SlideShare uma empresa Scribd logo
1 de 39
Tetris Bikes and Mobile Scavenger Hunts: Designing a Games for Health Course in an Interdisciplinary Classroom Katie A. Siek University of Colorado at Boulder Wellness Innovation and Interaction Lab
Motivation – Combating Typical Usage Wow Factor/ Novelty Effect Katie A. Siek, Kay H. Connelly, Yvonne Rogers, Paul Rohwer, Desiree Lambert, and Janet L. Welch. When Do We Eat? An Evaluation of Food Items Input into an Electronic Food Monitoring Application. In Pervasive Health Conference and Workshops, 2006, pp. 1–10, 2006.
Motivating Questions How can we sustain usage? Or at least accommodate episodic usage? Katie A. Siek, Kay H. Connelly, Yvonne Rogers, Paul Rohwer, Desiree Lambert, and Janet L. Welch. When Do We Eat? An Evaluation of Food Items Input into an Electronic Food Monitoring Application. In Pervasive Health Conference and Workshops, 2006, pp. 1–10, 2006.
Preliminary Research – 2 Classes!
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster  Review Demos for  Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1:  Individual Research  Project  HW3: Constructive Criticism  HW2:  Individual  DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week –  get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, &   Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
Learning about the Design Cycle Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Learning about the Design Cycle Scavenger Hunt Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Learning about the Design Cycle Reverse  Engineering  Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Learning about the Design Cycle Design  Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Learning about the Design Cycle Design  Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Learning about the Design Cycle Design  Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Learning about the Design Cycle Design  Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising  Brainstorm Concept Evaluate Concepts
Available Resources Electronics Lab Manufacturing Lab Wood Metal/Milling Prototyping Shack Laser Cutter 3D Printer Computer Lab Stations Instructors for each Area
Design Projects Influenced by Fun Tetris Bike LabView Tetris Application  $75 exercise bike from Craigslist Borrowed Data Acquisition Card  Laser cut gears Potentiometer, switches, switch boxes Videos: Final Project
Design Projects Influenced by Others Stairway to Health LabView Program Aluminum Foil Foam Plywood Borrowed Data Acquisition Card Laser cut plexiglass Videos: Final Project Inspired by VW’s Fun Theory Piano Stairs (http://www.thefuntheory.com).
Design Projects Influenced by Others Musical Stairs LabView Program 16 Laser cut boxes Printed Circuit Boards 8 Receivers 8 Pulsed Emitters Borrowed Data Acquisition Card Videos: Final Project Inspired by VW’s Fun Theory Piano Stairs (http://www.thefuntheory.com) and the Boston Museum of Science musical stairs.
Course Iteration Best idea ever? Everybody could use this? Learn about barriers for user early on Understand theory and resources
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games  Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4:  Design  Project Ideas HW3:  Peer Reviewing HW2:  Writing Prep HW1:  Qualitative  Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP:  Game Approval IP:  Annotated Bibliography DP:  Logistics, Demo, & Final Protocol DP:  Draft Protocol IP:  Presentation & Report IP:  Evaluation Plan DP:  Presentation & Report DP:  Status Update DP:  Recruitment Update DP:  Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
Understanding Barriers for Use Select game for health or monitoring Identify metrics/evaluation Use game regularly for 4 weeks Document progress
Understanding Barriers for Use Select game for health or monitoring Identify metrics/evaluation Use game regularly for 4 weeks Document progress At least 3 iterations on data
Understanding Barriers for Use 4th Year Senior: “This is the best assignment ever!” 	…4 weeks later… 	“I never want to play my wii again!” Senior: “I do not care how many points I get, I do not want to log all of my steps.” Graduate Student: “I only used the mobile version because the input was easier.”	 	… “Truthfully, I only continued playing because I had to for the assignment.”
Understanding Resource Barriers Resource Barriers Mini Lego Kits Missing Directions Partial Directions Missing Pieces Wrong Pieces Complete Kits Discussion about resource constraints  Similar experience with Engineering Center resources – had access, but no training
Design Projects Influenced by Life Intelligent Climbing Engender social bouldering Whack-a-mole  LEDs Force sensitive resistors Arduino board Final Score (manual high score) Videos: PrototypeFinal Project
Design Projects Influenced by Life Baby Daddy Educate and motivate new fathers to take part in infant care Mobile, web application to track childcare activities Incentives for care activities Friendly competition between cohorts of fathers
Design Project Influenced by Others Monster Hunt Make exercise fun; Learn about local area Mobile Android application  User must hunt monster and kill it through a physical activity Issues with GPS, Accelerometers, and image interpretation
Design Project Influenced by Others Monster Hunt Make exercise fun; Learn about local area Mobile Android application  User must hunt monster and kill it through a physical activity Issues with GPS, Accelerometers, and image interpretation
Lessons Learned Finding the right mix of user centered design and engineering Resource issues Understand usage barriers User studies & IRB permission Build time investment into their schedules early Questions? cs.colorado.edu/~ksiek/classes.html or ksiek@cs.colorado.edu Cartoon – www.CartoonStock.com; CSCI 7000 received partial funding from the University of Colorado Excellence in Engineering Fund – eef.colorado.edu

