The document discusses the process of designing view layer classes in a user interface. It involves:
1) Identifying view layer objects during analysis by examining use cases and interaction diagrams.
2) Designing individual view layer objects by applying design principles to best support the application functions and provide a usable interface.
3) Prototyping, testing usability, and refining the view layer interface through iterative design.
Java is a platform independent language that allows code to be written once and run on any supported platform without recompilation. The Java Virtual Machine (JVM) provides the runtime environment for compiled Java code, but JVMs themselves are platform specific. The Java Development Kit (JDK) includes tools for development like compilers as well as the JVM for execution, while the JVM only provides runtime support. Java does not support pointers, multiple inheritance, or operator overloading for simplicity and security. Classes extend the Object class by default, and interfaces can extend multiple other interfaces to achieve polymorphism.
The document provides guidelines for usability testing including involving representative users, applying testing early and often, and recording test sessions. It discusses conducting user satisfaction tests to quantify usability with measurable attributes. Guidelines are given for developing user satisfaction tests including limiting attributes, involving users to identify what to measure, and using commercial tools or spreadsheets.
This document provides instructions for configuring the sound setup in VirtualDJ for different hardware configurations. It begins with basic setups like using headphones with a single output or an external mixer. It then covers more advanced configurations like using multiple sound cards, ASIO drivers, or the built-in options for PRO versions. The document explains output and input routing options for different sound cards and how to assign deck audio, microphones, and other sources across the available channels. It provides screenshots to illustrate the steps for various common configurations to help users set up VirtualDJ for their specific needs and hardware.
This document discusses APIs (application programming interfaces) and their role in web development. It defines APIs as specifications that allow software components to communicate with each other. On the web, APIs typically use HTTP requests and JSON/XML responses to allow access to structured data and services. This has enabled the combination of multiple online services into new applications. As more websites provide APIs, the web itself is becoming a platform that outside developers can build upon. However, there are also limitations and ethical issues to consider regarding APIs, including restricted access, changing formats, and debates around scraping data versus using official APIs.
The problems we set out to solve aren’t always the ones that need solving. Adam Polansky will talk about some different ways that you can get under the hood with problems and investigate ways to help real problems present themselves and the criteria you can use to go after them.
IAS18 Fit and Finish: The Importance of Presentation Value to Your DeliverablesAdam Polansky
Revised for IAS18. Discussion about gauging your audience and your deliverables in terms of fidelity. Working lo-fi to hi-fi and doing it publicly. Breaking free from the standard canon of UX deliverables and the best tools you can use.
Speaking to Small Rooms - UX Australia 2017Adam Polansky
Workshop slides from UX Australia - 7 August 2017
Public speaking isn’t just for big rooms with a podium and microphone.
Sometimes it’s just you and 5,10 maybe 20 people. They might be your clients or stakeholders or your project team. Any time you address a group, you need to get your message across and know you’ll be understood. Prep and practice are always important but when you’re speaking close-up there are different things to think about and opportunities you don’t have in a conference hall.
In this half-day workshop, Adam Polansky will cover:
Preparation with long or short notice
Delivery and room dynamics
What to consider when you speak to executives
Keeping the conversation alive after the meeting
We’ll even talk about giving a pitch.
This session will set you up to own the room the next time you have to present.
The document discusses the process of designing view layer classes in a user interface. It involves:
1) Identifying view layer objects during analysis by examining use cases and interaction diagrams.
2) Designing individual view layer objects by applying design principles to best support the application functions and provide a usable interface.
3) Prototyping, testing usability, and refining the view layer interface through iterative design.
Java is a platform independent language that allows code to be written once and run on any supported platform without recompilation. The Java Virtual Machine (JVM) provides the runtime environment for compiled Java code, but JVMs themselves are platform specific. The Java Development Kit (JDK) includes tools for development like compilers as well as the JVM for execution, while the JVM only provides runtime support. Java does not support pointers, multiple inheritance, or operator overloading for simplicity and security. Classes extend the Object class by default, and interfaces can extend multiple other interfaces to achieve polymorphism.
The document provides guidelines for usability testing including involving representative users, applying testing early and often, and recording test sessions. It discusses conducting user satisfaction tests to quantify usability with measurable attributes. Guidelines are given for developing user satisfaction tests including limiting attributes, involving users to identify what to measure, and using commercial tools or spreadsheets.
This document provides instructions for configuring the sound setup in VirtualDJ for different hardware configurations. It begins with basic setups like using headphones with a single output or an external mixer. It then covers more advanced configurations like using multiple sound cards, ASIO drivers, or the built-in options for PRO versions. The document explains output and input routing options for different sound cards and how to assign deck audio, microphones, and other sources across the available channels. It provides screenshots to illustrate the steps for various common configurations to help users set up VirtualDJ for their specific needs and hardware.
