptivity and personalization issues in ubiquitous learning
systems allows these systems to provide learners with an
environment that is not only accessible anytime and
anywhere, but also accommodate to the individual
preferences and needs of learners. Being aware of and
considering the current context of the learners as well as
that they have, for example, different prior knowledge,
interests, learning styles, learning goals, and so on, leads to
a more effective, convenient, and successful learning
experience in the ubiquitous learning environments.
• International Workshop on Adaptivity and Personalization in Ubiquitous Learning
Systems (APULS 2008)
New media & learning practices
1. To blur the traditional institutional, spatial and temporal
boundaries of education.
2. To shift the balance of agency.
3. To recognize learner differences and use them as a productive
resource.
4. To broaden the range and mix of representational modes.
5. To develop conceptualizing capacities.
6. To connect one’s own thinking into the social mind of
distributed cognition.
7. To build collaborative knowledge cultures.
8. Schools become knowledge-producing communities where
expression becomes both multimodal and self-chosen; and
pedagogy reaps the benefits of using new modes of
communication and practice.
Source: Cope & Kalantzis (2008)
Openness
• Technopolitical economy of openness
- Politics of Openness
- Technologies of Openness
- Economics of Openness
• Open Cultures/Open Education
• Towards an Ontology of Openness
Web 2.0 Technologies
• New architectures
of participation and
collaboration
• Social media-social
networking
• Wiki-collaborations
• Wisdom of the
crowd
• Web as platform
Mass Individualization
• Economics of file-
sharing
• Mass customization
• Personalization of
services
• Co-production of
goods
• You as co-designer
• Customer integrated
into value creation
process
Growing Interconnectedness
Open Cultures/Open Education
Emerging Knowledge Ecologies
• MIT adopts OpenCourseWare (2001)
• Budapest OA statement; NIH; ERC.
• The Ithaca Report, University Publishing
In A Digital Age (2007)
• Harvard mandates open archiving
(Feb 14, 2008)
Ithaka Report, 2007
• changes in creation, production and consumption
of scholarly resources --‘creation of new formats
made possible by digital technologies, ultimately
allowing scholars to work in deeply integrated
electronic research and publishing environments
that will enable real-time dissemination,
collaboration, dynamically-updated content, and
usage of new media’ (p. 4).
• ‘alternative distribution models (institutional
repositories, pre-print servers, open access journals)
have also arisen with the aim to broaden access,
reduce costs, and enable open sharing of content’
(p. 4)
Open 21st
Century?
• The present decade can be called the ‘open’ decade (open
source, open systems, open standards, open archives, open
everything) just as the 1990s were called the ‘electronic’
decade (e-text, e-learning, e-commerce, e-governance).
Materu, 2004.
• It is more than just a ‘decade’ that follows the electronic
innovations of the 1990s; it is a change of philosophy and
ethos, a set of interrelated and complex changes that
transforms markets and the mode of production, ushering in a
new collection of values based on openness, the ethic of
participation and peer-to-peer collaboration.
• a shift from an underlying metaphysics of production—a
‘productionist’ metaphysics—to a metaphysics of
prosumption creating new forms of creativity and freedom
Open Education/Open Learning
‘the open provision of educational
resources, enabled by information and
communication technologies, for
consultation, use and adaptation by a
community of users for noncommercial
purposes’
--UNESCO, 2002
Global Power/Knowledge
Systems
• Openness seems also to suggest
political transparency, an ethic of
participation, collaboration through
social media and the norms of open
inquiry, indeed, even democracy itself
as both the basis of both the logic of
inquiry, the creation of value and the
dissemination of its results
An ontology of openness
• The Principle of Openness: An ontology should be open and
available to be used by all potential users without any
constraint, other than (1) its origin must be acknowledged
and (2) it should not to be altered and subsequently
redistributed except under a new name
• The words that surround this concept are many: gap, space,
unconcealed, plainly seen, in public notice or view,
unenclosed, without cover, opportunity, without obfuscation,
free from obstruction, access or passage, affording
unrestricted access or entry, bare, exposed, revealed,
vulnerable, not finished or completed, disclose, available, to
spread out, expand, unfold.
• the sense of open as the act of opening to
• the quality of being in a state of openness
• the open in which things may emerge (ground for world)
Source: Cooksey (2005)
Creativity
• You need chaos in your soul to give
birth to a dancing star.
-Nietzsche
• ‘An economy where a person’s ideas,
not land or capital, are the most
important input and output (not IP).’
-John Howkins (2001) The Creative
Economy
Creativity & the Public Domain
• ‘We need to create the right
conditions for creativity, enlarging the
public domain, increasing access to
books, culture and R&D, resisting the
impulse to privatize facts and ideas,
and embracing a more democratic
(my word) and non-western (his word)
view of creativity to flourish by fitting
the IP law to the country rather than
the other way around.’
Creativity & Entrepreneurship
• Spinosa, Flores and Dreyfus (1997) Disclosing
New Worlds: Entrepreneurship, Democratic
Action, and the Cultivation of Solidarity
• human beings are at their best when they
are intensely involved in changing the
taken-for-granted, everyday practices in
some domain of their culture
• entrepreneurship, democratic action, and
the creation of solidarity as the three major
arenas in which people make history
Social Entrepreneur in the
Knowledge Economy
• Within the knowledge economy with an
emphasis on symbolic manipulation and
extended chains of sign value, often as
digital goods, the notion of the entrepreneur
takes on different forms and different roles.
• The most important difference is the shift
away from focusing on the lone
entrepreneur to talking about
entrepreneurship that takes place as team-
work and other forms of collaboration
embedded within networks and systems.
Berglind Ásgeirsdóttir, OECD
Deputy Secretary-General
• The knowledge economy cannot simply be
characterised by higher “knowledge
intensity” as for example more highly skilled
people in the labour force. Increasingly
countries will have to think about how
education promotes effective participation
in communities of knowledge; and this will
include social and moral competences as
well as technical ones (emphasis in the
original).
Learning & The Cultivation of
Norms
• it is not possible to encourage ‘creativity’ and
innovation in an organizational environment which
itself is rigid, heavily hierarchical, and run on top-down
management lines.
• the question of organizational or institutional design is
a critical and central aspect of knowledge
management practices—that is, how does one
design or create open institutional environments that
are networked and based on norms of collaboration,
reciprocity, trust, interactivity, and sharing.
• the question is a question of education,
‘participation in communities of knowledge’, that
includes social and moral competencies as well as
technical ones.
References
• Chen, Y.S., Kao, T.C., Sheu, J.P., and Chiang, C.Y.:A Mobile Scaffolding-Aid-Based Bird
-Watching Learning System, Proceedings of IEEE International Workshop on Wireless and
Mobile Technologies in Education (WMTE'02), pp.15-22, IEEE Computer Society Press,
2002.
• Code, L., 1987, Epistemic Responsibility, Hanover: University Press of New England and
Brown University Press
• Curtis, M., Luchini, K., Bobrowsky, W., Quintana, C., and Soloway, E.: Handheld Use in K-
12: A Descriptive Account, Proceedings of IEEE International Workshop on Wireless and
Mobile Technologies in Education (WMTE'02), pp.23-30, IEEE Computer Society Press,
2002.
• Dieterle, E. (2004). Wearable computers and evaluation. The Evaluation Exchange, 10(3),
4–5.
• Lyytinen, K. & Yoo
, Y. Issues and Challenges in Ubiquitous Computing Communications of the ACM, ACM, 2002, 45
.
Polsson, K. (2003). Chronology of handheld computers. Retrieved October 10, 2004, from
http://www.islandnet.com/~kpolsson/handheld/
• Sosa, E., 1980, "The Raft and the Pyramid: Coherence versus Foundations in the Theory of
Knowledge," Midwest Studies in Philosophy, V: 3-25.
• Weiser, M. (1991). The computer for the twenty-first century. Scientific American, 265(3),
94-104.  
• Weiser, M. (1996). Ubiquitous computing movies. Retrieved November 10, 2003, from
http://www.ubiq.com/hypertext/weiser/UbiMovies.html
• Yang, S. J. H., Okamoto, T., & Tseng, S.-S. (2008). Context-Aware and Ubiquitous Learning
(Guest Editorial). Educational Technology & Society, 11 (2), 1-2.

