SlideShare uma empresa Scribd logo
1 de 41
Virtual Worlds: 
Their use in UK learning 
and teaching
Virtual World Watch 
 Funded by Eduserv (thanks @andypowe11 et al) for a year 
from mid-October 2008. 
 Started tracking Virtual World activities (originally just Second 
Life) in UK academia in the summer of 2007. 
 Five such reports done, which contain a swirl of informal and 
formal information on these activities. 
 Latest report released in mid February 2009. 
 Starting to build up the resource base with other “stuff”. 
 Huge fun, seeing a niche technology expand within education.
www.virtualworldwatch.net
Summary of Snapshot 5 (and since then) 
 All bar one UK university has some evidence of Second Life 
“activity” i.e. research, design, study, teaching or learning. 
 Building a replica of your campus in SL just for the sake of it is 
rare now (hurrah!). 
 Activities diverse, but newer universities tend to be more into it 
than older ones. 
 Huge amount of duplicated work going on across universities in 
investigating use of Second Life in teaching and learning :-( 
 Major obstacles are the (linked) issues of attitude and 
evidence.
Large areas of darkness 
No activity or unreported 
activity?
Reported activity in UK universities (generally HE)
Reported activity in UK colleges (generally FE)
Data extraction from survey responses (January 2009)
Inquiry skills
Studying SL as a learning environment 
“A pilot study looking at Interprofessional education in Second Life.” 
- Coventry 
“Determining whether SL is a suitable environment within which to 
develop students' business enterprise skills.” - Leeds 
“Through the Open Habitat project, we are piloting various 
approaches to teaching and learning in Second Life and 
OpenSim.” - Leeds Metropolitan 
“This project investigated pedagogical issues related to teaching 
within 3D virtual worlds using Second Life as the delivery 
platform.” - Ulster
Virtual worlds as simulations of dangerous environments
Derby 
“A virtual quarry in 
conjunction with the 
Institute of Quarrying. 
This work is intended to 
replicate real quarrying 
situations: dangerous 
overhangs; explosions; 
hazardous working 
vehicles. 
Students move around 
the quarry identifying 
those hazards.”
West of England 
“The witnesses go 
down to the simulation 
set and the 
investigators stay at 
the gathering point. 
The tutor runs the 
simulation through – in 
this case a fork lift 
truck accident in a 
small warehouse which 
the witness students 
can view through their 
avatars.”
Health and medicine
Medical equipment created by Glasgow Caledonian 
“A simulation of a full 
working model of an X-ray 
machine. 
This allows for safe 
practice; is flexible 
either to be used in a 
class or for self study. 
It is scaleable - only 
one exists on campus 
but we can copy the 
simulation as many 
times as we wish.”
Machinima 
“A section of the island is designated for film making 
(machinima), with an adaptable diorama and terraformable 
landscape for creating sets.” - JISC RSC (Northern) 
“A group of media students are undertaking a project on 
creating machinima and guidance on the use of the event 
simulator described above as part of their interactive media 
course.” - West of England
LIVE project
Staff introduction 
“We held a number of induction events to allow interested 
members of staff to familiarise themselves with the 
environment.” - Leeds 
“Teaching our staff about virtual worlds and the possibilities of 
these as a learning and teaching environment.” - Glasgow 
Caledonian 
“Currently exploring SL with a small group for staff to look at the 
feasibility of using SL to exchange and work with other 
educational establishments or projects.” – Strode College
INCORE project 
(Norther Island conflict)
Just to complicate things: Other worlds … 
Playstation Home
Metaplace 
University of 
the West of 
Scotland 
- Web-based 
- Flash 
- extensible 
- avatars 
- scripting 
Isometric view 
Easy to work in 
(Sims meets 
Second Life?)
OpenSim 
“We expect to see more interest in OpenSim, and 
possibly Wonderland - emphasising the need to keep 
the ‘intelligence’ of any solution out of any one 
particular virtual world. We also still see no ‘Second 
Life killer’ out there.” - Daden Limited 
“The latest OpenSim server builds offer outstanding 
performance, and are rapidly maturing and becoming 
reliable for everyday use. Porting objects and scripts 
(but not all of them) from Second Life to OpenSim is 
now possible.” - Plymouth
Educators in World of Warcraft …
Attitude
“IT services say no.”
Student developments in 
Second Life
But in the same university... 
"On top of this my computer in my office is completely 
locked down by UICS and I can do nothing, I am not 
allowed to have Skype...I cannot use Elluminate, I cannot 
use virtual classrooms, and so on. 
My research into virtual worlds (Second Life) is done at 
home and I had to buy a new computer for there because 
my work one has no access, is far too slow...and it is not 
allowed anyway."
VIEWS of the future 
http://blogs.cetis.ac.uk/rowin/2009/03/27/111/ 
"Lack of support from institutional IT departments for VW-related 
activities, even to the point of refusing to unblock the 
ports necessary to actually run them. 
Some institutions apparently blame JISC/Janet policies for 
this, but the inconsistent application of these supposed 
policies suggests that there might be other reasons for 
this…"
Scepticism for the sake of it
For lots of other people ... 
Proof or evidence 
...that using Virtual Worlds for specific teaching and 
learning applications is better than using some other 
technique or technology. 
* Funding applications * Students, bossy parents 
* Internal authority to use * Peers
Evidence
For IT Services ... 
MANY UK Universities have used Second Life for a very 
wide range of teaching and learning activities without 
ANY incident or apocalyptic event. 
So why can't you? Be honest ... 
Laziness? Control freakery? 
Mis-allocation of IT funding? Neo-ludditism?
Made in just 9 months from 1 egg and 1 sperm …
… so why does a bunch 
of words take so much 
longer to get published?
Adventures of Yoshikawa
Survey and report release dates 
Mid May 2009 
 Snapshot #6 
 Second Life and alternative virtual worlds in education #1 
Start August 2009 
 Snapshot #7 
Mid October 2009 
 Snapshot #8 
 Second Life and alternative virtual worlds in education #2 
 Virtual worlds ongoing research
In it for the long haul ... 
VWW until at least the end of 2010. Focus stays on UK activities. 
Mixed funding model. 
Adding lobbying to research and dissemination activities. 
Still doing: 
 Weekly podcasts. 
 Snapshot reports. 
 Adding UK content to resource directory.
VWW needs your help ... 
Say what you are doing. Free publicity! Make your funders happy! 
Advance your career! 
Oh, and the chance to win a book token. 
In fact, if you have any other media e.g. blogs, YouTube videos, 
can promote those through the VWW website. 
Evidence of teaching and learning activities especially welcome. 
Weekly podcasts, gaining a cult following. Can do over Skype, 
phone ... or later today. Takes 15 minutes.

