SlideShare uma empresa Scribd logo
1 de 51
Hacking the Body 2.0 &
Performance Wearables
Camille Baker, PhD
• smart fashion, conductive
textiles, wearable tech;
• mobile video art and
performance,
• video, electronic and
interactive installation
• networked/telematic &
participatory performance;
• responsive environments
design and interaction;
• curating digital, electronic,
interactive art and
performance media.
current research interests
online portfolio http://www.swampgirl67.net/still from PhD project MINDtouch 2011
SMARTlab PhD media art research 2006-2011:
MINDtouch mobile performance
–to uncover any new understandings of the
sensations of ‘liveness’ and ‘presence’ that may
emerge when using mobile technologies and
wearable devices in performance contexts–
still from MINDtouch 2010
MINDtouch: mobile devices as non-verbal expression
first video collection workshop in Vancouver June 2007
key points
Image from MINDtouch 2007 Dublin
MINDtouch: mobile devices as non-verbal
expression
MINDtouch: video collection workshops : 2007-2009
C. Baker - stills from participants’ videos from Dublin workshop October 2007
MINDtouch: video collection workshops : 2007-2009
C. Baker - stills from participants’ videos from Vancouver workshop July 2007 and Dublin workshop October 2007
figure © 2009 C. Baker
MINDtouch: still of mixes for broadcast 2010-2011
image of live participant video mixes: MINDtouch C.Baker 2009
MINDtouch: example event & user participation
Images from live events for MINDtouch C.Baker 2009-2010
ict-art-connect.eu
• ICT & Art Connect London West
January 18 & 19th, 2014
Watermans Art Centre
(Brunel’s consultation & matchmaking)
FET-Art/ICT & Art Connect: EU Project 2013-14
ict-art-connect.eu
ICT & Art Connect London
East: Ravernbourne,
White Building & Bookclub
February 22 & 23rd, 2014
(Brunel’s consultation &
matchmaking)
FET-Art/ICT & Art Connect: EU Project 2013-14
ict-art-
Neelie Kroes, Vice President of the EC,
mentioned ICT & Art Connect as one of the
"great ideas" she witnessed at ICT 2013 for
the EU's ICT research and innovation
programme – Horizon 2020
http://t.co/KjZUTmxfnb
Robert Madelin, Director General of the
EC called for” artists and technologists to
help us make sense of/own our future”, as a
result of seeing ICT & Art Connect
presentations.
Brussels event participants’ showcase at
EC Parliament. Imperica’s article:
http://www.imperica.com/en/features/europe
an-futures-connecting-art-and-technology
Award for stand with most buzz at EU’s own event
ICT 2013 in Vilnius, November 6-8, 2013
FET-Art/ICT & Art Connect: EU Project 2013-14
ict-art-connect.eu
Selected Residencies 19 in totalhttp://www.ict-art-connect.eu/residencies/
FET-Art/ICT & Art Connect: EU Project 2013-14
ict-art-connect.eu
• ICT & Art Connect Final Exhibition
at Fo.Am Studios
Final Event: Brussels, May 11 & 12, 2014
ict-art-connect.eu
• ICT & Art Connect Final Presentation
in European Parliament
Final Event: Brussels, May 11 & 12, 2014
TEDxBrighton 2014
Stitch, Bitch, Make/Perform, started
November 2014 with Melissa Coleman,
supported by Irini Papadimitriou, Director
of the V&A Digital Progammes.
The focus is on the current wearable
tech and etextile issues:
-How we can add more critical and
aesthetic voices to the wearable tech
discourse
-From art, design and performance focus
-To help shape future directions in
design & development
research activities 2014-15
publicity
Fashion and technology marketing interview on Stitch, Bitch, Make/
Perform and my practice, June 2015. http://interlaced.co/project/interview-
camille-baker/
New Directions in Mobile Media Art and
Performance
S.A.R.A. is an interactive software app for mobile computing devices by Margarita Benitez and Markus Vogl http://benitezvogl.com/
Intersecting Art and Technology in
Practice: Techne/Technique/Technology
There must be something in the water Artists: Jeanette Angel, Hanss Lujan, Kenneth Newby and Aleksandra Dulic
Book chapter: Curating the Digital – eds.
David England, Thecla Schiphorst, Nick
Bryan-Kinns
based on CHI 2014 workshop on Human Computer Interaction and Art Curating
Book chapter: Digital Bodies – eds. Sara
Price and Susan Broadhurst
Graphic by Dave Palmer 2012
Hacking the Body - 1st Iteration
an ongoing collaboration
with dance artist
/choreographer Kate
Sicchio
Hacking the Body
…using data from the body –
using open source tools, with
biomedical with handmade soft
circuit electronic sensors, to
create new visual and interactive
activities for participants to
experience, engage, and play
with…
Images by Kate Sicchio 2011, Kasia Molga 2012 and Camille Baker 2010
…using their mobile media and gaming devices
(Xbox, Kinect, Wii).
Graphic by Dave Palmer 2012
“Hacking is in a dialogic form, not in
dialetic opposition. Not to operate
with its object as an opponent or foe,
but as a field of gravity. Not regarding
a system of belief as opium, but as a
path of liberation, using it as a
trampoline, as a line of flight and a
force of gravity” (von Busch and
Palmås, 2006:59).
Repurposes but
Recognises the original
Graphic by Dave Palmer 2012
Image by Camille Baker 2013
Hacking the Body - early wearable experiments
Handmade sensor experiments
http://vimeo.com/56206772 and in the dark http://vimeo.com/56206771
HTB workshops June 2013
ISEA 2013, Workshop, Sydney
Australia – June 9th, 2013
Tek* 2013, Workshop, Byron Bay,
Australia – June 15th, 2013
Creativity and Cognition 2013,
Workshop, Sydney Australia –
June 17th, 2013
Mini Maker Faire July 2013 & Makers Guild Sept 2013
Do.Make.Hack Festival workshops,
May 28-June 1st
May 2014 Science Museum workshops
- wearable technology and sensing
devices in dance and participatory
performance.
- novel uses of body data from
wearable sensing devices as
choreographic or performance
devising material and research.
- ethics of data collection and how
knowledge of it influences identity
and expression in performance.
- making bespoke sensors and
Smart Garments (wearable tech)
as research.
Hacking The Body 2.0
Hacking the Body 2.0 April 2015 residency
experiments
video by Daniel Emmons © April 2015 – Hacking 2.0with Kate Sicchio & CamilleBaker
Hacking the Body 2.0 new garment development
images by Tara Baoth Mooney and Becky Stewart © August 2015 – Hacking 2.0 part 2
Hacking the Body 2.0 new garment development
sketch and prototype by Tara Baoth Mooney © November 2015 – Hacking 2.0 part 2
Hacking the Body 2.0 electronics development
prototypes by Becky Stewart & Tara Baoth Mooney © November 2015 – Hacking 2.0 part 2
Hacking the Body 2.0 electronics development
prototypes by Becky Stewart © November 2015 – Hacking 2.0 part 2
Hacking the Body 2.0 new garment development
sketch and prototype by Tara Baoth Mooney & Becky Stewart © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 new garment development
image and garment by Tara Baoth Mooney © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 electronics development
image and garment by Tara Baoth Mooney © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 final garments Flutter Stutter
images by Kate Sicchio © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 hacked garments
Feel Me
garments by OM Signal, hacked by Tara Baoth Mooney, images by Camille Baker © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 hacked garments Feel Me
garments by OM Signal, hacked by Tara Baoth Mooney, images by Camille Baker © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 rehearsals Sheffield Feel Me
images by Kate Sicchio and Camille Baker © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 rehearsals Sheffield Flutter
Stutter
images by Kate Sicchio and Camille Baker © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 rehearsals Sheffield
images by Camille Baker © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 performances of Flutter Stutter
London Feb 16 and Sheffield Feb 18th
images by Camille Baker © February 2016 – Hacking 2.0 part 2
Hacking the Body 2.0 performances of Feel Me
London Feb 16 and Sheffield Feb 18th
images by Camille Baker © February 2016 – Hacking 2.0 part 2
Thank you & questions
hackingthebody.co.uk
hackingthebody.wordpress.com
camillebaker.me
swampgirl67.net
social
@hacking_body (instagram & twitter)

