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Abstract:

In the age of smart phones and internet ready devices, audio/video transport and distribution
has evolved from sharing low quality files to providing high quality mobile device streams, click
to play content, over the air broadcasting, audio distribution in large facilities, and more. Each
medium has several methods of compressing content by means of a codec. This session will
explain which codecs are appropriate for which purposes, common misuse of audio codecs, and
how to maintain audio quality by implementing codecs professionally.


Introduction:

What a codec is?
Codec (enCOder/DECoder or COmpressor/DECompressor): software (or hardware) that
compresses and decompresses audio and video data streams.
The purpose of codecs is to reduce the size of digital audio samples and video frames in order to
speed up transmission and save storage space.

According to Wikipedia, "A codec is a device or program capable of performing encoding and
decoding on a digital data stream or signal." In plain English I'd put it this way: a codec allows
one to read and save audio and video files, often for the purposes of saving space.

The best known example of a codec is MP3. It compresses bulky audio files such as WAV to
much smaller MP3 files.
All codecs involve a tradeoff between the amount of compression and the resultant quality. If
you compress too much the quality loss may become intolerable.

A codec can consist of two components: an encoder and a decoder. The encoder performs the
compression (encoding) function and the decoder performs the decompression (decoding)
function. Some codecs include both of these components and some codecs only include one of
them.

For example, when you rip a song from an audio CD to your computer, the Player uses
the Windows Media Audio codec by default to compress the song into a compact WMA file. When
you play that WMA file (or any WMA file that might be streamed from a website), the Player uses
the Windows Media Audio codec to decompress the file so the music can be played through your
speakers.

Hence A codec is software that is used to compress or decompress a digital media file, such as a
song or video.



Why do we need codecs?
ANS: Because video and music files are large, they become difficult to transfer across the
Internet quickly. To help speed up downloads, mathematical "codecs" were built to encode
("shrink") a signal for transmission and then decode it for viewing or editing. Without codecs,
downloads would take three to five times longer than they do now.
The data rate of a video file governs the ability of the target device for playback. Originally CD
drives were only 1X and the data rate for video files had to fall into the limitations of that device
for playback. In order to reach the planned target some concessions had to be made to allow
smooth playback, i.e. smaller frame resolutions, lower frame rates, lower audio rates. This is
where compression comes into play - all these factors gathered together and crammed into a
single stream for playback at the lowered target data rate.
Understanding codecs and compression/decompression is really not that difficult in obvious
information - more compression less picture quality, less compression better picture quality. It is
more difficult to understand how to compress the video in order to achieve the target playback
you desire. There is always a trade-off when it comes to passing video over the web, particularly
when the users have 56K or lower connections. Unless the user has broadband the image has to
suffer in some way. It has to be compressed to lower data rates and frame rates are cut down to
10 or 15fps.

Compression has always had a lot to do with the ability to share video over various connection
speeds through the internet. Full frame resolution NTSC video with CD quality audio
uncompressed has a data rate of nearly 30MB per
second. Even with large amounts of compression that stream would choke over a 56K
connection. Over the years many different types of codecs have been developed in the hope of
achieving better quality video at lower data rates.

This is where MPEG-2 compression outshines all the rest lowering the Megabytes to megabits
and still offering a high quality picture with sound. Unlike many of the non-DV video algorithm's
MPEG-2 does not have sub-format frame ratios.

Most video applications using software based codecs assume a 4:3 ratio and the sub-ratio's
based upon it, i.e. 640x480, 320x240, 160x120,etc. all square pixel ratio's. This is because DV
was not around and analog capture was done in square pixel 4:3 screen ratios. MPEG-2 on the
other hand expects the DV pixel ratio and frame resolution. There is a breaking point with any
codec in relationship to compression - the more the compression the lesser the picture quality.
Naturally the less the compression the better the picture quality.

Lossy or Lossless codecs:
The goal of all codec designers is to maintain audio and video quality while compressing the
binary data further.

Most codecs are LOSSY, in order to get a reasonably small file size. There are LOSSLESS codecs
as well, but for most purposes the almost imperceptible increase in quality is not worth the
considerable increase in data size. The main exception is if the data will undergo more
processing in the future, in which case the repeated lossy encoding would damage the eventual
quality too much.

Examples of Lossy file formats: AAC (Advanced Audio Coding), MP3, Vorbis (filename extension
.OGG), lossy Windows Media Audio (filename extension .WMA)...
Example of Lossless file formats: Apple Lossless (filename extension .m4a), FLAC, Monkey's
Audio (filename extension .APE), Shorten, TTA, lossless Windows Media Audio (filename
extension .WMA), WavPack.
Classification of Codecs:

  1. Audio Codecs:
     In Software, an audio codec is a computer program implementing an algorithm that
     compresses and decompresses digital audio data according to a given audio file format or
     streaming media audio format. The object of the algorithm is to represent the high-
     fidelity audio signal with minimum number of bits while retaining the quality. This can
     effectively reduce the storage space and the bandwidth required for transmission of the
     stored audio file. Most codecs are implemented as libraries which interface to one or
     more multimedia players.

     Software Audio Codecs can be classified as:
            Non Compression Formats (LPCM, PDM, PAM)
            Lossless Formats (ALAC, FLAC, MPEG-4 ALS)
            Lossy Formats (Dolby Digital, MP1, MP2, MP3, AAC, WMA)
    In hardware, audio codec refers to a single device that encodes analog audio as digital
    signals and decodes digital back into analog. In other words, it contains both an Analog-
    to-digital converter (ADC) and Digital-to-analog converter (DAC) running off the same
    clock. This is used in sound cards that support both audio in and out, for instance.

  2. Video Codecs:
     A video codec is a combination of hardware and/or software that creates a binary stream
     of data that represents the video and audio captured by a camera. Encoders differ from
     capture devices primarily in what they are intended to create as output. A capture card
     usually creates a binary stream that will be stored as a file. An encoder usually creates a
     stream of data that is to be transferred to a second device. This second device has
     various names such as set-top box or decoder, but it essentially reverses the process
     carried out by the encoder and re-creates the representation of the scene picked up by
     the camera.

     Video codecs basically do three things. If the camera is analog, they sample the output
     signal. The rate at which this is done is referred to as the sampling rate. Each sample is
     then converted into a certain number of bits (often 8) during the analog-to-digital
     conversion process (A/D). This is called quantization. Finally, the codec must do
     compression on the resulting bit stream because it is usually too much information to be
     efficiently transmitted.

     Video Codecs can be classified as:
           Lossless Compression (FFV1, Dirac Lossless, H264 Lossless)
           Lossy Compression (H.264/MPEG-4 AVC, AVC, H.263)

     Hence, a video codec is software or a device that provides encoding and decoding which
     may or may not include the use of video compression and/or decompression for digital
     video.
3. Text Codecs
       A Text Codec is a function that transforms text into (when encoding) or out of (when
       decoding) another kind of representation. Usually, the most human-readable
       representation is said to be "decoded".
       "Encoders" will turn the (selected or whole) text into something less readable, "Decoders"
       try to revert those effects as good as possible.
       E.g.: ROT-13, Base64, URI Codecs, Unicode Codecs, Case Encoders, CMML, BiM

    Codecs can also be classified into Specialized codecs such as „Speech Codecs‟ which are
     designed to deal with the characteristics of voice, while „Audio Codecs‟ are developed for
     music. The difference between speech and audio codecs is that speech codecs look for
     speech patterns in order to compress the data further.




Codecs may also be able to transcode from one digital format to another; for example, from PCM
audio to MP3 audio.


What’s the difference between decoding, encoding, recoding and
transcoding?

• Decoding
Simply opening and watching video files with a video player (e.g. a DivX decoder for opening
DivX files or a MPEG-1 Decoder for opening a MPEG-1 video file).

• Encoding
Creating a video file in a special format (e.g. DivX, MPEG-2, MPEG-4, ...) - You´ll need a DivX
Encoder in order to be able to create DivX files and a MPEG-2 Encoder in order to be able to
create MPEG-2 videos. You´ll need these encoders for transcoding and recoding video files as
well.
• Recoding
Conversion of a video file which is present in a special format with special attributes in the same
format with different attributes (e.g. 2 h movie with 3000 Kbit/s into 2 h movie with 2000
Kbit/s).
• Transcoding
Conversion of a video file which is present in a special format into another video format (e.g.
DivX in DVD or MPEG-2 in DivX).
Understanding Various Video Codecs:
The Video codecs is a method of compression/decompression of video file, video data or
streaming video format. The codecs stands for Coders / Decoders.
There are various kinds of video codecs available. Since these codecs have been implemented by
different algorithms by number of companies; they have different specification and application in
various fields. These video codecs generally complies Industry standards.
The various software video codecs are:
       H.264 / MPEG-4 AVC
       Mpeg-4
       DivX
       x264
       Real Video
       Sorenson
       Mpeg-1
       Mpeg-2
       H.261
       H.263

These various Video codecs are technically differentiated from each other based on various
factors which includes compression technology / algorithm, platform supported, sampling, OS
supported etc
One can easily compare the various Video codecs from various websites. But still there is
confusion which codec is the appropriate? However it also depends on application. But
understanding pros & cons of some of these codecs gives us the better information and insight
depth.

