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Initial Plans
Leticia Lopes
Initial Reaction
• I can make a space game where the player will have
to collect stars or something.
• I can make a nice background and try to expand my
skills in video games.
• Collect points.
• Make different levels.
Mind Map
Mind Map
Mood Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
– Yes, black is quite common, it appears in most of the images. In the
product it will make the background interesting.
– The blue colour appears in some images which I think make the image
stand out because of the black background and the contrast with the blue.
– Also, the background style are always the same. I think this happen
because it needs to have space background.
How will your mood board influence your final product?
– In this mood board I selected images that will help me to have an idea of
what to make in my final product.
– This mood board will help me to have an idea of what to include in my
final product. Whereas, it will help me to see how to make the background
interesting and how the astronaut look like and also to see which colours
could I will use.
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
 Experiments
 Mind Maps
 Mood Board and Analysis
 Schedule Plan
 Bibliography
2 Product Research, Proposal,
Planning
 Research and Analysis
 Start and finish the Proposal
 Plan the whole game, decide specific
parts to help me when producing the
game.
3 Production  Start creating the background,
characters and everything that I will
need in the game.
 Take screenshots.
 Start animate.
4 Production  Take screenshots.
 Make the sound effects.
 Start editing the game adding the
sound effects and background music.
 Finish the Production PowerPoint.
5 Evaluation  Evaluate my product using exiting
product to compare the differences and
the similarities.
 Analyse my product.
 Finish the Evaluation PowerPoint.
Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. Kiloo and SYBO. (2012) Subway Surfers.
2. Imanji Studios. (2011) Temple Run.
3. Halfbrick Studios. (2011) Jetpack Joyride.
4. Ignacio Schiefelbein. (2017) Pigeon Wings.
5. Tomohiro Nishikado. (1978) Space Invaders.

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2. Initial Plans

  • 2. Initial Reaction • I can make a space game where the player will have to collect stars or something. • I can make a nice background and try to expand my skills in video games. • Collect points. • Make different levels.
  • 6. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood – Yes, black is quite common, it appears in most of the images. In the product it will make the background interesting. – The blue colour appears in some images which I think make the image stand out because of the black background and the contrast with the blue. – Also, the background style are always the same. I think this happen because it needs to have space background. How will your mood board influence your final product? – In this mood board I selected images that will help me to have an idea of what to make in my final product. – This mood board will help me to have an idea of what to include in my final product. Whereas, it will help me to see how to make the background interesting and how the astronaut look like and also to see which colours could I will use.
  • 7. Schedule WEEK OVERALL PLAN SPECIFIC TASKS 1 Production Experiments, Initial Response, Product Research  Experiments  Mind Maps  Mood Board and Analysis  Schedule Plan  Bibliography 2 Product Research, Proposal, Planning  Research and Analysis  Start and finish the Proposal  Plan the whole game, decide specific parts to help me when producing the game. 3 Production  Start creating the background, characters and everything that I will need in the game.  Take screenshots.  Start animate. 4 Production  Take screenshots.  Make the sound effects.  Start editing the game adding the sound effects and background music.  Finish the Production PowerPoint. 5 Evaluation  Evaluate my product using exiting product to compare the differences and the similarities.  Analyse my product.  Finish the Evaluation PowerPoint.
  • 8. Bibliography • Name at least 7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. Kiloo and SYBO. (2012) Subway Surfers. 2. Imanji Studios. (2011) Temple Run. 3. Halfbrick Studios. (2011) Jetpack Joyride. 4. Ignacio Schiefelbein. (2017) Pigeon Wings. 5. Tomohiro Nishikado. (1978) Space Invaders.

Notas do Editor

  1. Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
  2. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed