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* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024
konstantinos v. papalazarou ⎯ [ A PRESENTATION OF AN INDUSTRY ICON
]
Founder & Chief Executive Officer at VISIONART STUDIOS, LLC.ᴿ /* 2006
09/12
— 2016
12/12
*/ — CURRENTLY FREELANCING ✓
Executive Creative Director & Consultant, Senior User Interface/User Experience Designer, Graphic Designer, Motion Graphics Artist, Author.
Mobile Phone (Greece, Athens): (+ 30) 6936.599.325 ✕ Web Page ( * * 30%… ): https://www.konstantinospapalazarou.com ✕ E-mail: kon.nos@konstantinospapalazarou.com
Skype ID: konstantinos_papalazarou ✕ LinkedIn ( * ): https://www.linkedin.com/in/konstantinospapalazarou ✕ Portfolio/The HardCover (link): Project Highlights © 2015 - 2022
profile ⎯⎯ /* last update: JUN. 20, MON. 171 / 365 - 2022 */
● Konstantinos Papalazarou is a digital content creator, a Cyberdyne Systems T-9000 Model concentrating on selling products & services that align with a high-end
creative direction. The grid of his skills is split into four (4) different Chapters. Graphic Design/Corporate Identity and User Interface Design
A.
, User Experience
Design and Research/Analysis
B.
, Motion Graphics and Sound
C.
, Developing and Coding
D.
.
● He has an in-depth, comprehensive perception of Graphic Design Principles (GDP) the central axis of everything. The main endoskeleton of Konstantinos graphical
style comes through the mixing of multiple transmutations from themes — elements — styles such as sacred geometry
1.
, futurism
2.
, glyphic/hieroglyphic
3.
, gaming
4.
,
high-technology
5.
, artificial intelligence
6.
, metaphysics
7.
, ancient civilisations patterns & symbolisms
8.
.
● For more than twenty-two (22) years of experience in design manufacturing, his work has blended all the sections, from design to motion, using varied mediums
and devices/equipment such as websites, smartphones, video games, film, television, smartwatches, electronic billboards, print, stands and vehicles.
● He was the founder and C.E.O. of VISIONART STUDIOS, LLC.ᴿ a digital creative agency, that focuses on the creation of digital products and campaigns,
emphasising the assimilation of appropriate patterns/mentalities from only the top companies that belong specifically to the creative sector and game industry
using extremely high-quality graphics. Having numerous partnerships/alliances, (individuals/multinational) Konstantinos, as the central coordinator of the LLC,
due to multiple challenges, the requirements of each project (ex. coding/programming) and mainly the strict deadlines, sometimes he was needed to hire people
for a variety of roles (primarily behind companies' profiles) mostly developers and social media managers.
(this chapter is massive, this is because it describes who I am, so any further info to the LinkedIn)
● He has been involved in more than five hundred (500) cases, having under his oversight the total creative direction (design, development, coding and animation)
plus the final execution of the projects. He enjoys/can work alone autonomously but sometimes he exists as part of a team, working closely with project managers,
designers and especially developers. He has also worked as a private employee in creative labs (print/web), advertising and IT companies.
→ Clients sample: Ford Motor
1.
. Bacardi
2.
. Nike
3.
. Prince Oliver
4.
. Nissan
5.
. Afianes Wines
6.
. Tennis:24
7.
. Wide Services
8.
. Sony
9.
. Epafos IT Systems
10.
. Head
11.
Mercedes-Benz
12.
. Korimvos
13.
. AboutNet
14.
. Dr. Iliakis Emmanouil
15.
. Aegean Recycling S.A.
16.
. Balkans Beyond Borders
17.
. Pioneer
18.
. Amelia F.Ironmonger
19.
The Tennis Shop
20.
. Ela Mazi
21.
. Stori Athens
22.
. Forty Love
23.
. Free Bird
24.
. Overmedia SA
25.
. Cine Paradisos
26.
. Kwaba Center
27.
. Alumil
28.
. Silver Star, LLC.
29.
Jean's Stock
30.
. Frida Z. Jacobsen
31.
. Dimitris Lykourezos
32.
. Rachelle's Choco Store
33.
. Frudo Z.Ikeda
34.
. Motor Scalp, LLC.
35.
. El.e.an.a.
36.
. Alexander Collections
37.
