1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title DeadSpace 3 https://www.youtube.com/watch?v=nUgrIBqFHY4 3:45-9:22
AidenKelly Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting At the start of the cut scene itseemstobe verywindyandcold.Thisindicatesthatit
isstormy andthispersonismuch disorientated.Throughoutthe cutscene isseems
to be futuristic.
Thiswill have beenfieldrecordingtogetthe
correct ambience,andqualityof the sounds.This
alsohelpstocreate the correct soundsof the
outside.
Mood The soundscreateda verycold andchillingplace thatseemedtobe filledwith
danger. Especiallywhenthe gunshotgoesoff.Thisissignificanttoshowthatthese
people are againsteachother
Thiswouldbe recordedbyusingfieldrecording
and maybe traditional instrumentstocreate the
beatfor the backgroundmusicthat setsthe
mood.
Game genre It isa shooterbasedinthe future where thisex-soldiermaybe isforcedtocreate a
weaponthatcouldbe used toendthe war.
By listeningtothe cut scene the audiocreatesthe
sense of a futuristicwarsetin the openspace.
Narrative Thishelpstogive a storyline betweenthe characters.Thisalsohelpstowards
explainwhatisgoingoninthe story and maygive a bit of a backgroundstory
betweentwoormore characters.
Thiswill defiantlywouldbe studiorecording
because thiswill minimise backgroundnoise,and
maximise the qualityof the soundrecording.