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20.
21.
22. People who stand to gain something
from you have motive to deceive.
26. Principles, Techniques, and Ethics of Stage
Magic and Their Application to Human
Interface Design
Bruce “Tog” Tognazzini (1993)
27. –BRU CE “ TOG” TOGNAZZI NI
“A trash can instead of a dialog requesting track and sector
identification for zero-overwrite is simulation.”
28. Benevolent Deception in Human
Computer Interaction
Eytan Adar (University of Michigan),
Desney S. Tan (Microsoft Research), Jaime Teevan (Microsoft Research), 2013
76. –HENNING N EL MS, M AGIC AND SH OWM AN SH IP
“…some deceptions are permissable, others are unforgivable. No
one expects a poker player to tell the truth about the cards he
holds. However, if you try to deceive by dealing from the bottom
of the deck, you may got shot and will certainly be shunned.”