Smash Sport
38.
. Share-IT Technologies
39.
. Solar Protection
40.
. <period> 2006 ⎯ 2024 </period> /* 2006 – 2016: worked as LLC + 2016 – 2024: as Individual */
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5
1
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024
software ⎯⎯ /* last update: MAY. 11, SAT. 132 / 365 - 2024 */ —- /* Underline: always in case studies folder */
Photoshop
1.
, Illustrator
2.
, Xd
3.
, Indesign
4.
, Flash Cs 6.0 / Available Now As Animate
5.
, Dreamweaver
6.
, Premiere
7.
, After Effects
8.
, Cinema 4D
9.
,
Blender
10.
, Mac OS Sonoma
11.
, Garage Band
12.
, Pages
13.
, Keynote
14.
, Numbers
15.
, Atlassian Jira
16.
web languages ⎯⎯ /* last update: DEC. 30, SAT. 364 / 365 - 2023 */ —- /* Underline: beginner level - case studies folder */
Actionscript 2.0
1.
, HTML5
2.
, CSS3
3.
, SASS
4.
, Javascript
5.
.
case studies ⎯⎯ /* last update: AUG. 14, MON. 102 / 226 - 2023 */ —- /* purpose/target: in the creation of top samples */
✓ Tennis:24 - Game, Set & Match. Officially, it is the first journalistic web page for tennis in Greece. /* business proposal: not finished yet */
⟶ Behance URL Address: https://www.behance.net/gallery/122410997/TENNIS24-GAME-SET-AND-MATCH-UIUXIA
✓ Aegean Recycling, SA - Respect the Environment. Otherwise, you won't survive.
⟶ Project URL Address: https://archive.konstantinospapalazarou.com/ui-ux_design/aegean-recycling/desktop/
⟶ Behance URL Address /* latest update: 11.25.2022 */: https://www.behance.net/gallery/121186719/AEGEAN-RECYCLING-SA-UIUX-GRAPHIC-DESIGN
✓ Konstantinos Papalazarou - the official website. /* under construction process: 30% */
⟶ Project URL Address (currently running as a landing/info page): https://konstantinospapalazarou.com/
professional experience 2002 - 2024 ⎯⎯ /* last update: MARCH 30, THU. 089 / 365 - 2023 */
P.E. DIVISION No.11 : November 11/12
, 2015 — August 08/12
, 2019 | February 02/12
, 2020 — Present /* summary time: Eight (8) Years + Two (2) Months */
→ Working at: KONSTANTINOS PAPALAZAROU /* description: freelance - owner */
→ Personal Website: https://www.konstantinospapalazarou.com /* under construction process: 30% */
→ Role/Position: International Executive Creative Director/Consultant, Senior User Interface/User Experience Designer, Motion Graphics Artist, Graphic Designer.
→ Tagging: long-distance cooperations; new website on the road; logo/icon; SVG graphics; css; javascript (first touch); remodelling/embracing new styles;
P.E. DIVISION No.10 : May 05/12
, 2020 — February 02/12
, 2021 /* summary time: Ten (10) Months */
→ Working at: AEGEAN RECYCLING SA /* description: environmental/recycling services */
→ Company Website: https://www.aegean-recycling.com
→ Kind of Partnership: Outsourcing/Contract.
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5
2
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024
→ Role/Position: Senior User Interface/User Experience Designer; Web Developer (HTML5 + CSS3); Graphic Designer;
→ Tagging: corporate identity/logo; print; web page; tech support; server; email accounts; synchronising different e-mail clients; social media graphics; coding;
P.E. DIVISION No.09 : September 09/12
, 2019 — March 03/12
, 2020 /* summary time: Seven (7) Months */
→ Working at: LIGHTHOUSE SA /* description: a 360 digital agency */
→ Company Website: https://www.lighthouse.gr
→ Kind of Partnership: Started as an internal employee (first 3 weeks), then the position became an external partnership (full-time). /* format: contract */
→ Role/Position: Senior Graphic Web Designer.
