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Nguyễn Minh Tú
Zing Platform Dept.
Zing OpenPlatform APIs
Nội dung
SocialAPI (OAuth-2.0 + GraphAPIs)
Overview
ZingCredits Payment APIs
1
3
2
ZingMe Social Plugins4
5 Tips : when building app/game on ZingMe
6 Case study
• Zing OpenPlatform APIs help your app/game :
– Authorize ZingMe users
– Access to ZingMe user’s resouces
– Gain money with ZingCredits payment platform
– Integrate your app/game into ZingMe platform
– Reach to ZingMe user’s easily
Overview
Provider
User/Owner
Resource
Consumer
Authorize
Grant
Permissions
GraphAPIs
• Authentication :
• Comply with OAuth-2.0 flow
• Support in-canvas and out-canvas context
• GraphAPI (user’s graph)
• Profile
• Friends
• Feeds
• Fans
• Next : photo, stats of feed, game notify,….
ZingMe SocialAPI
• SDK language support :
• PHP
• Java
• C++
• C#
• Android (new)
• iOS (new)
• Fully document
ZingMe SocialAPI (cont’d)
• Flow to integrate app/game on ZingMe
• Register app/game for sandbox/dev env
• Register app/game for live/production env
• Which info to register app/game
ZingMe SocialAPI (cont’d)
1. appname (only letters a-z,0-9,'_','-' and not include special characters such as *,&,^....)
2. title of app (will be displayed on caption of browser)
3. callbackurl of your app
4. programming language of game in back-end so we can deliver the client library.
5. game short description or user guide of game (if any)
• ZingMe user had pay-letter
• Input : Zing card, SMS, Internet banking …
• Payment method :
• Easily
• Security
• User confirmation flow
• APIs for app/game :
• ZingCredits endcode/decode library
• Check balance / Request billing
• Implement updateResult callback
ZingCredits Payment APIs
• ZingCredits user’s flow
ZingCredits Payment APIs (cont’d)
Zing Credits
Client Browser
App/Game Server
1. Build billing URL
2. GET pay-credits-me.zing.vn/billing...
3. Update Result
(Commit transaction)
• ZingCredits APIs language support
• PHP (linux centos-64bit)
• JAVA
• C#
• C++
ZingCredits Payment APIs (cont’d)
• ZingCredits APIs : app/game info to register on
sandbox/live env
ZingCredits Payment APIs (cont’d)
1. Title of App/Game : will be shown on UI, the length of title less than 256 characters.
2. Description of app/game : the length less than 1024 characters.
3. App URL of ZingMe
4. UpdateResultURL : the url which ZingCredits call request UpdateResult
(commit transaction) after process payment confirmation from user.
5. Icon of app 64x64 pixels
• Login widget plugins
• Fanbox widget plugins
• ZingLive Topic box
• ZingLive News box
ZingMe Social Plugins
• 4 key notes when building app/game
– User like webgame/hardcode game but also like
minigame, specific apps (like app “sach”, “sharefile”),
e-commerce (like app “nhommua”), utility (like app “e-
card”)
– Build your app ASAP
– Users ready pay money on mobile env
– Performance is very important
Tips : when building app/game on ZingMe
• Session managements
• Caching data (profile, friends) to improve
performance
• Refresh caching data by user manually
• Design app/game can be upgraded/scalable
Tips : when building app/game on ZingMe
• Games : chanlong + happycity
Case Study
• Apps : sach + nhommua
Case Study
• Marketing + fanpage :mof + hulashops
Case Study
Nguyễn Minh Tú
tunm@vng.com.vn
http://me.zing.vn/fortinet
Q&A

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Zing OpenPlatform APIs

  • 1. Nguyễn Minh Tú Zing Platform Dept. Zing OpenPlatform APIs
  • 2. Nội dung SocialAPI (OAuth-2.0 + GraphAPIs) Overview ZingCredits Payment APIs 1 3 2 ZingMe Social Plugins4 5 Tips : when building app/game on ZingMe 6 Case study
  • 3. • Zing OpenPlatform APIs help your app/game : – Authorize ZingMe users – Access to ZingMe user’s resouces – Gain money with ZingCredits payment platform – Integrate your app/game into ZingMe platform – Reach to ZingMe user’s easily Overview Provider User/Owner Resource Consumer Authorize Grant Permissions GraphAPIs
  • 4. • Authentication : • Comply with OAuth-2.0 flow • Support in-canvas and out-canvas context • GraphAPI (user’s graph) • Profile • Friends • Feeds • Fans • Next : photo, stats of feed, game notify,…. ZingMe SocialAPI
  • 5. • SDK language support : • PHP • Java • C++ • C# • Android (new) • iOS (new) • Fully document ZingMe SocialAPI (cont’d)
  • 6. • Flow to integrate app/game on ZingMe • Register app/game for sandbox/dev env • Register app/game for live/production env • Which info to register app/game ZingMe SocialAPI (cont’d) 1. appname (only letters a-z,0-9,'_','-' and not include special characters such as *,&,^....) 2. title of app (will be displayed on caption of browser) 3. callbackurl of your app 4. programming language of game in back-end so we can deliver the client library. 5. game short description or user guide of game (if any)
  • 7. • ZingMe user had pay-letter • Input : Zing card, SMS, Internet banking … • Payment method : • Easily • Security • User confirmation flow • APIs for app/game : • ZingCredits endcode/decode library • Check balance / Request billing • Implement updateResult callback ZingCredits Payment APIs
  • 8. • ZingCredits user’s flow ZingCredits Payment APIs (cont’d) Zing Credits Client Browser App/Game Server 1. Build billing URL 2. GET pay-credits-me.zing.vn/billing... 3. Update Result (Commit transaction)
  • 9. • ZingCredits APIs language support • PHP (linux centos-64bit) • JAVA • C# • C++ ZingCredits Payment APIs (cont’d)
  • 10. • ZingCredits APIs : app/game info to register on sandbox/live env ZingCredits Payment APIs (cont’d) 1. Title of App/Game : will be shown on UI, the length of title less than 256 characters. 2. Description of app/game : the length less than 1024 characters. 3. App URL of ZingMe 4. UpdateResultURL : the url which ZingCredits call request UpdateResult (commit transaction) after process payment confirmation from user. 5. Icon of app 64x64 pixels
  • 11. • Login widget plugins • Fanbox widget plugins • ZingLive Topic box • ZingLive News box ZingMe Social Plugins
  • 12. • 4 key notes when building app/game – User like webgame/hardcode game but also like minigame, specific apps (like app “sach”, “sharefile”), e-commerce (like app “nhommua”), utility (like app “e- card”) – Build your app ASAP – Users ready pay money on mobile env – Performance is very important Tips : when building app/game on ZingMe
  • 13. • Session managements • Caching data (profile, friends) to improve performance • Refresh caching data by user manually • Design app/game can be upgraded/scalable Tips : when building app/game on ZingMe
  • 14. • Games : chanlong + happycity Case Study
  • 15. • Apps : sach + nhommua Case Study
  • 16. • Marketing + fanpage :mof + hulashops Case Study