SlideShare a Scribd company logo
1 of 17
Download to read offline
Using a game as an advertising piece for
a brazilian politics campaign
By Vicente (Vince) Martin Mastrocola
About the speaker


#vince #vincevader #teacher #brazil #games #gamification
#gaming_concepts #advergames #game_mechanics #gamer
#boardgames #cardgames #internet #mobile_business
Insights of this presentation


Analyze the use of a game (more precisely
a serious game) as an advertising piece for
a brazilian politics campaign.


Discuss the impact of a game in the
mediatic scene of internet and how
important it can be for a new political scene
in the contemporary world.
A brief presentation of gaming market in Brazil




                    • Brazil doesn’t have a formal industry of games;
                    • High levels of piracy;
                    • High taxes for foreigners products;
                    • A Playstation 3 game could cost around U$ 140;
A brief presentation of gaming market in Brazil




                    However:
                    • Brazil is a wide country (190 million people);
                    • Brazil is the country with greatest navigation time
                    in the internet of the world (22 hours a week);
                    • The country has 200 millions of active mobile
                    devices (30% smartphones and 70% mobile phones)
                    • Internet and mobile are good platforms to
                    develop games in this country;
Last year…


• Governor elections in Brazil;
• A candidate from the state of Pará* named Simão Jatene contacted me to
make a different political advertising piece;
• After some meetings we found a model for the political game;
• Main points: must be a casual game, must be in the social networks in the
internet, must be potentially viral;
• We are talking about the game “Pacto pelo Pará” (Pact for Pará), that was
used on the elective campaign of governor Simão Jatene in the year of 2010;




*Pará It is the second largest state in the country with 7 million people;
The place of action
Description and some thoughts


The game consists in a very intuitive interface, based on the well-known
internet game named Bejeweled® (PopCap Games). It has four stages
and instead of gems, social problems (education, sportes, healthcare)
are presented, to be solved. The player needs to click in similar
ortogonal icons to eliminate them of the screen. A lateral score shows
how much of the goals were accomplished.
Description and some thoughts


The player, at the end of each stage, has the opportunity of sending
their collaboration on a 140-character text form. The opinions expressed
by each player at the end of each stage are put in a weblog and
belong to an idea of a collaborative government. Let’s check this online.




                                          Interface and programming by
                                          Cenildon Muradi (São Paulo / Brazil).
Description and some thoughts


At the end of the fourth stage, the player has the opportunity of taking
a picture using their webcam along with the point record achieved in
the game, and challenging a friend to make a higher score.
Description and some thoughts


This game fits on the Casual Game category, that, according to
Gregory Trefay, can be defined as games that are quick to play,
accessible and with a simple mechanics.

In this kind of game: the rules and goals must be clear; players need to
be able to quickly reach proficiency; casual game play adapts to a
player’s life and schedule; game concepts borrow familiar content and
themes from life.
Description and some thoughts


It also enters the category of Serious Game, that following the thoughts
of Nick Iuppa and Terry Borst, is explained as a game with a professional,
educational or pedagogical use. A kind of game that mixes storytelling
with a mechanics to send a serious message to the players envolved in
the process.
Johan Huizinga's magic circle

     Real World:

     - Questioning
     - Fear
     - Uncertainties
     - Responsibilities
                          Magic circle:



                                   - Dreams
                                   - Immersion
                                   - Narration
                                   - Catharsis
                                   - Challenge




                                                 - Experience
                                                 - Meanings
Results


• The candidate was elected;
• The game was the most accessed area in the site (3.896 unique
users);
• Thousands of reviews have been submitted by users;
• It was the first political-themed game made ​in Brazil.
• The spontaneous media generated with this event was enormous.
Conclusion

               A game could be publicity/promotion.
               A game could be a brand experience.
   A game could be an advertising space for companies and people.
Bibliography


HUIZINGA, Johan. Homo Ludens. São Paulo: Perspectiva, 2005.


Iuppa, Nick & BORST, Terry. Story and simulations for serious games: tales from the
trenches. Burlington: Focal Press, 2007


TREFY, Gregory; KAUFMANN, Morgan. Casual Game Design. Burlington: Morgan
Kaufmann, 2010


PopCap Games. (2000). Bejeweled. [Internet, first version], PopCap Games, USA: played
january, 2011.
THANK YOU!