Mais conteúdo relacionado

Semelhante a Hacking the Body 2.0 Presentation

Taeyoon Choi statement
Taeyoon Choi statementTaeyoon Choi statement
Taeyoon Choi statement
tchoi8
 

Semelhante a Hacking the Body 2.0 Presentation (20)

Mediamorphosis 2013 conference
Mediamorphosis 2013 conferenceMediamorphosis 2013 conference
Mediamorphosis 2013 conference
 
Mediamorphosis 2013: Hacking the Body
Mediamorphosis 2013: Hacking the Body Mediamorphosis 2013: Hacking the Body
Mediamorphosis 2013: Hacking the Body
 
Makerfaire 2013
Makerfaire 2013Makerfaire 2013
Makerfaire 2013
 
Dorkbot2016
Dorkbot2016Dorkbot2016
Dorkbot2016
 
Hacking, Telepathy and Extending the Body
Hacking, Telepathy and Extending the BodyHacking, Telepathy and Extending the Body
Hacking, Telepathy and Extending the Body
 
Makersguild 2013 London
Makersguild 2013 London Makersguild 2013 London
Makersguild 2013 London
 
Makers Guild Presentation on project Hacking the Body
Makers Guild Presentation on project Hacking the BodyMakers Guild Presentation on project Hacking the Body
Makers Guild Presentation on project Hacking the Body
 
Islsa Riga June 2010 - Textures panel
Islsa Riga June 2010 - Textures panelIslsa Riga June 2010 - Textures panel
Islsa Riga June 2010 - Textures panel
 
Hacking CV 2011-2019
Hacking CV 2011-2019Hacking CV 2011-2019
Hacking CV 2011-2019
 
Digital Stages Queen Mary University of London 2011
Digital Stages Queen Mary University of London 2011Digital Stages Queen Mary University of London 2011
Digital Stages Queen Mary University of London 2011
 
Open sourcepres eva2013
Open sourcepres eva2013Open sourcepres eva2013
Open sourcepres eva2013
 
New Directions in Mobile Media and Performance - book preview
New Directions in Mobile Media and Performance - book previewNew Directions in Mobile Media and Performance - book preview
New Directions in Mobile Media and Performance - book preview
 
Smartlab Summer London Seminar - CBaker
Smartlab Summer  London Seminar - CBakerSmartlab Summer  London Seminar - CBaker
Smartlab Summer London Seminar - CBaker
 
Reflections on Tate Exchange (11th April 2017)
Reflections on Tate Exchange (11th April 2017)Reflections on Tate Exchange (11th April 2017)
Reflections on Tate Exchange (11th April 2017)
 
MINDtouch: Ephemeral Transferrance - Dec 2010
MINDtouch: Ephemeral Transferrance - Dec 2010MINDtouch: Ephemeral Transferrance - Dec 2010
MINDtouch: Ephemeral Transferrance - Dec 2010
 
Arduino Power
Arduino PowerArduino Power
Arduino Power
 
New Directions Book Launch - Ars E 2018
New Directions Book Launch - Ars E 2018New Directions Book Launch - Ars E 2018
New Directions Book Launch - Ars E 2018
 
ICT & Art Connect - Final results
ICT & Art Connect - Final results ICT & Art Connect - Final results
ICT & Art Connect - Final results
 
ICT & Art Connect: Connecting Communities DRHA 2014
ICT & Art Connect: Connecting Communities DRHA 2014ICT & Art Connect: Connecting Communities DRHA 2014
ICT & Art Connect: Connecting Communities DRHA 2014
 
Taeyoon Choi statement
Taeyoon Choi statementTaeyoon Choi statement
Taeyoon Choi statement
 

Mais de Camille Baker, PhD

Mais de Camille Baker, PhD (15)

Life Project EVA London 2012
Life Project EVA London 2012Life Project EVA London 2012
Life Project EVA London 2012
 
ISEA 2009 Belfast - wearables panel
ISEA 2009 Belfast - wearables panelISEA 2009 Belfast - wearables panel
ISEA 2009 Belfast - wearables panel
 