Mais conteúdo relacionado

Mais procurados

Digital literacy powerpoint project
Digital literacy powerpoint projectDigital literacy powerpoint project
Digital literacy powerpoint projectTDENN01
 
Digital literacy 1
Digital literacy 1Digital literacy 1
Digital literacy 1mj_jamal
 
Ebook066733kritayaphorn
Ebook066733kritayaphornEbook066733kritayaphorn
Ebook066733kritayaphornKrit Su
 
The Virtues of Openness
The Virtues of OpennessThe Virtues of Openness
The Virtues of OpennessMichael Peters
 
New Literacy in the Web 2.0 World
New Literacy in the Web 2.0 WorldNew Literacy in the Web 2.0 World
New Literacy in the Web 2.0 WorldDaniel Churchill
 
Information and Communication Technology (ICT)
Information and Communication Technology (ICT)Information and Communication Technology (ICT)
Information and Communication Technology (ICT)mehraj aslam
 
Recent advances in communication
Recent advances in communicationRecent advances in communication
Recent advances in communicationNishu Kanwar
 
Digital literacy skills in the 21st century
Digital literacy skills in the 21st centuryDigital literacy skills in the 21st century
Digital literacy skills in the 21st centurytcc_joemarie
 
Teaching New Literacy in a Digital World
Teaching New Literacy in a Digital WorldTeaching New Literacy in a Digital World
Teaching New Literacy in a Digital WorldJaylie Aina Valle
 
Teaching new literacy in a digital environment
Teaching new literacy in a digital environmentTeaching new literacy in a digital environment
Teaching new literacy in a digital environmentNikkithalia
 