Mais conteúdo relacionado

Destaque

Games for Health Japan
Games for Health JapanGames for Health Japan
Games for Health JapanToru Fujimoto
 
TEDx talk, Can games improve health? 10-10-10
TEDx talk, Can games improve health? 10-10-10TEDx talk, Can games improve health? 10-10-10
TEDx talk, Can games improve health? 10-10-10Debra Lieberman
 
The Power of Play: Future Directions, 1-12-11
The Power of Play: Future Directions, 1-12-11The Power of Play: Future Directions, 1-12-11
The Power of Play: Future Directions, 1-12-11Debra Lieberman
 
Games for Health 2013 - Quantified Self: Games & Gamification
Games for Health 2013 - Quantified Self: Games & GamificationGames for Health 2013 - Quantified Self: Games & Gamification
Games for Health 2013 - Quantified Self: Games & GamificationAlan Au
 
Standout Studies of Health Games, presentation at Games for Health Conference...
Standout Studies of Health Games, presentation at Games for Health Conference...Standout Studies of Health Games, presentation at Games for Health Conference...
Standout Studies of Health Games, presentation at Games for Health Conference...Debra Lieberman
 
Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12
Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12
Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12Debra Lieberman
 
Wobbling Is Normal
Wobbling Is NormalWobbling Is Normal
Wobbling Is NormalLaura Lantz
 
Games for Health 2010 - Game Related Illnesses and Injuries
Games for Health 2010 - Game Related Illnesses and InjuriesGames for Health 2010 - Game Related Illnesses and Injuries
Games for Health 2010 - Game Related Illnesses and InjuriesAlan Au
 
Barcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video GamesBarcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video GamesJames Burke
 
Games for Health 2011 - Mobile Serious Games Roundup
Games for Health 2011 - Mobile Serious Games RoundupGames for Health 2011 - Mobile Serious Games Roundup
Games for Health 2011 - Mobile Serious Games RoundupAlan Au
 
Games for Health 2009 - Game Related Illness and Injuries
Games for Health 2009 - Game Related Illness and InjuriesGames for Health 2009 - Game Related Illness and Injuries
Games for Health 2009 - Game Related Illness and InjuriesAlan Au
 
WORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction DesignWORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction DesignCheryl Platz
 
Accessible Games for Health and K-12 Education: Lessons from the Classroom
Accessible Games for Health and K-12 Education: Lessons from the ClassroomAccessible Games for Health and K-12 Education: Lessons from the Classroom
Accessible Games for Health and K-12 Education: Lessons from the ClassroomLynn Marentette
 
Digital services via open innovation challenge creates new tools for youth or...
Digital services via open innovation challenge creates new tools for youth or...Digital services via open innovation challenge creates new tools for youth or...
Digital services via open innovation challenge creates new tools for youth or...Games for Health Finland
 
SS Learning eFolio Presentation Student Edition June 2013
SS Learning eFolio Presentation   Student Edition June 2013SS Learning eFolio Presentation   Student Edition June 2013
SS Learning eFolio Presentation Student Edition June 2013Antony Wilson@Mulgrave School
 
Serious Games For Health And Science
Serious Games For Health And ScienceSerious Games For Health And Science
Serious Games For Health And ScienceDavid Wortley
 
Serious games : games for health Dr Andrew Campbell
Serious games : games for health Dr Andrew CampbellSerious games : games for health Dr Andrew Campbell
Serious games : games for health Dr Andrew CampbellPublicLibraryServices
 
Everything About Walking Games I'm Willing to Share
Everything About Walking Games I'm Willing to ShareEverything About Walking Games I'm Willing to Share
Everything About Walking Games I'm Willing to ShareGames for Health Project
 

Destaque (20)

Games for Health Japan
Games for Health JapanGames for Health Japan
Games for Health Japan
 
TEDx talk, Can games improve health? 10-10-10
TEDx talk, Can games improve health? 10-10-10TEDx talk, Can games improve health? 10-10-10
TEDx talk, Can games improve health? 10-10-10
 