Mais conteúdo relacionado

Destaque

From snapshots to Virtual World Watch
From snapshots to Virtual World WatchFrom snapshots to Virtual World Watch
From snapshots to Virtual World Watch
Silversprite
 
De-identifying Patron Data for Analytics and Intelligence
De-identifying Patron Data for Analytics and IntelligenceDe-identifying Patron Data for Analytics and Intelligence
De-identifying Patron Data for Analytics and Intelligence
Becky Yoose
 
Virtual learning environment(vle)
Virtual learning environment(vle)Virtual learning environment(vle)
Virtual learning environment(vle)
Saurav Kumar
 

Destaque (20)

Learning using Virtual Worlds
Learning using Virtual WorldsLearning using Virtual Worlds
Learning using Virtual Worlds
 
Don't look back in anger...
Don't look back in anger...Don't look back in anger...
Don't look back in anger...
 
CETIS / Eduserv Foundation workshop
CETIS / Eduserv Foundation workshopCETIS / Eduserv Foundation workshop
CETIS / Eduserv Foundation workshop
 
From snapshots to Virtual World Watch
From snapshots to Virtual World WatchFrom snapshots to Virtual World Watch
From snapshots to Virtual World Watch
 
Virtual Worlds and the (real) West Midlands
Virtual Worlds and the (real) West MidlandsVirtual Worlds and the (real) West Midlands
Virtual Worlds and the (real) West Midlands
 
Virtual World Watch: past, present and future
Virtual World Watch: past, present and futureVirtual World Watch: past, present and future
Virtual World Watch: past, present and future
 
Virtual Worlds. What is the point?
Virtual Worlds. What is the point?Virtual Worlds. What is the point?
Virtual Worlds. What is the point?
 
