2. About Asian Lottery
A player chooses 3, 4 or 5 number combinations from
1-10. If the player ‘s numbers appeared exactly from the
draw, he wins the jackpot!
A minimum of 2 cents is required to place a bet and a
max bet of:
256.40 RMB/combination on 3-Pick game
25.64 RMB/combination on 4-Pick game
2.56 RMB/combination on 5-Pick game
Maximum payout is 250,000 RMB
Game is played every 10 minutes
3. House Edge
Market Chances Payout House Edge
0 – 9 Lottery
3 Picks (In Order) 1 out of 1,000 x 974 2.5%
4 Picks (In Order) 1 out of 10,000 x 9749 2.5%
5 Picks (In Order) 1 out o f 100,000 x 97499 2.5%
3 Picks (Any order) 6 out of 1,000 x 161.5 2.5%
Group 3 (Any order) 6 out of 1,000 x 161.5 2.5%
1 – 11 Lottery
3 Picks (Exact Order) 1 out of 990 x 949.4 4.0%
3 Picks (Any Order) 6 out of 990 x 157.4 4.0%
4. Profit (Assumption)
Turnover/game
20RMB bet per player
20 players per game
Equals 400 RMB per game – House earns 10 RMB
Rate of play
10 minutes per game
16 x 7 x 365 operation
Projected Profit
28,800 RMB/Month Low
Note: Profit must always be > Operating Expenses
5. Apple to Grapes Comparison Between
Baccarat and Lotto
Baccarat Challenge
(Roll on every win)
Reverse Martingale
Chances House
Edge
Lotto
Challenge
Chances House
Edge
Turn 1RMB to
795
(10 streak needed)
1 out of 894 11.07% 1 RMB to 975 1 out of 1,000 2.5%
1 RMB to 11,494
RMB
(14 streak needed)
1 out of
13,552
15.19% 1 RMB to 9,750 1 out of 10,000 2.5%
1 RMB 85,229
RMB
(17 streak needed)
1 out of
104,092
18.12% 1 RMB to
97,500
1 out of 100,000 2.5%
6. Some One Hit Wonder Markets
Philippine Lotto
59% house edge
Loteng (Lotto street-version)
57.7% house edge
Chinese Government Lottery (3-4-5 Pick Selection)
50% house edge
Keno 7-Pick Combination
29.5%
Sicbo Triple Dice Combination Market
30%
Some Egalite Bets in Baccarat
11%
7. Conclusion
Asian Lottery is a won hit wonder game. The house edge should
be adjusted higher due to the fact that no players can wager big
compare to “toss-coin-like” casino games (Baccarat, Dragon-
Tiger, War, etc.)
For a 4-pick Lotto game it is physically impossible for a player
to make the game 50/50. He needs to bet 5,000 combinations
physically out of 10,000 to simulate a toss-coin-like game.
Example:
A big time gambler wants to double his 5,000RMB money in the lotto
game.
Note: The only way he can to do is wager 1RMB each on 5,000
combinations (4-Pick lottery)
1 RMB bet /combination x 5000 combinations = 5,000 RMB
8. Suggestion
Option 1
Increase all the market’s house edge proportionally. The
bigger the payout ratio the higher the house edge must
be.
Pros: Higher profit
Cons: Players might shift to competitors
Option 2
Addition of toss-coin-like market games
Odd-Even
1-Pick Lottery
Over/Under Total
Others proposed by Marketing team
9. Market Chances Payout House Edge
0 – 9 Lottery
3 Picks (In Order) 1 out of 1,000 x 899 10%
4 Picks (In Order) 1 out of 10,000 x 8499 15%
5 Picks (In Order) 1 out o f 100,000 x 79999 20%
3 Picks (Any order) 6 out of 1,000 x 149 10%
Group 3 (Any order) 6 out of 1,000 x 149 2.5%
1 – 11 Lottery
3 Picks (Exact Order) 1 out of 990 x 890 10.0%
3 Picks (Any Order) 6 out of 990 x 147.5 10.0%
Option 1 – Decrease Payout Ratio
10. Option 2 - New Market Proposal
Odd – Even Market
Payout = 1.95 vs 1.95 - 2.5% House Edge
1-Pick Market
1 or 2,3,4,5, …..
Payout = x 9.5
5% House Edge
Sum of five numbers (22.5 over/under)
Payout = 1.95 vs 1.95
2.5% House Edge
Odd-Even-Even-Odd-Odd Markets
Payout = x 30.0
6.25% House Edge
11. Advantage of New Markets
Attract big-time gamblers and Casino players
a player can now wager thousands of RMB in a single game which
was impossible before.
Sample Scenario:
1.) A single player can wager 5,000 RMB on odds/even (2.5% edge)
Profit = 5,000RMB x 2.5%
= 125RMB or;
2.) 5,000 RMB on 1-Pick market
1,000 RMB/number (0,1,2,3,4 or 1,3,5,7,9 etc..) – 5% Edge
Profit = 5,000RMB x 5%
= 250RMB