H.264 / MPEG-4 AVC
H.264 is also known as MEPG-4 AVC. H.264 uses the latest innovations in video compression
technology to provide consistently crisp and clear video for the best possible viewing.
Pros
      H.264 delivers incredible video quality at data rates one-fourth to one-half the size of
      previous video formats
      H.264 offers dramatically lower bit rates and better picture quality than MPEG-2, MPEG-4
      or H.263+
      It is 2X times more efficient than MPEG-4. and file size is 3X times smaller than
      comparable MPEG-2 Codecs
      It is easy to integrate and covers wide range of picture format. Hence used in large
      application segment.
Cons
      H.264 requires longer encoding time
      It is certainly not constricted and low-bandwidth friendly
      More Hardware overhead is also one of the limiting factor
      Licensing agreements are complicated.


MPEG-4
MPEG-4 is a standard currently under development for the delivery of interactive multimedia
across networks. As such, it is more than a single codec, and will include specifications for audio,
video, and interactivity.
The video component of MPEG-4 is very similar to H.263. It is optimized for delivery of video at
Internet data rates. One implementation of MPEG-4 video is included in Microsoft‟s NetShow.
Pros
       Good image quality at low data rates
Cons
       Standard is still being designed


DiVx
DivX is a brand name of products created by Divx Inc. The DivX codec uses lossy MPEG-4 Part 2
compression and it isfully MPEG-4-Advanced Simple Profile compliant; MPEG-4 ASP.
Pros
      The Divx codec is quite simple to set up and use
      It is popular due to its ability to compress lengthy video segments into small sizes while
      maintaining relatively high visual quality.
Cons
      It‟s a commercial codec, so in order to get all the options you have to pay money for it.


x264
x264 is a freely available open source implementation of the h.264 standard. H.264, or AVC as it
is sometimes known is a very advanced compression method that is part of the MPEG-4
standard.
Pros
      It offers the best quality at the smallest filesize
Cons
      x264 (or any h.264 codec for that matter) is that it can take bit of CPU power to play


Real Video
Real Media currently has only two video codecs: Real Video (Standard) and Real Video (Fractal).
Please bear in mind that this page only compares the one to the other.
Pros
      RealVideo (Standard) is usually best for data rates below 3 KBps.
      It works better with relatively static material than it does with higher action content.
      It usually encodes faster.
Cons
      RealVideo (Standard) is significantly more CPU intensive than the RealVideo (Fractal)
      codec.
      It usually requires a very fast PowerMac or Pentium for optimal playback.


Sorenson
The Sorenson Video Codec produces excellent Web video suitable for playback on any Pentium
or PowerMac. It also delivers outstanding quality CD-ROM video at a fraction of traditional data
rates.
Pros
       Provides much higher image quality than Cinepak, with smaller files. It is often possible to
       get twice the image quality at less than half the data rate.
       Tuned to work well from 2 - 100 KBps.
       Supports Media Cleaner Pro‟s variable bitrate encoding, which provides the best possible
       results at any data rate.
Cons
       Playback of CD-ROM video requires faster computers than Cinepak
       Movies larger than 320×240, or at data rates above 100 KBps, do not play smoothly
       except on high-end machines (such as a Macintosh G3). While picture quality is usually
outstanding at higher rates, you should test these movies on your target machines to
      determine if playback performance is acceptable.

MPEG-1
MPEG-1 provides excellent image quality at CD-ROM data rates. One of the most popular uses of
MPEG-1 is the VCD, or “white book” video CD. MPEG includes both audio and video compression.
The biggest problem with MPEG is that it has high requirements for playback. Either a dedicated
MPEG decoder card must be installed, or a high-end CPU is required for software-only playback.
Because of this limitation, MPEG-1 has not gained wide acceptance in consumer titles.
Pros
      Excellent image quality
Cons
      Very high playback requirements
      Majority of installed base not capable of viewing MPEG
      Licensing fees (typically US $0.04 - $0.40 per unit) are required to distribute MPEG-2
      video. There may also be fees for MPEG-1; there is some uncertainty regarding this.
      Not well-suited to WWW video (the upcoming MPEG-4 standard will address this)


MPEG-2
MPEG-2 is a standard for broadcast-quality digitally encoded video. It offers outstanding image
quality and resolution. MPEG-2 is the primary video standard for DVD-Video
Pros
       Excellent image quality
Cons
       Very few people are currently capable of viewing MPEG-2
       Licensing fees (typically US $0.04 - $0.40 per unit) are required to distribute MPEG-2
       video.