→ Tagging: web graphics; newsletter; static banner; landing page; redesigns; social media; atlassian jira;
P.E. DIVISION No.08 : August 08/12
, 2019 — January 01/12
, 2020 /* summary time: Six (6) Months */
→ Working at: WIDE SERVICES /* description: e-learning services */
→ Company Website: https://wideservices.gr
→ Kind of Partnership: Outsourcing. /* format: contract */
→ Role/Position: Senior User Interface/User Experience Designer; Graphic Designer; CSS Designer/Developer;
→ Tagging: re-design/refresh; design from scratch; colour profiles based on airport identity; css3; gitHub; icon design; vector graphics; UI/graphic design; UX analyze;
P.E. DIVISION No.07 : September 09/12
, 2006 — December 12/12
, 2016 /* summary time: Ten (10) Years + Four (4) Months */
→ Working at: VISIONART STUDIOS, LLC.ᴿ /* description: a digital creative agency */
→ Company Website: https://www.visionartstudios.com → Role: Founder & C.C.O., Creative Director, Senior UI/UX/Graphic Designer, Motion Graphics Artist
→ Tagging: web graphics; animated flash websites and banners; actionscript; America as permanent headquarter and main in
fl
uencer
A.
; develop corporate identity;
deep diving into the animation principles; UI elements/icons; game graphics/skins; leadership/guidance; Japan/Aichi Prefecture/Shinshiro (新城市)
B.
; Italy/Milan
C.
;
P.E. DIVISION No.06 : June 06/12
, 2006 — August 08/12
, 2006 /* summary time: Two (2) Months */
→ Working at: Pause period, preparation & installation of the L.L.C. studio, searching for partners, buying new hardware, looking for a second space.
→ Role/Position: Founder & Planner.
P.E. DIVISION No.05 : January 01/12
, 2006 — May 05/12
, 2006 /* summary time: Five (5) Months */
→ Working at: PANIVAR /* description: record company */
→ Kind of Partnership: Private Employee (full time).
→ Role/Position: Graphic Designer.
→ Tagging: album cover; Corel Draw; cd-rom cover, poster;
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5
3
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024
P.E. DIVISION No.04 : July 07/12
, 2004 — December 12/12
, 2005 /* summary time: One (1) Year + Five (5) Months */
→ Working at: GRAPHISMA CREATIVE ™
/* description: a digital creative agency */
→ Company Website: https://www.graphisma.gr
→ Kind of Partnership: Private Employee (full time).
→ Role/Position: Web/Graphic Designer.
→ Tagging: Macromedia flash; micro-website; sound; brochure; logo/corporate identity; business card; advertising; Corel Draw; poster; presentation; powerpoint;
P.E. DIVISION No.03 : May 05/12
, 2003 — June 06/12
, 2004 /* summary time: One (1) Year + One (1) Month */
→ Working at: 744 INTERACTIVE LAB ™
/* description: a web design studio */
→ Company Website: has been closed.
→ Kind of Partnership: Private Employee (full time).
→ Role/Position: Digital Designer.
→ Tagging: animations; flash websites; interactive displays; XML; HTML; CSS3; sound; banners; loops; advertising;
P.E. DIVISION No.02 : October 10/12
, 2002 — April 04/12
, 2003 /* summary time: Seven (7) Months */
→ Working at: GRAPHISMA CREATIVE ™
/* description: an advertising company */
→ Company Website: https://www.graphisma.gr
→ Kind of Partnership: Private Employee (full time).
→ Role/Position: Graphic Designer.
→ Tagging: brochure; logo/corporate identity; catalogue; stands, cd-rom covers, poster; advertising;
P.E. DIVISION No.01 : June 06/12
, 2002 — August 08/12
, 2002 /* summary time: Three (3) Months */
→ Working at: IKION /* description: an advertising agency */
→ Kind of Partnership: Freelance (full-time).
→ Company Website: has been closed.
→ Role/Position: Freelance Graphic Designer.
→ Tagging: brochure; poster; Corel Draw; catalogue;
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5
4
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024
education ⎯⎯ /* last update: FEBRUARY 19, SUN. 050 / 365 - 2023 */
E. DIVISION No.01: January 01/12
, 1999 — January 01/12
, 2003 /* summary time: Four (4) Years */
→ University: UNIVERSITY OF WEST ATTICA /* previously as: Higher Technological Educational Institution of Athens */
→ Bachelor's Degree: Graphic Design Department.
→ Grade/Rate: 7.7
10.0
→ Official Website: https://www.uniwa.gr/
→ Program: https://www.uniwa.gr/en/studies/schools-and-departments/aac/gd/
↳ Sample of Courses - Workshops (8 Semesters): graphic design
01.