Networked Possibilities - SIAST
Networked Possibilities - SIASTNetworked Possibilities - SIAST
Networked Possibilities - SIASTAlec Couros
 
What is digital literacy(joseph)
What is digital literacy(joseph)What is digital literacy(joseph)
What is digital literacy(joseph)Grazio Grixti
 
Learning, Living and researching in a Networked World
Learning, Living and researching in a Networked WorldLearning, Living and researching in a Networked World
Learning, Living and researching in a Networked WorldTerry Anderson
 
The problem with ‘digital generation’: A study of adult digital content creat...
The problem with ‘digital generation’: A study of adult digital content creat...The problem with ‘digital generation’: A study of adult digital content creat...
The problem with ‘digital generation’: A study of adult digital content creat...Middlesex University
 
Open Scholarship & Connected Learning
Open Scholarship & Connected LearningOpen Scholarship & Connected Learning
Open Scholarship & Connected LearningAlec Couros
 

Mais procurados (20)

Digital literacy powerpoint project
Digital literacy powerpoint projectDigital literacy powerpoint project
Digital literacy powerpoint project
 
Digital literacy 1
Digital literacy 1Digital literacy 1
Digital literacy 1
 
A2k rit
A2k ritA2k rit
A2k rit
 
Ebook066733kritayaphorn
Ebook066733kritayaphornEbook066733kritayaphorn
Ebook066733kritayaphorn
 
The Virtues of Openness
The Virtues of OpennessThe Virtues of Openness
The Virtues of Openness
 
New Literacy in the Web 2.0 World
New Literacy in the Web 2.0 WorldNew Literacy in the Web 2.0 World
New Literacy in the Web 2.0 World
 
Information and Communication Technology (ICT)
Information and Communication Technology (ICT)Information and Communication Technology (ICT)
Information and Communication Technology (ICT)
 
Innovations of tomorrow
Innovations of tomorrowInnovations of tomorrow
Innovations of tomorrow
 
Digital Literacy Skills
Digital Literacy SkillsDigital Literacy Skills
Digital Literacy Skills
 
Recent advances in communication
Recent advances in communicationRecent advances in communication
Recent advances in communication
 
Train the trainer
Train the trainerTrain the trainer
Train the trainer
 
Digital literacy skills in the 21st century
Digital literacy skills in the 21st centuryDigital literacy skills in the 21st century
Digital literacy skills in the 21st century
 
bsp-sts pt8
bsp-sts pt8bsp-sts pt8
bsp-sts pt8
 
Teaching New Literacy in a Digital World
Teaching New Literacy in a Digital WorldTeaching New Literacy in a Digital World
Teaching New Literacy in a Digital World
 
Teaching new literacy in a digital environment
Teaching new literacy in a digital environmentTeaching new literacy in a digital environment
Teaching new literacy in a digital environment
 
Networked Possibilities - SIAST
Networked Possibilities - SIASTNetworked Possibilities - SIAST
Networked Possibilities - SIAST
 
What is digital literacy(joseph)
What is digital literacy(joseph)What is digital literacy(joseph)
What is digital literacy(joseph)
 
Learning, Living and researching in a Networked World
Learning, Living and researching in a Networked WorldLearning, Living and researching in a Networked World
Learning, Living and researching in a Networked World
 
The problem with ‘digital generation’: A study of adult digital content creat...
The problem with ‘digital generation’: A study of adult digital content creat...The problem with ‘digital generation’: A study of adult digital content creat...
The problem with ‘digital generation’: A study of adult digital content creat...
 
Open Scholarship & Connected Learning
Open Scholarship & Connected LearningOpen Scholarship & Connected Learning
Open Scholarship & Connected Learning
 

Destaque

Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...
Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...
Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...Michael Peters
 
Research quality, bibliometrics and the republic of science
Research quality, bibliometrics and the republic of scienceResearch quality, bibliometrics and the republic of science
Research quality, bibliometrics and the republic of scienceMichael Peters
 
What is neoliberalism?
What is neoliberalism?What is neoliberalism?
What is neoliberalism?Michael Peters
 
The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education
The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education
The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education Michael Peters
 
Narrative inquiry & research
Narrative inquiry & research Narrative inquiry & research
Narrative inquiry & research Michael Peters
 
Education in a post truth world
Education in a post truth worldEducation in a post truth world
Education in a post truth worldMichael Peters
 
школа розвитку успішної особистості
школа розвитку успішної особистостішкола розвитку успішної особистості
школа розвитку успішної особистостіNatalia Skovorodkina
 
CYTOPENIA ASSOCIATED WITH TKIS
CYTOPENIA ASSOCIATED WITH TKISCYTOPENIA ASSOCIATED WITH TKIS
CYTOPENIA ASSOCIATED WITH TKISmanal bessa
 
Ejercicios repaso-matrices2c2ba-bachiller-ccss1
Ejercicios repaso-matrices2c2ba-bachiller-ccss1Ejercicios repaso-matrices2c2ba-bachiller-ccss1
Ejercicios repaso-matrices2c2ba-bachiller-ccss1mauricio fredy
 
HHD短期指導の経験
HHD短期指導の経験HHD短期指導の経験
HHD短期指導の経験akihiko kondo
 
Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...
Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...
Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...sparkss
 
Discipline plan at the english class
Discipline plan at the english classDiscipline plan at the english class
Discipline plan at the english classKarle Ospina
 

Destaque (20)

Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...
Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...
Cultures of Openness: New Architectures of Global Collaboration in Higher Edu...
 