E-mail: vincevader@gmail.com
Facebook: Vince Vader
Blog: gameanalyticz.blogspot.com

May the force be with you!

More Related Content

What's hot

Bifortis - Company Portfolio
Bifortis - Company Portfolio Bifortis - Company Portfolio
Bifortis - Company Portfolio Bifortis
 
2011 London SBS | Charles Hull, Social Marketing to Millenials
2011 London SBS | Charles Hull, Social Marketing to Millenials2011 London SBS | Charles Hull, Social Marketing to Millenials
2011 London SBS | Charles Hull, Social Marketing to MillenialsDachis Group
 
gamification for beginners?
gamification for beginners?gamification for beginners?
gamification for beginners?Rob Jewitt
 
The Serious World Of Games 2 0 (2)
The  Serious  World Of  Games 2 0 (2)The  Serious  World Of  Games 2 0 (2)
The Serious World Of Games 2 0 (2)david.king1969
 
Gaming to the Throne: Using Games to Engage Tourists
Gaming to the Throne: Using Games to Engage TouristsGaming to the Throne: Using Games to Engage Tourists
Gaming to the Throne: Using Games to Engage TouristsElizabeth Lawley
 
Welcome to Streetholder
Welcome to Streetholder  Welcome to Streetholder
Welcome to Streetholder Streetholder
 
Electronic+Gaming
Electronic+GamingElectronic+Gaming
Electronic+GamingTianwei_liu
 
2021 - We are Developers - How Data is Shaping our Games
2021 - We are Developers - How Data is Shaping our Games2021 - We are Developers - How Data is Shaping our Games
2021 - We are Developers - How Data is Shaping our GamesJohanna Pirker
 
Workshop Gaming In Media Literacy Laatste
Workshop Gaming In Media Literacy LaatsteWorkshop Gaming In Media Literacy Laatste
Workshop Gaming In Media Literacy LaatsteLousjeh
 
2011 essential facts of gaming industry
2011 essential facts of gaming industry2011 essential facts of gaming industry
2011 essential facts of gaming industryGamification Today
 

What's hot (17)

Bifortis - Company Portfolio
Bifortis - Company Portfolio Bifortis - Company Portfolio
Bifortis - Company Portfolio
 
2011 London SBS | Charles Hull, Social Marketing to Millenials
2011 London SBS | Charles Hull, Social Marketing to Millenials2011 London SBS | Charles Hull, Social Marketing to Millenials
2011 London SBS | Charles Hull, Social Marketing to Millenials
 
Game Design
Game DesignGame Design
Game Design
 
gamification for beginners?
gamification for beginners?gamification for beginners?
gamification for beginners?
 
SXSK(evin)
SXSK(evin)SXSK(evin)
SXSK(evin)
 
The Serious World Of Games 2 0 (2)
The  Serious  World Of  Games 2 0 (2)The  Serious  World Of  Games 2 0 (2)
The Serious World Of Games 2 0 (2)
 
Gaming to the Throne: Using Games to Engage Tourists
Gaming to the Throne: Using Games to Engage TouristsGaming to the Throne: Using Games to Engage Tourists
Gaming to the Throne: Using Games to Engage Tourists
 
Welcome to Streetholder
Welcome to Streetholder  Welcome to Streetholder
Welcome to Streetholder
 
Ppt.online games
Ppt.online gamesPpt.online games
Ppt.online games
 
Electronic+Gaming
Electronic+GamingElectronic+Gaming
Electronic+Gaming
 
2021 - We are Developers - How Data is Shaping our Games
2021 - We are Developers - How Data is Shaping our Games2021 - We are Developers - How Data is Shaping our Games
2021 - We are Developers - How Data is Shaping our Games
 
Gaming The Game
Gaming The GameGaming The Game
Gaming The Game
 
Online Gaming
Online GamingOnline Gaming
Online Gaming
 
Workshop Gaming In Media Literacy Laatste
Workshop Gaming In Media Literacy LaatsteWorkshop Gaming In Media Literacy Laatste
Workshop Gaming In Media Literacy Laatste
 