Surveying Virtual World use in UK Higher and Further Education
Surveying Virtual World use in UK Higher and Further EducationSurveying Virtual World use in UK Higher and Further Education
Surveying Virtual World use in UK Higher and Further Education
 
Surveying Virtual World use in UK universities and colleges
Surveying Virtual World use in UK universities and collegesSurveying Virtual World use in UK universities and colleges
Surveying Virtual World use in UK universities and colleges
 
De-identifying Patron Data for Analytics and Intelligence
De-identifying Patron Data for Analytics and IntelligenceDe-identifying Patron Data for Analytics and Intelligence
De-identifying Patron Data for Analytics and Intelligence
 
Virtual World Watch - summary of Second Life Snapshots
Virtual World Watch - summary of Second Life SnapshotsVirtual World Watch - summary of Second Life Snapshots
Virtual World Watch - summary of Second Life Snapshots
 
Virtual Worlds in Education ... why?
Virtual Worlds in Education ... why?Virtual Worlds in Education ... why?
Virtual Worlds in Education ... why?
 
Choosing the best virtual world for your teaching needs
Choosing the best virtual world for your teaching needsChoosing the best virtual world for your teaching needs
Choosing the best virtual world for your teaching needs
 
Non-gaming legacy slides: Project LANES (1997)
Non-gaming legacy slides: Project LANES (1997)Non-gaming legacy slides: Project LANES (1997)
Non-gaming legacy slides: Project LANES (1997)
 
Learning through falling: Second Life in UK academia.
Learning through falling: Second Life in UK academia.Learning through falling: Second Life in UK academia.
Learning through falling: Second Life in UK academia.
 
Effective learning in the virtual classroom
Effective learning in the virtual classroomEffective learning in the virtual classroom
Effective learning in the virtual classroom
 
Teaching in 3D: Tips, Ideas and Concepts
Teaching in 3D: Tips, Ideas and ConceptsTeaching in 3D: Tips, Ideas and Concepts
Teaching in 3D: Tips, Ideas and Concepts
 
VLE Presentation
VLE PresentationVLE Presentation
VLE Presentation
 
Why Moodle?
Why Moodle?Why Moodle?
Why Moodle?
 
Virtual learning environment(vle)
Virtual learning environment(vle)Virtual learning environment(vle)
Virtual learning environment(vle)
 

Semelhante a Virtual Worlds: their use in UK learning and teaching.

Learning with new technologies. The case of Second Life
Learning with new technologies. The case of Second LifeLearning with new technologies. The case of Second Life
Learning with new technologies. The case of Second Life
elena.pasquinelli
 
Second Life and Virtual Worlds – A Service Opportunity?
Second Life and Virtual Worlds – A Service Opportunity?Second Life and Virtual Worlds – A Service Opportunity?
Second Life and Virtual Worlds – A Service Opportunity?
Peter Clarke
 
WCETR 2012 VWPfE presentation
WCETR 2012 VWPfE presentationWCETR 2012 VWPfE presentation
WCETR 2012 VWPfE presentation
Ridvan Ata
 
Second Life
Second LifeSecond Life
Second Life
ukrope
 

Semelhante a Virtual Worlds: their use in UK learning and teaching. (20)

Cevw09 Jwk1
Cevw09 Jwk1Cevw09 Jwk1
Cevw09 Jwk1
 
Virtual spaces, Second lives: what are the potential educational benefits of ...
Virtual spaces, Second lives: what are the potential educational benefits of ...Virtual spaces, Second lives: what are the potential educational benefits of ...
Virtual spaces, Second lives: what are the potential educational benefits of ...
 