Research quality, bibliometrics and the republic of science
Research quality, bibliometrics and the republic of scienceResearch quality, bibliometrics and the republic of science
Research quality, bibliometrics and the republic of science
 
What is neoliberalism?
What is neoliberalism?What is neoliberalism?
What is neoliberalism?
 
The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education
The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education
The Theatre of Fast Knowledge: Performative Epistemologies in Higher Education
 
Narrative inquiry & research
Narrative inquiry & research Narrative inquiry & research
Narrative inquiry & research
 
Education in a post truth world
Education in a post truth worldEducation in a post truth world
Education in a post truth world
 
Mantenimiento de artefactos
Mantenimiento de artefactosMantenimiento de artefactos
Mantenimiento de artefactos
 
Escudo e proteção
Escudo e proteçãoEscudo e proteção
Escudo e proteção
 
школа розвитку успішної особистості
школа розвитку успішної особистостішкола розвитку успішної особистості
школа розвитку успішної особистості
 
Tarjetas
TarjetasTarjetas
Tarjetas
 
Slideshare
SlideshareSlideshare
Slideshare
 
EL DISCURSO ORAL
EL DISCURSO ORAL EL DISCURSO ORAL
EL DISCURSO ORAL
 
Presentation4
Presentation4Presentation4
Presentation4
 
CYTOPENIA ASSOCIATED WITH TKIS
CYTOPENIA ASSOCIATED WITH TKISCYTOPENIA ASSOCIATED WITH TKIS
CYTOPENIA ASSOCIATED WITH TKIS
 
Arte rupestre
Arte rupestreArte rupestre
Arte rupestre
 
Agentes fisicos
Agentes fisicosAgentes fisicos
Agentes fisicos
 
Ejercicios repaso-matrices2c2ba-bachiller-ccss1
Ejercicios repaso-matrices2c2ba-bachiller-ccss1Ejercicios repaso-matrices2c2ba-bachiller-ccss1
Ejercicios repaso-matrices2c2ba-bachiller-ccss1
 
HHD短期指導の経験
HHD短期指導の経験HHD短期指導の経験
HHD短期指導の経験
 
Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...
Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...
Posturi concurs angajare perioada nedeterminata (disciplina) arges 12.05.2016...
 
Discipline plan at the english class
Discipline plan at the english classDiscipline plan at the english class
Discipline plan at the english class
 

Semelhante a Virtuous Learning Conference Focuses on Ubiquity, Openness, Creativity

Ubiquitous Computing
Ubiquitous ComputingUbiquitous Computing
Ubiquitous ComputingKamran Ashraf
 
Academic Learning & Collaboration & Learning
Academic Learning & Collaboration & LearningAcademic Learning & Collaboration & Learning
Academic Learning & Collaboration & LearningAlec Couros
 
Media and information literacy
Media and information literacyMedia and information literacy
Media and information literacyDayanaraOrtiz2
 
Gender, education & new technologies
Gender, education & new technologies Gender, education & new technologies
Gender, education & new technologies Michael Peters
 
Engaging Digital Natives With Web 2.0 Pete&C
Engaging Digital Natives With Web 2.0 Pete&CEngaging Digital Natives With Web 2.0 Pete&C
Engaging Digital Natives With Web 2.0 Pete&CJennifer Dorman
 
Social Machines of Scholarly Collaboration
Social Machines of Scholarly CollaborationSocial Machines of Scholarly Collaboration
Social Machines of Scholarly CollaborationDavid De Roure
 
The impact of information in society
The impact of information in society The impact of information in society
The impact of information in society Abrar Almjaly
 
Open & Networked Learning for #ECI831
Open & Networked Learning for #ECI831Open & Networked Learning for #ECI831
Open & Networked Learning for #ECI831Alec Couros
 
Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...
Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...
Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...Steve McCarty
 
Learning Networks: e-Learning 3.0
Learning Networks: e-Learning 3.0Learning Networks: e-Learning 3.0
Learning Networks: e-Learning 3.0Neil Rubens
 
Session 4 -- open educational resource movement
Session 4 -- open educational resource movementSession 4 -- open educational resource movement
Session 4 -- open educational resource movementMadan Pant
 
Cutting the trees of knowledge
Cutting the trees of knowledgeCutting the trees of knowledge
Cutting the trees of knowledgecsmi5160
 
Week 2 Slidecast: Networked Information
Week 2 Slidecast: Networked InformationWeek 2 Slidecast: Networked Information
Week 2 Slidecast: Networked InformationAxel Bruns
 
Learning at the Speed of Mobile
Learning at the Speed of MobileLearning at the Speed of Mobile
Learning at the Speed of MobileMichael Coghlan
 