Performing Identity ISEA 2016 Hong Kong
Performing Identity ISEA 2016 Hong KongPerforming Identity ISEA 2016 Hong Kong
Performing Identity ISEA 2016 Hong Kong
 
HCII 2017 Vancouver Poster Presentation
HCII 2017 Vancouver Poster Presentation HCII 2017 Vancouver Poster Presentation
HCII 2017 Vancouver Poster Presentation
 
Eva htb2.0 2013
Eva htb2.0 2013Eva htb2.0 2013
Eva htb2.0 2013
 
WEAR Sustain for DRHA 2017
WEAR Sustain for DRHA 2017WEAR Sustain for DRHA 2017
WEAR Sustain for DRHA 2017
 
The Power of Arts & Tehcnology Collaboration
The Power of Arts & Tehcnology CollaborationThe Power of Arts & Tehcnology Collaboration
The Power of Arts & Tehcnology Collaboration
 
Wear politics of fashion panel Ars Electronica 2018
Wear politics of fashion panel Ars Electronica 2018Wear politics of fashion panel Ars Electronica 2018
Wear politics of fashion panel Ars Electronica 2018
 
Wearable Tech Show London 2019
Wearable Tech Show London 2019Wearable Tech Show London 2019
Wearable Tech Show London 2019
 
IP Legal & the Legal Framework for WEAR Sustain
 IP Legal & the Legal Framework for WEAR Sustain IP Legal & the Legal Framework for WEAR Sustain
IP Legal & the Legal Framework for WEAR Sustain
 
STARTS, WEAR Sustain and RE-Fream
STARTS, WEAR Sustain and RE-Fream STARTS, WEAR Sustain and RE-Fream
STARTS, WEAR Sustain and RE-Fream
 
Brief history of STARTS
Brief history of STARTSBrief history of STARTS
Brief history of STARTS
 
XR & FemTech: Art, Technology & Empowerment
XR & FemTech: Art, Technology & EmpowermentXR & FemTech: Art, Technology & Empowerment
XR & FemTech: Art, Technology & Empowerment
 
WEAR Sustain Symposium Launch Event London May 3rd, 2017
WEAR Sustain Symposium Launch Event London May 3rd, 2017  WEAR Sustain Symposium Launch Event London May 3rd, 2017
WEAR Sustain Symposium Launch Event London May 3rd, 2017
 
WEAR Sustain Open Call 1 Launch event London May 3rd, 2017
WEAR Sustain Open Call 1 Launch event London May 3rd, 2017WEAR Sustain Open Call 1 Launch event London May 3rd, 2017
WEAR Sustain Open Call 1 Launch event London May 3rd, 2017
 

Último

Último (20)

Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingRepurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
 
Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024
 
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
 
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
 
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, AdobeApidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 

Hacking the Body 2.0 Presentation

  • 1. Hacking the Body 2.0 & Performance Wearables Camille Baker, PhD
  • 2. • smart fashion, conductive textiles, wearable tech; • mobile video art and performance, • video, electronic and interactive installation • networked/telematic & participatory performance; • responsive environments design and interaction; • curating digital, electronic, interactive art and performance media. current research interests online portfolio http://www.swampgirl67.net/still from PhD project MINDtouch 2011
  • 3. SMARTlab PhD media art research 2006-2011: MINDtouch mobile performance –to uncover any new understandings of the sensations of ‘liveness’ and ‘presence’ that may emerge when using mobile technologies and wearable devices in performance contexts– still from MINDtouch 2010
  • 4. MINDtouch: mobile devices as non-verbal expression first video collection workshop in Vancouver June 2007
  • 5. key points Image from MINDtouch 2007 Dublin MINDtouch: mobile devices as non-verbal expression
  • 6. MINDtouch: video collection workshops : 2007-2009 C. Baker - stills from participants’ videos from Dublin workshop October 2007
  • 7. MINDtouch: video collection workshops : 2007-2009 C. Baker - stills from participants’ videos from Vancouver workshop July 2007 and Dublin workshop October 2007
  • 8. figure © 2009 C. Baker
  • 9. MINDtouch: still of mixes for broadcast 2010-2011 image of live participant video mixes: MINDtouch C.Baker 2009
  • 10. MINDtouch: example event & user participation Images from live events for MINDtouch C.Baker 2009-2010
  • 11. ict-art-connect.eu • ICT & Art Connect London West January 18 & 19th, 2014 Watermans Art Centre (Brunel’s consultation & matchmaking) FET-Art/ICT & Art Connect: EU Project 2013-14
  • 12. ict-art-connect.eu ICT & Art Connect London East: Ravernbourne, White Building & Bookclub February 22 & 23rd, 2014 (Brunel’s consultation & matchmaking) FET-Art/ICT & Art Connect: EU Project 2013-14
  • 13. ict-art- Neelie Kroes, Vice President of the EC, mentioned ICT & Art Connect as one of the "great ideas" she witnessed at ICT 2013 for the EU's ICT research and innovation programme – Horizon 2020 http://t.co/KjZUTmxfnb Robert Madelin, Director General of the EC called for” artists and technologists to help us make sense of/own our future”, as a result of seeing ICT & Art Connect presentations. Brussels event participants’ showcase at EC Parliament. Imperica’s article: http://www.imperica.com/en/features/europe an-futures-connecting-art-and-technology Award for stand with most buzz at EU’s own event ICT 2013 in Vilnius, November 6-8, 2013 FET-Art/ICT & Art Connect: EU Project 2013-14
  • 14. ict-art-connect.eu Selected Residencies 19 in totalhttp://www.ict-art-connect.eu/residencies/ FET-Art/ICT & Art Connect: EU Project 2013-14
  • 15. ict-art-connect.eu • ICT & Art Connect Final Exhibition at Fo.Am Studios Final Event: Brussels, May 11 & 12, 2014
  • 16. ict-art-connect.eu • ICT & Art Connect Final Presentation in European Parliament Final Event: Brussels, May 11 & 12, 2014
  • 18. Stitch, Bitch, Make/Perform, started November 2014 with Melissa Coleman, supported by Irini Papadimitriou, Director of the V&A Digital Progammes. The focus is on the current wearable tech and etextile issues: -How we can add more critical and aesthetic voices to the wearable tech discourse -From art, design and performance focus -To help shape future directions in design & development research activities 2014-15
  • 19. publicity Fashion and technology marketing interview on Stitch, Bitch, Make/ Perform and my practice, June 2015. http://interlaced.co/project/interview- camille-baker/
  • 20. New Directions in Mobile Media Art and Performance S.A.R.A. is an interactive software app for mobile computing devices by Margarita Benitez and Markus Vogl http://benitezvogl.com/
  • 21. Intersecting Art and Technology in Practice: Techne/Technique/Technology There must be something in the water Artists: Jeanette Angel, Hanss Lujan, Kenneth Newby and Aleksandra Dulic
  • 22. Book chapter: Curating the Digital – eds. David England, Thecla Schiphorst, Nick Bryan-Kinns based on CHI 2014 workshop on Human Computer Interaction and Art Curating
  • 23. Book chapter: Digital Bodies – eds. Sara Price and Susan Broadhurst
