My presentation focuses on explaining the correlations between military science and game design. I will showcase the reasons I believe modern game / level designers should study military science principals by presenting how I use them in my own work including at AAA studios especially in designing open world missions.
5. Discussion Overview
The key points of military science and principals.
My personal journey in researching this topic.
How it can help you as a designer and player.
6. Warning
I’m not a soldier and I have never served.
A lot may disagree with my opinions on the matter.
I’m simplifying and deconstructing a very complex subject.
47. Player Types
Planner Stealther Rambo
Likes to execute according to a
plan.
Likes to take decisions while in
the being on the battlefield.
Likes to provoke situations
and then react accordingly.
PATIENCE?
TIME TO ACTION
63. Multiplayer Tutorials
Teach tactics not just mechanics.
Players are becoming more sophisticated.
Trust your players with tactically smart enemies.
Teach formations, how to maintain squad structure.
64. e-Sport
Communication, squad consistency …
Enhance team performances by training them in military tactics.
Players are re-discovering military science to enhance their performances.