This document discusses APIs (application programming interfaces) and their role in web development. It defines APIs as specifications that allow software components to communicate with each other. On the web, APIs typically use HTTP requests and JSON/XML responses to allow access to structured data and services. This has enabled the combination of multiple online services into new applications. As more websites provide APIs, the web itself is becoming a platform that outside developers can build upon. However, there are also limitations and ethical issues to consider regarding APIs, including restricted access, changing formats, and debates around scraping data versus using official APIs.
The problems we set out to solve aren’t always the ones that need solving. Adam Polansky will talk about some different ways that you can get under the hood with problems and investigate ways to help real problems present themselves and the criteria you can use to go after them.
IAS18 Fit and Finish: The Importance of Presentation Value to Your DeliverablesAdam Polansky
Revised for IAS18. Discussion about gauging your audience and your deliverables in terms of fidelity. Working lo-fi to hi-fi and doing it publicly. Breaking free from the standard canon of UX deliverables and the best tools you can use.
Speaking to Small Rooms - UX Australia 2017Adam Polansky
Workshop slides from UX Australia - 7 August 2017
Public speaking isn’t just for big rooms with a podium and microphone.
Sometimes it’s just you and 5,10 maybe 20 people. They might be your clients or stakeholders or your project team. Any time you address a group, you need to get your message across and know you’ll be understood. Prep and practice are always important but when you’re speaking close-up there are different things to think about and opportunities you don’t have in a conference hall.
In this half-day workshop, Adam Polansky will cover:
Preparation with long or short notice
Delivery and room dynamics
What to consider when you speak to executives
Keeping the conversation alive after the meeting
We’ll even talk about giving a pitch.
This session will set you up to own the room the next time you have to present.
Fit & Finish: The Importance of Presentation Value in UX DeliverablesAdam Polansky
The most important UX deliverables are your thoughts and observations. Wireframes, Journey Maps, Personae, and slide decks are just the vehicles we use to communicate our ideas. Your content is critical but style plays a role in getting to express your thoughts. Style adds to the context.
- Let’s talk about:
- Deliverables from low-fi to high-fi
- Tools and technique
- Non-traditional deliverables
- How to gauge what’s appropriate for different circumstances
We’ll add some good stuff to your toolbox and give you options the next time you deliver your great ideas.
CanUX16 - Blurred Lines - Considering Physicality in Digital DesignAdam Polansky
This document discusses the importance of understanding physicality and context in digital product design. It emphasizes starting with user research to understand how people currently interact with products and finding opportunities to simplify their experiences. Designers should look for ways to exceed people's expectations by making interactions more convenient and magical while protecting product quality. The best designs align with what users desire and solve real problems in meaningful ways.
Design & Development - The Magic Happens Here - Adam Polansky
Western Europe was experiencing distrust and disrespect in 1914. The presentation discusses the importance of user experience in product development and emphasizes allowing for failure and surprise rather than limiting to expertise. Developers should champion user experience, and innovation requires discovering, distilling, and delivering ideas while providing a safe space for magic rather than mediocrity. The presentation concludes by thanking the audience and noting the presenter's company is hiring.
BDLA16 Unpacking UX - Understanding how your skill sets fit togetherAdam Polansky
Big Design Latin America 2016 was held in Quito, Ecuador. This workshop was designed to help different practitioners understand how their work rolls-up into the broader UX umbrella and to help foster an ongoing UX Community in the region.
Presented at the Enterprise UX Meet-Up in Austin 2.24.16
Discusses ways UX professionals to build and gain trust in organizations that aren't immediately disposed to support them. Examine the different roles that can help you along with understanding their concerns and pressures. Use the tools you already have to shed light on the value UX brings to an organization.
I got my first Design job in 1983 with a small ad agency working for a remarkable man. 30 years later, I talk about the lessons I learned and tell stories about how I learned them.
Ideas & Innovation: Simple Premise - Small StartsAdam Polansky
Ideas & Innovation: Simple Premise - Small Starts Innovation is a word that is commonly used and seldom defined.
Ideas occur all the time but do they all deserve the time and effort necessary to realize them?
There is a startlingly simple definition for innovation because innovation, by itself, is simple. It’s also a form of the creative process and can’t be obtained on demand. But when you do come upon something innovative, the real work begins: You have to examine and justify a new idea. You have to convince others that your idea is worthwhile.