H.261
H.261 is a standard video-conferencing codec. As such, it is optimized for low data rates and
relatively low motion.
Pros
       H.261 is optimized for low data rates.
       H.261 has a strong temporal compression component, and works best on movies in which
       there is little change between frames.
Cons
       Not generally as good quality as H.263.
       It may not play well on lower-end machines.


H.263
H.263 is a standard video-conferencing codec. As such, it is optimized for low data rates and
relatively low motion.H.263 is an advancement of the H.261 standard; mainly it was used as a
starting point for the development of MPEG (which is optimized for higher data rates.)
Pros
       H.263 is optimized for low data rates.
       Generally better quality than H.261
       H.263 has a strong temporal compression component, and works best on movies in which
       there is little change between frames.
Cons
       H.263 is CPU intensive
       It may not play well on lower-end machines.
Understanding various Audio Codecs:

The audio codecs is a method of compression/decompression of audio file, audio data or
streaming audio format. The codecs stands for Coders / Decoders.
There are various kinds of audio codecs available. Since these codecs have been implemented by
different algorithms by number of companies; they have different specification and application in
various fields. These audio codecs generally complies Industry standards.
The various software audio codecs are:


       AAC
       AAC+ / AAC+ Enhanced
       AC3 or Digital Dolby
       Digital Dolby Plus
       Speex
       FLAC
       MIDI
       MP3
       MP3 Pro
       Monkey’s audio
       OggVorbis
       QCELP
       Real Audio
       WMA
       Melody
       HVAC


These various Audio codecs are technically differentiated from each other based on various
factors which includes compression technology / algorithm, platform supported, sampling, OS
supported etc
One can easily compare the various audio codecs on wikipedia.But still there is confusion which
codec is the appropriate? However it also depends on application. But understanding pros & cons
of some of these codecs gives us the better information and insight depth.


AAC
Pros
       An international standard approved by the ISO
       Flexible: supports several sampling rates (8000-96000 Hz), bit depths, and multichannel
       (up to 48 channels)
       Several implementations, including free and high quality ones.
       Reaches transparency in most samples and for most users at around 150 kbps
       Part of MPEG-4 specs
       Anyone can create its own implementation (specifications and demo sources available)
Cons
        Problem cases that trip out all transform codecs
        Heavily patented
        Increased complexity
        AAC comes in different “flavors” (object types: AAC LC, AAC HE, AAC PS etc.).
        Many (especially portable) players only support LC (at the moment) so you can have files
        that are valid but your player won‟t play them.


AAC+ / Enhanced AAC
        AACplus (AAC+) is a variant of AAC which is optimized for low bit rates developed by
        Coding Technologies. It uses techniques including SBR (Spectral Band Replication) and PS
        (Parametric Stereo).
        Multi-channel support for 5.1, 7.1 and beyond (48 channels total)
        Optimized speech, mixed speech/music down to 8 kbps mono


AC3 / Digital Dolby / Digital Dolby plus
Pros
        Digital Dolby or AC3 decoder is the industry standard for DTV and DVD media. Nearly all
        new DVD movies come with a DD soundtrack program
        AC-3 provides only full range channels, its sound is really much better in terms of quality.
        And it is also backward compatible.
        Digital Dolby plus also supports 7.1 channel


Cons


        Max support for 5.1 channel audio CDs, limited to 448 kbps maximum for Digital Dolby


SPEEX
Pros
        Speex is an Open Source/Free Software patent-free audio compression format
        Speex is based on CELP and is designed to compress voice at bitrates ranging from 2 to
        44 kbps
        Speex has a number of features that aren‟t in other codecs such as Intensity stereo
        encoding, integration of multiple sampling rates in the same bitstream, and a VBR mode


Cons:
        Speex is mainly designed for only three different sampling rates: 8 kHz, 16 KHz & 32 KHz


FLAC
Pros
FLAC is portable to many systems
      Open source and freely licensed
      The encoding of audio data incurs no loss of information.
      Hardware support & Streaming support
Extremely fast decoding
        Supports multi-channel and high resolution streams
        Supports Replay Gain & cue-sheet (with some limitations)
        Gaining wide use as successor to Shorten

Cons:
        Compresses less efficiently than other popular modern compressors (Monkey‟s Audio,
        OptimFROG)
        Higher compression modes slow, for little gain over the default setting.


MP3
Pros
        Widespread acceptance, support in nearly all hardware audio players and devices
        An ISO standard, part of MPEG specs
        Fast decoding, lower complexity than AAC or Vorbis
        Anyone can create their own implementation (Specs and demo sources available)
        Relaxed licensing schedule
Cons
        Lower performance/efficiency than modern codecs.
        Problem cases that trip out all transform codecs.
        Sometimes, maximum bitrate (320kbps) isn‟t enough.
        No multichannel implementations.
        Unusable for high definition audio (sampling rates higher than 48kHz).