The Power of Play: Future Directions, 1-12-11
The Power of Play: Future Directions, 1-12-11The Power of Play: Future Directions, 1-12-11
The Power of Play: Future Directions, 1-12-11
 
Games for Health 2013 - Quantified Self: Games & Gamification
Games for Health 2013 - Quantified Self: Games & GamificationGames for Health 2013 - Quantified Self: Games & Gamification
Games for Health 2013 - Quantified Self: Games & Gamification
 
Standout Studies of Health Games, presentation at Games for Health Conference...
Standout Studies of Health Games, presentation at Games for Health Conference...Standout Studies of Health Games, presentation at Games for Health Conference...
Standout Studies of Health Games, presentation at Games for Health Conference...
 
Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12
Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12
Current Research on Games for Managing Chronic Conditions, Lieberman, 6-13-12
 
Wobbling Is Normal
Wobbling Is NormalWobbling Is Normal
Wobbling Is Normal
 
Games for Health 2010 - Game Related Illnesses and Injuries
Games for Health 2010 - Game Related Illnesses and InjuriesGames for Health 2010 - Game Related Illnesses and Injuries
Games for Health 2010 - Game Related Illnesses and Injuries
 
Barcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video GamesBarcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video Games
 
Games for Health 2011 - Mobile Serious Games Roundup
Games for Health 2011 - Mobile Serious Games RoundupGames for Health 2011 - Mobile Serious Games Roundup
Games for Health 2011 - Mobile Serious Games Roundup
 
Games for Health 2009 - Game Related Illness and Injuries
Games for Health 2009 - Game Related Illness and InjuriesGames for Health 2009 - Game Related Illness and Injuries
Games for Health 2009 - Game Related Illness and Injuries
 
Malaria
MalariaMalaria
Malaria
 
WORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction DesignWORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction Design
 
Accessible Games for Health and K-12 Education: Lessons from the Classroom
Accessible Games for Health and K-12 Education: Lessons from the ClassroomAccessible Games for Health and K-12 Education: Lessons from the Classroom
Accessible Games for Health and K-12 Education: Lessons from the Classroom
 
Digital services via open innovation challenge creates new tools for youth or...
Digital services via open innovation challenge creates new tools for youth or...Digital services via open innovation challenge creates new tools for youth or...
Digital services via open innovation challenge creates new tools for youth or...
 
SS Learning eFolio Presentation Student Edition June 2013
SS Learning eFolio Presentation   Student Edition June 2013SS Learning eFolio Presentation   Student Edition June 2013
SS Learning eFolio Presentation Student Edition June 2013
 
Games for health do they really work
Games for health do they really work Games for health do they really work
Games for health do they really work
 
Serious Games For Health And Science
Serious Games For Health And ScienceSerious Games For Health And Science
Serious Games For Health And Science
 
Serious games : games for health Dr Andrew Campbell
Serious games : games for health Dr Andrew CampbellSerious games : games for health Dr Andrew Campbell
Serious games : games for health Dr Andrew Campbell
 
Everything About Walking Games I'm Willing to Share
Everything About Walking Games I'm Willing to ShareEverything About Walking Games I'm Willing to Share
Everything About Walking Games I'm Willing to Share
 

Mais de Katie Siek

Nhit himss-siek-2018
Nhit himss-siek-2018Nhit himss-siek-2018
Nhit himss-siek-2018Katie Siek
 
NSF CRI HomeSHARE Overview
NSF CRI HomeSHARE OverviewNSF CRI HomeSHARE Overview
NSF CRI HomeSHARE OverviewKatie Siek
 
If You Build It
If You Build ItIf You Build It
If You Build ItKatie Siek
 
Health Bridge to Health Sense
Health Bridge to Health SenseHealth Bridge to Health Sense
Health Bridge to Health SenseKatie Siek
 
Designing <adjective> -Sensitive Health and Wellness Applications
Designing  <adjective> -Sensitive Health and Wellness ApplicationsDesigning  <adjective> -Sensitive Health and Wellness Applications
Designing <adjective> -Sensitive Health and Wellness ApplicationsKatie Siek
 
CCWIC Katie Siek
CCWIC Katie SiekCCWIC Katie Siek
CCWIC Katie SiekKatie Siek
 
Katie Siek Imposter Syndrome Panel Presentation
Katie Siek Imposter Syndrome Panel PresentationKatie Siek Imposter Syndrome Panel Presentation
Katie Siek Imposter Syndrome Panel PresentationKatie Siek
 

