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By Brienna Hick
 Games developers are involved in the creation 
and production of games for personal 
computers, games consoles, social/online 
games, arcade games, tablets, mobile phones 
and other hand held devices. Their work 
involves either design (including art and 
animation) or programming.
 The Level Editor defines and creates 
interactive architecture for a segment of a 
game, including the landscape, buildings and 
objects. They also develop the gameplay for 
the level, which includes the challenges that 
the characters face and the actions they must 
take to overcome them. The architecture 
helps to define those challenges by 
presenting obstacles, places to hide, tests of 
skill, and other elements to explore and 
interact with.
 The Lead Artist (also known as Art Director or 
Creative Manager) is responsible for the 
overall look of the game. Working with the 
Game Designer and Lead Programmer, the 
Lead Artist devises the game’s visual style 
and directs the production of all visual 
material throughout the game’s development.
 The Technical Artist acts as a bridge between 
the Artists and Programmers working on a 
game. They ensure art assets can be easily 
integrated into a game without sacrificing 
either the overall artistic vision or exceeding 
the technical limits of the chosen platform.
 Game artists develop 2-dimensional or 3- 
dimensional animated characters, environments 
and other graphics for video games. They may be 
responsible for concept development and often 
create storyboards to present their ideas. In 
addition to creating art for the game itself, game 
artists may also contribute to logo design, 
marketing materials and new artwork for already 
existing games. Game artists must be proficient 
at multi-tasking since it is common for game 
artists to work on multiple projects at once.
 Video game animation is a specialty within the 
computer animation field that focuses on game 
design and interactive aspects of animation 
uniquely associated with video gaming. Video 
game animators combine art and technology to 
create interactive animated images and 
environments for video games. In addition to 
traditional computer animation techniques, 
artists employ storytelling skills in their game 
designs, as well as movie production skills, such 
as lighting, texture and movement.
 A sound engineer or designer working in the 
computer and video game industry is charged 
with making the game and its characters come to 
life. By adding background music, as well as 
giving the characters a voice, computer and video 
games become an entertainment experience, not 
just a hobby. The sound engineer/designer also 
adds other kinds of sounds to the game. He or 
she is responsible for making the game more 
interesting by making sure that explosions, car 
chases, crowd noises, and weather conditions 
like storms or rain are included in the game.

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Creative development

  • 2.  Games developers are involved in the creation and production of games for personal computers, games consoles, social/online games, arcade games, tablets, mobile phones and other hand held devices. Their work involves either design (including art and animation) or programming.
  • 3.  The Level Editor defines and creates interactive architecture for a segment of a game, including the landscape, buildings and objects. They also develop the gameplay for the level, which includes the challenges that the characters face and the actions they must take to overcome them. The architecture helps to define those challenges by presenting obstacles, places to hide, tests of skill, and other elements to explore and interact with.
  • 4.  The Lead Artist (also known as Art Director or Creative Manager) is responsible for the overall look of the game. Working with the Game Designer and Lead Programmer, the Lead Artist devises the game’s visual style and directs the production of all visual material throughout the game’s development.
  • 5.  The Technical Artist acts as a bridge between the Artists and Programmers working on a game. They ensure art assets can be easily integrated into a game without sacrificing either the overall artistic vision or exceeding the technical limits of the chosen platform.
  • 6.  Game artists develop 2-dimensional or 3- dimensional animated characters, environments and other graphics for video games. They may be responsible for concept development and often create storyboards to present their ideas. In addition to creating art for the game itself, game artists may also contribute to logo design, marketing materials and new artwork for already existing games. Game artists must be proficient at multi-tasking since it is common for game artists to work on multiple projects at once.
  • 7.  Video game animation is a specialty within the computer animation field that focuses on game design and interactive aspects of animation uniquely associated with video gaming. Video game animators combine art and technology to create interactive animated images and environments for video games. In addition to traditional computer animation techniques, artists employ storytelling skills in their game designs, as well as movie production skills, such as lighting, texture and movement.
  • 8.  A sound engineer or designer working in the computer and video game industry is charged with making the game and its characters come to life. By adding background music, as well as giving the characters a voice, computer and video games become an entertainment experience, not just a hobby. The sound engineer/designer also adds other kinds of sounds to the game. He or she is responsible for making the game more interesting by making sure that explosions, car chases, crowd noises, and weather conditions like storms or rain are included in the game.