OGG VORBIS
Pros
        (Ogg) Vorbis specification is in the public domain; it is free for commercial or
        noncommercial use, under both (LGPL and BSD license)
        Easy to use high-level API (Application Programming Interface)
        Good all-round performance (>48 kbps – a leading codec at 128 kbps)
        Well written specs
        Supported by most portable (Ogg) DAPs
        Suitable for internet-streaming (via Icecast and other methods)
        Fully gapless playback
        High potential for further tuning
        Structured to allow the design for a hybrid filterbank


Cons
        Limited official development (third-party developement is always encouraged)
        Current implementations are more computationally intensive to decode than MP3

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Codecs

  • 1. Abstract: In the age of smart phones and internet ready devices, audio/video transport and distribution has evolved from sharing low quality files to providing high quality mobile device streams, click to play content, over the air broadcasting, audio distribution in large facilities, and more. Each medium has several methods of compressing content by means of a codec. This session will explain which codecs are appropriate for which purposes, common misuse of audio codecs, and how to maintain audio quality by implementing codecs professionally. Introduction: What a codec is? Codec (enCOder/DECoder or COmpressor/DECompressor): software (or hardware) that compresses and decompresses audio and video data streams. The purpose of codecs is to reduce the size of digital audio samples and video frames in order to speed up transmission and save storage space. According to Wikipedia, "A codec is a device or program capable of performing encoding and decoding on a digital data stream or signal." In plain English I'd put it this way: a codec allows one to read and save audio and video files, often for the purposes of saving space. The best known example of a codec is MP3. It compresses bulky audio files such as WAV to much smaller MP3 files. All codecs involve a tradeoff between the amount of compression and the resultant quality. If you compress too much the quality loss may become intolerable. A codec can consist of two components: an encoder and a decoder. The encoder performs the compression (encoding) function and the decoder performs the decompression (decoding) function. Some codecs include both of these components and some codecs only include one of them. For example, when you rip a song from an audio CD to your computer, the Player uses the Windows Media Audio codec by default to compress the song into a compact WMA file. When you play that WMA file (or any WMA file that might be streamed from a website), the Player uses the Windows Media Audio codec to decompress the file so the music can be played through your speakers. Hence A codec is software that is used to compress or decompress a digital media file, such as a song or video. Why do we need codecs? ANS: Because video and music files are large, they become difficult to transfer across the Internet quickly. To help speed up downloads, mathematical "codecs" were built to encode ("shrink") a signal for transmission and then decode it for viewing or editing. Without codecs, downloads would take three to five times longer than they do now.
  • 2. The data rate of a video file governs the ability of the target device for playback. Originally CD drives were only 1X and the data rate for video files had to fall into the limitations of that device for playback. In order to reach the planned target some concessions had to be made to allow smooth playback, i.e. smaller frame resolutions, lower frame rates, lower audio rates. This is where compression comes into play - all these factors gathered together and crammed into a single stream for playback at the lowered target data rate. Understanding codecs and compression/decompression is really not that difficult in obvious information - more compression less picture quality, less compression better picture quality. It is more difficult to understand how to compress the video in order to achieve the target playback you desire. There is always a trade-off when it comes to passing video over the web, particularly when the users have 56K or lower connections. Unless the user has broadband the image has to suffer in some way. It has to be compressed to lower data rates and frame rates are cut down to 10 or 15fps. Compression has always had a lot to do with the ability to share video over various connection speeds through the internet. Full frame resolution NTSC video with CD quality audio uncompressed has a data rate of nearly 30MB per second. Even with large amounts of compression that stream would choke over a 56K connection. Over the years many different types of codecs have been developed in the hope of achieving better quality video at lower data rates. This is where MPEG-2 compression outshines all the rest lowering the Megabytes to megabits and still offering a high quality picture with sound. Unlike many of the non-DV video algorithm's MPEG-2 does not have sub-format frame ratios. Most video applications using software based codecs assume a 4:3 ratio and the sub-ratio's based upon it, i.e. 640x480, 320x240, 160x120,etc. all square pixel ratio's. This is because DV was not around and analog capture was done in square pixel 4:3 screen ratios. MPEG-2 on the other hand expects the DV pixel