  • 24. Graphic by Dave Palmer 2012 Hacking the Body - 1st Iteration an ongoing collaboration with dance artist /choreographer Kate Sicchio
  • 25. Hacking the Body …using data from the body – using open source tools, with biomedical with handmade soft circuit electronic sensors, to create new visual and interactive activities for participants to experience, engage, and play with… Images by Kate Sicchio 2011, Kasia Molga 2012 and Camille Baker 2010 …using their mobile media and gaming devices (Xbox, Kinect, Wii).
  • 26. Graphic by Dave Palmer 2012 “Hacking is in a dialogic form, not in dialetic opposition. Not to operate with its object as an opponent or foe, but as a field of gravity. Not regarding a system of belief as opium, but as a path of liberation, using it as a trampoline, as a line of flight and a force of gravity” (von Busch and Palmås, 2006:59). Repurposes but Recognises the original
  • 27. Graphic by Dave Palmer 2012
  • 28.
  • 29. Image by Camille Baker 2013 Hacking the Body - early wearable experiments
  • 30. Handmade sensor experiments http://vimeo.com/56206772 and in the dark http://vimeo.com/56206771
  • 31. HTB workshops June 2013 ISEA 2013, Workshop, Sydney Australia – June 9th, 2013 Tek* 2013, Workshop, Byron Bay, Australia – June 15th, 2013 Creativity and Cognition 2013, Workshop, Sydney Australia – June 17th, 2013
  • 32. Mini Maker Faire July 2013 & Makers Guild Sept 2013
  • 33. Do.Make.Hack Festival workshops, May 28-June 1st May 2014 Science Museum workshops
  • 34. - wearable technology and sensing devices in dance and participatory performance. - novel uses of body data from wearable sensing devices as choreographic or performance devising material and research. - ethics of data collection and how knowledge of it influences identity and expression in performance. - making bespoke sensors and Smart Garments (wearable tech) as research. Hacking The Body 2.0
  • 35. Hacking the Body 2.0 April 2015 residency experiments video by Daniel Emmons © April 2015 – Hacking 2.0with Kate Sicchio & CamilleBaker
  • 36. Hacking the Body 2.0 new garment development images by Tara Baoth Mooney and Becky Stewart © August 2015 – Hacking 2.0 part 2
  • 37. Hacking the Body 2.0 new garment development sketch and prototype by Tara Baoth Mooney © November 2015 – Hacking 2.0 part 2
  • 38. Hacking the Body 2.0 electronics development prototypes by Becky Stewart & Tara Baoth Mooney © November 2015 – Hacking 2.0 part 2
  • 39. Hacking the Body 2.0 electronics development prototypes by Becky Stewart © November 2015 – Hacking 2.0 part 2
  • 40. Hacking the Body 2.0 new garment development sketch and prototype by Tara Baoth Mooney & Becky Stewart © February 2016 – Hacking 2.0 part 2
  • 41. Hacking the Body 2.0 new garment development image and garment by Tara Baoth Mooney © February 2016 – Hacking 2.0 part 2
  • 42. Hacking the Body 2.0 electronics development image and garment by Tara Baoth Mooney © February 2016 – Hacking 2.0 part 2
  • 43. Hacking the Body 2.0 final garments Flutter Stutter images by Kate Sicchio © February 2016 – Hacking 2.0 part 2
  • 44. Hacking the Body 2.0 hacked garments Feel Me garments by OM Signal, hacked by Tara Baoth Mooney, images by Camille Baker © February 2016 – Hacking 2.0 part 2
  • 45. Hacking the Body 2.0 hacked garments Feel Me garments by OM Signal, hacked by Tara Baoth Mooney, images by Camille Baker © February 2016 – Hacking 2.0 part 2
  • 46. Hacking the Body 2.0 rehearsals Sheffield Feel Me images by Kate Sicchio and Camille Baker © February 2016 – Hacking 2.0 part 2
  • 47. Hacking the Body 2.0 rehearsals Sheffield Flutter Stutter images by Kate Sicchio and Camille Baker © February 2016 – Hacking 2.0 part 2
  • 48. Hacking the Body 2.0 rehearsals Sheffield images by Camille Baker © February 2016 – Hacking 2.0 part 2
  • 49. Hacking the Body 2.0 performances of Flutter Stutter London Feb 16 and Sheffield Feb 18th images by Camille Baker © February 2016 – Hacking 2.0 part 2
  • 50. Hacking the Body 2.0 performances of Feel Me London Feb 16 and Sheffield Feb 18th images by Camille Baker © February 2016 – Hacking 2.0 part 2
  • 51. Thank you & questions hackingthebody.co.uk hackingthebody.wordpress.com camillebaker.me swampgirl67.net social @hacking_body (instagram & twitter)