Gaming branding matrix
Gaming branding matrixGaming branding matrix
Gaming branding matrix
 
2011 essential facts of gaming industry
2011 essential facts of gaming industry2011 essential facts of gaming industry
2011 essential facts of gaming industry
 
Social media dimensions of gaming
Social media dimensions of gamingSocial media dimensions of gaming
Social media dimensions of gaming
 

Similar to Using a game as an advertising piece for a brazilian politics campaign (DIGRA 2011)

Gaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnGaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnPieter-Jan Adriaensens
 
Cultura patrimonio gamificacao comunicacao share
Cultura patrimonio gamificacao comunicacao shareCultura patrimonio gamificacao comunicacao share
Cultura patrimonio gamificacao comunicacao shareAlberto Signoretti
 
Workshop DDB Magyarország
Workshop DDB MagyarországWorkshop DDB Magyarország
Workshop DDB Magyarországvincevader
 
Alternate Reality Gaming Pecha Kucha Lennart Pieters
Alternate Reality Gaming Pecha Kucha Lennart PietersAlternate Reality Gaming Pecha Kucha Lennart Pieters
Alternate Reality Gaming Pecha Kucha Lennart PietersLennart44
 
GETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMS
GETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMSGETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMS
GETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMSwww.patkane.global
 
Startup pitch Critique Gaming
Startup pitch Critique GamingStartup pitch Critique Gaming
Startup pitch Critique GamingAndrei Olaru
 
A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...Jane McGonigal
 
1.1 Initial Ideas + Context.pdf
1.1 Initial Ideas + Context.pdf1.1 Initial Ideas + Context.pdf
1.1 Initial Ideas + Context.pdfHarryConnolly2
 
Vrijdag 28 08-game-asx
Vrijdag 28 08-game-asxVrijdag 28 08-game-asx
Vrijdag 28 08-game-asxbitethelemon
 
Distribution and Marketing Plan
Distribution and Marketing Plan Distribution and Marketing Plan
Distribution and Marketing Plan KeithBaumann
 
Grand theft auto pomo
Grand theft auto pomoGrand theft auto pomo
Grand theft auto pomoSimonCheshire
 
The Dancers at the End of Time: Researching the Future through MMORPGs
The Dancers at the End of Time: Researching the Future through MMORPGsThe Dancers at the End of Time: Researching the Future through MMORPGs
The Dancers at the End of Time: Researching the Future through MMORPGsnickbjorn
 

Similar to Using a game as an advertising piece for a brazilian politics campaign (DIGRA 2011) (20)

Gaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnGaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturn
 
Alt forge final deliverable
Alt forge final deliverableAlt forge final deliverable
Alt forge final deliverable
 
Cultura patrimonio gamificacao comunicacao share
Cultura patrimonio gamificacao comunicacao shareCultura patrimonio gamificacao comunicacao share
Cultura patrimonio gamificacao comunicacao share
 
Formal proposal
Formal proposalFormal proposal
Formal proposal
 
Formal proposal
Formal proposalFormal proposal
Formal proposal
 
Workshop DDB Magyarország
Workshop DDB MagyarországWorkshop DDB Magyarország
Workshop DDB Magyarország
 
Proposal final
Proposal finalProposal final
Proposal final
 
Promotional video games
Promotional video games Promotional video games
Promotional video games
 
Alternate Reality Gaming Pecha Kucha Lennart Pieters
Alternate Reality Gaming Pecha Kucha Lennart PietersAlternate Reality Gaming Pecha Kucha Lennart Pieters
Alternate Reality Gaming Pecha Kucha Lennart Pieters
 
GETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMS
GETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMSGETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMS
GETTING PLAY/GAME RIGHT AND THE CONSEQUENCES FOR COMMS
 
In-Game Advertising
In-Game AdvertisingIn-Game Advertising
In-Game Advertising
 
Siege2011 Social Games
Siege2011 Social GamesSiege2011 Social Games
Siege2011 Social Games
 
Startup pitch Critique Gaming
Startup pitch Critique GamingStartup pitch Critique Gaming
Startup pitch Critique Gaming
 
A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...
 