Adam Polansky will give you that simple definition and show you how to gauge the merit of an idea along with a short case study about a grass-roots idea that didn’t turn out as planned – it turned out better! He’ll also show you how to frame the discussions you’ll need to have in order to get your ideas off the ground and suggest some other avenues available to move from concept to concrete.
Presentations - It Ain't All About The PowerPointAdam Polansky
This presentation was given at the Big (D)esign Conference in Dallas. Someone titled the session "Presenting in Politically Charged Environments" I don't know who did that but it sounded kind of dangerous so I didn't complain to anyone.
Travelocity staged an infomration and training week for the employees in the Curtomer Experience Group. This presentation is a high-level primer about IA, its origins and its practice
A Process By Any Other Name...: Applying Information Architecture with bridge...Adam Polansky
This is my presentation from the 2006 IA Summit in Vancouver, BC. The summary is that the practice of IA is not about artifacts but the thinking that goes into them and the way you assess which artifacts to use.
Information Architecture & Why you care about it as a designerAdam Polansky
The document discusses information architecture and why it is important for designers. It defines information architecture as the structural design of an information space to facilitate task completion and intuitive access to content. It then outlines the key steps in developing an information architecture, including gathering requirements, qualifying and organizing features, validating the framework with technical teams, and creating low-risk wireframes. Finally, it notes that information architecture is important for designers because it establishes functionality independent of design, provides a framework to inform solid design, and promotes design expertise through a focus on usability.
Faceted Feature Analysis: Increasing Integrity Through Needs AnalysisAdam Polansky
This article will explain a process called “Faceted Feature Analysis”. The facets refer to the three characterizing facets within any project those being; User Value, Business Value and Ease of Implementation. It also refers to the three constraints that govern every project, those being; Quality, Cost and Time. The process involves characterizing facets and crossing them with the constraints.
IA and RIA: You know more than you think you doAdam Polansky
I’ve been working as an Information Architect for nearly ten years but it wasn’t until recently that I had the opportunity to work on the development of a rich internet application or RIA. While I had made some effort to get an understanding of what an effort like that might involve, like many things, you can’t really get a clear idea what it’s like to do something until you actually do it.
This presentation describes my recent involvement in the development of an enterprise-level rich Internet application. It outlines the things I think are the same, different as well as a few pitfalls to avoid.
Fit & Finish: The Importance of Presentation Value in UX DeliverablesAdam Polansky
The most important UX deliverables are your thoughts and observations. Wireframes, Journey Maps, Personae, and slide decks are just the vehicles we use to communicate our ideas. Your content is critical but style plays a role in getting to express your thoughts. Style adds to the context.
- Let’s talk about:
- Deliverables from low-fi to high-fi
- Tools and technique
- Non-traditional deliverables
- How to gauge what’s appropriate for different circumstances
We’ll add some good stuff to your toolbox and give you options the next time you deliver your great ideas.
CanUX16 - Blurred Lines - Considering Physicality in Digital DesignAdam Polansky
This document discusses the importance of understanding physicality and context in digital product design. It emphasizes starting with user research to understand how people currently interact with products and finding opportunities to simplify their experiences. Designers should look for ways to exceed people's expectations by making interactions more convenient and magical while protecting product quality. The best designs align with what users desire and solve real problems in meaningful ways.
Design & Development - The Magic Happens Here - Adam Polansky
Western Europe was experiencing distrust and disrespect in 1914. The presentation discusses the importance of user experience in product development and emphasizes allowing for failure and surprise rather than limiting to expertise. Developers should champion user experience, and innovation requires discovering, distilling, and delivering ideas while providing a safe space for magic rather than mediocrity. The presentation concludes by thanking the audience and noting the presenter's company is hiring.
BDLA16 Unpacking UX - Understanding how your skill sets fit togetherAdam Polansky
Big Design Latin America 2016 was held in Quito, Ecuador. This workshop was designed to help different practitioners understand how their work rolls-up into the broader UX umbrella and to help foster an ongoing UX Community in the region.
Presented at the Enterprise UX Meet-Up in Austin 2.24.16
Discusses ways UX professionals to build and gain trust in organizations that aren't immediately disposed to support them. Examine the different roles that can help you along with understanding their concerns and pressures. Use the tools you already have to shed light on the value UX brings to an organization.
I got my first Design job in 1983 with a small ad agency working for a remarkable man. 30 years later, I talk about the lessons I learned and tell stories about how I learned them.
Ideas & Innovation: Simple Premise - Small StartsAdam Polansky
Ideas & Innovation: Simple Premise - Small Starts Innovation is a word that is commonly used and seldom defined.
