4. Entrepreneurship Imperative:
• Entrepreneurs want to bring change
• Entrepreneurs want to own change
• New technologies provide the best
opportunities to do both
• New tech often disrupts status quo
• “First explorers make the rules”
5. “Disruptive” Technologies:
• Major, unforeseen effects
• Printing press, automobiles
• Internet, World Wide Web
• Cell phones, social media
• What’s next? New tech, industries
• Science Fictional thinking
6. Science Fictional Thinking
• Thinking “Outside the box” = Without limits
• Recognizing , associating and correlating
disparate trends, patterns and anomalies
• Willingness to consider new paradigms
• Informed by science and history
• History of science/discovery/technology
• Not bound by space, time, current limitations
• “There will be a Science of the Year 3000”
• It would seem like magic to us in Year 2012
7. Science Fictional Thinking
• Back-pack or hand-held “3D printers”
• Weapons, ammunition, drugs, sabotage
• But – street-corner factories for useful goods;
every village/street a “New Hong Kong”
• Ubiquitous “virtual worlds” – like websites today
• Private “worlds” for crime, sex, terrorism
• But – “universes” of learning, education
• Life extension technologies
• Massive social changes – Who lives? Who dies?
• But – Stephen Hawkings lives! (We do, too?)
8. Evolutionary Technologies:
• Digital tattoos – décor, display, text, ads
• Recording/display of dreams and thoughts
• Neural interfaces with computers/Web
• “Zero Point Energy” / “Room Temp. Fusion”
Disruptive Discoveries:
• Direct evidence of alien life – there/here
• Faster than light signal propagation
• Directly viewing the past/future/alternatives
• Evidence of survival after death