Hello \nMy name is toby barnes\nI run a small design based ideas factory called Mudlark\n\n
we came from Games + TV company + arts company\n
Find out more here - http://bit.ly/hMTTL7\n
we make www.chromaroma.com\nbackground\n
Location gaming has come of age there are a lot of different applications out there.\nBUT 4square is a rehearsal\nchecking in is a flirt to location systems\nwe are 1 minute past midnight in the geo location space\n
I\nChromaroma is a team game played on London Transport. Where you play as one of a coloured team- red yellow or red. But you also play as an individual and within groups you can define with your friends\n
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Lo-tech. Only requiring an oyster card. Creating an imaginary layer on regular activity\nPassive in the background, happening despite yourself\n
Assigning relevance to pre-defined activity\n
Adding significance to physical infrastructure\n
Cities are more than the buildings\nthey are the space between\nthe time between\nthe flux\nLord Richard Rodgers\n“Cities are learning linked spaces”\n\n
Cities are more than the buildings\nthey are the space between\nthe time between\nthe flux\nLord Richard Rodgers\n“Cities are learning linked spaces”\n\n
Cities are more than the buildings\nthey are the space between\nthe time between\nthe flux\nLord Richard Rodgers\n“Cities are learning linked spaces”\n\n
Cities are more than the buildings\nthey are the space between\nthe time between\nthe flux\nLord Richard Rodgers\n“Cities are learning linked spaces”\n\n
Radical theories of Archigram\nwalking cities\n1961-1974\ninformation designers\nsoftware concepts\nPeople are walking architecture\nSocial Software !!!! 1963\n\n
systems and services as things in architecture that enable behaviour\nMatt Jones from Berg\nusing data\n\n\n
systems and services as things in architecture that enable behaviour\nMatt Jones from Berg\nusing data\n\n\n
systems and services as things in architecture that enable behaviour\nMatt Jones from Berg\nusing data\n\n\n
cityscape\nmaking things\n
cityscape\nmaking things\n
cityscape\nmaking things\n
cityscape\nmaking things\n
cityscape\nmaking things\n
cityscape\nmaking things\n
cityscape\nmaking things\n
Halo Heat maps\npaths of desire\nhttp://www.bungie.net/online/heatmaps.aspx\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
Guy De board\nSituationist Internationale\nPsychogeography\n“...the study of the precise laws and specific effects of the geographical environments, consciously organised or not, on the emotions and behaviours of individuals”\n\n
http://www.thefuntheory.com/\n
http://greyworld.org/archives/35\n
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The goose mission - people discovering that the difference between getting off one stop earlier. Can sometimes be as small as a five minute walk\nMother and daughter team discovering London together and apart. Filling in the gaps\nDiscoveing the benefits of auto top-up\nSwipe out and in within a certain time frame does not incur a cost.\n\nSebastien Detarding talk about gamifying life adding badges and easy rewards is not a game.\nBut we are trying to create an additional act of determination sharing activities coming to gethe to take stations by hitting barriers all at once.\nAltering behaviour because the existing behaviour is tedious\n
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Create an excting playback of the events you planned before. Getting rich feedback and creating visual replay of real event\n