Ideas occur all the time but do they all deserve the time and effort necessary to realize them?
There is a startlingly simple definition for innovation because innovation, by itself, is simple. It’s also a form of the creative process and can’t be obtained on demand. But when you do come upon something innovative, the real work begins: You have to examine and justify a new idea. You have to convince others that your idea is worthwhile.
Adam Polansky will give you that simple definition and show you how to gauge the merit of an idea along with a short case study about a grass-roots idea that didn’t turn out as planned – it turned out better! He’ll also show you how to frame the discussions you’ll need to have in order to get your ideas off the ground and suggest some other avenues available to move from concept to concrete.
Presentations - It Ain't All About The PowerPointAdam Polansky
This presentation was given at the Big (D)esign Conference in Dallas. Someone titled the session "Presenting in Politically Charged Environments" I don't know who did that but it sounded kind of dangerous so I didn't complain to anyone.
Travelocity staged an infomration and training week for the employees in the Curtomer Experience Group. This presentation is a high-level primer about IA, its origins and its practice
A Process By Any Other Name...: Applying Information Architecture with bridge...Adam Polansky
This is my presentation from the 2006 IA Summit in Vancouver, BC. The summary is that the practice of IA is not about artifacts but the thinking that goes into them and the way you assess which artifacts to use.
Information Architecture & Why you care about it as a designerAdam Polansky
The document discusses information architecture and why it is important for designers. It defines information architecture as the structural design of an information space to facilitate task completion and intuitive access to content. It then outlines the key steps in developing an information architecture, including gathering requirements, qualifying and organizing features, validating the framework with technical teams, and creating low-risk wireframes. Finally, it notes that information architecture is important for designers because it establishes functionality independent of design, provides a framework to inform solid design, and promotes design expertise through a focus on usability.
Faceted Feature Analysis: Increasing Integrity Through Needs AnalysisAdam Polansky
This article will explain a process called “Faceted Feature Analysis”. The facets refer to the three characterizing facets within any project those being; User Value, Business Value and Ease of Implementation. It also refers to the three constraints that govern every project, those being; Quality, Cost and Time. The process involves characterizing facets and crossing them with the constraints.
IA and RIA: You know more than you think you doAdam Polansky
I’ve been working as an Information Architect for nearly ten years but it wasn’t until recently that I had the opportunity to work on the development of a rich internet application or RIA. While I had made some effort to get an understanding of what an effort like that might involve, like many things, you can’t really get a clear idea what it’s like to do something until you actually do it.
This presentation describes my recent involvement in the development of an enterprise-level rich Internet application. It outlines the things I think are the same, different as well as a few pitfalls to avoid.
1. BROWN DIRT USER EXPERIENCE
INNOVATION AT THE GROUND LEVEL
BROWNATDIRT USER EXPERIENCE
ADAM POLANSKY
INNOVATION THE GROUND LEVEL Twitter: @AdamtheIA #browndirt
2. WHO WHAT? WHERE?
Information Architect Travelocity
AM I? Designer
Kvetcher
Author
Bacon Lover
Rare Medium
American Express
Royal Bank of Canada
Texas Instruments
Lecturer Radio City Entertainment
Dad Microsoft
Speaker Corporate Express
Cook Intel
Military Veteran Akamai
Artist General Mills
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
8. DEFINED:
NEW COMBINATIONS
NEUTRAL: NEITHER GOOD NOR BAD
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
9. YOU HAVE TO
SELL IT!
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
10. YOU HAVE TO
QUALIFY HIGH
YOUR IDEA
VALUE
LOW HIGH
EFFORT
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
11. $
ISYOUR VALUE Q
TO
OF SPONSOR?
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
12. TYPICALLY
INDIVIDUAL VALUE
= AVOIDANCE OF
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
13. YOU HAVE TO BE A
TRUSTED
ADVISOR
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
14. HOW TRUSTED
ARE YOU?
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
15. THERE WAS THIS TIME ONCE WHEN…
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
16. NEW BOSS
SHE DIDN’T TRUST ME
I DIDN’T TRUST HER
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
17. NEW CLIENT
INTERNATIONALLY KNOWN ENTERTAINMENT
BRAND FAMOUS FOR A PARTICULAR VENUE
IN A LARGE METROPOLITAN CITY
AND HOME TO ARGUABLY
THE WORLD’S MOST FAMOUS
CHORUS LINE
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
18. BIZ GOAL
SELL TICKETS
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL
19. MKTG GOAL
BRAND DIFFERENT
FROM VENUE
BROWNATDIRT USER EXPERIENCE
INNOVATION THE GROUND LEVEL