, multimedia
02.
, type-faces-typography
03.
, typography in graphic design
04.
, colour-drawing
05.
,
freehand drawing
06.
, sketch
07.
, linear drawing
08.
, semiology
09.
(visual communication in graphic design), digital photo taking
10.
, digital photography
11.
, industrial
design
12.
, history of arts (different subjects each semester), graphic design
13.
, storyboard
14.
.
E. DIVISION No.02: November 04/11
, 2022 — December 31/12
, 2022 /* summary time: Two (2) Months */
→ University: UNIVERSITY OF WEST ATTICA /* previously as: Higher Technological Educational Institution of Athens */
→ Seminar Title: 3D Modelling of Spaces and Humanoid Photorealistic Models (Avatars) for 3D Printing in Open and Free Software (Blender & Make Human).
→ Way of teaching: Remote and at the University Labs. (Keynote & Video Presentations, Useful Notes).
→ Seminar Duration: 200 hours.
→ Official Website: https://www.uniwa.gr/
→ Software we used: Blender, Make Human, Stop Motion Studio, Sketchfab, Adobe Mixamo, 3DF Zephyr.
→ Tagging: Blender; Boolean; Bump; Make Human; Sculpting; Metal; Texturing; Pattern Design; 3D Modelling; Avatars; Rendering; Stop Motion; Stop Motion Studio;
3D Printing; Form Labs; PrusaSlicer; Sketchfab; Ultimaker Cura; 3DF Zephyr; Photorealism;
→ Items that I designed/executed on the exercises/tasks we've made at the Labs: An F1 Tyre
01.
, Skyscrapers
02.
, Rendering a Photorealism Sphere by using the
features of 3DF Zephyr
03.
, I was taking pictures (one by one frame/different angles) with the mobile phone (RedMi Note 8 Pro / 64 megapixels camera)
04.
,
a Stop Motion Video
05.
.
∵
* * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5
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ITEM 01 ★ BIOGRAPHY ⎮ A PRESENTATION OF AN INDUSTRY ICON

  • 1. * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024 konstantinos v. papalazarou ⎯ [ A PRESENTATION OF AN INDUSTRY ICON ] Founder & Chief Executive Officer at VISIONART STUDIOS, LLC.ᴿ /* 2006 09/12 — 2016 12/12 */ — CURRENTLY FREELANCING ✓ Executive Creative Director & Consultant, Senior User Interface/User Experience Designer, Graphic Designer, Motion Graphics Artist, Author. Mobile Phone (Greece, Athens): (+ 30) 6936.599.325 ✕ Web Page ( * * 30%… ): https://www.konstantinospapalazarou.com ✕ E-mail: kon.nos@konstantinospapalazarou.com Skype ID: konstantinos_papalazarou ✕ LinkedIn ( * ): https://www.linkedin.com/in/konstantinospapalazarou ✕ Portfolio/The HardCover (link): Project Highlights © 2015 - 2022 profile ⎯⎯ /* last update: JUN. 20, MON. 171 / 365 - 2022 */ ● Konstantinos Papalazarou is a digital content creator, a Cyberdyne Systems T-9000 Model concentrating on selling products & services that align with a high-end creative direction. The grid of his skills is split into four (4) different Chapters. Graphic Design/Corporate Identity and User Interface Design A. , User Experience Design and Research/Analysis B. , Motion Graphics and Sound C. , Developing and Coding D. . ● He has an in-depth, comprehensive perception of Graphic Design Principles (GDP) the central axis of everything. The main endoskeleton of Konstantinos graphical style comes through the mixing of multiple transmutations from themes — elements — styles such as sacred geometry 1. , futurism 2. , glyphic/hieroglyphic 3. , gaming 4. , high-technology 5. , artificial intelligence 6. , metaphysics 7. , ancient civilisations patterns & symbolisms 8. . ● For more than twenty-two (22) years of experience in design manufacturing, his work has blended all the sections, from design to motion, using varied mediums and devices/equipment such as websites, smartphones, video games, film, television, smartwatches, electronic billboards, print, stands and vehicles. ● He was the founder and C.E.O. of VISIONART STUDIOS, LLC.