1. The document discusses forming student teams to work on game-related assignments, including leading a class activity and converting an existing game to a new format.
2. Students are instructed to form teams of 3-5 people and email their team name and members to the professor.
3. As a team, they are given 5 prompts to discuss for 5 minutes each about game-related topics, expertise, genres, favorite games to play and convert.
4. An update is provided on blog assignments and readings are assigned for the next class on the history of Dungeons and Dragons.
2. Today
1.
2.
3.
4.
Reminders of the group assignments
Let’s form teams!
Let’s brainstorm a little bit
And now… some cool stuff from your
blogs
5. Homework
3. Group Assignments
1. Leading class:
A. About a 30-40 minute “activity” of your choice
B. Can include a reading, playing something, etc.
C. We should schedule those soon-ish.
2. Game “de-volution”
A. More time for that
B. But… I’d like us to have a play day or two
C. So we need to get a start soon.
4. Once you form your group
Only one rule for your teams: no less than 3, no
more than 5.
Once you have a team, name yourselves
something, and email me your team name and
the names of your team members.
Alexanp3 at Miami OH dot com
5. As a team…
I am going to give you five prompts that I’d like
you, as a team, to discuss for five minutes each.
You should take notes, though you don’t NEED
to email them to me.
If you would like some feedback, please
feel encourage to ASK me, though.
6. Prompt 1
What sorts of game related topics are you
most interested in learning more
about/sharing with the class?
Look for common ground and/or
inspiration!
7. Prompt 2
Is there anything game studies related
you’d claim to be an “expert” on? Share
that with your group. See if there are
logical ways to use your skills.
8. Prompt 3
Talk about what genres of game you like
best, which ones you’re most familiar
with… and of course, which ones you can’t
stand.
9. Prompt 4
What are some of the games you just can’t
get enough of playing? You want to have
passion for the fun factor of a game you’re
going to try to convert to a different form.
It’s essential! ESSENTIAL!
10. Prompt 5
Are there games that you feel logically
lend themselves to being turned into
something you can easily get your head
around? If so… pitch those to your group.
If not, try to think about the games you’ve
talked about so far and what might
become of them in another format.
11. And now…
…some cool stuff from some of your blog
posts. Some of you might notice that your
grade looks a little “eeek” right now. MAKE
SURE YOU BLOG. They’re not hard responses.
It’s important, though. I know on some level it
might seem like busy work, but you have to
trust me. It matters to think through things
before class. You’ll thank me when you go to
work on a project and can recall readings and
things you thought about while playing various
games.
12. Quick Shots:
Some Madden science
Zelda Dynasty style
Google Glass games –O’rly?
And so long, Flappy Bird
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16. For Monday:
Read for class:
A long history of Dungeons and Dragons
A shorter but good one.
A piece that explains Chainmailand browse:
Chainmail– the document
And the first edition of Advanced Dungeons
and Dragons
One of my favorite modules: I-6 Ravenloft.
And one of Gygax’s best: Temple of
Elemental Evil.