3. Caffarella’s Interactive Model Interactive Model of Program Planning Building a Solid Base of support Identifying Program Ideas Sorting and Prioritizing Program Ideas Developing Program Objectives Designing Instructional Plans Devising Transfer of Learning Plans Formulating Evaluating Plans Making Recommendations and Communicating Results Preparing Budgets and Marketing Plans Coordinating Facilities and On-site Events Discerning the Context Selecting Formats, Schedules, and Staff Needs
4. What are the features of Caffarella’s model that make it unique and valuable for program planners?
9. Developing a Learning Contract for the Program You Want to Create Learning Objectives Learning Resources and Strategies Evidence of Accomplishment of Objectives Criteria and Means for Validating
12. Writing Behavioral Objectives “ An objective is a written statement, defining in precise terms, what the learner will be able to do at the end of training and how well .” Robert Mager
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15. Analysis Evaluation Synthesis Application Comprehension Knowledge Bloom’s Taxonomy for Levels of Cognitive Processing
16. Step 3: Specify Learning Resources and Strategies
20. Step 7: Carry out your contract. Step 8. Evaluate your learning. Ask those you indicated in Step 6 (peers or others) to examine your evidence and validation data and give you their judgment.