2. SOME ASPECTS OF OUR WORK ARE DECIDEDLY
UNSEXY(AND WORKFLOW IS ONE OF THEM)
3. Technology is advancing constantly.
We’re starting to design for multiple platforms.
We’re learning & using new tech all the time.
Web design workflow generally remains unchanged.
4. Technology is advancing constantly.
We’re starting to design for multiple platforms.
We’re learning & using new tech all the time.
Web design workflow generally remains unchanged.
THIS IS *^%$#@! WEIRD.
15. ANDY CLARKE
ELLIOT JAY STOCKS
PAUL BOAG
RACHEL ANDREW
LEA VEROU
DAVID STOREY
CHRIS HEILMANN
AARRON WALTER
Absolutely ARAL BALKAN
shameless, BEN SCHWARZ
yet tasteful DMITRY FADEYEV
book plug MARC EDWARDS
AND LITTLE OL’ ME
16. “One technique I've used for
years is to 'design in text'… not
necessarily describing
everything in textual form[…]”
— BRYAN RIEGER
17. “(which usually results in docs
sounding oddly creepy, '–it puts
the lotion on it's skin!')[…]”
— BRYAN RIEGER
18. “essentially what is the message
that needs to be communicated
if I was ONLY able to provide
the user with unstyled HTML?”
— BRYAN RIEGER
51. 5. BREAKPOINT GRAPHS
STEPHEN FEW’S BULLET GRAPHS WERE THE INSPIRATION FOR BREAKPOINT GRAPHS
THINK FIRST IN TERMS OF DEVICE CLASSES, NOT SPECIFIC DEVICES.
52. 6. DESIGN FOR VARIOUS BREAKPOINTS
DON’T FORGET TO
SKETCH
53. 7. IF WE’RE NOT DELIVERING DESIGNS IN
PHOTOSHOP,
WHAT DO WE DELIVER?
62. VERSION CONTROL
PREPROCESSORS / HELPER SCRIPTS
FRAMEWORKS (BE CAREFUL, THOUGH)
HTML TEMPLATING, STATIC SITE GENERATORS
DEVELOPMENT APPROACHES (SMACSS, ETC.)