1.1 Initial Ideas + Context.pdf
1.1 Initial Ideas + Context.pdf1.1 Initial Ideas + Context.pdf
1.1 Initial Ideas + Context.pdf
 
Vrijdag 28 08-game-asx
Vrijdag 28 08-game-asxVrijdag 28 08-game-asx
Vrijdag 28 08-game-asx
 
Distribution and Marketing Plan
Distribution and Marketing Plan Distribution and Marketing Plan
Distribution and Marketing Plan
 
Grand theft auto pomo
Grand theft auto pomoGrand theft auto pomo
Grand theft auto pomo
 
Gamification_EmilyHunkler
Gamification_EmilyHunklerGamification_EmilyHunkler
Gamification_EmilyHunkler
 
The Dancers at the End of Time: Researching the Future through MMORPGs
The Dancers at the End of Time: Researching the Future through MMORPGsThe Dancers at the End of Time: Researching the Future through MMORPGs
The Dancers at the End of Time: Researching the Future through MMORPGs
 

More from vincevader

Advergames: games as marketing tools
Advergames: games as marketing tools �Advergames: games as marketing tools �
Advergames: games as marketing tools vincevader
 
Wearable technology: communication and marketing in the Internet of Things
Wearable technology: communication and marketing in the Internet of ThingsWearable technology: communication and marketing in the Internet of Things
Wearable technology: communication and marketing in the Internet of Thingsvincevader
 
Game Interface Design
Game Interface DesignGame Interface Design
Game Interface Designvincevader
 
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...vincevader
 
Presentation Antwerp & Copenhagen (November 2012)
Presentation Antwerp & Copenhagen (November 2012)Presentation Antwerp & Copenhagen (November 2012)
Presentation Antwerp & Copenhagen (November 2012)vincevader
 
Mobile Business & Convergence
Mobile Business & ConvergenceMobile Business & Convergence
Mobile Business & Convergencevincevader
 
Arquitetura de Informação - Aulas 04 e 05
Arquitetura de Informação - Aulas 04 e 05Arquitetura de Informação - Aulas 04 e 05
Arquitetura de Informação - Aulas 04 e 05vincevader
 
Criação Digital - Aulas 02 e 03
Criação Digital - Aulas 02 e 03Criação Digital - Aulas 02 e 03
Criação Digital - Aulas 02 e 03vincevader
 
Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)
Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)
Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)vincevader
 
Ludic Interfaces
Ludic InterfacesLudic Interfaces
Ludic Interfacesvincevader
 
Formatos de publicidade para web: algumas soluções
Formatos de publicidade para web: algumas soluçõesFormatos de publicidade para web: algumas soluções
Formatos de publicidade para web: algumas soluçõesvincevader
 
Gamification, Gaming Concepts & Game Design
Gamification, Gaming Concepts & Game DesignGamification, Gaming Concepts & Game Design
Gamification, Gaming Concepts & Game Designvincevader
 
Workshop na WMcCann
Workshop na WMcCannWorkshop na WMcCann
Workshop na WMcCannvincevader
 
Workshop Fischer
Workshop FischerWorkshop Fischer
Workshop Fischervincevader
 
Aulas 03 e 04 - Arquitetura de Informação
Aulas 03 e 04 - Arquitetura de InformaçãoAulas 03 e 04 - Arquitetura de Informação
Aulas 03 e 04 - Arquitetura de Informaçãovincevader
 
Games e Marketing Eleitoral
Games e Marketing EleitoralGames e Marketing Eleitoral
Games e Marketing Eleitoralvincevader
 
Advergame Arg Presentation
Advergame Arg PresentationAdvergame Arg Presentation
Advergame Arg Presentationvincevader
 
Palestra Game Design
Palestra Game DesignPalestra Game Design
Palestra Game Designvincevader
 
Games, Advergames & ARGs
Games, Advergames & ARGsGames, Advergames & ARGs
Games, Advergames & ARGsvincevader
 

More from vincevader (20)

Advergames: games as marketing tools
Advergames: games as marketing tools �Advergames: games as marketing tools �
Advergames: games as marketing tools
 
Wearable technology: communication and marketing in the Internet of Things
Wearable technology: communication and marketing in the Internet of ThingsWearable technology: communication and marketing in the Internet of Things
Wearable technology: communication and marketing in the Internet of Things
 
Game Interface Design
Game Interface DesignGame Interface Design
Game Interface Design
 
E3 2014 pics
E3 2014 picsE3 2014 pics
E3 2014 pics
 
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
ECOLOGICAL CONCEPTS IN A BOARD GAME: How to discuss serious causes using ludi...
 