ᴿ a digital creative agency, that focuses on the creation of digital products and campaigns, emphasising the assimilation of appropriate patterns/mentalities from only the top companies that belong specifically to the creative sector and game industry using extremely high-quality graphics. Having numerous partnerships/alliances, (individuals/multinational) Konstantinos, as the central coordinator of the LLC, due to multiple challenges, the requirements of each project (ex. coding/programming) and mainly the strict deadlines, sometimes he was needed to hire people for a variety of roles (primarily behind companies' profiles) mostly developers and social media managers. (this chapter is massive, this is because it describes who I am, so any further info to the LinkedIn) ● He has been involved in more than five hundred (500) cases, having under his oversight the total creative direction (design, development, coding and animation) plus the final execution of the projects. He enjoys/can work alone autonomously but sometimes he exists as part of a team, working closely with project managers, designers and especially developers. He has also worked as a private employee in creative labs (print/web), advertising and IT companies. → Clients sample: Ford Motor 1. . Bacardi 2. . Nike 3. . Prince Oliver 4. . Nissan 5. . Afianes Wines 6. . Tennis:24 7. . Wide Services 8. . Sony 9. . Epafos IT Systems 10. . Head 11. Mercedes-Benz 12. . Korimvos 13. . AboutNet 14. . Dr. Iliakis Emmanouil 15. . Aegean Recycling S.A. 16. . Balkans Beyond Borders 17. . Pioneer 18. . Amelia F.Ironmonger 19. The Tennis Shop 20. . Ela Mazi 21. . Stori Athens 22. . Forty Love 23. . Free Bird 24. . Overmedia SA 25. . Cine Paradisos 26. . Kwaba Center 27. . Alumil 28. . Silver Star, LLC. 29. Jean's Stock 30. . Frida Z. Jacobsen 31. . Dimitris Lykourezos 32. . Rachelle's Choco Store 33. . Frudo Z.Ikeda 34. . Motor Scalp, LLC. 35. . El.e.an.a. 36. . Alexander Collections 37. Smash Sport 38. . Share-IT Technologies 39. . Solar Protection 40. . <period> 2006 ⎯ 2024 </period> /* 2006 – 2016: worked as LLC + 2016 – 2024: as Individual */ * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5 1
  • 2. * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024 software ⎯⎯ /* last update: MAY. 11, SAT. 132 / 365 - 2024 */ —- /* Underline: always in case studies folder */ Photoshop 1. , Illustrator 2. , Xd 3. , Indesign 4. , Flash Cs 6.0 / Available Now As Animate 5. , Dreamweaver 6. , Premiere 7. , After Effects 8. , Cinema 4D 9. , Blender 10. , Mac OS Sonoma 11. , Garage Band 12. , Pages 13. , Keynote 14. , Numbers 15. , Atlassian Jira 16. web languages ⎯⎯ /* last update: DEC. 30, SAT. 364 / 365 - 2023 */ —- /* Underline: beginner level - case studies folder */ Actionscript 2.0 1. , HTML5 2. , CSS3 3. , SASS 4. , Javascript 5. . case studies ⎯⎯ /* last update: AUG. 14, MON. 102 / 226 - 2023 */ —- /* purpose/target: in the creation of top samples */ ✓ Tennis:24 - Game, Set & Match. Officially, it is the first journalistic web page for tennis in Greece. /* business proposal: not finished yet */ ⟶ Behance URL Address: https://www.behance.net/gallery/122410997/TENNIS24-GAME-SET-AND-MATCH-UIUXIA ✓ Aegean Recycling, SA - Respect the Environment. Otherwise, you won't survive. ⟶ Project URL Address: https://archive.konstantinospapalazarou.com/ui-ux_design/aegean-recycling/desktop/ ⟶ Behance URL Address /* latest update: 11.25.2022 */: https://www.behance.net/gallery/121186719/AEGEAN-RECYCLING-SA-UIUX-GRAPHIC-DESIGN ✓ Konstantinos Papalazarou - the official website. /* under construction process: 30% */ ⟶ Project URL Address (currently running as a landing/info page): https://konstantinospapalazarou.com/ professional experience 2002 - 2024 ⎯⎯ /* last update: MARCH 30, THU. 089 / 365 - 2023 */ P.E. DIVISION No.11 : November 11/12 , 2015 — August 08/12 , 2019 | February 02/12 , 2020 — Present /* summary time: Eight (8) Years + Two (2) Months */ → Working at: KONSTANTINOS PAPALAZAROU /* description: freelance - owner */ → Personal