ratio and frame resolution. There is a breaking point with any codec in relationship to compression - the more the compression the lesser the picture quality. Naturally the less the compression the better the picture quality. Lossy or Lossless codecs: The goal of all codec designers is to maintain audio and video quality while compressing the binary data further. Most codecs are LOSSY, in order to get a reasonably small file size. There are LOSSLESS codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Examples of Lossy file formats: AAC (Advanced Audio Coding), MP3, Vorbis (filename extension .OGG), lossy Windows Media Audio (filename extension .WMA)... Example of Lossless file formats: Apple Lossless (filename extension .m4a), FLAC, Monkey's Audio (filename extension .APE), Shorten, TTA, lossless Windows Media Audio (filename extension .WMA), WavPack.
  • 3. Classification of Codecs: 1. Audio Codecs: In Software, an audio codec is a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file format or streaming media audio format. The object of the algorithm is to represent the high- fidelity audio signal with minimum number of bits while retaining the quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most codecs are implemented as libraries which interface to one or more multimedia players. Software Audio Codecs can be classified as: Non Compression Formats (LPCM, PDM, PAM) Lossless Formats (ALAC, FLAC, MPEG-4 ALS) Lossy Formats (Dolby Digital, MP1, MP2, MP3, AAC, WMA) In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it contains both an Analog- to-digital converter (ADC) and Digital-to-analog converter (DAC) running off the same clock. This is used in sound cards that support both audio in and out, for instance. 2. Video Codecs: A video codec is a combination of hardware and/or software that creates a binary stream of data that represents the video and audio captured by a camera. Encoders differ from capture devices primarily in what they are intended to create as output. A capture card usually creates a binary stream that will be stored as a file. An encoder usually creates a stream of data that is to be transferred to a second device. This second device has various names such as set-top box or decoder, but it essentially reverses the process carried out by the encoder and re-creates the representation of the scene picked up by the camera. Video codecs basically do three things. If the camera is analog, they sample the output signal. The rate at which this is done is referred to as the sampling rate. Each sample is then converted into a certain number of bits (often 8) during the analog-to-digital conversion process (A/D). This is called quantization. Finally, the codec must do compression on the resulting bit stream because it is usually too much information to be efficiently transmitted. Video Codecs can be classified as: Lossless Compression (FFV1, Dirac Lossless, H264 Lossless) Lossy Compression (H.264/MPEG-4 AVC, AVC, H.263) Hence, a video codec is software or a device that provides encoding and decoding which may or may not include the use of video compression and/or decompression for digital video.
  • 4. 3. Text Codecs A Text Codec is a function that transforms text into (when encoding) or out of (when decoding) another kind of representation. Usually, the most human-readable representation is said to be "decoded". "Encoders" will turn the (selected or whole) text into something less readable, "Decoders" try to revert those effects as good as possible. E.g.: ROT-13, Base64, URI Codecs, Unicode Codecs, Case Encoders, CMML, BiM  Codecs can also be classified into Specialized codecs such as „Speech Codecs‟ which are designed to deal with the characteristics of voice, while „Audio Codecs‟ are developed for music. The difference between speech and audio codecs is that speech codecs look for speech patterns in order to compress the data further. Codecs may also be able to transcode from one digital format to another; for example, from PCM audio to MP3 audio. What’s the difference between decoding, encoding, recoding and transcoding? • Decoding Simply opening and watching video files with a video player (e.g. a DivX decoder for opening DivX files or a MPEG-1 Decoder for opening a MPEG-1 video file). • Encoding Creating a video file in a special format (e.g. DivX, MPEG-2, MPEG-4, ...) - You´ll need a DivX Encoder in order to be able to create DivX files and a MPEG-2 Encoder in order to be able to create MPEG-2 videos. You´ll need these encoders for transcoding and recoding video files as well. • Recoding Conversion of a video file which is present in a special format with special attributes in the same format with different attributes (e.g. 2 h movie with 3000 Kbit/s into 2 h movie with 2000 Kbit/s). • Transcoding Conversion of a video file which is present in a special format into another video format (e.g. DivX in DVD or MPEG-2 in DivX).