Presentation Antwerp & Copenhagen (November 2012)
Presentation Antwerp & Copenhagen (November 2012)Presentation Antwerp & Copenhagen (November 2012)
Presentation Antwerp & Copenhagen (November 2012)
 
Mobile Business & Convergence
Mobile Business & ConvergenceMobile Business & Convergence
Mobile Business & Convergence
 
Arquitetura de Informação - Aulas 04 e 05
Arquitetura de Informação - Aulas 04 e 05Arquitetura de Informação - Aulas 04 e 05
Arquitetura de Informação - Aulas 04 e 05
 
Criação Digital - Aulas 02 e 03
Criação Digital - Aulas 02 e 03Criação Digital - Aulas 02 e 03
Criação Digital - Aulas 02 e 03
 
Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)
Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)
Curso de Criação e Desenvolvimento de Games (ESPM - Porto Alegre)
 
Ludic Interfaces
Ludic InterfacesLudic Interfaces
Ludic Interfaces
 
Formatos de publicidade para web: algumas soluções
Formatos de publicidade para web: algumas soluçõesFormatos de publicidade para web: algumas soluções
Formatos de publicidade para web: algumas soluções
 
Gamification, Gaming Concepts & Game Design
Gamification, Gaming Concepts & Game DesignGamification, Gaming Concepts & Game Design
Gamification, Gaming Concepts & Game Design
 
Workshop na WMcCann
Workshop na WMcCannWorkshop na WMcCann
Workshop na WMcCann
 
Workshop Fischer
Workshop FischerWorkshop Fischer
Workshop Fischer
 
Aulas 03 e 04 - Arquitetura de Informação
Aulas 03 e 04 - Arquitetura de InformaçãoAulas 03 e 04 - Arquitetura de Informação
Aulas 03 e 04 - Arquitetura de Informação
 
Games e Marketing Eleitoral
Games e Marketing EleitoralGames e Marketing Eleitoral
Games e Marketing Eleitoral
 
Advergame Arg Presentation
Advergame Arg PresentationAdvergame Arg Presentation
Advergame Arg Presentation
 
Palestra Game Design
Palestra Game DesignPalestra Game Design
Palestra Game Design
 
Games, Advergames & ARGs
Games, Advergames & ARGsGames, Advergames & ARGs
Games, Advergames & ARGs
 

Recently uploaded

USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...Postal Advocate Inc.
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxDr.Ibrahim Hassaan
 
DATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginnersDATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginnersSabitha Banu
 
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYKayeClaireEstoconing
 
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...JhezDiaz1
 
ENGLISH6-Q4-W3.pptxqurter our high choom
ENGLISH6-Q4-W3.pptxqurter our high choomENGLISH6-Q4-W3.pptxqurter our high choom
ENGLISH6-Q4-W3.pptxqurter our high choomnelietumpap1
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4MiaBumagat1
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxiammrhaywood
 
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONTHEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONHumphrey A Beña
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
Q4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptxQ4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptxnelietumpap1
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for BeginnersSabitha Banu
 
Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Celine George
 

Recently uploaded (20)

TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptx
 
DATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginnersDATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginners
 
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
 
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
 
ENGLISH6-Q4-W3.pptxqurter our high choom
ENGLISH6-Q4-W3.pptxqurter our high choomENGLISH6-Q4-W3.pptxqurter our high choom
ENGLISH6-Q4-W3.pptxqurter our high choom
 
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptxYOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptxFINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
 
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONTHEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
 
Q4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptxQ4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptx
 
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptxLEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for Beginners
 
Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17
 

Using a game as an advertising piece for a brazilian politics campaign (DIGRA 2011)