RIDE2013 presentation: Teaching in Virtual Worlds: A 2013 snapshot
RIDE2013 presentation: Teaching in Virtual Worlds: A 2013 snapshotRIDE2013 presentation: Teaching in Virtual Worlds: A 2013 snapshot
RIDE2013 presentation: Teaching in Virtual Worlds: A 2013 snapshot
 
Second Life as a platform for collaboration and teaching
Second Life as a platform for collaboration and teachingSecond Life as a platform for collaboration and teaching
Second Life as a platform for collaboration and teaching
 
Flittleton Eduserv 160109
Flittleton Eduserv 160109Flittleton Eduserv 160109
Flittleton Eduserv 160109
 
Learning with new technologies. The case of Second Life
Learning with new technologies. The case of Second LifeLearning with new technologies. The case of Second Life
Learning with new technologies. The case of Second Life
 
Second Life and Virtual Worlds – A Service Opportunity?
Second Life and Virtual Worlds – A Service Opportunity?Second Life and Virtual Worlds – A Service Opportunity?
Second Life and Virtual Worlds – A Service Opportunity?
 
SLoodle: Moodle and Second Life
SLoodle: Moodle and Second LifeSLoodle: Moodle and Second Life
SLoodle: Moodle and Second Life
 
Keynote talk on Remote Labs, for IEEE Kenya 15 July 2021
Keynote talk on Remote Labs, for IEEE Kenya 15 July 2021Keynote talk on Remote Labs, for IEEE Kenya 15 July 2021
Keynote talk on Remote Labs, for IEEE Kenya 15 July 2021
 
Sloodle: meio de interacção para a aprendizagem a distância
Sloodle: meio de interacção para a aprendizagem a distânciaSloodle: meio de interacção para a aprendizagem a distância
Sloodle: meio de interacção para a aprendizagem a distância
 
WCETR 2012 VWPfE presentation
WCETR 2012 VWPfE presentationWCETR 2012 VWPfE presentation
WCETR 2012 VWPfE presentation
 
Second Life Presentation Cfttc 09
Second Life Presentation Cfttc 09Second Life Presentation Cfttc 09
Second Life Presentation Cfttc 09
 
"Avatars: HVX Silverstar | HVX Voyager & HVX Shephard in Teen Second Life"
"Avatars: HVX Silverstar | HVX Voyager & HVX Shephard in Teen Second Life""Avatars: HVX Silverstar | HVX Voyager & HVX Shephard in Teen Second Life"
"Avatars: HVX Silverstar | HVX Voyager & HVX Shephard in Teen Second Life"
 
Avatar Project - SFYS 2009
Avatar Project - SFYS 2009Avatar Project - SFYS 2009
Avatar Project - SFYS 2009
 
Second Life and Virtual Worlds
Second Life and Virtual WorldsSecond Life and Virtual Worlds
Second Life and Virtual Worlds
 
Second Life
Second LifeSecond Life
Second Life
 
Carefree Introduction To Second Life
Carefree   Introduction To Second LifeCarefree   Introduction To Second Life
Carefree Introduction To Second Life
 
Virtual Reality in Online Graduate Instruction: A Seven Year Overview
Virtual Reality in Online Graduate Instruction: A Seven Year OverviewVirtual Reality in Online Graduate Instruction: A Seven Year Overview
Virtual Reality in Online Graduate Instruction: A Seven Year Overview
 
MUVEs and second lives: exploring education in second life
MUVEs and second lives: exploring education in second lifeMUVEs and second lives: exploring education in second life
MUVEs and second lives: exploring education in second life
 
Virtually where? Are 3-D virtual worlds such as Second Life having an impact ...
Virtually where? Are 3-D virtual worlds such as Second Life having an impact ...Virtually where? Are 3-D virtual worlds such as Second Life having an impact ...
Virtually where? Are 3-D virtual worlds such as Second Life having an impact ...
 