Knowledge Management and Open Data for Innovation
Knowledge Management and Open Data for InnovationKnowledge Management and Open Data for Innovation
Knowledge Management and Open Data for InnovationJeanne Holm
 
Library trends and_theory
Library trends and_theoryLibrary trends and_theory
Library trends and_theoryJanet Tillotson
 

Semelhante a Virtuous Learning Conference Focuses on Ubiquity, Openness, Creativity (20)

Ubiquitous Computing
Ubiquitous ComputingUbiquitous Computing
Ubiquitous Computing
 
Academic Learning & Collaboration & Learning
Academic Learning & Collaboration & LearningAcademic Learning & Collaboration & Learning
Academic Learning & Collaboration & Learning
 
Media and information literacy
Media and information literacyMedia and information literacy
Media and information literacy
 
Gender, education & new technologies
Gender, education & new technologies Gender, education & new technologies
Gender, education & new technologies
 
Engaging Digital Natives With Web 2.0 Pete&C
Engaging Digital Natives With Web 2.0 Pete&CEngaging Digital Natives With Web 2.0 Pete&C
Engaging Digital Natives With Web 2.0 Pete&C
 
Social Machines of Scholarly Collaboration
Social Machines of Scholarly CollaborationSocial Machines of Scholarly Collaboration
Social Machines of Scholarly Collaboration
 
The impact of information in society
The impact of information in society The impact of information in society
The impact of information in society
 
Open & Networked Learning for #ECI831
Open & Networked Learning for #ECI831Open & Networked Learning for #ECI831
Open & Networked Learning for #ECI831
 
Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...
Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...
Malaysia keynote "Ubiquitous Computing and Online Collaboration for Open Educ...
 
Learning Networks: e-Learning 3.0
Learning Networks: e-Learning 3.0Learning Networks: e-Learning 3.0
Learning Networks: e-Learning 3.0
 
The computer as the teacher tool
The computer as the teacher toolThe computer as the teacher tool
The computer as the teacher tool
 
Saaste 2013
Saaste 2013Saaste 2013
Saaste 2013
 
Tech564
Tech564Tech564
Tech564
 
Session 4 -- open educational resource movement
Session 4 -- open educational resource movementSession 4 -- open educational resource movement
Session 4 -- open educational resource movement
 
Myths of ict in educations
Myths of ict in educationsMyths of ict in educations
Myths of ict in educations
 
Cutting the trees of knowledge
Cutting the trees of knowledgeCutting the trees of knowledge
Cutting the trees of knowledge
 
Week 2 Slidecast: Networked Information
Week 2 Slidecast: Networked InformationWeek 2 Slidecast: Networked Information
Week 2 Slidecast: Networked Information
 
Learning at the Speed of Mobile
Learning at the Speed of MobileLearning at the Speed of Mobile
Learning at the Speed of Mobile
 
Knowledge Management and Open Data for Innovation
Knowledge Management and Open Data for InnovationKnowledge Management and Open Data for Innovation
Knowledge Management and Open Data for Innovation
 
Library trends and_theory
Library trends and_theoryLibrary trends and_theory
Library trends and_theory
 

Mais de Michael Peters

The End of European Multiculturalism?
The End of European Multiculturalism?The End of European Multiculturalism?
The End of European Multiculturalism?Michael Peters
 
Education, philosophy & politics
Education, philosophy & politicsEducation, philosophy & politics
Education, philosophy & politicsMichael Peters
 
Openness’ and ‘open education’
Openness’ and ‘open education’Openness’ and ‘open education’
Openness’ and ‘open education’Michael Peters
 

Mais de Michael Peters (7)

The End of European Multiculturalism?
The End of European Multiculturalism?The End of European Multiculturalism?
The End of European Multiculturalism?
 
Education, philosophy & politics
Education, philosophy & politicsEducation, philosophy & politics
Education, philosophy & politics
 
Dreams of dionysos
Dreams of dionysosDreams of dionysos
Dreams of dionysos
 
Dissident thought
Dissident thoughtDissident thought
Dissident thought
 
Openness’ and ‘open education’
Openness’ and ‘open education’Openness’ and ‘open education’
Openness’ and ‘open education’
 
Opening the book
Opening the bookOpening the book
Opening the book
 
Neoconservatism
NeoconservatismNeoconservatism
Neoconservatism
 

Último

POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 

Último (20)

POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 

Virtuous Learning Conference Focuses on Ubiquity, Openness, Creativity

  • 1. Virtuous Learning: Ubiquity, Openness, Creativity Presentation at Ubiquitous Learning, An International Conference 17-19 November, University of Illinois, Illini Center, Chicago Michael A. Peters University of Illinois
  • 2. Virtuous Learning • Virtuous does not mean only ‘virtual’ • Virtuous also means more than ‘VLE’ or ‘VLC’ • In the Meno Socrates wrestles with the question of virtue [aretê] as ability or skill to arrive at the gloomy conclusion that virtue is unteachable although not unknowable • Virtue epistemology (Sosa, 1980; Code 1987) is person- rather than belief-based and rests on ‘responsibility’ that springs from membership in a community defined by social practices of enquiry which entails moral and intellectual obligations • Virtuous learning which relies on ubiquity, openness and creativity encourages social and epistemic learning virtues
  • 3. ‘Commons-based Peer Production and Virtue’ • COMMONS-BASED peer production is a socio-economic system of production that is emerging in the digitally networked environment. Facilitated by the technical infrastructure of the Internet, the hallmark of this socio- technical system is collaboration among large groups of individuals, sometimes in the order of tens or even hundreds of thousands, who cooperate effectively to provide information, knowledge or cultural goods without relying on either market pricing or managerial hierarchies to coordinate their common enterprise. While there are many practical reasons to try to understand a novel system of production that has produced some of the finest software, the fastest supercomputer and some of the best web-based directories and news sites, here we focus on the ethical, rather than the functional dimension. What does it mean in ethical terms that many individuals can find themselves cooperating productively with strangers and acquaintances on a scope never before seen? ‘Commons-based Peer Production and Virtue’ – Y. Benkler & H. Nissenbaum The Journal of Political Philosophy: Volume 14, Number 4, 2006, pp. 394–419
  • 4. A Context for Positive Character Formation • We suggest that the emergence of peer production offers an opportunity for more people to engage in practices that permit them to exhibit and experience virtuous behavior. We posit: (a) that a society that provides opportunities for virtuous behavior is one that is more conducive to virtuous individuals; and (b) that the practice of effective virtuous behavior may lead to more people adopting virtues as their own, or as attributes of what they see as their self-definition. The central thesis of this paper is that socio-technical systems of commons-basedpeer production offer not only a remarkable medium of production for various kinds of information goods but serve as a context for positive character formation.
  • 5. Ubiquity • Web-centricity • Portable data • File-sharing • Pervasive computing • Easy navigation • Software-as-a-Service • Think Locally, Work Globally • Ubiquity is the term applied to the non-spatial omnipresence of the body of Christ set forth by Luther in the eucharistic controversy (joke).
  • 6. Main characteristics of ubiquitous learning • Permanency: Learners can never lose their work unless it is purposefully deleted & learning processes are recorded continuously • Accessibility: Learners have access to their documents, data, or videos from anywhere - the learning involved is self-directed. • Immediacy: Learners can access information immediately anywhere with greater problem solving ability. • Interactivity: Learners can interact with experts, teachers, or peers in the form of synchronies or asynchronous communication. • Situated learning: The learning is embedded in daily life & tied to relevant actions. • Adaptability: Learners can get the right information at the right place in the right way. • Personalization: Learners can customize their site. • Pervasiveness: UL depends on UC, available everywhere • Social awareness: Promotes social awareness through social media. • Peer-to-peer collaboration: Encourages participation & collaboration. • Interoperability: There is easy movement among devices. Source: Adapted from Chen et al., 2002; Curtis et al., 2002; Yang, S. J. H., Okamoto, T., & Tseng, S.-S. (2008)
  • 7. Any time, any where • The authors pay particular attention to what new technologies afford for learning, and how their widespread dissemination and use affects media literacy and relationships in who learns what from whom and where. Key among the affordances of the new media are transformations in the production process, with new media creating a need for multimodal literacy both in understanding and producing new texts. Significant changes also occur in the roles of reader and user, consumer and producer, learner and teacher. The reach of new media beyond classroom walls and beyond formal learning contexts challenge the boundaries of education, transforming learning from a managed activity to an ubiquitous – anywhere, anytime, with anyone – and continuous part of daily life. New ways in which meaning is created, stored, delivered and accessed are appearing daily, each influencing what it means to participate in learning.
  • 8. Different types of learning (Lyytinen et. al., 2002)
  • 9. Ubiquitous learning • Ubiquitous = pervasive, omnipresent, ever present, everywhere • Learning = educational, instructive, didactic, pedagogical • Environment = surroundings, setting, situation, atmosphere • E-Learning is passé. U-learning is the new wave globally in higher education. Ubiquitous learning encompasses e-learning and emphasizes learning anytime, anywhere and anyway in both formal and informal lifelong learning environments. • Vicki Jones and Jun H. Jo (2004) Ubiquitous learning environment: An adaptive teaching system using ubiquitous technology
