2. 2
AGENDA
NEXT STEPS / GET INVOLVED
CONTEXT
WHAT IS DESIGN RESEARCH?
5 OPPORTUNITIES
OBJECTIVES &APPROACH
CONTACT
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
3. 3
WHAT IS DESIGN RESEARCH?
The practice of understanding humans and contexts to inform and inspire design
Appliestoanykindofhuman-centered
designinanysector,fromtechproductsto
smartcitiestosalesstrategies
Additional notes:
Includes innovation research.
Shares many similarities in principles and practices to qualitative research
Includes user research if the intent is to inspire UX design
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
4. 4
CONTEXT: DESIGN RESEARCH ISAN EMERGING PRACTICE…
“It is becoming a discipline in its
own right. Companies are more
aware of it's value and giving it
more resource. Communi;es and
thought leaders are emerging.”
- Dr Andrew Muir Wood, Customer
Insights Lead, London
“By singling out Design Research/User
Research as a defined discipline within
broader qualita;ve research skills, it has
provided a more focused entry point for
many more, younger, smart people to
expand the discipline."
- Janet Standen, Scoot Insights, San
Francisco
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
5. 5
…THAT IS STARTING TO SPREADACROSS ORGANIZATIONS,
SECTORSAND INTO NEW GEOGRAPHIES
“Design thinking is well known in South East Asia.
I travel for Google in the region and everywhere
students are talking about design as key in their
problem solving.”
- Sacha Carina van Ginhoven, MrLeopard,
Singapore
“Design research is s;ll in its infancy, as a
professional prac;ce in Brazil, even though it is
slowly growing.”
- Patricia Mourthe, Sao Paulo, Brazil
Itsrecentriseisinpartthankstothegrowthindesign-ledcultureslikeAppleandhuman-centeredapproacheslikeDesignThinkingand
Lean,aswellasthroughthegrowthofthetechsectorandtheemergenceofuserresearch
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
8. 8
DYNAMIC PRACTICE
FASTER, MORE ITERATIVEAND
INTEGRATED DESIGN PROCESSES
RAPIDLYCHANGING WAYS FOR
COLLABORATION
CONTINUALINFUSION OF CROSS
DISCIPLINARYINFLUENCES
[Most exci;ng development] “The
con;nuous cross disciplinary inspira;ons
from domains like social science,
psychology, technology, philosophy, etc.
and further integra;on of different
methodologies.”
- Helen Zhao, Researcher, Shanghai
“It’s an ongoing vs a stage of the
process, the cyclic and con;nuous
nature of dynamic design research, as
it should be.”
- Sonia Manchanda, Design
Strategist, India
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
9. 9
DYNAMIC PRACTICE: THE INNOVATORS
MURAL
Mural, founded by Mariano Suarez-
Battan, is highly rated by several
leaders in the community as an online
collaboration tool (for Design Thinking)
that actually works
THEDESIGNSPRINT
The 5-day problem solving intensive,
developed at Google, is a practical application
of design thinking and lean and has quickly
gained traction in the tech industry and
beyond over the past few months
TOMCHI’SPROTOTYPETHINKING
“FactoryX/Tom Chi's Prototype Thinking is
by far my favorite way of getting into
action and making things happen, seeing
change occur around you. It's SO fast,
incisive, and capable of making an impact
on a problem in new ways, every time.” -
Megan Goering, San FranciscoCURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
12. 12
EDUCATION: THE INNOVATORS
THELUMAINSTITUTE THEDESIGNEXCHANGE
Co-founded by Pete Mayer, the LUMA
Institute has established itself as a
highly respected institution by some
of the Bay Area’s leading technology
companies, advancing innovation
through human-centered design
Conceived at UC Berkeley, the Design
Exchange is an online platform led by
Celeste Roschuni currently in beta where
designers and researchers can share
methods and best practices
CARNEGIEMELLON:
SCHOOLOFDESIGN
Several contributors mentioned
CMU’s Transitional Design program
as an exciting development. Terry
Irwin heads the School of Design @
CMU.
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
15. 15
INTEGRATION OFANALYTICS:
3 USE CASES
Design researchers and data scien;sts each
have a seat at the table and collaborate
strategically; evidenced in the tech,
financial and retail sectors in par;cular, in
companies like Google and Wells Fargo
BASIC,ADHOC
ACCESSTODATA
BEHAVIORALDATAWITH
QUALITATIVEOUTPUTS
FULLYINTEGRATED
TEAMS
Accessing basic usage data to answer, for
example: “are people actually using this
product?” Knowing what data to pull and
from where is a challenge for some internal
teams
Data Scien;sts and design researchers add
addi;onal layers of data and informa;on to
strategic projects like personas or customer
journey maps
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
18. 18
STRATEGIC LEADERSHIP: THE INNOVATORS
Of 3 key questions to be discussed,
“How can design research frame and
address societal problems that face us?”
Robin Beers built an leading research
team at Wells Fargo to over 30 people,
integrating analytics and design
research..
STANFORDD.SCHOOL
The d.School has been hugely
successful in branding Design
Thinking over the past few years –
driving design-led cultures across
sectors
DRS2016,
BRIGHTON,UK
INSIGHTSTEAM@
WELLSFARGO
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
21. 21
NEXT STEPS / GET INVOLVED
CONTACT
PROTOTYPING WORKSHOPS
JOINTHE UDR COMMUNITY
WorkshopsinSanFranciscoandBouldertoexplore
opportunityareasandprototypenewsolutions
1stAugust2016:“Howmightweeducatethenextgenerationof
designresearchers?”
JoinCuriosityLabsemaillistheretostayupdated:
www.c-lab.space/future-of-design-research/
UserandDesignResearchGoogleGroup
AndrewBrown
415-657-6473
andrew@c-lab.space
www.linkedin.com/in/andykbrown
22. 22
OBJECTIVES &APPROACH
Growing global community, yet little open
discussion on the current state of the practice or
where it’s going
Community appetite to understand the greatest
opportunities and challenges
WHAT
WHY
An exploration of attitudes and practices in
relation to design research
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
23. 23
OBJECTIVES &APPROACH
3 workshops
with core team of 8
people
130 people from
the global community
contributed via a
survey*
Themes are based on qualitative research for directional use.
*Around 4/5 contributors to survey from North America; 4/5 currently working in tech (software or
hardware); two-thirds design researchers one-third designers, product or innovation, academics, thought
leaders or analysts
20 interviews
with design,
research &
thought leaders
WHO
HOW
DesignResearchers(inc.UserResearchers)
Designers
Product,Innovation,BrandManagers/Leaders
Analysts
DataScientists
AuthorsandThoughtLeaders
Academics
CURIOSITYLABS
www.c-lab.space | andrew@c-lab.space
24. 24
CURIOSITY LABS SAN FRANCISCO, USA
BOULDER, USA
www.c-lab.space
N.B. Images are either part of the Creative Commons or sourced with permission from owner
AndrewBrown
+14156576473
andrew@c-lab.space
www.linkedin.com/in/andykbrown