Mais de Silversprite

Mais de Silversprite (9)

The use of computer and video games in education
The use of computer and video games in educationThe use of computer and video games in education
The use of computer and video games in education
 
I love Nintendo ... and so should you
I love Nintendo ... and so should youI love Nintendo ... and so should you
I love Nintendo ... and so should you
 
Digital Games in European Libraries
Digital Games in European LibrariesDigital Games in European Libraries
Digital Games in European Libraries
 
Digital Games in Libraries and Information Science
Digital Games in Libraries and Information ScienceDigital Games in Libraries and Information Science
Digital Games in Libraries and Information Science
 
Surveying video game use in the “Periphery”
Surveying video game use in the “Periphery”Surveying video game use in the “Periphery”
Surveying video game use in the “Periphery”
 
Use of Computer and Video Games in the Classroom
Use of Computer and Video Games in the ClassroomUse of Computer and Video Games in the Classroom
Use of Computer and Video Games in the Classroom
 
A survey of COTS games used in education
A survey of COTS games used in education A survey of COTS games used in education
A survey of COTS games used in education
 
How old is your brain...?
How old is your brain...?How old is your brain...?
How old is your brain...?
 
Off the beaten track...
Off the beaten track...Off the beaten track...
Off the beaten track...
 

Último

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
AnaAcapella
 

Último (20)

Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Graduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - EnglishGraduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - English
 
Kodo Millet PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
Kodo Millet  PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...Kodo Millet  PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
Kodo Millet PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the Classroom
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentation
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 
Dyslexia AI Workshop for Slideshare.pptx
Dyslexia AI Workshop for Slideshare.pptxDyslexia AI Workshop for Slideshare.pptx
Dyslexia AI Workshop for Slideshare.pptx
 

Virtual Worlds: their use in UK learning and teaching.