  • 10. Three waves of computer- human interaction • First computing wave tied many people to a single mainframe computer. Users of such computers had highly specialized skills that were not representative of average citizens. • The second wave connected individuals to desktop and laptop computers, thus providing a one-to-one computer-to-human ratio. • The third wave is the era of ubiquitous computing, whereby many computers interact with one person, or many computers interact with many people. Source: Weiser, 1996
  • 11. The History of Handheld Computers • The "Little Professor" calculator produced by Texas Instruments and introduced in 1976. • The TI Graphing Calculator produced by Texas Instruments and introduced in 1990. • The Palm Pilot PDA produced by Palm, Inc. and introduced in 1996. • The Toshiba Pocket PC e750 produced by Toshiba and introduced in March 2003. • The Palm Tungsten C produced by Palm, Inc. and introduced in April 2003. • The Samsung SCH-i600 Smart Phone produced by Samsung and introduced in November 2003. • The Samsung SPH-i700 Pocket PC Phone produced by Samsung and introduced in November 2003. Source: Ken Polsson's (2003) "Chronology of Handheld Computers."
  • 12. Ubiquitous computing • Ubiquitous computing is a new information and communication technology that utilize a large number of cooperative small nodes with computing and/or communication capabilities such as handheld terminals, smart mobile phones, sensor network nodes, contactless smart cards, RFIDs (radio frequency identification), and so on. This paper proposes the concept of ubiquitous learning that enables anyone to learn at anytime and anywhere by fully utilizing ubiquitous computing technologies.
  • 13. Handheld Devices for Ubiquitous Learning: Chris Dede • “Part of what makes handhelds so exciting is that they have, perhaps, 60% of the capability for learning at about 10% of the price. This next generation of handheld devices, in particular those that are Pocket PC-based, has the kind of raw computing power that laptops may have had 2-3 years ago, even though screen sizes are much smaller and full-sized keyboards are a peripheral add-on. This array of features means that they will be used a little differently than a laptop is used.”
  • 14. Wireless Handheld Devices (WHDs) • WHDs include but are not limited to cellphones, personal digital assistants, handheld gaming devices, and portable music players. WHDs share five commonalities: 1) Connectability – they connect to the Internet wirelessly via wireless fidelity, or WiFi, 2) Wearability – they are wearable and therefore always at the fingertips of the user, 3) Instant Accessibility – they turn instantly on and off, 4) Flexibility – they can collect data by accommodating a wide variety of peripheral extensions, and 5) Economic Viability – they have much of the computing capability and expandable storage capacity of laptops at a fraction of the cost Source: Dieterle, 2004
  • 15. Adaptivity and Personalization • While "ubiquitous technologies in education" is a growing research area, aspects of adaptivity and personalization become more and more important. Incorporating adaptivity and personalization issues in ubiquitous learning systems allows these systems to provide learners with an environment that is not only accessible anytime and anywhere, but also accommodate to the individual preferences and needs of learners. Being aware of and considering the current context of the learners as well as that they have, for example, different prior knowledge, interests, learning styles, learning goals, and so on, leads to a more effective, convenient, and successful learning experience in the ubiquitous learning environments. • International Workshop on Adaptivity and Personalization in Ubiquitous Learning Systems (APULS 2008)
  • 16. New media & learning practices 1. To blur the traditional institutional, spatial and temporal boundaries of education. 2. To shift the balance of agency. 3. To recognize learner differences and use them as a productive resource. 4. To broaden the range and mix of representational modes. 5. To develop conceptualizing capacities. 6. To connect one’s own thinking into the social mind of distributed cognition. 7. To build collaborative knowledge cultures. 8. Schools become knowledge-producing communities where expression becomes both multimodal and self-chosen; and pedagogy reaps the benefits of using new modes of communication and practice. Source: Cope & Kalantzis (2008)
  • 17. Openness • Technopolitical economy of openness - Politics of Openness - Technologies of Openness - Economics of Openness • Open Cultures/Open Education • Towards an Ontology of Openness
  • 18. Web 2.0 Technologies • New architectures of participation and collaboration • Social media-social networking • Wiki-collaborations • Wisdom of the crowd • Web as platform
  • 19. Mass Individualization • Economics of file- sharing • Mass customization • Personalization of services • Co-production of goods • You as co-designer • Customer integrated into value creation process
  • 21. Open Cultures/Open Education Emerging Knowledge Ecologies • MIT adopts OpenCourseWare (2001) • Budapest OA statement; NIH; ERC. • The Ithaca Report, University Publishing In A Digital Age (2007) • Harvard mandates open archiving (Feb 14, 2008)
  • 22. Ithaka Report, 2007 • changes in creation, production and consumption of scholarly resources --‘creation of new formats made possible by digital technologies, ultimately allowing scholars to work in deeply integrated electronic research and publishing environments that will enable real-time dissemination, collaboration, dynamically-updated content, and usage of new media’ (p. 4). • ‘alternative distribution models (institutional repositories, pre-print servers, open access journals) have also arisen with the aim to broaden access, reduce costs, and enable open sharing of content’ (p. 4)