Website: https://www.konstantinospapalazarou.com /* under construction process: 30% */ → Role/Position: International Executive Creative Director/Consultant, Senior User Interface/User Experience Designer, Motion Graphics Artist, Graphic Designer. → Tagging: long-distance cooperations; new website on the road; logo/icon; SVG graphics; css; javascript (first touch); remodelling/embracing new styles; P.E. DIVISION No.10 : May 05/12 , 2020 — February 02/12 , 2021 /* summary time: Ten (10) Months */ → Working at: AEGEAN RECYCLING SA /* description: environmental/recycling services */ → Company Website: https://www.aegean-recycling.com → Kind of Partnership: Outsourcing/Contract. * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5 2
  • 3. * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024 → Role/Position: Senior User Interface/User Experience Designer; Web Developer (HTML5 + CSS3); Graphic Designer; → Tagging: corporate identity/logo; print; web page; tech support; server; email accounts; synchronising different e-mail clients; social media graphics; coding; P.E. DIVISION No.09 : September 09/12 , 2019 — March 03/12 , 2020 /* summary time: Seven (7) Months */ → Working at: LIGHTHOUSE SA /* description: a 360 digital agency */ → Company Website: https://www.lighthouse.gr → Kind of Partnership: Started as an internal employee (first 3 weeks), then the position became an external partnership (full-time). /* format: contract */ → Role/Position: Senior Graphic Web Designer. → Tagging: web graphics; newsletter; static banner; landing page; redesigns; social media; atlassian jira; P.E. DIVISION No.08 : August 08/12 , 2019 — January 01/12 , 2020 /* summary time: Six (6) Months */ → Working at: WIDE SERVICES /* description: e-learning services */ → Company Website: https://wideservices.gr → Kind of Partnership: Outsourcing. /* format: contract */ → Role/Position: Senior User Interface/User Experience Designer; Graphic Designer; CSS Designer/Developer; → Tagging: re-design/refresh; design from scratch; colour profiles based on airport identity; css3; gitHub; icon design; vector graphics; UI/graphic design; UX analyze; P.E. DIVISION No.07 : September 09/12 , 2006 — December 12/12 , 2016 /* summary time: Ten (10) Years + Four (4) Months */ → Working at: VISIONART STUDIOS, LLC.ᴿ /* description: a digital creative agency */ → Company Website: https://www.visionartstudios.com → Role: Founder & C.C.O., Creative Director, Senior UI/UX/Graphic Designer, Motion Graphics Artist → Tagging: web graphics; animated flash websites and banners; actionscript; America as permanent headquarter and main in fl uencer A. ; develop corporate identity; deep diving into the animation principles; UI elements/icons; game graphics/skins; leadership/guidance; Japan/Aichi Prefecture/Shinshiro (新城市) B. ; Italy/Milan C. ; P.E. DIVISION No.06 : June 06/12 , 2006 — August 08/12 , 2006 /* summary time: Two (2) Months */ → Working at: Pause period, preparation & installation of the L.L.C. studio, searching for partners, buying new hardware, looking for a second space. → Role/Position: Founder & Planner. P.E. DIVISION No.05 : January 01/12 , 2006 — May 05/12 , 2006 /* summary time: Five (5) Months */ → Working at: PANIVAR /* description: record company */ → Kind of Partnership: Private Employee (full time). → Role/Position: Graphic Designer. → Tagging: album cover; Corel Draw; cd-rom cover, poster; * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5 3