Mais de Katie Siek (7)

Nhit himss-siek-2018
Nhit himss-siek-2018Nhit himss-siek-2018
Nhit himss-siek-2018
 
NSF CRI HomeSHARE Overview
NSF CRI HomeSHARE OverviewNSF CRI HomeSHARE Overview
NSF CRI HomeSHARE Overview
 
If You Build It
If You Build ItIf You Build It
If You Build It
 
Health Bridge to Health Sense
Health Bridge to Health SenseHealth Bridge to Health Sense
Health Bridge to Health Sense
 
Designing <adjective> -Sensitive Health and Wellness Applications
Designing  <adjective> -Sensitive Health and Wellness ApplicationsDesigning  <adjective> -Sensitive Health and Wellness Applications
Designing <adjective> -Sensitive Health and Wellness Applications
 
CCWIC Katie Siek
CCWIC Katie SiekCCWIC Katie Siek
CCWIC Katie Siek
 
Katie Siek Imposter Syndrome Panel Presentation
Katie Siek Imposter Syndrome Panel PresentationKatie Siek Imposter Syndrome Panel Presentation
Katie Siek Imposter Syndrome Panel Presentation
 

Último

Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...Sapna Thakur
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 

Último (20)

Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 

Katie Siek Games for Health Presentation

  • 1. Tetris Bikes and Mobile Scavenger Hunts: Designing a Games for Health Course in an Interdisciplinary Classroom Katie A. Siek University of Colorado at Boulder Wellness Innovation and Interaction Lab
  • 2. Motivation – Combating Typical Usage Wow Factor/ Novelty Effect Katie A. Siek, Kay H. Connelly, Yvonne Rogers, Paul Rohwer, Desiree Lambert, and Janet L. Welch. When Do We Eat? An Evaluation of Food Items Input into an Electronic Food Monitoring Application. In Pervasive Health Conference and Workshops, 2006, pp. 1–10, 2006.
  • 3. Motivating Questions How can we sustain usage? Or at least accommodate episodic usage? Katie A. Siek, Kay H. Connelly, Yvonne Rogers, Paul Rohwer, Desiree Lambert, and Janet L. Welch. When Do We Eat? An Evaluation of Food Items Input into an Electronic Food Monitoring Application. In Pervasive Health Conference and Workshops, 2006, pp. 1–10, 2006.
  • 5. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 6. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 7. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 8. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 9. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 10. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 11. 1st Year Undergraduate Course Reverse Engineering (RE) & Related Work Journals & Design Loop Interviewing User Studies Technical Writing & Peer Review Posters & Presenting Wrap Up Fall Break No Class Topics Reverse Engineering Intro to Design Project (DP) Engineering Disasters Poster Review Demos for Expo Prototyping Ethics Social Styles Team Building & Electronics Manufacturing & Prototyping Research Ops Wkshp LabView & Wearables Study Skills HW1: Individual Research Project HW3: Constructive Criticism HW2: Individual DP Ideas HW4: Engineering Disasters HW Q1 RE & Groups Q3 Design Journal Q5 Prototyping Q2 Design Loop Q6 User Studies Quiz Q4 Interviewing W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 RE: Object Approval DP: Draft of User Study Protocol DP: Top 3 DP Ideas DP: Expo Demo DP: User Study Demo DP: Interview Results DP: Update on User Study Recruitment DP: Poster Draft Look at next week – get ready for the DP storm RE: Annotated Bibliography DP: User Study Protocol - Final DP: Interview Protocol Fall Break DP: Expo!! Projects DP: Status Report DP: Update on User Study (W,W,W,W) DP: Final Report RE: Presentations, Report, & Peer Review DP: Project Proposal User Studies Interviews Brainstorm Prototype
  • 12. Learning about the Design Cycle Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 13. Learning about the Design Cycle Scavenger Hunt Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 14. Learning about the Design Cycle Reverse Engineering Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 15. Learning about the Design Cycle Design Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 16. Learning about the Design Cycle Design Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 17. Learning about the Design Cycle Design Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 18. Learning about the Design Cycle Design Project Recognize Need Analyze Findings Define Problem Evaluate Prototype Plan Project Build Prototype Gather Information Select Most Promising Brainstorm Concept Evaluate Concepts
  • 19. Available Resources Electronics Lab Manufacturing Lab Wood Metal/Milling Prototyping Shack Laser Cutter 3D Printer Computer Lab Stations Instructors for each Area
  • 20. Design Projects Influenced by Fun Tetris Bike LabView Tetris Application $75 exercise bike from Craigslist Borrowed Data Acquisition Card Laser cut gears Potentiometer, switches, switch boxes Videos: Final Project