Notas do Editor

  1. The mobile media performance project, MINDtouch: Ephemeral Transference, was completed in 2010 and published in 2011. Theoretically, I was exploring the embodiment of the network through mobile media and wearable devices, again using the concept of telepathy but now as more of a metaphor for sending experiences and presence over the network – Pre-iPhone! 4
  2. Users ‘VJ-ed’ or mixed video from a database live, and their body data collected by wireless sensors worn by in-person participants, triggered visual mixing, adding visual effects in real time to create abstract visual conversations with other mobile users, creating a collaborative collage of externalised body sensations.
  3. MINDtouch critically investigated, challenged, and extended the potential of performance practice using mobile video to emulate telepathy and “performing” through the network. around the world.
  4. The live participants performed structured improvised activities, guided by me, and experimented with the mobile ‘video collection’ activities in two separate but connected groups.
  5. It was an imperative to connect the in-person participants to the online remote participants and to enable them to sense or ‘feel’ each other more tangibly, sensing each other by sending their body data through the network to ‘touch’ one another with their own video expressions of inner experience and sensations. This created a feedback loop of body-to-body connection through digital translation, interacting with personal interpretations and the mobile networks – a digitally embodied touch and exchange.
  6. In the live setting, the body data that controlled the video effects and mixing was displayed on an LCD monitor or projection for the live participants and streamed for remote participants. This video collage became a collaborative, narrative and global mobile-cast, converging distinct technologies and practices, bringing all the different virtual ‘presences’ together on the visual mix, simulating ‘collective consciousness’.
  7. The result was mixed, VJ-ed, abstract visual exchanges with other mobile users around the world, in a collaborative, telematic collage of externalised body sensations. Above are stills of visual material “performed” live over the mobile networks and the internet. 21
  8. All “performances” took place in non-traditional performance environments like parties
  9. This book explores new and varied artistic and performative projects that have emerged since the onset of the smartphone. It will showcase new art works that use mobile devices within digital art and performance as an evolving medium for artistic expression, with particular concerns for mobile in live art, dance, immersive theatre and music and other forms as well as wearable technologies that have enabled this change.
  10. Techne/technique/technology is an edited book from the perspective of the artist who makes digital and electronic technology-based art. The primary focus is on the artistic process, creativity and collaboration, and personal approaches to creation and ideation in making this type of artwork. Unlike other writing in the field, this book is less interested in the outcome itself: the artefact, artwork or performance, but instead highlights the emotional, intellectual, intuitive, instinctive and step-by-step creation dimensions. I t aims to dissect the thinking and doing by the artist in each stage, including the turmoil or problem-encounters and how to solve issues in the intimate dimension of making artwork.
  11. This chapter broadly addresses the activities and revelations resulting from the author’s coordination of the European Commission funded project, FET-Art from September 2013- June 2014 as they pertain to the CHI 2014 workshop April 2014 on Curating the Digital: Spaces for Art and Interaction theme of “fostering collaborations between artists and technologists via Catalog”. It covers some of the findings and outcomes of the EU funded FET-Art project, which included performances, exhibitions, and artist-technologist matchmaking events, which led to collaborative residencies around Europe during an intensive 9-month period. These outcomes, and my experience in coordinating the artistic dimension of this project, were to contribute to the workshop discussion on the issues of Art-Tech collaboration for the CHI workshop.
  12. This chapter broadly addresses the activities and revelations resulting from the author’s coordination of the European Commission funded project, FET-Art from September 2013- June 2014 as they pertain to the CHI 2014 workshop April 2014 on Curating the Digital: Spaces for Art and Interaction theme of “fostering collaborations between artists and technologists via Catalog”. It covers some of the findings and outcomes of the EU funded FET-Art project, which included performances, exhibitions, and artist-technologist matchmaking events, which led to collaborative residencies around Europe during an intensive 9-month period. These outcomes, and my experience in coordinating the artistic dimension of this project, were to contribute to the workshop discussion on the issues of Art-Tech collaboration for the CHI workshop.
  13. This is… READ SCREEN The conceptual framework behind it has been focussed on recent rhetoric and practices of personal code mining and data collection, and how we can access, yet question the variety of parameters of body information and the states of being. ‘Hacking the Body’ version 1, centred on ways to train & engage performers in using emerging technologies and devices, as a means to enhance their creative process, but also to devise new forms of immersive experiences for audiences. Our objective was to explore ways in which human physical states could be meaningfully exposed in the network and repurposed, thereby 'hacking the body'.