  • 5. Understanding Various Video Codecs: The Video codecs is a method of compression/decompression of video file, video data or streaming video format. The codecs stands for Coders / Decoders. There are various kinds of video codecs available. Since these codecs have been implemented by different algorithms by number of companies; they have different specification and application in various fields. These video codecs generally complies Industry standards. The various software video codecs are: H.264 / MPEG-4 AVC Mpeg-4 DivX x264 Real Video Sorenson Mpeg-1 Mpeg-2 H.261 H.263 These various Video codecs are technically differentiated from each other based on various factors which includes compression technology / algorithm, platform supported, sampling, OS supported etc One can easily compare the various Video codecs from various websites. But still there is confusion which codec is the appropriate? However it also depends on application. But understanding pros & cons of some of these codecs gives us the better information and insight depth. H.264 / MPEG-4 AVC H.264 is also known as MEPG-4 AVC. H.264 uses the latest innovations in video compression technology to provide consistently crisp and clear video for the best possible viewing. Pros H.264 delivers incredible video quality at data rates one-fourth to one-half the size of previous video formats H.264 offers dramatically lower bit rates and better picture quality than MPEG-2, MPEG-4 or H.263+ It is 2X times more efficient than MPEG-4. and file size is 3X times smaller than comparable MPEG-2 Codecs It is easy to integrate and covers wide range of picture format. Hence used in large application segment. Cons H.264 requires longer encoding time It is certainly not constricted and low-bandwidth friendly More Hardware overhead is also one of the limiting factor Licensing agreements are complicated. MPEG-4 MPEG-4 is a standard currently under development for the delivery of interactive multimedia across networks. As such, it is more than a single codec, and will include specifications for audio, video, and interactivity. The video component of MPEG-4 is very similar to H.263. It is optimized for delivery of video at Internet data rates. One implementation of MPEG-4 video is included in Microsoft‟s NetShow. Pros Good image quality at low data rates
  • 6. Cons Standard is still being designed DiVx DivX is a brand name of products created by Divx Inc. The DivX codec uses lossy MPEG-4 Part 2 compression and it isfully MPEG-4-Advanced Simple Profile compliant; MPEG-4 ASP. Pros The Divx codec is quite simple to set up and use It is popular due to its ability to compress lengthy video segments into small sizes while maintaining relatively high visual quality. Cons It‟s a commercial codec, so in order to get all the options you have to pay money for it. x264 x264 is a freely available open source implementation of the h.264 standard. H.264, or AVC as it is sometimes known is a very advanced compression method that is part of the MPEG-4 standard. Pros It offers the best quality at the smallest filesize Cons x264 (or any h.264 codec for that matter) is that it can take bit of CPU power to play Real Video Real Media currently has only two video codecs: Real Video (Standard) and Real Video (Fractal). Please bear in mind that this page only compares the one to the other. Pros RealVideo (Standard) is usually best for data rates below 3 KBps. It works better with relatively static material than it does with higher action content. It usually encodes faster. Cons RealVideo (Standard) is significantly more CPU intensive than the RealVideo (Fractal) codec. It usually requires a very fast PowerMac or Pentium for optimal playback. Sorenson The Sorenson Video Codec produces excellent Web video suitable for playback on any Pentium or PowerMac. It also delivers outstanding quality CD-ROM video at a fraction of traditional data rates. Pros Provides much higher image quality than Cinepak, with smaller files. It is often possible to get twice the image quality at less than half the data rate. Tuned to work well from 2 - 100 KBps. Supports Media Cleaner Pro‟s variable bitrate encoding, which provides the best possible results at any data rate. Cons Playback of CD-ROM video requires faster computers than Cinepak Movies larger than 320×240, or at data rates above 100 KBps, do not play smoothly except on high-end machines (such as a Macintosh G3). While picture quality is usually
  • 7. outstanding at higher rates, you should test these movies on your target machines to determine if playback performance is acceptable. MPEG-1 MPEG-1 provides excellent image quality at CD-ROM data rates. One of the most popular uses of MPEG-1 is the VCD, or “white book” video CD. MPEG includes both audio and video compression. The biggest problem with MPEG is that it has high requirements for playback. Either a dedicated MPEG decoder card must be installed, or a high-end CPU is required for software-only playback. Because of this limitation, MPEG-1 has not gained wide acceptance in consumer titles. Pros Excellent image quality Cons Very high playback requirements Majority of installed base not capable of viewing MPEG Licensing fees (typically US $0.04 - $0.40 per unit) are required to distribute MPEG-2 video. There may also be fees for MPEG-1; there is some uncertainty regarding this. Not well-suited to WWW video (the upcoming MPEG-4 standard will address this) MPEG-2 MPEG-2 is a standard for broadcast-quality digitally encoded video. It offers outstanding image quality and resolution. MPEG-2 is the primary video standard for DVD-Video Pros Excellent image quality Cons Very few people are currently capable of viewing MPEG-2 Licensing fees (typically US $0.04 - $0.40 per unit) are required to distribute MPEG-2 video. H.261 H.261 is a standard video-conferencing codec. As such, it is optimized for low data rates and relatively low motion. Pros H.261 is optimized for low data rates. H.261 has a strong temporal compression component, and works best on movies in which there is little change between frames. Cons Not generally as good quality as H.263. It may not play well on lower-end machines. H.263 H.263 is a standard video-conferencing codec. As such, it is optimized for low data rates and relatively low motion.H.263 is an advancement of the H.261 standard; mainly it was used as a starting point for the development of MPEG (which is optimized for higher data rates.) Pros H.263 is optimized for low data rates. Generally better quality than H.261 H.263 has a strong temporal compression component, and works best on movies in which there is little change between frames. Cons H.263 is CPU intensive It may not play well on lower-end machines.