  • 21. Design Projects Influenced by Others Stairway to Health LabView Program Aluminum Foil Foam Plywood Borrowed Data Acquisition Card Laser cut plexiglass Videos: Final Project Inspired by VW’s Fun Theory Piano Stairs (http://www.thefuntheory.com).
  • 22. Design Projects Influenced by Others Musical Stairs LabView Program 16 Laser cut boxes Printed Circuit Boards 8 Receivers 8 Pulsed Emitters Borrowed Data Acquisition Card Videos: Final Project Inspired by VW’s Fun Theory Piano Stairs (http://www.thefuntheory.com) and the Boston Museum of Science musical stairs.
  • 23. Course Iteration Best idea ever? Everybody could use this? Learn about barriers for user early on Understand theory and resources
  • 24. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 25. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 26. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 27. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 28. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 29. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 30. Upper Division Undergrad/Grad Course Defining G4H & Related Work Games & Learning Qualitative Analysis & Data Presentation Design Project Mental Health User Studies Wrap Up Pervasive & Exergames Topics Health Care Reform Study Design Games & Culture Spring Break No Class Are Games Good for You? Peer Writing Presentations Create Reviews for 14 out of 20 Readings Reviews HW4: Design Project Ideas HW3: Peer Reviewing HW2: Writing Prep HW1: Qualitative Practice HW W1 W16 W2 W3 W4 W5 W6 W7 W8 W9 W10 W11 W12 W13 W14 W15 IP: Game Approval IP: Annotated Bibliography DP: Logistics, Demo, & Final Protocol DP: Draft Protocol IP: Presentation & Report IP: Evaluation Plan DP: Presentation & Report DP: Status Update DP: Recruitment Update DP: Project Proposal Projects Intro Project (25% of Grade) Brainstorm Plan Evaluate Main Course Project (40% of Grade) Prototype User Studies Interviews Brainstorm Demo
  • 31. Understanding Barriers for Use Select game for health or monitoring Identify metrics/evaluation Use game regularly for 4 weeks Document progress
  • 32. Understanding Barriers for Use Select game for health or monitoring Identify metrics/evaluation Use game regularly for 4 weeks Document progress At least 3 iterations on data
  • 33. Understanding Barriers for Use 4th Year Senior: “This is the best assignment ever!” …4 weeks later… “I never want to play my wii again!” Senior: “I do not care how many points I get, I do not want to log all of my steps.” Graduate Student: “I only used the mobile version because the input was easier.” … “Truthfully, I only continued playing because I had to for the assignment.”
  • 34. Understanding Resource Barriers Resource Barriers Mini Lego Kits Missing Directions Partial Directions Missing Pieces Wrong Pieces Complete Kits Discussion about resource constraints Similar experience with Engineering Center resources – had access, but no training
  • 35. Design Projects Influenced by Life Intelligent Climbing Engender social bouldering Whack-a-mole LEDs Force sensitive resistors Arduino board Final Score (manual high score) Videos: PrototypeFinal Project
  • 36. Design Projects Influenced by Life Baby Daddy Educate and motivate new fathers to take part in infant care Mobile, web application to track childcare activities Incentives for care activities Friendly competition between cohorts of fathers
  • 37. Design Project Influenced by Others Monster Hunt Make exercise fun; Learn about local area Mobile Android application User must hunt monster and kill it through a physical activity Issues with GPS, Accelerometers, and image interpretation
  • 38. Design Project Influenced by Others Monster Hunt Make exercise fun; Learn about local area Mobile Android application User must hunt monster and kill it through a physical activity Issues with GPS, Accelerometers, and image interpretation
  • 39. Lessons Learned Finding the right mix of user centered design and engineering Resource issues Understand usage barriers User studies & IRB permission Build time investment into their schedules early Questions? cs.colorado.edu/~ksiek/classes.html or ksiek@cs.colorado.edu Cartoon – www.CartoonStock.com; CSCI 7000 received partial funding from the University of Colorado Excellence in Engineering Fund – eef.colorado.edu

Notas do Editor

  1. 1 developer; 1 electronics; 1 music; 1 mechanical; 1 Interface between electronics and mechanical; 1 swing personRotational knob potentiometer was better than softpot design potentiometer.
  2. Team of 4 – all worked on it
  3. Team of 6 – 2 cut the boxes, 2 did the electronics, 2 programmed
  4. UPDATE
  5. UPDATE
  6. UPDATE
  7. UPDATE
  8. UPDATE
  9. UPDATE
  10. UPDATE