  14. Hacking the Body’ used an open, solution-driven, hands-on ethos as the main principle of hacking employed to investigate and make novel art and performance works. This first iteration also used the ‘hacking’ ethos as a starting point to re-imagine uses for and re-purpose internal signals from the body.
  15. Hacker ethics are concerned primarily with sharing, openness, collaboration, and engaging in the hands-on imperative, which we employed in Hacking the Body version 1. Hackers created a methodology that we employed in Hacking the Body. We drew upon various discourses to further hacking as a method for collaborative modes of making performance and interactive works.
  16. READ SCREEN
  17. Using various Hacker/ Maker techniques to ‘Hack” biofeedback data from the body (using handmade soft circuit sensors), we explored creating visual and interactive performative activities for participants to engage in and play using their mobile and gaming devices.
  18. We used mainly handmade and soft sensors with conductive fabrics, inks and threads, but in the current or future iterations we intend to embed etextile sensors into bio-fabrics (made from fungus, milk or other materials and processes) to create natural and and more ethical sustatinable interfaces, which also easier and more comfortable for performers to perform in.
  19. As part of the giving back to the community dimension of hacker ethics, we facilitated three workshops in Australia 2013 as part of three different festivals and conferences –teaching soft-circuits, wearable electronics, and the basics of Arduino coding.
  20. As a spinoff of version 1 Hacking the Body, and the Australian workshops, we were invited to teach very basic soft circuits to kids (and their parents) at the Science Museum last year.
  21. With exponentially increased corporate development of wearable technology for fitness and health, Hacking the Body 2.0 is slightly different performance investigation, looking at body data and states of the body, from the point of view of data ethics and personal identity through code. We still hope to re-imagine the uses of this code, re-code or repurpose them into live choreographed performances using custom-made smart costumes and exploring new approaches to live audience experience and engagement through wearable sensing, actuation and intervention directly to and on the dancers’ bodies.
  22. [Play video] https://vimeo.com/133353621 11
  23. The touch sensors are being embedded in a pleated fabric. The pleats will encase the conductive materials that act as antennae for a series of capacitive touch sensors. The conductive materials are aligned all in one direction, or may form a grid structure. The software on the computer (and eventually on an iPad or mobile phone) will register which garment's actuators are listening to which sensors. It then sends the messages from the touch sensors to the correct actuator. The actuators in the garments are small motors to control the tightening and loosening of elastic bands to create a squeezing sensation on the body that the dancer will interpret as a form of communication from the other dancer and respond in movement.
  24. One of the main aspects of the costume design is that we are working with Tara Baoth Mooney whose fashion design work has been centred on sustainable fashion, and we wanted to bring in another ethical dimension to the work, with an eventual aim toward more sustainable and ethical technologies and textiles in the future iterations.
  25. Feel Me is a choreography for two dancers. The timing of the movement of one dancer is determined by the other dancer's breath rate. Each dancer feels the other dancer's breath in the form of haptic vibrations on their body. The breath is read through the modified OmSignal shirt, a commercial device that reads biological data from the body and transmits to your smartphone through a custom app developed by Peter Todd. By hacking this device we have created a new choreography for these performers from their own breath.
  26. Flutter Stutter is an improvisational dance piece that uses soft circuit sensors to trigger sound and haptic actuators in the form of a small motor that tickles the performers. Dancers embody the flutter of the motor and respond with their own movement that reflects this feeling. The sensors and actuators are bespoke designs by Becky Stewart and Tara Baoth Mooney that interact, influence and interrupt the dance and hack the body.
  27. Flutter Stutter is an improvisational dance piece that uses soft circuit sensors to trigger sound and haptic actuators in the form of a small motor that tickles the performers. Dancers embody the flutter of the motor and respond with their own movement that reflects this feeling. The sensors and actuators are bespoke designs by Becky Stewart and Tara Baoth Mooney that interact, influence and interrupt the dance and hack the body.
  28. Feel Me is a choreography for two dancers. The timing of the movement of one dancer is determined by the other dancer's breath rate. Each dancer feels the other dancer's breath in the form of haptic vibrations on their body. The breath is read through the modified OmSignal shirt, a commercial device that reads biological data from the body and transmits to your smartphone through a custom app developed by Peter Todd. By hacking this device we have created a new choreography for these performers from their own breath.