  • 8. Understanding various Audio Codecs: The audio codecs is a method of compression/decompression of audio file, audio data or streaming audio format. The codecs stands for Coders / Decoders. There are various kinds of audio codecs available. Since these codecs have been implemented by different algorithms by number of companies; they have different specification and application in various fields. These audio codecs generally complies Industry standards. The various software audio codecs are: AAC AAC+ / AAC+ Enhanced AC3 or Digital Dolby Digital Dolby Plus Speex FLAC MIDI MP3 MP3 Pro Monkey’s audio OggVorbis QCELP Real Audio WMA Melody HVAC These various Audio codecs are technically differentiated from each other based on various factors which includes compression technology / algorithm, platform supported, sampling, OS supported etc One can easily compare the various audio codecs on wikipedia.But still there is confusion which codec is the appropriate? However it also depends on application. But understanding pros & cons of some of these codecs gives us the better information and insight depth. AAC Pros An international standard approved by the ISO Flexible: supports several sampling rates (8000-96000 Hz), bit depths, and multichannel (up to 48 channels) Several implementations, including free and high quality ones. Reaches transparency in most samples and for most users at around 150 kbps Part of MPEG-4 specs Anyone can create its own implementation (specifications and demo sources available)
  • 9. Cons Problem cases that trip out all transform codecs Heavily patented Increased complexity AAC comes in different “flavors” (object types: AAC LC, AAC HE, AAC PS etc.). Many (especially portable) players only support LC (at the moment) so you can have files that are valid but your player won‟t play them. AAC+ / Enhanced AAC AACplus (AAC+) is a variant of AAC which is optimized for low bit rates developed by Coding Technologies. It uses techniques including SBR (Spectral Band Replication) and PS (Parametric Stereo). Multi-channel support for 5.1, 7.1 and beyond (48 channels total) Optimized speech, mixed speech/music down to 8 kbps mono AC3 / Digital Dolby / Digital Dolby plus Pros Digital Dolby or AC3 decoder is the industry standard for DTV and DVD media. Nearly all new DVD movies come with a DD soundtrack program AC-3 provides only full range channels, its sound is really much better in terms of quality. And it is also backward compatible. Digital Dolby plus also supports 7.1 channel Cons Max support for 5.1 channel audio CDs, limited to 448 kbps maximum for Digital Dolby SPEEX Pros Speex is an Open Source/Free Software patent-free audio compression format Speex is based on CELP and is designed to compress voice at bitrates ranging from 2 to 44 kbps Speex has a number of features that aren‟t in other codecs such as Intensity stereo encoding, integration of multiple sampling rates in the same bitstream, and a VBR mode Cons: Speex is mainly designed for only three different sampling rates: 8 kHz, 16 KHz & 32 KHz FLAC Pros FLAC is portable to many systems Open source and freely licensed The encoding of audio data incurs no loss of information. Hardware support & Streaming support
  • 10. Extremely fast decoding Supports multi-channel and high resolution streams Supports Replay Gain & cue-sheet (with some limitations) Gaining wide use as successor to Shorten Cons: Compresses less efficiently than other popular modern compressors (Monkey‟s Audio, OptimFROG) Higher compression modes slow, for little gain over the default setting. MP3 Pros Widespread acceptance, support in nearly all hardware audio players and devices An ISO standard, part of MPEG specs Fast decoding, lower complexity than AAC or Vorbis Anyone can create their own implementation (Specs and demo sources available) Relaxed licensing schedule Cons Lower performance/efficiency than modern codecs. Problem cases that trip out all transform codecs. Sometimes, maximum bitrate (320kbps) isn‟t enough. No multichannel implementations. Unusable for high definition audio (sampling rates higher than 48kHz). OGG VORBIS Pros (Ogg) Vorbis specification is in the public domain; it is free for commercial or noncommercial use, under both (LGPL and BSD license) Easy to use high-level API (Application Programming Interface) Good all-round performance (>48 kbps – a leading codec at 128 kbps) Well written specs Supported by most portable (Ogg) DAPs Suitable for internet-streaming (via Icecast and other methods) Fully gapless playback High potential for further tuning Structured to allow the design for a hybrid filterbank Cons Limited official development (third-party developement is always encouraged) Current implementations are more computationally intensive to decode than MP3