  • 1. Virtual Worlds: Their use in UK learning and teaching
  • 2. Virtual World Watch  Funded by Eduserv (thanks @andypowe11 et al) for a year from mid-October 2008.  Started tracking Virtual World activities (originally just Second Life) in UK academia in the summer of 2007.  Five such reports done, which contain a swirl of informal and formal information on these activities.  Latest report released in mid February 2009.  Starting to build up the resource base with other “stuff”.  Huge fun, seeing a niche technology expand within education.
  • 4. Summary of Snapshot 5 (and since then)  All bar one UK university has some evidence of Second Life “activity” i.e. research, design, study, teaching or learning.  Building a replica of your campus in SL just for the sake of it is rare now (hurrah!).  Activities diverse, but newer universities tend to be more into it than older ones.  Huge amount of duplicated work going on across universities in investigating use of Second Life in teaching and learning :-(  Major obstacles are the (linked) issues of attitude and evidence.
  • 5. Large areas of darkness No activity or unreported activity?
  • 6. Reported activity in UK universities (generally HE)
  • 7. Reported activity in UK colleges (generally FE)
  • 8. Data extraction from survey responses (January 2009)
  • 10. Studying SL as a learning environment “A pilot study looking at Interprofessional education in Second Life.” - Coventry “Determining whether SL is a suitable environment within which to develop students' business enterprise skills.” - Leeds “Through the Open Habitat project, we are piloting various approaches to teaching and learning in Second Life and OpenSim.” - Leeds Metropolitan “This project investigated pedagogical issues related to teaching within 3D virtual worlds using Second Life as the delivery platform.” - Ulster
  • 11. Virtual worlds as simulations of dangerous environments
  • 12. Derby “A virtual quarry in conjunction with the Institute of Quarrying. This work is intended to replicate real quarrying situations: dangerous overhangs; explosions; hazardous working vehicles. Students move around the quarry identifying those hazards.”
  • 13. West of England “The witnesses go down to the simulation set and the investigators stay at the gathering point. The tutor runs the simulation through – in this case a fork lift truck accident in a small warehouse which the witness students can view through their avatars.”
  • 15.
  • 16. Medical equipment created by Glasgow Caledonian “A simulation of a full working model of an X-ray machine. This allows for safe practice; is flexible either to be used in a class or for self study. It is scaleable - only one exists on campus but we can copy the simulation as many times as we wish.”
  • 17. Machinima “A section of the island is designated for film making (machinima), with an adaptable diorama and terraformable landscape for creating sets.” - JISC RSC (Northern) “A group of media students are undertaking a project on creating machinima and guidance on the use of the event simulator described above as part of their interactive media course.” - West of England
  • 19. Staff introduction “We held a number of induction events to allow interested members of staff to familiarise themselves with the environment.” - Leeds “Teaching our staff about virtual worlds and the possibilities of these as a learning and teaching environment.” - Glasgow Caledonian “Currently exploring SL with a small group for staff to look at the feasibility of using SL to exchange and work with other educational establishments or projects.” – Strode College
  • 20. INCORE project (Norther Island conflict)
  • 21. Just to complicate things: Other worlds … Playstation Home
  • 22. Metaplace University of the West of Scotland - Web-based - Flash - extensible - avatars - scripting Isometric view Easy to work in (Sims meets Second Life?)
  • 23. OpenSim “We expect to see more interest in OpenSim, and possibly Wonderland - emphasising the need to keep the ‘intelligence’ of any solution out of any one particular virtual world. We also still see no ‘Second Life killer’ out there.” - Daden Limited “The latest OpenSim server builds offer outstanding performance, and are rapidly maturing and becoming reliable for everyday use. Porting objects and scripts (but not all of them) from Second Life to OpenSim is now possible.” - Plymouth
  • 24. Educators in World of Warcraft …
  • 27. Student developments in Second Life
  • 28. But in the same university... "On top of this my computer in my office is completely locked down by UICS and I can do nothing, I am not allowed to have Skype...I cannot use Elluminate, I cannot use virtual classrooms, and so on. My research into virtual worlds (Second Life) is done at home and I had to buy a new computer for there because my work one has no access, is far too slow...and it is not allowed anyway."
  • 29. VIEWS of the future http://blogs.cetis.ac.uk/rowin/2009/03/27/111/ "Lack of support from institutional IT departments for VW-related activities, even to the point of refusing to unblock the ports necessary to actually run them. Some institutions apparently blame JISC/Janet policies for this, but the inconsistent application of these supposed policies suggests that there might be other reasons for this…"
  • 30. Scepticism for the sake of it
  • 31. For lots of other people ... Proof or evidence ...that using Virtual Worlds for specific teaching and learning applications is better than using some other technique or technology. * Funding applications * Students, bossy parents * Internal authority to use * Peers
  • 33. For IT Services ... MANY UK Universities have used Second Life for a very wide range of teaching and learning activities without ANY incident or apocalyptic event. So why can't you? Be honest ... Laziness? Control freakery? Mis-allocation of IT funding? Neo-ludditism?
  • 34. Made in just 9 months from 1 egg and 1 sperm …
  • 35. … so why does a bunch of words take so much longer to get published?
  • 36.
  • 38.
  • 39. Survey and report release dates Mid May 2009  Snapshot #6  Second Life and alternative virtual worlds in education #1 Start August 2009  Snapshot #7 Mid October 2009  Snapshot #8  Second Life and alternative virtual worlds in education #2  Virtual worlds ongoing research
  • 40. In it for the long haul ... VWW until at least the end of 2010. Focus stays on UK activities. Mixed funding model. Adding lobbying to research and dissemination activities. Still doing:  Weekly podcasts.  Snapshot reports.  Adding UK content to resource directory.
  • 41. VWW needs your help ... Say what you are doing. Free publicity! Make your funders happy! Advance your career! Oh, and the chance to win a book token. In fact, if you have any other media e.g. blogs, YouTube videos, can promote those through the VWW website. Evidence of teaching and learning activities especially welcome. Weekly podcasts, gaining a cult following. Can do over Skype, phone ... or later today. Takes 15 minutes.

Notas do Editor

  1. Lots of responses, as ever, from UK universities.
  2. Activity in UK colleges, and other Further Education institutions, has been negligible. Having said that, there seems to be some more activity very recently, but it is still only a tiny fraction of that found in UK universities.
  3. Here is some of the data (removing personal and other information) from most of the current snapshot survey. It shouldn’t be taken as cast in stone, as the situation with most institutions is constantly changing. Things to notice: Most respondents thought they would be doing virtual world activities next year as well. Teaching and learning activities were mentioned in most responses. Second Life is still the predominant virtual world (albeit this was the partial focus of the survey), though OpenSim is gaining significant interest).
  4. The quarry simulator at the University of Derby.
  5. The School of Health & Bioscience at the University of East London has a wet lab with a PCR experiment.
  6. And this year may very well see the main discussion be whether to stick with Second Life, or to use OpenSim. Several universities and academics are looking at it at the moment.