  • 23. Open 21st Century? • The present decade can be called the ‘open’ decade (open source, open systems, open standards, open archives, open everything) just as the 1990s were called the ‘electronic’ decade (e-text, e-learning, e-commerce, e-governance). Materu, 2004. • It is more than just a ‘decade’ that follows the electronic innovations of the 1990s; it is a change of philosophy and ethos, a set of interrelated and complex changes that transforms markets and the mode of production, ushering in a new collection of values based on openness, the ethic of participation and peer-to-peer collaboration. • a shift from an underlying metaphysics of production—a ‘productionist’ metaphysics—to a metaphysics of prosumption creating new forms of creativity and freedom
  • 24. Open Education/Open Learning ‘the open provision of educational resources, enabled by information and communication technologies, for consultation, use and adaptation by a community of users for noncommercial purposes’ --UNESCO, 2002
  • 25. Global Power/Knowledge Systems • Openness seems also to suggest political transparency, an ethic of participation, collaboration through social media and the norms of open inquiry, indeed, even democracy itself as both the basis of both the logic of inquiry, the creation of value and the dissemination of its results
  • 26. An ontology of openness • The Principle of Openness: An ontology should be open and available to be used by all potential users without any constraint, other than (1) its origin must be acknowledged and (2) it should not to be altered and subsequently redistributed except under a new name • The words that surround this concept are many: gap, space, unconcealed, plainly seen, in public notice or view, unenclosed, without cover, opportunity, without obfuscation, free from obstruction, access or passage, affording unrestricted access or entry, bare, exposed, revealed, vulnerable, not finished or completed, disclose, available, to spread out, expand, unfold. • the sense of open as the act of opening to • the quality of being in a state of openness • the open in which things may emerge (ground for world) Source: Cooksey (2005)
  • 27. Creativity • You need chaos in your soul to give birth to a dancing star. -Nietzsche • ‘An economy where a person’s ideas, not land or capital, are the most important input and output (not IP).’ -John Howkins (2001) The Creative Economy
  • 28. Creativity & the Public Domain • ‘We need to create the right conditions for creativity, enlarging the public domain, increasing access to books, culture and R&D, resisting the impulse to privatize facts and ideas, and embracing a more democratic (my word) and non-western (his word) view of creativity to flourish by fitting the IP law to the country rather than the other way around.’
  • 29. Creativity & Entrepreneurship • Spinosa, Flores and Dreyfus (1997) Disclosing New Worlds: Entrepreneurship, Democratic Action, and the Cultivation of Solidarity • human beings are at their best when they are intensely involved in changing the taken-for-granted, everyday practices in some domain of their culture • entrepreneurship, democratic action, and the creation of solidarity as the three major arenas in which people make history
  • 30. Social Entrepreneur in the Knowledge Economy • Within the knowledge economy with an emphasis on symbolic manipulation and extended chains of sign value, often as digital goods, the notion of the entrepreneur takes on different forms and different roles. • The most important difference is the shift away from focusing on the lone entrepreneur to talking about entrepreneurship that takes place as team- work and other forms of collaboration embedded within networks and systems.
  • 31. Berglind Ásgeirsdóttir, OECD Deputy Secretary-General • The knowledge economy cannot simply be characterised by higher “knowledge intensity” as for example more highly skilled people in the labour force. Increasingly countries will have to think about how education promotes effective participation in communities of knowledge; and this will include social and moral competences as well as technical ones (emphasis in the original).
  • 32. Learning & The Cultivation of Norms • it is not possible to encourage ‘creativity’ and innovation in an organizational environment which itself is rigid, heavily hierarchical, and run on top-down management lines. • the question of organizational or institutional design is a critical and central aspect of knowledge management practices—that is, how does one design or create open institutional environments that are networked and based on norms of collaboration, reciprocity, trust, interactivity, and sharing. • the question is a question of education, ‘participation in communities of knowledge’, that includes social and moral competencies as well as technical ones.
  • 33. References • Chen, Y.S., Kao, T.C., Sheu, J.P., and Chiang, C.Y.:A Mobile Scaffolding-Aid-Based Bird -Watching Learning System, Proceedings of IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'02), pp.15-22, IEEE Computer Society Press, 2002. • Code, L., 1987, Epistemic Responsibility, Hanover: University Press of New England and Brown University Press • Curtis, M., Luchini, K., Bobrowsky, W., Quintana, C., and Soloway, E.: Handheld Use in K- 12: A Descriptive Account, Proceedings of IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'02), pp.23-30, IEEE Computer Society Press, 2002. • Dieterle, E. (2004). Wearable computers and evaluation. The Evaluation Exchange, 10(3), 4–5. • Lyytinen, K. & Yoo , Y. Issues and Challenges in Ubiquitous Computing Communications of the ACM, ACM, 2002, 45 . Polsson, K. (2003). Chronology of handheld computers. Retrieved October 10, 2004, from http://www.islandnet.com/~kpolsson/handheld/ • Sosa, E., 1980, "The Raft and the Pyramid: Coherence versus Foundations in the Theory of Knowledge," Midwest Studies in Philosophy, V: 3-25. • Weiser, M. (1991). The computer for the twenty-first century. Scientific American, 265(3), 94-104.   • Weiser, M. (1996). Ubiquitous computing movies. Retrieved November 10, 2003, from http://www.ubiq.com/hypertext/weiser/UbiMovies.html • Yang, S. J. H., Okamoto, T., & Tseng, S.-S. (2008). Context-Aware and Ubiquitous Learning (Guest Editorial). Educational Technology & Society, 11 (2), 1-2.