  • 1. Using a game as an advertising piece for a brazilian politics campaign By Vicente (Vince) Martin Mastrocola
  • 2. About the speaker #vince #vincevader #teacher #brazil #games #gamification #gaming_concepts #advergames #game_mechanics #gamer #boardgames #cardgames #internet #mobile_business
  • 3. Insights of this presentation Analyze the use of a game (more precisely a serious game) as an advertising piece for a brazilian politics campaign. Discuss the impact of a game in the mediatic scene of internet and how important it can be for a new political scene in the contemporary world.
  • 4. A brief presentation of gaming market in Brazil • Brazil doesn’t have a formal industry of games; • High levels of piracy; • High taxes for foreigners products; • A Playstation 3 game could cost around U$ 140;
  • 5. A brief presentation of gaming market in Brazil However: • Brazil is a wide country (190 million people); • Brazil is the country with greatest navigation time in the internet of the world (22 hours a week); • The country has 200 millions of active mobile devices (30% smartphones and 70% mobile phones) • Internet and mobile are good platforms to develop games in this country;
  • 6. Last year… • Governor elections in Brazil; • A candidate from the state of Pará* named Simão Jatene contacted me to make a different political advertising piece; • After some meetings we found a model for the political game; • Main points: must be a casual game, must be in the social networks in the internet, must be potentially viral; • We are talking about the game “Pacto pelo Pará” (Pact for Pará), that was used on the elective campaign of governor Simão Jatene in the year of 2010; *Pará It is the second largest state in the country with 7 million people;
  • 7. The place of action
  • 8. Description and some thoughts The game consists in a very intuitive interface, based on the well-known internet game named Bejeweled® (PopCap Games). It has four stages and instead of gems, social problems (education, sportes, healthcare) are presented, to be solved. The player needs to click in similar ortogonal icons to eliminate them of the screen. A lateral score shows how much of the goals were accomplished.
  • 9. Description and some thoughts The player, at the end of each stage, has the opportunity of sending their collaboration on a 140-character text form. The opinions expressed by each player at the end of each stage are put in a weblog and belong to an idea of a collaborative government. Let’s check this online. Interface and programming by Cenildon Muradi (São Paulo / Brazil).
  • 10. Description and some thoughts At the end of the fourth stage, the player has the opportunity of taking a picture using their webcam along with the point record achieved in the game, and challenging a friend to make a higher score.
  • 11. Description and some thoughts This game fits on the Casual Game category, that, according to Gregory Trefay, can be defined as games that are quick to play, accessible and with a simple mechanics. In this kind of game: the rules and goals must be clear; players need to be able to quickly reach proficiency; casual game play adapts to a player’s life and schedule; game concepts borrow familiar content and themes from life.
  • 12. Description and some thoughts It also enters the category of Serious Game, that following the thoughts of Nick Iuppa and Terry Borst, is explained as a game with a professional, educational or pedagogical use. A kind of game that mixes storytelling with a mechanics to send a serious message to the players envolved in the process.
  • 13. Johan Huizinga's magic circle Real World: - Questioning - Fear - Uncertainties - Responsibilities Magic circle: - Dreams - Immersion - Narration - Catharsis - Challenge - Experience - Meanings
  • 14. Results • The candidate was elected; • The game was the most accessed area in the site (3.896 unique users); • Thousands of reviews have been submitted by users; • It was the first political-themed game made ​in Brazil. • The spontaneous media generated with this event was enormous.
  • 15. Conclusion A game could be publicity/promotion. A game could be a brand experience. A game could be an advertising space for companies and people.
  • 16. Bibliography HUIZINGA, Johan. Homo Ludens. São Paulo: Perspectiva, 2005. Iuppa, Nick & BORST, Terry. Story and simulations for serious games: tales from the trenches. Burlington: Focal Press, 2007 TREFY, Gregory; KAUFMANN, Morgan. Casual Game Design. Burlington: Morgan Kaufmann, 2010 PopCap Games. (2000). Bejeweled. [Internet, first version], PopCap Games, USA: played january, 2011.
  • 17. THANK YOU! E-mail: vincevader@gmail.com Facebook: Vince Vader Blog: gameanalyticz.blogspot.com May the force be with you!