  • 4. * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024 P.E. DIVISION No.04 : July 07/12 , 2004 — December 12/12 , 2005 /* summary time: One (1) Year + Five (5) Months */ → Working at: GRAPHISMA CREATIVE ™ /* description: a digital creative agency */ → Company Website: https://www.graphisma.gr → Kind of Partnership: Private Employee (full time). → Role/Position: Web/Graphic Designer. → Tagging: Macromedia flash; micro-website; sound; brochure; logo/corporate identity; business card; advertising; Corel Draw; poster; presentation; powerpoint; P.E. DIVISION No.03 : May 05/12 , 2003 — June 06/12 , 2004 /* summary time: One (1) Year + One (1) Month */ → Working at: 744 INTERACTIVE LAB ™ /* description: a web design studio */ → Company Website: has been closed. → Kind of Partnership: Private Employee (full time). → Role/Position: Digital Designer. → Tagging: animations; flash websites; interactive displays; XML; HTML; CSS3; sound; banners; loops; advertising; P.E. DIVISION No.02 : October 10/12 , 2002 — April 04/12 , 2003 /* summary time: Seven (7) Months */ → Working at: GRAPHISMA CREATIVE ™ /* description: an advertising company */ → Company Website: https://www.graphisma.gr → Kind of Partnership: Private Employee (full time). → Role/Position: Graphic Designer. → Tagging: brochure; logo/corporate identity; catalogue; stands, cd-rom covers, poster; advertising; P.E. DIVISION No.01 : June 06/12 , 2002 — August 08/12 , 2002 /* summary time: Three (3) Months */ → Working at: IKION /* description: an advertising agency */ → Kind of Partnership: Freelance (full-time). → Company Website: has been closed. → Role/Position: Freelance Graphic Designer. → Tagging: brochure; poster; Corel Draw; catalogue; * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5 4
  • 5. * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « HOW YOU CAN STAND OUT IF YOUR WORK LOOKS LIKE EVERYONE ELSE’S? » | SHANE MIELKE - LAUNCH IT : A HANDBOOK FOR DIGITAL CREATIVES — LAST OVERALL UPDATE MAY. SAT. 11, 132/365 - 2024 education ⎯⎯ /* last update: FEBRUARY 19, SUN. 050 / 365 - 2023 */ E. DIVISION No.01: January 01/12 , 1999 — January 01/12 , 2003 /* summary time: Four (4) Years */ → University: UNIVERSITY OF WEST ATTICA /* previously as: Higher Technological Educational Institution of Athens */ → Bachelor's Degree: Graphic Design Department. → Grade/Rate: 7.7 10.0 → Official Website: https://www.uniwa.gr/ → Program: https://www.uniwa.gr/en/studies/schools-and-departments/aac/gd/ ↳ Sample of Courses - Workshops (8 Semesters): graphic design 01. , multimedia 02. , type-faces-typography 03. , typography in graphic design 04. , colour-drawing 05. , freehand drawing 06. , sketch 07. , linear drawing 08. , semiology 09. (visual communication in graphic design), digital photo taking 10. , digital photography 11. , industrial design 12. , history of arts (different subjects each semester), graphic design 13. , storyboard 14. . E. DIVISION No.02: November 04/11 , 2022 — December 31/12 , 2022 /* summary time: Two (2) Months */ → University: UNIVERSITY OF WEST ATTICA /* previously as: Higher Technological Educational Institution of Athens */ → Seminar Title: 3D Modelling of Spaces and Humanoid Photorealistic Models (Avatars) for 3D Printing in Open and Free Software (Blender & Make Human). → Way of teaching: Remote and at the University Labs. (Keynote & Video Presentations, Useful Notes). → Seminar Duration: 200 hours. → Official Website: https://www.uniwa.gr/ → Software we used: Blender, Make Human, Stop Motion Studio, Sketchfab, Adobe Mixamo, 3DF Zephyr. → Tagging: Blender; Boolean; Bump; Make Human; Sculpting; Metal; Texturing; Pattern Design; 3D Modelling; Avatars; Rendering; Stop Motion; Stop Motion Studio; 3D Printing; Form Labs; PrusaSlicer; Sketchfab; Ultimaker Cura; 3DF Zephyr; Photorealism; → Items that I designed/executed on the exercises/tasks we've made at the Labs: An F1 Tyre 01. , Skyscrapers 02. , Rendering a Photorealism Sphere by using the features of 3DF Zephyr 03. , I was taking pictures (one by one frame/different angles) with the mobile phone (RedMi Note 8 Pro / 64 megapixels camera) 04. , a Stop Motion Video 05. . ∵ * * : LOADING 30% COMPLETED ✕ * : ON UPDATE PROCESS — « GET OVER HERE » | SCORPION ★ OSAKA, JAPAN - MORTAL KOMBAT — CURRENT LOCATION: WEST ATTICA/ATHENS, GREECE - UTC/GMT + 2 HOURS ◆ PAGE OF 5 5